Raid Shadow Legends Guide

Top 10 Do’s and Don’ts for RAID Beginners

By following the guidelines below, you will avoid making most of the common mistakes that beginners made.

Do’s

  1. Do dailies to earn the rewards.
  2. Invest in upgrading the champion’s equipment who can farm stages to level up your food

Don’ts

  1. Don’t ever sacrifice your Void, Epic and Legendary champions unless there’s really a good reason for it such as leveling up Skills on a Champion you have duplicates of. Reason being, it’s difficult to get Void, Epics and Legendaries every day. In addition, that Champion might be useful for a particular challenge you’ll find yourself struggling at some point.
  2. Don’t invest heavily into your Common and Uncommon Champions early in the game. They generally won’t be able to perform as well as you need them to be. However, there are some exceptions to specific champions such as Outlaw Monk, Sister Militant, Sniper, Saurus and Armiger.

Raid Shadow Legends Frequently Asked Questions (FAQ)

What’s the best starting champion?
1. Athel (Clan Boss, Campaign farmer, All-round Boss)
2. Kael (Clan Boss, Campaign farmer, All-rounder Boss)
3. Elhain (Campaign Farmer, AoE Attacker)
4. Galek (Fast Single Attacker)

What are the 1* or 2* champions worth keeping?
1. For Clan Boss: Outlaw Monk, Armiger
2. For Spider’s Den: Sniper, Sister Militant, Saurus
3. For Campaign Farming: Saurus

What are the best farmable Rare champions?
1. Diabolist (Great in speeding up team members turn meter)
2. Executioner (Decent campaign farmer)
3. Templar
4. Valerie
5. Rocktooth (Great against high healing bosses such as Spirit Keep Dungeon Boss)
6. Warmaiden (Great against high defense bosses)
7. Spirithost (Decent for Arena for her Speed Aura)

Raid Shadow Legends Champions by Faction

Telerians consists of Banner Lords, High Elves, The Sacred Order and Barbarians.
Gaellen Pact consists of Ogryn Tribes, Lizardmen, Skinwalkers and Orcs.
The Corrupted consists of Demonspawn, Undead Hordes, Dark Elves and Knight Revenant.

Banner Lords

Legendary

  1. Raid Shadow Legends Baron Skill Mastery Equip Guide
  2. Raid Shadow Legends Black Knight Skill Mastery Equip Guide
  3. Raid Shadow Legends Lugan the Steadfast Skill Mastery Equip Guide
  4. Raid Shadow Legends Raglin Skill Mastery Equip Guide
  5. Raid Shadow Legends Richtoff the Bold Skill Mastery Equip Guide
  6. Raid Shadow Legends Septimus Skill Mastery Equip Guide
  7. Raid Shadow Legends Sethallia Skill Mastery Equip Guide

Epic

  1. Raid Shadow Legends Azure Skill Mastery Equip Guide
  2. Raid Shadow Legends Hordin Skill Mastery Equip Guide
  3. Raid Shadow Legends Knight-Errant Skill Mastery Equip Guide
  4. Raid Shadow Legends Oathbound Skill Mastery Equip Guide
  5. Raid Shadow Legends Rowan Skill Mastery Equip Guide
  6. Raid Shadow Legends Warcaster Skill Mastery Equip Guide

Rare

  1. Raid Shadow Legends Cataphract Skill Mastery Equip Guide
  2. Raid Shadow Legends Chevalier Skill Mastery Equip Guide
  3. Raid Shadow Legends Conquerer Skill Mastery Equip Guide
  4. Raid Shadow Legends Courtier Skill Mastery Equip Guide
  5. Raid Shadow Legends Crossbowman Skill Mastery Equip Guide
  6. Raid Shadow Legends Grandmaster Skill Mastery Equip Guide
  7. Raid Shadow Legends Halberdier Skill Mastery Equip Guide
  8. Raid Shadow Legends Preserver Skill Mastery Equip Guide
  9. Raid Shadow Legends Valerie Skill Mastery Equip Guide

Uncommon

  1. Raid Shadow Legends Archer Skill Mastery Equip Guide
  2. Raid Shadow Legends Commander Skill Mastery Equip Guide
  3. Raid Shadow Legends Duelist Skill Mastery Equip Guide
  4. Raid Shadow Legends Fireblade Skill Mastery Equip Guide
  5. Raid Shadow Legends Squire Skill Mastery Equip Guide
  6. Raid Shadow Legends Stalwart Skill Mastery Equip Guide

Common

  1. Raid Shadow Legends Axeman Skill Mastery Equip Guide
  2. Raid Shadow Legends Bandit Skill Mastery Equip Guide
  3. Raid Shadow Legends Pikeman Skill Mastery Equip Guide
  4. Raid Shadow Legends Swordsman Skill Mastery Equip Guide

High Elves

Legendary

  1. Raid Shadow Legends Arbiter Skill Mastery Equip Guide
  2. Raid Shadow Legends Belanor Skill Mastery Equip Guide
  3. Raid Shadow Legends Elenaril Skill Mastery Equip Guide
  4. Raid Shadow Legends Ithos Skill Mastery Equip Guide
  5. Raid Shadow Legends Lyssandra Skill Mastery Equip Guide
  6. Raid Shadow Legends Royal Huntsman Skill Mastery Equip Guide
  7. Raid Shadow Legends Shirimani Skill Mastery Equip Guide

