Amius the Lunar Archon Guide | Raid Shadow Legends

Venture into the shadowy depths of Sintranos, once a radiant jewel of Kaerok, now a city ensnared by corruption and dark forces at the behest of Siroth. Amidst this chaos stands the Eclipse Tower, where Amius the Lunar Archon, a regent consumed by darkness, reigns. His tragic fall from grace began with forbidden sorcery aimed at saving his beloved city, only to become a twisted embodiment of both its hope and despair. To reclaim Sintranos from the clutches of evil, brave warriors must navigate treacherous streets, confront menacing double bosses, and secure three Eclipse Keys hidden within the city’s four districts. These keys are your passage to the Eclipse Tower’s apex, where a decisive battle with Amius awaits. Overcoming him is more than a mere conquest; it’s a chance to end Sintranos’ affliction and restore its former splendor. However, even in victory, heroes must remain vigilant, for darkness in Sintranos is a cycle ever threatening to rise anew. As you prepare for this formidable challenge in Raid Shadow Legends, remember that it’s not just about survival—it’s about breaking the relentless tide of darkness and reviving the city’s lost glory.

Amius the Lunar Archon Stats

Normal Mode

Level: 350
HP: 3,363,174
Attack: 16,143
Defense: 8,968
Speed: 200
Crit Rate: 50%
Crit Damage: 100%
Resistance: 350
Accuracy: 450

Hard Mode

Level: 350
HP: 4,203,968
Attack: 20,179
Defense: 11,210
Speed: 250
Crit Rate: 50%
Crit Damage: 100%
Resistance: 450
Accuracy: 550

Amius the Lunar Archon Skills (1st form)

  • Waxing Potence Attacks all enemies. Increases the damage inflicted by this skill by 10% for each buff on Amius. Also, heals Amius by 100% of the damage dealt. Includes damage dealt to [Shield] buffs. Damage Multiplier: 3 ATK
  • Lunar Storm (Cooldown: 3 turns) Attacks all enemies. Before attacking, increases the duration of all buffs and decreases the duration of all debuffs on Amius by 1 turn. Heals Amius by 20% of his MAX HP. The heal increases by 5% for each buff that has its duration increased. Also fills Amius’ Turn Meter by 10% for each debuff that has its duration decreased.
  • Rampant Chaos (Cooldown: 3 turns) Removes any [Block Buffs] debuffs from Amius and replaces them with a [Block Debuffs] buff, lasting for 3 turns. Also removes any debuffs negatively affecting stats, and replaces them with their mirrored buff equivalent, such as [Decrease ATK] being replaced with [Increase ATK]. Debuffs such as [Heal Reduction] and [Weaken] will be replaced with [Continuous Heal] and [Strengthen] buffs respectively. All mirrored buffs last for 3 turns. Then, places a [Stun] debuff on all enemies except Mythical Champions for 1 turn, and forces all Mythical Champions to change Form. Finally, fills Amius’ Turn Meter by 10% for each debuff converted into a buff by this skill.
  • Robed In Moonlight (Passive) Whenever an enemy is healed, Amius also heals by 25% of the value of the original heal (doesn”t work on heals from swapping HP and equalizing HP). Heals Amius by 100% of the damage inflicted against [Shield] buffs. If a [Shield] is removed by damage, Amius will heal equal to the full value of the [Shield]. Whenever an enemy decreases a skill’s cooldown with an Artifact, Accessory, Mastery or skill, also decreases the cooldown of Amius’ Archon”s Ascendance [P] skill by 1 turn.
  • Archon’s Ascendance (Passive, Cooldown: 4 turns) [Active Effect] At the start of Amius’ turn, places an [Eclipse] buff on him for 3 turns. This buff cannot be blocked, removed, transferred, spread, or have its duration increased or decreased by enemies or allies. [This skill will be on a 4-turn cooldown at the start of the battle and whenever Amius transforms into his Base Form.] [Passive Effect] Revives Amius with 30% HP and 50% Turn Meter when killed while under an [Eclipse] buff. This effect only activates if Amius is killed in his Alternate Form.

Amius the Lunar Archon Skills (2nd form)

  • Abyssal Construct Attacks 1 enemy 2 times. Will ignore 100% of the target’s DEF. Damage increases by 20% for each debuff on the enemy. Decreases Amius’ Ignore DEF effect for each Awakening Level on the target Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%). If this attack kills an enemy, instantly activates Amius’ Maniacal Bedlam skill. Damage Multiplier: 2.5 ATK x 2 hits
  • Bloodmoon Vortex (Cooldown: 3 turns) Attacks all enemies. Before attacking, increases the duration of all debuffs and decreases the duration of all buffs on all enemies by 1 turn. Increases damage inflicted by 5% of the target’s MAX HP for each enemy buff that has its duration decreased (stacks up to 50%). Also, decreases each enemy’s Turn Meter by 10% for each debuff that has its duration increased. Reduces Amius’ Decrease Turn Meter effect for each Awakening Level on target Champions (1% for Levels 1-2 and 2% for Levels 3-6, stacks up to 10%). Damage Multiplier: 3.5 ATK + (0.05 Enemy Max HP * Total Decreased Turns Count By Skill) x 1 hit
  • Maniacal Bedlam (Cooldown: 3 turns) Removes any [Block Debuffs] buffs from enemies and replaces them with a [Block Buffs] debuff, lasting for 3 turns. Also removes any buffs positively affecting stats, and replaces them with their mirrored debuff equivalent, such as [Increase ATK] being replaced with [Decrease ATK]. Buffs such as [Continuous Heal] and [Strengthen] will be replaced with [Heal Reduction] and [Weaken] debuffs respectively. All mirrored debuffs last for 3 turns. The buff removal is not affected by RES, but placing their debuff equivalent can be affected by RES. Then, places a [Sleep] debuff on all enemies except Mythical Champions for 1 turn. This debuff cannot be blocked or resisted by any means. Also, forces all Mythical Champions to change Form. Finally, fills Amius’ Turn Meter by 10% for each buff converted into a debuff by this skill.
  • Scarlet Eclipse (Passive) Reduces the amount of healing that enemies receive by 50% when Amius is under an [Eclipse] buff. Ignores [Shield], [Block Damage], and [Unkillable] buffs when Amius is under an [Eclipse] buff. Finally, whenever an enemy’s cooldown is decreased with an Artifact, Accessory, Mastery or skill, instantly activates Amius’ Abyssal Construct skill against a random enemy.

Amius the Lunar Archon Common Skills

  • Almighty Immunity (Passive) Immune to [Stun], [Freeze], [Sleep], [Provoke], [Block Active Skills], [Block Passive Skills], [Fear], [True Fear], [Petrification], and [Enfeeble] debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.
  • Almighty Strength (Passive) Damage from skills that scale based on enemy MAX HP cannot exceed 5% of the Boss’ MAX HP when attacking the Boss.
  • Awakened Weakness (Passive) Decreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Levels 3-6, stacks up to 25%). Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).
  • Hidden Skill (Passive) Decreases the damage taken from Poison debuffs by 90%. Reduces [Smite] Damage by 70%. Immune to Decrease Speed debuf and Turn Meter reduction effects.

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