Raid Shadow Legends Patch Notes 2024

Raid Shadow Legends Patch Notes

Patch Notes Overview

2024 Patch Notes
2023 Patch Notes
2022 Patch Notes
2021 Patch Notes
2020 Patch Notes
2019 Patch Notes

2024 Patch Notes

2024-02-08 : V8.2.0
2024-01-04 : V8.1.0

(2024-02-08) Patch Notes V8.2.0

Overview

  • With update 8.20.0, we are adding a new type of skill and the opportunity to exchange unused Champion Fragments for useful resources. We are also making Super Raids permanent, as well as implementing some other improvements and fixes. You can check the full breakdown of these changes in this piece of news.
  • But that’s not all – we are also rebalancing Blessings and increasing your chances of summoning Perfect Souls for specific Champions on your Wishlist. We’ll post a separate piece of news about these changes, so keep an eye out for that!
  • We are increasing your chances of summoning Perfect Souls for specific Champions on your Wishlist, as well as rebalancing Blessings. See the full breakdown below.

7 New Champions

  1. Starsage Galathir (HE-MSF)
  2. Highmother Maud (SO-LSF)
  3. Wight Queen Ankora (KR-LSM)
  4. Wight King Narses (KR-LHV)
  5. Acelin the Stalwart (BL-LDS)
  6. Alaz the Sunbearer (BA-MHF)
  7. Boughsmith Flannan (SY-RDF)

Champion Rebalancing

Fortus

  • Astral Terrors (Damage Multiplier): (0.1 * FearCount + 3.5) * DEF → (1 + 0.1 * Total Fear In Round) * 3.5 DEF

Angar

  • Infuriate (Damage Multiplier) 0.2 HP → 0.27 HP
  • Infuriate (Old): Attacks all enemies. Places a [Provoke] debuff on them for 1 turn. Places a 30% [Reflect Damage] buff on all allies for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
  • Infuriate (New): Attacks all enemies. Places a [Provoke] debuff on them for 1 turn. Also has a 75% chance of placing a [Provoke] debuff on them for 2 turns instead. Then places a 30% [Reflect Damage] buff on all allies for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
  • Bravado (Old): If an enemy with a [Provoke] debuff attacks, has a 40% chance of placing a [Provoke] debuff on them for 1 turn. Each hit taken will reduce damage taken by 5% (up to 30% in one round).
  • Bravado (New): If an enemy with a [Provoke] debuff attacks this Champion, has a 40% chance of replacing it with another [Provoke] debuff for 1 turn. Also has a 90% chance of placing a 50% [Decrease ATK] debuff on an enemy for 1 turn when an enemy under a [Provoke] debuff attacks an ally. Each hit taken will reduce damage taken by 5% (up to 30% in one round).
  • Aura: Increases Ally HP in Faction Crypts by 44% → Increases Ally HP in All Battles by 33%

Faction Unity Skills

  • Faction Unity skills are a brand-new type of skill that have their power enhanced when a player has multiple Champions from the same Faction on their team. The more allies from the same Faction, the more powerful a Faction Unity skill becomes. Champions who have Faction Unity skills will also have enhanced Aura skills that increase two stats rather than one.
  • Champions with Faction Unity skills are important figures from Teleria’s past and present, related to each Faction. As these Champions are particularly special, they won’t normally be summonable from Shards and will only be available from select in-game events. Keep an eye on the News to find out how and when you can get them, and don’t miss out on getting the first Champion with Faction Unity skills – Acelin the Stalwart!

Exchanging Champion Fragments

  • Over the years, you might have accumulated hundreds of Champion Fragments with no way to use them. Well, now you can – introducing Fragment Exchange!
  • You can now swap your unused Champion Fragments for Exchange Points if you are unable to earn more Fragments for that specific Champion. You can then spend your Exchange Points on Fragment Exchange Chests.
  • Each Chest may contain useful items that will help you progress, as well as Fragments of a unique Legendary Champion from the Sacred Order, Highmother Maud. Head to the Fragment Summon tab in the Portal to find out the details.

Live Arena adjustments

Players in Gold I and Gold II will now lose 3 Live Arena Points per battle loss instead of 4. We’ve also shortened the maximum battle duration from 30 to 20 minutes.

Permanent Super Raids

Super Raids will now be permanently available in the Doom Tower, Faction Wars, Gear Dungeons, and Gear Ascension Dungeons. Also, if you activate Super Raids during a CvC Tournament, the CvC Points you receive will be doubled.

Clan Insignia improvements

  • We have introduced several improvements related to Clan Insignia:
  • The correct information about the opponent’s Clan (including the correct Clan Insignia) will now be displayed after finding an opponent in Live Arena.
  • Clan Insignia will now be displayed in the Classic Arena, Tag Team Arena, and Live Arena battle result windows.
  • We have also added the Clan Insignia creation rules to the Clan Insignia guide.

