OverviewNAME: Errol AbilitiesRSL_Dungeons_AttackAura Obtain fromAncient Shard Blessings RecommendationLightning Cage (Arena Offense) |
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Errol Review
Errol, the Legendary Attack Force affinity champion from the Sacred Order faction in Raid Shadow Legends, was once a vault lord, but all that changed in February 2023. With a major buff to his skills, Errol has transformed into a high-value nuker, capable of dealing serious damage on the battlefield. Now one of the best Force Nukers in the game, Errol can pack a powerful punch, rivaling only Candraphon and Robar. However, his lack of survivability can be a major weakness, making it essential to pair him with champions who can protect, Veil, Shield, or even revive him to make the most of his offensive capabilities.
Despite this weakness, Errol’s skills make him an incredibly valuable addition to high-end arena teams. His AOE attack can ignore a portion of the enemy’s defense, while his single-target attack can eliminate an enemy in one fell swoop. And if he does manage to take down an enemy, he’ll get an extra turn, allowing him to cycle through his skills with lightning-fast speed.
Errol’s newfound power also makes him a formidable wave killer, especially in challenging content like the Doom Tower, Faction Wars, or leading up to bosses in Dungeons. His A3 skill can even steal the buffs of an attacker, allowing for strategic planning and execution when facing enemies with Increase ATK or Increase C.DMG buffs.
Of course, building Errol requires careful consideration of his stats, particularly his crit rate. With each skill having a 30% higher chance to crit, it’s recommended to aim for at least 70% crit rate to take full advantage of his abilities.
Overall, Errol’s transformation from vault lord to nuker is a major boon for any player looking to add a powerful offensive champion to their team. So if you’re looking for a champion who can pack a serious punch and turn the tide of battle in your favor, look no further than Errol, the shining knight from the Sacred Order.
Errol Skills
Blazing Sword
Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Damage Multiplier: 3.9 ATK
Helmbreaker (Cooldown: 4 turns)
Attacks all enemies 2 times. Has an extra 30% chance of inflicting a critical hit. Each hit will ignore 15% of the target’s DEF.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Damage +15%
Level 6: Cooldown -1
Damage Multiplier: 1.85 ATK
Negation (Cooldown: 4 turns)
Attacks 1 enemy. Removes all debuffs from this Champion and steals all buffs from a target before attacking. Has an extra 30% chance of inflicting a critical hit. Grants an extra turn if the target is killed.
Level 2: Damage +15%
Level 3: Damage +15%
Level 4: Damage +15%
Level 5: Cooldown -1
Damage Multiplier: 5.2 ATK
Aura
Increases Ally ATK in Dungeons by 35%.
Errol Build Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsPvE: Bloodthirst, Lifesteal |
Stats AllocationWeapon (ATK) |
Stats PriorityATK Nuker: ATK%, C.RATE, C.DMG, SPD |
Errol Masteries Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars
Offense
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Defense
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Errol Updates
- (2023-02-08) Raid Shadow Legends Patch Notes V6.50
- (2019-09-19) Raid Shadow Legends Patch Notes V1.10 #2
Errol Videos
Raid Shadow Legends Errol Champion Guide by Dirtbag Gaming
Raid Shadow Legends Errol Champion Guide by Sir Jaxo
https://youtu.be/UHTWf9-LCfY
Raid Shadow Legends Эррол Errol Champion Guide by Капитан Пёсик
Ja @geistdunkel
Does his A3 buff steal require Accuracy?
No longer useless. The extra turn if the a3 kills somebody, and the self cleanse are solid changes. The A2 fully booked hits quite hard. Needing less crit rate helps with build. Still very squishy, so find a good ally protect champ to help keep him alive. For me it’s Nekhret.
UPDATE
Needs an update since patch. Top tier nuker now. Makes me think of a budget Georgid (which is no bad thing).
The recent changes to him may pull from the vault and back into an areana team
The king of the Magic Keep – and nothing more.
Not a good champion. Waste of a legendary and a real disappointment when the gold explosion turns into this guy. Twice. Out of four legendaries I have pulled two have been this impossible to use creature. He’s an arena champion with no AOE in an AOE meta. Really needs a rework.
Just got crushed by a 60 Errol in Classic Arena…lower powered team, very evenly matched…came down to Errol vs Bad El…Bad El lost.
Jose
He was first Lego I pulled and have been playing 4 months now and have yet to max him out. From what I have seen he hits like a truck and his A3 can be super useful in certain situations but his utility is low. I pulled him same weekend I pulled Stag and because of kit and team comps have Stag in sweet gear and maxed and booked and E is sitting in vault. Legos have to be special for me to make the investment. I am not big spender and would rather invest in toons that I can slot into most every situation. And E is situational at best.
Reason for def tree is he has no debuffs and retribution is a very nice skill on big hitters.
Is this guy worth booking? Also, in the video, it shows him with the Support mastery tree instead of defense. What is the rationale for going with Defense?
@Fenthule-
With helmsmasher, he’d have a 50% chance to ignore 100% defense, and a 50% chance to ignore 25% defense. You can’t ignore more than 100% defense, so if the ignore 100% defense doesn’t proc, the helmsmasher mastery ignore 25% defense might.
I see you’ve listed damage multiplier stats for Errol’s attacks but not other champs. Why is this?
@counslor311: I have updated Errol’s A2 Skill “Helmbreaker” with the correct skill description. Thanks!
Errol’s A2 says “Each hit has a 50% chance to ignore DEF”. That is not a chance to ignore 50% of DEF. Please double check it. thanks for all the great work you do on here!!!!
Faction Crypt Rating
“Each hit will has a 50% chance to ignore defense” is the last line of his A2. It’s not guaranteed.
Having said that, with Helmsmasher mastery, would that become 100% chance, or 2 rolls of 50%? I have questions I’d love to have tested lol
Accuracy is needed to steal buffs on his A3.
What is Accuracy good for? For A2?
The A2 is still wrong!
Your description is incorrect 🙂
Errols helmsmasher has 3x times the chance to ignore all the defense.
This info here is wrong.
@Streightshootrr: Thanks! I have added Sir Jaxo video into this page.
Hey great Errol guide here showing what damage he can do by Sir Jaxo https://youtu.be/UHTWf9-LCfY
@valon: I highly recommend getting a Critical Rate gloves to achieve 100% Critical Rate, so Errol can consistently inflict Critical Hit on enemies. If Errol’s overall equipment substats provide sufficient Critical Rate stats, then its best to swap with a Critical Damage gloves.
why would he need critical rate gauntlets when he gets 50% cr from his skills masteries and base?
@Woody: Errol mastery guide and equipment guide are now available!
Can we get artifacts + masteries please