OverviewNAME: Conquerer AbilitiesRSL_AllBattles_AttackAura Obtain fromMystery Shard Blessings RecommendationPhantom Touch (Damage Dealer) |
Grinding★★★✰✰ Campaign Dungeons★★★✰✰ Minotaur Potion★★★★✰ Arcane Keep Doom Tower★★★✰✰ Floors |
Conquerer Skills
Swift Blow
Attacks 1 enemy 2 times.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Multiplier: 1.9 ATK
Cut Down To Size (Cooldown: 4 turns)
Attacks 1 enemy. Removes 2 random buffs from the target.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Cooldown -1
Level 5: Cooldown -1
Damage Multiplier: 5.2 ATK
Purge (Cooldown: 5 turns)
Attacks 1 enemy. Enemies killed by this skill cannot be revived.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Cooldown -1
Level 5: Damage +5%
Level 6: Damage +10%
Level 7: Cooldown -1
Damage Multiplier: 5.6 ATK
Aura
Increases Ally ATK in all Battles by 18%.
Conquerer Build Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsPvE: Bloodthirst, Impulse, Lifesteal, Reflex, Relentless |
Stats AllocationWeapon (ATK) |
Stats PriorityATK Nuker: ATK%, C.RATE, C.DMG, SPD |
Conquerer Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars
Offense
|
Defense
|
Does Conquerer’s A2 effect (“Removes 2 random buffs from the target”) need Accuracy to land?
It appears this champion’s suggested builds do not have Accuracy in sight, and it kept me wondering.
@Mike
As Conquerer is a rare champion, your best bet is generally going to be Phantom Touch, especially as Conquerer is an attack type hero. Rare champions don’t have very wide variety – You have essentially 3 anti crowd-control options, 1 option that’s for healers only, 1 anti-debuff option, one option that’s great on Spider Queen, bad everywhere else, 1 niche defensive option, and finally Phantom Touch which is a very solid damage boost overall.
Next to his AURA information there is a BLESSING icon, which brings up a panel on the side of the screen with many options. Can anyone give some guidance on what’s good to do here?
He seems like an Armiger without turn meter reduction. What would be the reason for choosing him over that uncommon champ?
Because he hits twice with his A1 it seems he will be strong help against the Fire Knight, to knock down that massive shield.
I only use him in Arena offense and only in specific conditions. That’s when the opponent doesn’t have too many spirit offense champions and there are two revivers, one of whom is Shaman. So I bring Fahrakin the Fat who uses Beatdown to knock Shaman down to close to death and then Conqueror finishes her off with a purge so she can’t be raised. Then you only have one reviver to deal with. I also usually bring Klodd Beastfeeder for his shield and healing.
He is good enough to get to the final boss in Banner Lords FW. Ease of booking, affordability of leveling, and above average ATK + Multipliers earned him a spot on my FW team.
He’s great for dealing with revivers, especially Shaman. On Arena teams where they have two revivers, one of them is usually Shaman. You kill her with the purge skill so she can’t be revived, then go after the other one. He hits hard enough that he can often kill her in one hit. But his low defense makes him vulnerable to fast hitters of the spirit affinity so either keep him away from them or give him a lot of speed. Lifesteal works pretty well on him and can help with the low defense issue. He DOES have an aura. It’s ATK in all battles for 18%. Since he’s a fairly common find in the Narbuk castle, it’s easy to book him up early. He’s my favorite rare in early to mid game because of the fact that so many players use Shaman in the arena and he’s Shamansbane to her.
I have eight Conquerers in my vault. Should I level one of them up with the rest or use for food? I’m slowly entering the late game. In Campaign, I’m 1/3 through Nightmare to give perspective.
This guy is not very good, however he is easy to book, so this keeps him from being a Food Dood for the early-mid stages.
@RedeyedWarrior, @Ayumilove The website is very clear to me, and thank you Ayumi for running it.
@Pir: The Aura unlocks at ascension level 3
Hi, Ayumilove — small correction: It says “Aura Increases Ally ATK in all Battles by 18%.” — Conquerer has no Aura.
@RedeyedWarrior: Could you please elaborate on the areas you are encountering issues with the navigation?
Your site is a navigational nightmare
Is he worth booking up? I use him a lot in Faction but not much else. Am I missing out on something?
@SlipperyDoodoo: Pair him with a Reviver champion (e.g. Raglin) or boost his HP and DEF stats, so he can take the beating. Equip a HP champion from Banner Lords with Shield Set, so he can survive the initial attack from the enemies.
@WhoMe: Conquerer requires Accuracy stat to remove buff from enemies.
How does accuracy help this guy?
Conquerer seems to die all the time on faction wars. and all the guys target him
@Roaz: What are your experiences using Conquerer in-game that you think he is not worthy of B rank? The ranking system is based on their performances in all areas.
He is B rank? Really?
I love this site to double check and great work,but i would really like to see explenation why they are the rank they are besides stars.
Like 4 stars arena offens like so many others, and fewer stars totalt then many of hero’s on C list.
Would Conquerer be a direct upgrade to Skinner when it comes to Magic Keep, or does having an A3 screw with his Auto AI? Just curious as to why he’s 4* when his A2 can reach one turn lower CD than Skinner
Fusion: 4* Jinglehunter = Level 40 Conquerer, Heiress, Grandmaster, Templar
@ModifiedB13: Thanks! It was a typo. I have corrected Conquerer’s A3 skill from “Pure” to “Purge”.
Small umm… A3 is actually called purge if I’m reading this correctly