Other improvements and battle fixes

Improvements

  1. You can now access our communities on Facebook and Discord from the server maintenance window.
  2. If a Champion required for Fusion is currently available via Events or Tournaments, it will now be shown in the Champion Origin pop-up in the Fusion tab.

Fixes

  1. Fixed a visual bug that caused Vitrius the Anointed’s By My Hand! skill animation to not play fully when he has stacks of Lightning Orb.
  2. Fixed a visual bug that caused Gharol Bloodmaul’s HP bar to appear empty after healing her from 1 HP when under the effects of an [Unkillable] buff.
  3. Fixed a bug that caused Ostrox Boneglaive’s Pain Reversal skill to activate the Shadow Heal Mastery.
  4. Fixed a visual bug that caused Amius the Lunar Archon’s Base Form skill icons to display while under an [Eclipse] buff.
  5. Fixed a bug that caused Mirror Copies summoned by Astranyx the Dark Fae in the Cursed City to not mirror your Team’s order when there are less than 5 Champions on your Team.
  6. Fixed a bug that caused Strategos Islin’s Protect The Troops [P] skill to not heal allies correctly.
  7. Fixed a bug that caused Karilon the Ringer’s Polar Vortex skill to not fully deplete the Turn Meters of enemies that received a [Freeze] debuff from this skill.
  8. Fixed a bug that caused a round to end early when defeating a final enemy under a [Sheep] debuff with an Ally Attack skill.
  9. Fixed a bug that caused the Head of Wrath’s [Vengeance] counter to go beyond 15 stacks when attacked with Gharol Bloodmaul’s Magma Slam skill.
  10. Fixed a bug that caused Borgoth’s Easy Prey [P] skill to activate when Skavag consumes Spiderlings in the Cursed City.
  11. Fixed a bug that caused Akumori the Phantom Shogun’s Shroud of the Shogun [P] skill to activate when a Champion kills themselves.
  12. Fixed a visual bug that caused Agreth’s Spiderlings to remain on the battlefield when killed by damage inflicted from a [Reflect Damage] buff.
  13. Fixed a bug that caused Madame Serris’ Witch’s Grace [P] skill to place a [Fear] debuff when an ally Champion is attacked.
  14. Fixed a bug that caused the game to crash after Gharol Bloodmaul killed multiple Spiderlings under [Hex] debuffs.
  15. Fixed a bug that caused the Metamorph button for Mythical Champions in the Tavern to not work after increasing their Level or upgrading a skill.
  16. Fixed a visual bug that caused Krisk the Ageless to be stuck in a running animation after using his Centuried Vigor skill when Gnishak Verminlord is in the Leader position in the Minotaur’s Labyrinth.
  17. Fixed a bug that caused Champions with the Soul Reap Blessing to activate Borgoth’s Easy Prey [P] skill when using non-attacking skills.
  18. Fixed a bug that caused a battle that was finished on Auto after replaying a battle played on Manual to not count towards Progress Missions such as “Clear Stage 20 of the Spider’s Den 10 times on Auto (on Normal)”.
  19. Fixed a bug that caused Rathalos Blademaster’s Overhead Slash skill to attack enemies before buffs were applied.
  20. Fixed a bug that caused Fatalis Blademaster’s Wide Slash skill to not ignore [Strengthen], [Increase DEF], and [Ally Protection] buffs.
  21. Fixed a visual bug that caused overlapping texts in the Tournaments tab.
  22. Fixed a bug that caused players to have to use both a skill that removes debuffs, and a skill that places [Block Debuffs] buffs in order to complete Dungeon Challenge 3.5.
  23. Fixed a bug that caused a delay in the Artifact Upgrade window after successfully upgrading an Artifact.
  24. Fixed a visual bug that caused tabs in the Quests window to not be highlighted when switching between them in PC versions of the game.

Increased chances to summon wishlisted Perfect Souls

We’re increasing the chances of you summoning Perfect Souls for Champions on your Wishlist from x2 to x8. We’ve also increased the odds of summoning Souls for Legendary Champions from each type of Soulstone, as well as the odds of summoning 6* Souls. You can view the new odds in the Default Summoning Chances window of the Soulstone Summon tab of the Altar of Souls.

Blessings Rebalance

We have rebalanced almost all Blessings to make sure that all of them now give bonuses to HP, ATK, DEF, C. DMG, RES, ACC, and SPD, depending on your Champion’s Awakening Level. 8 Blessings have had more extensive reworks – see the breakdown for them below.