Epic

  1. Raid Shadow Legends Battlesage Skill Mastery Equip Guide
  2. Raid Shadow Legends Exemplar Skill Mastery Equip Guide
  3. Raid Shadow Legends Jinglehunter Skill Mastery Equip Guide
  4. Raid Shadow Legends Luthiea Skill Mastery Equip Guide
  5. Raid Shadow Legends Marksman Skill Mastery Equip Guide
  6. Raid Shadow Legends Royal Guard Skill Mastery Equip Guide
  7. Raid Shadow Legends Tayrel Skill Mastery Equip Guide
  8. Raid Shadow Legends Thenasil Skill Mastery Equip Guide
  9. Raid Shadow Legends Vergis Skill Mastery Equip Guide

Rare

  1. Raid Shadow Legends Apothecary Skill Mastery Equip Guide
  2. Raid Shadow Legends Avenger Skill Mastery Equip Guide
  3. Raid Shadow Legends Elhain Skill Mastery Equip Guide
  4. Raid Shadow Legends Heiress Skill Mastery Equip Guide
  5. Raid Shadow Legends Hyria Skill Mastery Equip Guide
  6. Raid Shadow Legends Magister Skill Mastery Equip Guide

Uncommon

  1. Raid Shadow Legends Aristocrat Skill Mastery Equip Guide
  2. Raid Shadow Legends Elfguard Skill Mastery Equip Guide
  3. Raid Shadow Legends Jaeger Skill Mastery Equip Guide

Common

The Sacred Order

Legendary

  1. Raid Shadow Legends Abbess Skill Mastery Equip Guide
  2. Raid Shadow Legends Cupidus Skill Mastery Equip Guide
  3. Raid Shadow Legends Errol Skill Mastery Equip Guide
  4. Raid Shadow Legends Martyr Skill Mastery Equip Guide
  5. Raid Shadow Legends Roshcard the Tower Skill Mastery Equip Guide
  6. Raid Shadow Legends Sir Nicholas Skill Mastery Equip Guide
  7. Raid Shadow Legends Venus Skill Mastery Equip Guide

Epic

  1. Raid Shadow Legends Adriel Skill Mastery Equip Guide
  2. Raid Shadow Legends Aothar Skill Mastery Equip Guide
  3. Raid Shadow Legends Bushi Skill Mastery Equip Guide
  4. Raid Shadow Legends Canoness Skill Mastery Equip Guide
  5. Raid Shadow Legends Cardinal Skill Mastery Equip Guide
  6. Raid Shadow Legends Fenax Skill Mastery Equip Guide
  7. Raid Shadow Legends Frostbringer Skill Mastery Equip Guide
  8. Raid Shadow Legends Hope Skill Mastery Equip Guide
  9. Raid Shadow Legends Juliana Skill Mastery Equip Guide
  10. Raid Shadow Legends Lightsworn Skill Mastery Equip Guide
  11. Raid Shadow Legends Relickeeper Skill Mastery Guide
  12. Raid Shadow Legends Romero Skill Mastery Equip Guide
  13. Raid Shadow Legends Tallia Skill Mastery Equip Guide

Rare

  1. Raid Shadow Legends Athel Skill Mastery Equip Guide
  2. Raid Shadow Legends Chaplain Skill Mastery Equip Guide
  3. Raid Shadow Legends Confessor Skill Mastery Equip Guide
  4. Raid Shadow Legends Harrier Skill Mastery Equip Guide
  5. Raid Shadow Legends Hospitaller Skill Mastery Equip Guide
  6. Raid Shadow Legends Judicator Skill Mastery Equip Guide
  7. Raid Shadow Legends Justiciar Skill Mastery Equip Guide
  8. Raid Shadow Legends Lamellar Skill Mastery Equip Guide
  9. Raid Shadow Legends Maiden Skill Mastery Equip Guide
  10. Raid Shadow Legends Penitent Skill Mastery Equip Guide
  11. Raid Shadow Legends Templar Skill Mastery Equip Guide
  12. Raid Shadow Legends Warpriest Skill Mastery Equip Guide

Uncommon

  1. Raid Shadow Legends Armiger Skill Mastery Equip Guide
  2. Raid Shadow Legends Battle Sister Skill Mastery Equip Guide
  3. Raid Shadow Legends Crusader Skill Mastery Equip Guide
  4. Raid Shadow Legends Intercessor Skill Mastery Equip Guide
  5. Raid Shadow Legends Militia Skill Mastery Equip Guide
  6. Raid Shadow Legends Outlaw Monk Skill Mastery Guide
  7. Raid Shadow Legends Pilgrim Skill Mastery Equip Guide
  8. Raid Shadow Legends Sergeant Skill Mastery Equip Guide
  9. Raid Shadow Legends Sharpshooter Skill Mastery Equip Guide
  10. Raid Shadow Legends Vigilante Skill Mastery Equip Guide

Common

  1. Raid Shadow Legends Knecht Skill Mastery Equip Guide
  2. Raid Shadow Legends Preacher Skill Mastery Equip Guide
  3. Raid Shadow Legends Sister Militant Skill Mastery Equip Guide
  4. Raid Shadow Legends Yeoman Skill Mastery Equip Guide

Barbarians

Legendary

  1. Raid Shadow Legends Altan Skill Mastery Equip Guide
  2. Raid Shadow Legends Turvold Skill Mastery Equip Guide
  3. Raid Shadow Legends Valkyrie Skill Mastery Equip Guide

Epic

  1. Raid Shadow Legends Aina Skill Mastery Equip Guide
  2. Raid Shadow Legends Alika Skill Mastery Equip Guide
  3. Raid Shadow Legends Atur Skill Mastery Equip Guide
  4. Raid Shadow Legends Jotun Skill Mastery Equip Guide
  5. Raid Shadow Legends Kallia Skill Mastery Equip Guide
  6. Raid Shadow Legends Woad-Painted Skill Mastery Equip Guide

