Raid Shadow Legends Skink Skill Mastery Equip Guide

Raid Shadow Skink Skill Mastery Equip Guide

Raid Shadow Skink Skill Mastery Equip Guide

Overview

FACTION: Lizardmen
RARITY: Rare
ROLE: Attack
AFFINITY: Magic

Total Stats (6 Stars)

Health Points (HP): 13,380
Attack (ATK): 1,310
Defense (DEF): 826
Speed (SPD): 93
Critical Rate (C. Rate): 15%
Critical Damage (C. DMG): 57%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 0

Skink Storyline

Skink was never particularly liked among his tribe, both due to his cunning nature and a knack for finding trouble. But he was still given an opportunity to serve in the vanguard of many raids – an honour given in the hopes that he would one day get himself killed. That, however, never happened, and Skink now commands the loyalty and respect of an ever-growing group of young warriors, much to the displeasure of his rivals. Skink believes that one day he shall overtake his detractors to become the greatest leader the Lizardmen tribes have ever known.

Skink Skills

Slippery Strike [ATK]
Attacks 1 enemy. Will ignore [Block Damage] and [Shield] buffs.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%

Withering Poison [ATK] (Cooldown: 4 turns)
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Places a 50% [Heal Reduction] debuff for 2 turns if the target has a [Decrease DEF] debuff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1

Catalyze [ATK] (Cooldown: 4 turns)
Attacks 1 enemy. The hit is critical if the target has a [Heal Reduction] debuff.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1

Aura
Increases Magic Ally ATK in all Battles by 30%.

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