Lethal Dose

  • Old version:
  • 1* – Increases the damage enemies receive from [Poison] debuffs by 25%
  • 3* – Increases the damage enemies receive from [Poison] debuffs by 50%
  • 5* – Increases the damage enemies receive from [Poison] debuffs by 100%
  • New version:
  • 1* – Increases the damage enemies receive from [Poison] debuffs by 50%
  • 3* – Increases the damage enemies receive from [Poison] debuffs by 100%
  • 5* – Increases the damage enemies receive from [Poison] debuffs by 200%

Dark Resolve

  • Old version: Has a chance of blocking any [Freeze], [Provoke], and [True Fear] debuffs whenever an enemy tries to place them on this Champion. (1 Turn Cooldown)
  • 1* – 5% chance of blocking debuffs
  • 3* – 10% chance of blocking debuffs
  • 5* – 15% chance of blocking debuffs
  • 6* – 25% chance of blocking debuffs (no cooldown)
  • New version: Increases the damage inflicted by this Champion according to the number of dead allies on their team. Doesn’t increase the damage from [Poison], [HP Burn], and [Bomb] debuffs. (1 Turn Cooldown)

  • 1* – +1% damage for each dead ally
  • 3* – +1.5% damage for each dead ally
  • 5* – +2.5% damage for each dead ally
  • 6* – +5% damage for each dead ally

Heavencast

  • Old version: Debuffs placed by this Champion’s default skill will ignore a percentage of the target’s RES.
  • 1* – Will ignore 5% of the target’s RES
  • 3* – Will ignore 10% of the target’s RES
  • 5* – Will ignore 20% of the target’s RES
  • 6* – Will ignore 40% of the target’s RES
  • New version: Increases the damage inflicted by this Champion according to the number of buffs on them. Doesn’t increase the damage from [Poison], [HP Burn], and [Bomb] debuffs.
  • 1* – +0.5% damage for each buff
  • 3* – +1% damage for each buff
  • 5* – +1.5% damage for each buff
  • 6* – +2% damage for each buff

Iron Will

  • Old version: Decreases the damage this Champion receives from enemy skills activated by other skills or when enemies inflict damage when it is not their turn.
  • 1* – Decreases the damage received by 5%
  • 3* – Decreases the damage received by 10%
  • 5* – Decreases the damage received by 18%
  • 6* – Decreases the damage received by 30%
  • New version: Decreases the damage this Champion receives according to the number of debuffs on them. Doesn’t decrease the damage from [Poison], [HP Burn], and [Bomb] debuffs.
  • 1* – Decreases the damage received by 0.5%
  • 3* – Decreases the damage received by 1%
  • 5* – Decreases the damage received by 1.5%
  • 6* – Decreases the damage received by 2%

Indomitable Spirit

  • Old version: Has a chance of blocking any [Stun], [Sleep], and [Fear] debuffs whenever an enemy tries to place them on this Champion. (1 Turn Cooldown)
  • 6* – 25% chance of blocking debuffs (no cooldown)
  • New version: Has a chance of blocking any [Stun], [Sleep], [Fear], [True Fear], [Freeze], and [Provoke] debuffs whenever an enemy tries to place them on this Champion. (1 turn cooldown)
  • 6* – 30% chance of blocking debuffs (no cooldown)

Faultless Defense

  • Old version: This Champion will receive less damage from each subsequent hit from multi-hit skills. The damage reduction increases with every additional hit.
  • 1* – 5% damage reduction per hit
  • 3* – 10% damage reduction per hit
  • 5* – 20% damage reduction per hit
  • 6* – 35% damage reduction per hit
  • New version: Whenever an enemy attacks an ally under an [Increase DEF] buff placed by this Champion, reflects a portion of the damage back to the attacker.
  • 1* – 3% of damage reflected
  • 3* – 6% of damage reflected
  • 5* – 9% of damage reflected
  • 6* – 15% of damage reflected

Polymorph

  • Now, [Sheep] debuff placement only occurs once per enemy turn.

Emergency Heal (formerly Carapace)

  • Old version: This Champion will receive less damage when under [Stun], [Freeze], [Sleep], [Fear], [True Fear], and [Petrification] debuffs.
  • 1* – Decreases damage received by 10%
  • 3* – Decreases damage received by 15%
  • 5* – Decreases damage received by 20%
  • 6* – Decreases damage received by 30%
  • New version: Heals this Champion whenever a [Shield] buff placed on them expires, is removed, or is broken by an enemy attack. The value of the heal is equal to a portion of this Champion’s MAX HP. (1 Turn Cooldown)
  • 1* – Heals this Champion by 3% of their MAX HP
  • 3* – Heals this Champion by 6% of their MAX HP
  • 5* – Heals this Champion by 9% of their MAX HP
  • 6* – Heals this Champion by 15% of their MAX HP

(2024-01-04) Patch Notes V8.1.0

With update 8.10.0, we’re adding the opportunity to rework your Gear’s Ascension Bonuses, and the ability to manage your Plarium ID via the Settings window. We are also removing limits for purchasing Tome Packs in the Bank tab in the Shop, and adding two more packs with Primal Shards. See the full breakdown below.