Rare

  1. Raid Shadow Legends Anointed Skill Mastery Equip Guide
  2. Raid Shadow Legends Berserker Skill Mastery Equip Guide
  3. Raid Shadow Legends Bloodbraid Skill Mastery Equip Guide
  4. Raid Shadow Legends Elder Skill Mastery Equip Guide
  5. Raid Shadow Legends Marked Skill Mastery Equip Guide
  6. Raid Shadow Legends Ox Skill Mastery Equip Guide
  7. Raid Shadow Legends Sentinel Skill Mastery Equip Guide
  8. Raid Shadow Legends Skirmisher Skill Mastery Equip Guide
  9. Raid Shadow Legends Slayer Skill Mastery Equip Guide
  10. Raid Shadow Legends Warmaiden Skill Mastery Equip Guide

Uncommon

  1. Raid Shadow Legends Crusher Skill Mastery Equip Guide
  2. Raid Shadow Legends Dervish Skill Mastery Equip Guide
  3. Raid Shadow Legends Outlander Skill Mastery Equip Guide
  4. Raid Shadow Legends Outrider Skill Mastery Equip Guide
  5. Raid Shadow Legends Pit Fighter Skill Mastery Equip Guide
  6. Raid Shadow Legends Ritualist Skill Mastery Equip Guide
  7. Raid Shadow Legends Shieldguard Skill Mastery Equip Guide
  8. Raid Shadow Legends Spiritwalker Skill Mastery Equip Guide

Common

Ogryn Tribes

Legendary

  1. Raid Shadow Legends Big ‘Un Skill Mastery Equip Guide
  2. Raid Shadow Legends Gurgoh the Augur Skill Mastery Equip Guide
  3. Raid Shadow Legends Ignatius Skill Mastery Equip Guide
  4. Raid Shadow Legends Shamrock Skill Mastery Equip Guide
  5. Raid Shadow Legends War Mother Skill Mastery Equip Guide

Epic

Rare

Uncommon

Common

Lizardmen

Legendary

  1. Raid Shadow Legends Dracomorph Skill Mastery Equip Guide
  2. Raid Shadow Legends Fu-Shan Skill Mastery Equip Guide

Epic

Rare

Uncommon

Common

Skinwalkers

Legendary

  1. Raid Shadow Legends Hakkorhn Smashlord Skill Mastery Equip Guide
  2. Raid Shadow Legends Longbeard Skill Mastery Equip Guide
  3. Raid Shadow Legends Norog Skill Mastery Equip Guide
  4. Raid Shadow Legends Warchief Skill Mastery Equip Guide

Epic

  1. Raid Shadow Legends Steelskull Skill Mastery Equip Guide

Rare

Uncommon

Common

Orcs

Legendary

  1. Raid Shadow Legends Angar Skill Mastery Equip Guide
  2. Raid Shadow Legends Robar Skill Mastery Equip Guide
  3. Raid Shadow Legends Warlord Skill Mastery Equip Guide

Epic

Rare

Uncommon

Common

Demonspawn

Legendary

  1. Raid Shadow Legends Drexthar Bloodtwin Skill Mastery Equip Guide
  2. Raid Shadow Legends Lord Shazar Skill Mastery Equip Guide
  3. Raid Shadow Legends Mortu-Macaab Skill Mastery Equip Guide
  4. Raid Shadow Legends Prince Kymar Skill Mastery Equip Guide

Epic

Rare

Uncommon

Common

Undead Hordes

Legendary

  1. Raid Shadow Legends Bad-el-Kazar Skill Mastery Equip Guide
  2. Raid Shadow Legends Bloodgorged Skill Mastery Equip Guide
  3. Raid Shadow Legends Ma’Shalled Skill Mastery Equip Guide
  4. Raid Shadow Legends Nethril Skill Mastery Equip Guide
  5. Raid Shadow Legends Skartorsis Skill Mastery Equip Guide

Epic

  1. Raid Shadow Legends Gorgorab Skill Mastery Equip Guide
  2. Raid Shadow Legends Hexia Skill Mastery Equip Guide
  3. Raid Shadow Legends Husk Skill Mastery Equip Guide
  4. Raid Shadow Legends Karam Skill Mastery Equip Guide
  5. Raid Shadow Legends Lich Skill Mastery Equip Guide
  6. Raid Shadow Legends Seeker Skill Mastery Equip Guide
  7. Raid Shadow Legends Zelotah Skill Mastery Equip Guide

Rare

  1. Raid Shadow Legends Arbalester Skill Mastery Equip Guide
  2. Raid Shadow Legends Banshee Skill Mastery Equip Guide
  3. Raid Shadow Legends Bone Knight Skill Mastery Equip Guide
  4. Raid Shadow Legends Doomscreech Skill Mastery Equip Guide
  5. Raid Shadow Legends Grinner Skill Mastery Equip Guide
  6. Raid Shadow Legends Hollow Skill Mastery Equip Guide
  7. Raid Shadow Legends Seducer Skill Mastery Equip Guide
  8. Raid Shadow Legends Sorceress Skill Mastery Equip Guide
  9. Raid Shadow Legends Temptress Skill Mastery Equip Guide
  10. Raid Shadow Legends Wretch Skill Mastery Equip Guide

Uncommon

  1. Raid Shadow Legends Dhampir Skill Mastery Equip Guide
  2. Raid Shadow Legends Skellag Skill Mastery Equip Guide
  3. Raid Shadow Legends Skullsquire Skill Mastery Equip Guide
  4. Raid Shadow Legends Vulpine Skill Mastery Equip Guide

Common

  1. Raid Shadow Legends Death Hound Skill Mastery Equip Guide
  2. Raid Shadow Legends Deathknight Skill Mastery Equip Guide
  3. Raid Shadow Legends Hellhound Skill Mastery Equip Guide

