Raid Shadow Legends Attack Aura is an aura that boosts the champion’s Attack stat, so they could inflict devastating damage against its target. Currently, champions who are between Rare to Legendary rarity are able to provide Aura to their allies depending on their specialized areas (e.g. Dungeons, Arena, Campaign, All Battles). To benefit from Attack Aura, the champion who has this aura is required to be in the Leader position to provide his allies with additional Attack stats! The amount of Attack stats gained from Attack Aura is calculated based on each Champion’s base Attack stat, rather than the total Attack stats obtained from Artifact Set and Great Hall bonuses.
Attack Aura Champions (93)
Attack Aura (All Battles)
Mythical
Legendary
- Baron (BL-LAV)
- Caoilte the Asharrow (SY-LAM)
- Chaagur (LZ-LAV)
- Cillian the Lucky (BL-LAM)
- Cruetraxa (DS-LAV)
- Cupidus (SO-LAS)
- Falmond Mournsword (SO-LAS)
- Gaius the Gleeful (KR-LAF)
- Gnishak Verminlord (SW-LAF)
- Gretel Hagbane (SO-LAF)
- Hansel Witchhunter (SO-LAM)
- Inithwe Bloodtwin (DS-LAV)
- Jintoro (SK-LAM)
- Nogdar the Headhunter (OR-LAS)
- Ronda (BL-LAM)
- Royal Huntsman (HE-LAS)
- Septimus (BL-LAS)
- Suzerain Katonn (UH-LAS)
- Thea the Tomb Angel (KR-LAF)
- Thor Faehammer (BA-LAM)
- Ultan of the Shell (DE-LAS)
- Xena Warrior Princess (BA-LAF)
- Yakarl the Scourge (BA-LAV)
- Yannica (HE-LAS)
- Zavia (DE-LAF)
Epic
- Aothar (SO-EAF)
- Cagebreaker (OT-EAS)
- Cormac the Highpeak (SY-EAM)
- Dark Athel (UH-EAM)
- Gala Longbraids (DW-EAV)
- Jizoh (LZ-EDS)
- Kallia (BA-EAF)
- Runekeeper Dazdurk (DW-ESV)
- Tuhak the Wanderer (OR-EAV)
- Wuji (SK-EAF)
Rare
Uncommon
Common
Attack Aura (Arena)
Mythical
Legendary
- Candraphon (DS-LAF)
- Hurndig (DW-LAM)
- Konstantin The Dayborn (SO-LAV)
- Onryo Ieyasu (SK-LAV)
- Quintus the Triumphant (BL-LAV)
- Supreme Athel (SO-LAV)
Epic
Rare
Uncommon
Common
Attack Aura (Campaign)
Mythical
Legendary
Epic
Rare
Uncommon
Common
Attack Aura (Doom Tower)
Mythical
Legendary
Epic
- Gorlos Hellmaw (DS-EAS)
- Haarken Greatblade (BA-EAV)
- Rugnor Goldgleam (DW-EAV)
- Skimfos the Consumed (DS-EAV)
Rare
Uncommon
Common
Attack Aura (Dungeons)
Mythical
Legendary
- Errol (SO-LAF)
- MaShalled (UH-LAS)
- Rathalos Blademaster (BL-LAF)
- Saito (UH-LAM)
- Vizier Ovelis (DE-LAF)
Epic
Rare
- Fencer (HE-RAF)
- Fleshmonger (SW-RAM)
- Hellfang (DS-RAS)
- Hollow (UH-RAV)
- Hurler (LZ-RAF)
- Painsmith (DW-RAV)
- Wanderer (DE-RAS)
Uncommon
Common
Attack Aura (Faction)
Mythical
Legendary
Epic
- Alaric the Hooded (BL-EAF)
- Arwydd Quivergrass (SY-EAF)
- Delver (DE-EAS)
- Flesh-Tearer (SW-ESM)
- Hellgazer (DS-EAS)
- Hexia (UH-EAF)
- Yelagirna (OR-EAS)
Rare
- Avenger (HE-RAM)
- Boltsmith (DW-RAF)
- Crimson Slayer (KR-RAS)
- Dagger (BL-RAV)
- Ox (BA-RAV)
- Slasher (LZ-RAS)
- Steel Bowyer (DE-RAF)
@Mark Anctil: Unfortunately I do not have. The list of champions here are based on level 60 max ascended from the game client.
do you have a list of champs that need to be ascended to get an aura?
@Morgoths_Bane: Yakarl the Scourge Attack Aura has been changed from Doom Tower to All Battles!
@jok5r: It would be a lot of work to manage this with many champions in the game as each champion has its own unique number for the aura.
Yakarl’s aura needs to be updated from DT to All Battles
What would be great is if you could list the actual number on this page too. E.g.
Baron – 33%
Chaagur – 33%
Cillian – 25%
etc…
@all: The Attack Aura champions have been updated! Added these champions: Chaagur.
@CBKillerz: I have updated all the Aura pages to display champions by Location instead of Rarity. Thanks for your input!
Why is aura broken down by type instead of location? Location is clearly the most important factor because an aura is useless in a location that is not relevant. Hoping to see some way to find the right lead champs to use by location without hours of work.
@Ben: Attack Aura does not benefit Champion’s whose damage multiplier is not based on Attack stats.
@Father Rannos: Aura only affects Champion’s base stats instead of the total stats.
Does Attack aura benefit ally with non Attack based damage output. For example Hp or Defense based damage
Do Auras increase the Heroes base stat or their total, including gear and accessories?