Ambassador Lethelin | Raid Shadow Legends

Raid Shadow Legends Ambassador Lethelin Skill Mastery Equip Guide


NAME: Ambassador Lethelin
FACTION: High Elves
ROLE: Support
USABILITY: Situational
TOMES: 13 (A2 A3)



Obtain from

Ancient Shard
Sacred Shard
Gnut Fusion

Blessings Recommendation

Survival Instinct (Early Game)
Heavencast (Debuffer)


★★✰✰✰ Campaign
★★★✰✰ Arena Defense
★✰✰✰✰ Arena Offense
★★✰✰✰ Clan Boss
★★★✰✰ Hydra
★★★✰✰ Faction Wars


★★★✰✰ Minotaur
★★★✰✰ Spider
★✰✰✰✰ Fire Knight
★★✰✰✰ Dragon
★★✰✰✰ Ice Golem
★✰✰✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★★★★✰ Phantom Shogun


★★★✰✰ Arcane Keep
★★★✰✰ Void Keep
★★★✰✰ Force Keep
★★★✰✰ Spirit Keep
★★★✰✰ Magic Keep

Doom Tower

★★★✰✰ Floors
★★★★✰ Magma Dragon
★★✰✰✰ Nether Spider
★★★✰✰ Frost Spider
★✰✰✰✰ Scarab King
★★★✰✰ Celestial Griffin
★★★✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★✰✰✰✰ Dark Fae

Ambassador Lethelin Overview

Ambassador Lethelin, an Epic Support champion from the High Elves Faction in Raid Shadow Legends, is a stalwart field medic who fearlessly holds the front line in every battle. Introduced primarily for the Phantom Shogun’s Grove, Lethelin’s unique skill set makes him an exceptional choice for controlling this boss.

Lethelin’s first ability, Field Medic [A2], showcases his expertise in alleviating dire situations where debuffs may overwhelm your team. With this skill, he decreases the duration of two random debuffs on all allies while also providing a 5% heal. What makes this ability even more remarkable is that the heal increases by an additional 2.5% for each debuff decreased. By effectively managing debuffs, Lethelin safeguards his allies and prevents them from being bogged down by detrimental effects.

Another invaluable tool in Lethelin’s arsenal is his Rallying Banner [A2]. By placing a Taunt buff on a selected ally, he skillfully redirects the attention of enemies, allowing less tanky allies to stay protected. Additionally, Lethelin reinforces his team’s defenses by applying a 30% Reflect Damage effect on all allies. This combination of Taunt and Reflect Damage empowers him to control the battlefield, ensuring that incoming damage is effectively mitigated and distributed across the party.

To further fortify his team’s resilience, Lethelin’s Spearshower [A1] possesses the potential to inflict a 30% Decrease Crit Rate debuff on enemies. This debuff proves critical in mitigating the impact of incoming critical hits on your champions, providing an additional layer of defense against devastating blows. With Lethelin’s well-rounded skill set and strategic abilities, he becomes an invaluable asset in any team composition, capable of turning the tide of battle in your favor.

Ambassador Lethelin Skills

Attacks all enemies. Has a 15% chance of placing a 30% [Decrease C.Rate] debuff for 2 turns. If this Champion’s HP is full, the chance increases to 30%.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Buff/Debuff Chance +10%
Damage Multiplier: 2.9 ATK

Rallying Banner (Cooldown: 6 turns)
Places a [Taunt] buff on a target ally for 2 turns. Also places a 30% [Reflect Damage] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1

Field Medic (Cooldown: 6 turns)
Decreases the duration of 2 random debuffs on all allies. Then, heals all allies by 5% of their MAX HP. Heals by a further 2.5% MAX HP for each debuff that has its duration decreased.
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +5%
Level 5: Cooldown -1
Level 6: Cooldown -1

Loneblade Riab Updates

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5 thoughts on “Ambassador Lethelin | Raid Shadow Legends

  1. NavelFluff

    On Auto, he seems to put the Taunt on the team leader.
    Tested it in campaign with a random team of different roles and levels, rotating team leaders (including himself).

  2. Shy of dropbears clan

    Taunt is now useful in Hydra where they have confirmed if heads are taunted that they will not chow down on your champions, from RAID digest 01 Nov 2023:

    [Taunt] buff vs. Hydra

    Some players wonder if it is normal that the [Taunt] buff prevents Hydra from devouring Champions. Yes, it is a viable strategy: when a Champion in the player’s team is under [Taunt] buff, Hydra cannot target anyone, apart from the taunting Champion. If that Сhampion under [Taunt] doesn’t have a devouring mark, then the devouring won’t happen until the buff is gone. So if the devouring mark is on somebody else they are relatively safe from the Hydra’s embrace.

    Given Lethelin has an AOE on his A1, I am thinking Provoke or Cursed sets may be the go with him. Anyone tested this yet? About to gear him if I can find enough SPD and ACC on rither set.

  3. Sambuka XD

    Placing a Taunt buff on a targeted ally would theoretically be amazing with a stone skin Mortu Macaab in arena, I really want someone to test this out. Forcing attacks on Mortu would almost guarantee that he uses his secret skill multiple times before his stone skin buff wears off.

  4. Mistershifty

    I just wish I kept the 4* fusion Riabs instead of turning them into this 4* chicken

  5. Holger

    On the picture he is from the High Elves, but in the description he is from the Sylvan Watchers?