Dark Elves

Legendary

  1. Raid Shadow Legends Astralith Skill Mastery Equip Guide
  2. Raid Shadow Legends Blind Seer Skill Mastery Equip Guide
  3. Raid Shadow Legends Foli Skill Mastery Equip Guide
  4. Raid Shadow Legends Queen Eva Skill Mastery Equip Guide
  5. Raid Shadow Legends Rae Skill Mastery Equip Guide
  6. Raid Shadow Legends Spider Skill Mastery Equip Guide
  7. Raid Shadow Legends Zavia Skill Mastery Equip Guide

Epic

  1. Raid Shadow Legends Delver Skill Mastery Equip Guide
  2. Raid Shadow Legends Lua Skill Mastery Equip Guide
  3. Raid Shadow Legends Luria Skill Mastery Equip Guide
  4. Raid Shadow Legends Psylar Skill Mastery Equip Guide
  5. Raid Shadow Legends Warden Skill Mastery Equip Guide

Rare

  1. Raid Shadow Legends Coldheart Skill Mastery Equip Guide
  2. Raid Shadow Legends Eviscerator Skill Mastery Equip Guide
  3. Raid Shadow Legends Hexweaver Skill Mastery Equip Guide
  4. Raid Shadow Legends Judge Skill Mastery Equip Guide
  5. Raid Shadow Legends Kael Skill Mastery Equip Guide
  6. Raid Shadow Legends Mystic Hand Skill Mastery Equip Guide
  7. Raid Shadow Legends Pain Keeper Skill Mastery Equip Guide
  8. Raid Shadow Legends Paragon Skill Mastery Equip Guide
  9. Raid Shadow Legends Retainer Skill Mastery Equip Guide
  10. Raid Shadow Legends Spirithost Skill Mastery Equip Guide
  11. Raid Shadow Legends Wanderer Skill Mastery Equip Guide

Uncommon

  1. Raid Shadow Legends Heartpiercer Skill Mastery Equip Guide
  2. Raid Shadow Legends Redeemer Skill Mastery Equip Guide
  3. Raid Shadow Legends Sniper Skill Mastery Equip Guide

Common

  1. Raid Shadow Legends Magekiller Skill Mastery Equip Guide
  2. Raid Shadow Legends Ranger Skill Mastery Equip Guide

Knight Revenant

Legendary

  1. Raid Shadow Legends Bystophus Skill Mastery Equip Guide
  2. Raid Shadow Legends Soulless Skill Mastery Equip Guide
  3. Raid Shadow Legends Tomb Lord Skill Mastery Equip Guide

Epic

  1. Raid Shadow Legends Crypt Witch Skill Mastery Equip Guide
  2. Raid Shadow Legends Deathless Skill Mastery Equip Guide
  3. Raid Shadow Legends Doompriest Skill Mastery Equip Guide
  4. Raid Shadow Legends Faceless Skill Mastery Equip Guide
  5. Raid Shadow Legends Kytis Skill Mastery Equip Guide
  6. Raid Shadow Legends Sinesha Skill Mastery Equip Guide
  7. Raid Shadow Legends Skullcrown Skill Mastery Equip Guide

Rare

  1. Raid Shadow Legends Acolyte Skill Mastery Equip Guide
  2. Raid Shadow Legends Arcanist Skill Mastery Equip Guide
  3. Raid Shadow Legends Daywalker Skill Mastery Equip Guide
  4. Raid Shadow Legends Executioner Skill Mastery Equip Guide
  5. Raid Shadow Legends Gladiator Skill Mastery Equip Guide
  6. Raid Shadow Legends Guardian Skill Mastery Equip Guide
  7. Raid Shadow Legends Magus Skill Mastery Equip Guide
  8. Raid Shadow Legends Renegade Skill Mastery Equip Guide
  9. Raid Shadow Legends Theurgist Skill Mastery Equip Guide

Uncommon

  1. Raid Shadow Legends Admonitor Skill Mastery Equip Guide
  2. Raid Shadow Legends Cultist Skill Mastery Equip Guide
  3. Raid Shadow Legends Herald Skill Mastery Equip Guide

Common

Raid Shadow Legends List of Buffs and Debuffs

Buffs

Ally Protection
The Caster Champion takes 25/50% of direct damage inflicted upon the Target Champion. Self-inflicted damage and Poison do not trigger this effect. Each Champion uses their respective DEF values for mitigating damage.

Block Damage
Makes the Champion immune to all forms of damage.

Block Debuffs
While this buff is active, the Champion is immune to all debuffs. Instant negative effect such as Decrease Turn Meter are not affected and work as normal.

Continuous Heal
Heals the target Champion by 7.5/15% of their MAX HP at the beginning of their Turn.

Counterattack
When attacked, the Champion with this buff strikes back at their attacker using their Default Skill. This attack deals 75% of the normal Default Skill damage. Can only counterattack once when attacked with a Multi-hit Skill. Does not counterattack in response to the enemy’s own counterattack. Does not count as a Turn.

Increase ATK
Increases the Champion’s Battle ATK (current ATK value, all other effects taken into account) by 25/50%

Increase C.RATE
Increases the Champion’s C.RATE by 15/30%

Increase DEF
Increases the Champion’s Battle DEF by 30/60%

Increase SPD
Increases the Champion’s Battle SPD by 15/30%

Reflect Damage
Any Champion attack a target with this buff will sustain 15/30% of the damage they inflicted with the attack.

Revive On Death
If a Champion with this buff dies, he or she will immediately be revived with 30% HP and 0% Turn Meter.

Shield
The Champion’s HP bar is reinforced for X Turns with a Shield effect. Damage is calculated normally but is first applied to the Shield (unless the attack ignores Shields, which is stated in the Skill description). When the buff expires or Shield value reaches 0, the Shield is removed and further damage applies as normal. Note: damage dealt to the shield does not count as damage dealt to the Champion, so effects such as Lifesteal do not benefit from it.

Unkillable
The Champion with this buff cannot fall below 1 HP for the entirety of its duration.

Debuffs

Block Buffs
All buffs that are applied to the Champion with this debuff are automatically blocked and have no effect.

Block Cooldown Skills
Prevents the Champion with debuff from using Active Skills other than their Default Skill for the duration of the debuff. Skill Cooldown of the affected Champion refreshes as normal.

Block Heal
Any healing received by the Champion with this debuff is reduced by 50/100%.

Bomb
When this debuff expires, the affected Champion suffers direct damage that ignores their DEF value. The damage inflicted by the bomb scales in accordance with the Stat indicated in the Skill description.

Decrease ACC
Reduces the Champion’s Battle ACC by 25/50%.

Decrease ATK
Decreases the Champion’s Battle ATK by 25/50%

Decrease DEF
Decreases the Champion’s Battle DEF by 30/60%

Decrease SPD
Decreases the Champion’s Battle SPD by 15/30%

Freeze
The Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while [Freeze] is active. The Champion only receives 75% of incoming damage.

HP Burn
While the debuff is active and at the start of the affected Champion’s turn, they and all their allies take damage equal to 3% of their respective MAX HP. There can be only one [HP Burn] debuff active of a Champion at a time. However, if multiple Champions on the Team are debuffed with [HP Burn], all of these debuffs work as normal and apply their full damage.

Leech
Any Champion that attacks a Champion with this debuff heals for 10% of inflicted damage.

Poison
Damages the target Champion by 2,5/5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects and only scales in accordance with the Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first.

Provoke
The Champion with this debuff can only attack the Champion that applied it for X Turns, using their Default Skill.

Sleep
The Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while [Sleep] is active. Continuous Heal and Poison Effect work as normal while the Champion is debuffed with [Sleep], so do any Passive Skills that heal the Champion. Any incoming damage that the Champion receives automatically removes [Sleep].

Stun
The Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while [Stun] is active.

Weaken
Increases damage received by the Target Champion by 15/25%.

Special Effects: Minotaur’s Labyrinth

Rage
While active, this buff increases the damage the Minotaur deals by 400%.

Dazed
While active, this debuff increases the damage the Minotaur receives by 200%. The duration of this debuff cannot be increased.

Hex
Minotaur’s [Tremor Stomp] Skill deals double damage to Champions with this debuff.

Raid Shadow Legends Artifact Sets

Below you can find a list of available Artifact Sets and their Set Bonuses, along with an explanation of the mechanics, and general guidelines for use.

Basic Sets

Life (2) – +15% HP.
One of the simplest Artifact Sets, each completed Life Set provides the wearer with 15% extra HP on top of their Base Stats. Any Champion can benefit from extra HP, but keep an eye out for Champions that benefit specifically from more HP, such as those whose Skills are based on the Champion’s MAX HP.

Offense (2) – +15% ATK.
Useful from early game to end-game, any Champions that focus on dealing damage will benefit from an Offense Set. However, some non-standard Champions may also benefit from Offense Sets, such as hybrid Champions who heal based on their ATK.

Defense (2) – +15% DEF.
Primarily used to make a Champion harder to kill, a Defense Set is also incredibly strong on damage dealers whose Skills deal more damage based on their DEF.

Critical Rate (2) – +12% C. RATE.
Almost universally useful, this Set is particularly strong on damage dealers, and those Champions that fight against high-HP targets, such as Bosses. It’s also a useful Set for those Champions whose Skills add extra effects upon landing as critical hits.

Accuracy (2) – +40 ACC.
Accuracy is one of the most important Stats in the game for dealing with tricky Champions and Bosses. Equip your support Champions or debuffers with an Accuracy set to make sure they land their debuffs when it matters most.

Speed (2) – +12% SPD.
The higher your Champion’s Speed Stat, the quicker their turn Meter fills up. Champions with the highest Speed Stat also get the first turn in battle. Getting the first turn in battle is often the deciding factor in who wins, especially when it comes to the Arena. Going first means a Champion can debuff the enemy, buff their own team, or even take out an enemy threat entirely. Combine the importance of getting first turn with the fact that some Champions have Skills that benefit directly from extra SPD, and it’s easy to see why SPD sets are one of the most prevalent and important sets around.

Resistance (2) – +40 RESIST.
Particularly useful for Champions who need to avoid debuffs at all costs, such as your primary healer, cleanser, or debuffer. A Resistance Set is always a good secondary Set to complement a main Set.

Crit Damage (2) – +20% C. DMG.
When your damage dealers have a consistent Critical Rate, it’s time to start stacking on extra Critical Damage to increase their total damage output. It’s also a good choice for Champions whose Skills are guaranteed to crit.

Advanced Sets

Lifesteal (4) – Champions with this Set heal by 30% of the damage that they deal.
One of the most useful sets around for farmers, or for Champions you want to have extra self-sustain in a battle. It’s also a good set to combine with Champions whose damage increases as they lose HP, allowing them to heal significant amounts and stay in the fight longer. Lifesteal effects won’t work with damage dealt by [Poison] debuffs, nor will it work with Skills that deal damage based on the target’s MAX HP. However, if the wearer already has a Skill that heals based on the damage inflicted, both effects will apply, adding to the amount of HP recovered.

Destroy (4) – This Set decreases the target’s MAX HP by 30% of the damage dealt by the wearer.
This is a good Set to counter tanky Champions with good self-sustain that usually heal themselves up to high HP before you’re able to take them down. This is because when fighting against a Destroy Set, each of their heals will be worth less. When attacking with a Destroy Set, the target’s MAX HP cannot be decreased by more than 8% with each attack. The effect applies per Skill, not per hit, so multi-hit Skills accumulate and the HP destroyed is increased up to the 8% limit. Over the course of the battle, the target’s MAX HP cannot drop below 40% of the original value.

Retaliation (4) – Grants the Champion a 25% chance to Counterattack when attacked by an enemy.
When counterattacking, the Champion will always use their default Skill, making this a good Set for Champions whose default Skill brings something useful or unique to the table. For example, this works especially well with Champions who bring some sort of crowd control (CC) in their Skill, such as [Provoke], [Stun], or [Freeze] debuffs, as it means any Champion who attacks them risks being taken out of play for a turn. It can be used with some tankier damage dealers, but it’s not a good Set for glass cannons or other easy-to-kill attackers, as the wearer benefits from being able to take a hit from the enemy. When counterattacking, a Champion’s default Skill will inflict 75% of its standard damage.

Fury (4) – +5% Damage for every 10% HP lost. Stacks up to +25%.
This Set increases the damage that the wearer inflicts according to their current HP. The lower their current HP, the higher the damage. A solid Set for tankier damage dealers and bruisers, it’s made for those that can deal out significant damage, but are also strong enough to take a couple of hits. A Fury Set is an especially good pairing on Champions that have [Taunt] or [Provoke], and any others who are likely to be targeted by the enemy team. Try it in the Arena and give one of your Champion’s the extra boost they need to guarantee they take out an enemy target.

Curing (4) – Increases value of Healing done by the Champion by 10%.
It’s important to note that this set only applies to Healing the Champion casts. Meaning it does not stack with Artifact Sets such as Lifesteal or similar effects.

Reflex (4) – Grants the Champion a 30% chance to reduce the cooldown of one of their Skills by 1 Turn.
The skill whose cooldown is reduced is completely random. This Set benefits almost every Champion in the game, but is especially useful for Champions whose strongest Skills have long cooldowns. This Set is most effective on Champions who have one default Skill, one active Skill, and one passive Skill. As default Skills and most passive Skills don’t have a cooldown, it means the Champion will always reduce the cooldown of their active Skill if the effect triggers.

Cursed (4) – Grants the Champion a 50% chance of applying a 50% [Heal Reduction] debuff for 1 turn when attacking.
Particularly useful in the Arena when fighting against teams built around constant healing and sustain – those that try to beat your team slowly, but are difficult to kill themselves. Try equipping this Set on a Champion with multiple AoE skills to maximize its effectiveness.

Toxic (4) – Grants the Champion a 50% chance of applying a 2.5% [Poison] debuff for 2 turns when attacking.
Poison damage – also known as damage over time (DoT) – is fixed to the target’s MAX HP, so this Set is useful for taking down high-HP targets such as bosses. Toxic is a good set to supplement skills that already have [Poison] debuffs to double down on their effectiveness.

Frost (4) – Grants the Champion a 20% chance of applying a [Freeze] debuff for 1 turn when attacked by an enemy Champion.
Contrary to most other Sets, the Frost Set applies a [Freeze] debuff when the wearer is attacked by an enemy, not when the wearer attacks someone else. This means the Set is best used on Champions who are natural targets for the enemy team, such as those with [Provoke] or [Taunt] debuffs. It makes every attack from an enemy Champion a risk.

Daze (4) – Grants the Champion a 25% chance of applying a [Sleep] debuff for 1 turn when attacking.
Much like all crowd control debuffs, a Daze Set is useful on Champions with AoE skills. Sleep is different to other crowd control debuffs in that if a Champion under a [Sleep] debuff takes damage, they will lose the debuff. This means it’s often best to pair Champions wearing Daze Sets with others whose skills don’t do any direct damage, such as bombers.

Immunity (4) – Applies a [Block Debuffs] buff on the wearer for 2 turns at the start of every Round.
This is especially powerful in the Arena to make sure your Champions aren’t taken out of the game with an enemy team’s crowd control Champions, such as those with [Stun] debuffs – or even those with Turn Meter reduction. The Immunity Set adds a lot of safety to your team if you’re not sure your team is fast enough to get the first turn in battle.

Avenging (4) – Grants the Champion a 30% chance to Counterattack when attacked by an enemy with a critical hit.
Similar to the Retaliation Set, this set is best used on Champions with strong effects or debuffs on their default Skills. However, unlike with the Retaliation Set, Champions wearing an Avenging Set will only counterattack when hit with a critical hit.

Shield (4) – Grants a [Shield] buff worth 30% of the wearer’s MAX HP to all allies for 3 turns at the start of each Round.
This Set is one of the most powerful in all of Teleria, and is best equipped on Champions with high HP. It’s even better to equip multiple Champions in a team with Shield Sets, amplifying the Set’s effectiveness. If multiple Champions on the same team have Shield Sets, the value of the [Shield] buff from the Artifact Sets will stack. For example, if two Champions with 6,000 HP equip Shield Sets, the whole team will gain Shields worth 4,000 HP (2,000 + 2,000). If a Champion then uses a skill that places a [Shield] buff, the Shield from the Skill will be shown as an additional buff, and will not replace or enhance the existing [Shield] buffs.

Stalwart (4) – Decreases incoming damage from AoE attacks on the wearer by 30%.
This Set is potentially good as a reserve Set for your Dungeon Teams who have to deal with powerful AoE attacks from the Bosses.

Frenzy (4) – The wearer’s Turn Meter will increase by 8% for every 7% HP lost from each hit of an enemy attack.
This Set is incredibly useful in certain situations, such as when equipped by Champions who have a sort of recovery or “catch-up” Skill. For example, in Arena Defense – where attacking teams will usually try to weaken your Defense down with multiple AoE attacks – having your healer on a Frenzy Set will allow them to fill their Turn Meter faster than the next enemy champion’s, letting them heal your team, or even interrupt the enemy team’s turn order. The effects from this Artifact Set are measured on a per-hit basis. This means that the wearer’s Turn Meter will only increase if a single hit causes them to lose at least 7% of their HP. However, each hit can increase the Turn Meter by more than 8%. For example, if a hit deals 15% of the Champion’s HP, the Turn Meter will increase by 16%. Each hit in multi-hit Skills is counted separately. The effects of this Set won’t occur from HP lost from [Poison] debuffs, Skills that do self-damage, or other Skills that modify or balance Champion current or MAX HP.

Regeneration (4) – Heals the Champion by 10% of their MAX HP at the start of their turn.
This is best used on Champions who are hard to take down, but pose significant threat to the enemy team. High HP and high DEF Champions will benefit most from a regular, passive heal. Equip them with a Healing Set to maximize their potential. The heal is based on their actual MAX HP in the battle at the time, including all Great Hall Bonuses, and boosts from other sources.

Stun (4) – Grants the Champion an 18% chance of applying a [Stun] debuff for 1 turn when attacking.
Stun Sets are best used on Champions with multiple AoE attacks to give them the highest chances of locking down an enemy Champion. The [Stun] debuff is one of the strongest crowd control debuffs in the game, as targets with [Stun] debuffs can be attacked and targeted as normal (unlike with [Sleep] debuffs). This is especially powerful in the Arena, where every turn counts.

Relentless (4) – Grants the Champion an 18% chance of getting an Extra Turn immediately after their turn.
Though heavily dependent on luck, this is an extremely powerful Artifact Set, and is a good fit for almost any Champion. If you have a support Champion – such as a buffer or debuffer – you usually want them to cycle their turns and use their Skills as often as possible. No other Set gives them this ability. Combine it with Skills that also grant Extra Turns, and it becomes even more powerful, letting the wearer go multiple times and potentially heal their whole team – or even kill the enemy’s. There are countless ways to use and combine this Set with other Skills and effects – such as those that decrease Skill cooldowns – which rightfully makes it one of the most widely used Artifact Sets around. Once an Extra Turn occurs, the chance of getting consecutive Extra Turns drops by 45% each time, as follows: 18% -> 9.9% -> 5.5%, and so on.

Savage (4) – Each attack from the wearer ignores 25% of the target Champion’s DEF when attacking.
The total value of the attack will ignore 15% of the target’s DEF stat, greatly reducing damage mitigation from the defending Champion. This bonus stacks with other Ignore DEF Skills or effects a Champion may be benefiting from. In short, this dramatically increases the damage output of the wearer, making it an excellent Set to equip on your damage dealers – especially when trying to kill a high-DEF target.

Taunting (4) – Grants the Champion a 30% chance of applying a [Provoke] debuff for 1 turn when attacking.
This Set is best equipped on Champions who are made to take hits, such as those with in-built Counterattack mechanics, those who get stronger the more damage or hits they take, or simply those Champions tanky enough to take the heat from softer Champions. It provides good soft crowd control over enemy Champions. Although enemies with [Provoke] debuffs can attack, they will only be able to use their default Skills. Equipped on a Champion who counterattacks, this Set can lock down enemy Champions permanently, reapplying the [Provoke] debuff repeatedly.

Cruel (2) – ATK + 15%. Ignores 5% of enemy DEF.
Only available as a reward for fighting the Clan Boss (Demon Lord), the Cruel Artifact set is a mix of Offense (2) and Savage (4) Sets, both increasing the Attack power of the Champion earing it, and granting them an additional damage boost via ignoring enemy Defense.

Immortal (2) – HP + 15%. Heals by 3% every turn.
Only available as a reward for fighting the Clan Boss (Demon Lord), the Immortal Artifact set is a mix of Life (2) and Regenration (4) Sets. It works well for Champions that need to stay alive for as long as possible, both granting them a significant HP boost and healing them at the same time.

Divine Life (2) – HP + 15%. +15% HP Self Shield for 3 Turns.
Only available as a reward from Arena Chests, the Divine Life Set offers excellent survivability. Just like the Shield Set, the effect resets at the start of each Round.

Divine Offense (2) – ATK + 15%. +15% HP Self Shield for 3 Turns.
Only available as a reward from Arena Chests, the Divine Offense Set would be an excellent choice for any Attacker or other Champions that require a lot of ATK at the cost of DEF or HP. The Shield buff will allow them to survive longer and get into the fray, where they are most useful.

Divine Critical Rate (2) – C.Rate + 12%. +15% HP Self Shield for 3 Turns.
Only available as a reward from Arena Chests, the Divine Critical Rate Set offers the same benefits as Divine Offense, but, in general. presents a perfect choice to any Champion that needs higher C.Rate.

Divine Speed (2) – SPD + 12%. +15% HP Self Shield for 3 Turns.
Only available as a reward from Arena Chests, the Divine Speed Set allows the best two worlds – increased Speed and Shield that gives your Champions the means to survive for longer.

Raid Shadow Legends Events

Summon Rush

Summon your way to glory. The more Champions you Summon, the more you win. Max Total Points to be earned: 1500.

How to Win?

Earn Event Points by summoning Champions from Shards.

  • Mystery Shard (Points x1)
  • Ancient Shard (Points x20)
  • Void Shard (Points x120)
  • Sacred Shard (Points x500)

Rewards

  • Earn 10 Points (Energy x75)
  • Earn 20 Points (Silver x50K)
  • Earn 30 Points (Offense Random x1)
  • Earn 40 Points (Silver x75K)
  • Earn 60 Points (Energy x100)
  • Earn 150 Points (Silver 100K)
  • Earn 240 Points (Energy x150)
  • Earn 380 Points (Rare Skill Tome)
  • Earn 600 Points (Gems x60)
  • Earn 900 Points (Ancient Shard x1)
  • Earn 1500 Points (Epic Skill Tome x1)

Additional Notes

  1. May 23 2019 to May 25, 2019 3pm – 3 Days Event

Raid Shadow Legends Champion EXP Table

1 Star Champion (Max Level: 10)

Level 1: 897
Level 2: 1,118
Level 3: 1,393
Level 4: 1,736
Level 5: 2,163
Level 6: 2,695
Level 7: 3,359
Level 8: 4,185
Level 9: 5,215
Total EXP Required: 22,761
EXP Increment Per Level: 124.59% (round up)

Calculations

  • Normal Stage 12/6 EXP: 1,834 per person in 4 pax (13 Rounds x 4 Energy = 52 Energy)
  • Hard Stage 12/6 EXP: 2,950 per person in 4 pax (8 Rounds x 6 Energy = 48 Energy)
  • Brutal Stage 12/6 EXP: 4,400 per person in 4 pax (6 Rounds x 8 Energy = 48 Energy)

2 Star Champion (Max Level: 20)

Level 1: 1,110
Level 2: 1,258
Level 3: 1,426
Level 4: 1,616
Level 5: 1,831
Level 6: 2,075
Level 7: 2,351
Level 8: 2,664
Level 9: 3,019
Level 10: 3,421
Level 11: 3,876
Level 12: 4,392
Level 13: 4,977
Level 14: 5,640
Level 15: 6,390
Level 16: 7,241
Level 17: 8,205
Level 18: 9,298
Level 19: 10,536
Total EXP Required: 81,326
EXP Increment Per Level: 113.3% (round up)

Calculations:

  • Normal Stage 12/6 EXP: 1,834 per person in 4 pax (45 Rounds x 4 Energy = 180 Energy)
  • Hard Stage 12/6 EXP: 2,950 per person in 4 pax (28 Rounds x 6 Energy = 168 Energy)
  • Brutal Stage 12/6 EXP: 4,400 per person in 4 pax (19 Rounds x 8 Energy = 152 Energy)

3 Star Champion (Max Level: 30)

Level 1: 1,279
Level 2: 1,411
Level 3: 1,556
Level 4: 1,717
Level 5: 1,893
Level 6: 2,088
Level 7: 2,303
Level 8: 2,541
Level 9: 2,802
Level 10: 3,091
Level 11: 3,409
Level 12: 3,760
Level 13: 4,147
Level 14: 4,574
Level 15: 5,045
Level 16: 5,565
Level 17: 6,138
Level 18: 6,769
Level 19: 7,466
Level 20: 8,235
Level 21: 9,083
Level 22: 10,018
Level 23: 11,050
Level 24: 12,188
Level 25: 13,442
Level 26: 14,827
Level 27: 16,353
Level 28: 18,037
Level 29: 19,894
Total EXP: 200,650
EXP Increment Per Level: 110.3% (round up)

Calculations:

  • Normal Stage 12/6 EXP: 1,834 per person in 4 pax (110 Rounds x 4 Energy = 440 Energy)
  • Hard Stage 12/6 EXP: 2,950 per person in 4 pax (69 Rounds x 6 Energy = 414 Energy)
  • Brutal Stage 12/6 EXP: 4,400 per person in 4 pax (46 Rounds x 8 Energy = 368 Energy)

4 Star Champion (Max Level: 30)

Level 1: 1,625
Level 2: 1,760
Level 3: 1,907
Level 4: 2,066
Level 5: 2,238
Level 6: 2,424
Level 7: 2,626
Level 8: 2,845
Level 9: 3,082
Level 10: 3,338
Level 11: 3,616
Level 12: 3,918
Level 13: 3,616
Level 14: 4,244
Level 15: 4,980
Level 16: 5,395
Level 17: 5,844
Level 18: 6,331
Level 19: 6,858
Level 20: 7,430
Level 21: 8,048
Level 22: 8,719

To get three 2* champions:
1. 7 rounds x 4 energy = 28 energy (max level 1* champion)
Total Energy: 28 energy
—————————————————————-
To get three 3* champions:
1. 23 rounds x 4 energy = 92 energy (max level 2* champion)
2. requires 6 x 2* champions (28 energy x 2 = 56 energy)
Total Energy: 148 energy
—————————————————————-
To get three 4* champions:
1. 55 rounds x 4 energy = 220 energy
2. requires 9 x 3* champions (148 x 3 = 444)
Total Energy: 664 energy
—————————————————————–
To get three 5* champions:
1.

6 Star Champion EXP
1813
1956
2110
2277
2457
2651
2860
3086
3329
3592
3876
4182
4512
4869
5253
5668
6115
6598
7119
7681
8288
8942
9648
10410
11232
12119
13076
14109

Others

RSL_Faction_KnightRevenant
RSL_Faction_DarkElves
RSL_Faction_Barbarians
RSL_Faction_OgrynTribes
RSL_Faction_Lizardmen
RSL_Faction_Skinwalkers
RSL_Faction_Orcs
RSL_Faction_DemonSpawn
RSL_Faction_BannerLords

RSL_Rarity_Legendary
RSL_Rarity_Epic
RSL_Rarity_Rare
RSL_Rarity_Uncommon
RSL_Rarity_Common

RSL_Role_Attack
RSL_Role_Defense
RSL_Role_Support
RSL_Role_HP

RSL_Affinity_Force
RSL_Affinity_Magic
RSL_Affinity_Spirit
RSL_Affinity_Void

Damage based on: [ATK]
Damage based on: [DEF]
Damage based on: [HP]

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