6 New Champions

  1. Rathalos Blademaster (BL-LAF)
  2. Androc the Glorious (BL-MDS)
  3. Zinogre Blademaster (SK-LAM)
  4. R. Nergigante Archer (BA-LDS)
  5. Alatreon Blademaster (KR-LSS)
  6. Fatalis Blademaster (DE-LHV)

Ascension Bonus Reworking

You can now rework the Ascension Bonus on your Artifacts with Chaos Dust, and rework the Ascension Bonus on your Accessories with Chaos Powder. When the Ascension Bonus is reworked, it is randomly changed to another Bonus from the pool of Bonuses available for that type of Gear. The Ascension Bonus always changes after reworking.

Reworking rules

  1. You can rework the Ascension Bonus on any piece of Gear that has already been Ascended, regardless of its Rank and Rarity.
  2. The number of times you can rework the Ascension Bonus on each piece of Gear is unlimited.
  3. For each piece of Gear, each next reworking costs more than the previous one, but after it has been reworked for the 7th time, the cost won’t change anymore.
  4. Reworking doesn’t change the Gear’s Ascension Level.

Chaos Dust

Chaos Dust can be obtained on Stage 25 of the Sand Devil’s Necropolis, and Chaos Powder can be obtained on Stage 25 of the Phantom Shogun’s Grove. Also, you can get Chaos Dust and Chaos Powder in Events and Tournaments, and in limited Special Offers.

Plarium ID Management

After connecting your in-game account to a Plarium ID in the Profile tab of the Settings window, you can now use the “Manage your Plarium ID” button to sync your game progress and enable two-factor authentication.
Shop Changes

Shop Revamp

  1. We have introduced the following changes to some of the packs in the Shop:
  2. Removed limits for purchasing Tome Packs in the Bank tab of the Shop.
  3. Changed prices for Rare, Epic, and Legendary Tome Packs.
  4. Rebalanced the Primal Pack in the Shop, and added two more packs with Primal Shards to the Packs tab of the Shop.

Champion Lore

This update adds another batch of new Champion lore to the game! Check out the stories for the likes of Vergis, Skullcrown, and Miscreated Monster, with more coming in future updates. If your favorite isn’t here, stay tuned, they may arrive in the future! The whole list of Champion stories added:

  1. Aeila Lifebraid
  2. Ambassador Lethelin
  3. Anax
  4. Bovos Sharphorn
  5. Burangiri
  6. Captain Temila
  7. Cormac the Highpeak
  8. Criodan the Blue
  9. Djamarsa
  10. Ethlen the Golden
  11. Fren’zi the Cackler
  12. Fyr-gun Isbeil
  13. Gorgorab
  14. Ilysinya
  15. Krakarth
  16. Lady Etessa
  17. Lordly Legionary
  18. Magnarr
  19. Malkith Bloodflock
  20. Miscreated Monster
  21. Neldor Rimeblade
  22. Nogoryo
  23. Occult Brawler
  24. Ostrox Boneglaive
  25. Pann the Bowhorn
  26. Ruella
  27. Siegehulk
  28. Sinesha
  29. Skullcrown
  30. Tayrel
  31. Vergis
  32. Weregren Suncursed
  33. Wuzgar
  34. Yaga the Insatiable

Other improvements and battle fixes

Improvements

  1. Now, when ‘+’ is tapped near the Cursed City Keys icon in the top panel of the Cursed City mode, the timer for when the Cursed City Keys will be restored is shown.

Fixes

  1. Fixed a bug that caused Lyssandra’s Transference skill to not transfer debuffs from herself to a target when fighting the Crypt Keeper in Faction Wars.
  2. Fixed a visual bug that caused duplicate Champions in the Champion queue to display incorrectly when choosing settings for Multi-Battle.
  3. Fixed a bug that caused Kaja the Wry’s Back With A Bang skill to not reset the cooldown and instantly activate Timit the Fool’s Kegs of Dread skill.
  4. Fixed a bug that caused certain buttons in Artifact Storage to be active when they should be inactive.
  5. Fixed a bug that caused the Clan Quest “Fully upgrade an Epic Champion’s Skills” to not be completed when fully upgrading Wuji’s skills.
  6. Fixed a bug that caused the Merciless Artifact Set to decrease a random skill’s cooldown on each hit when using a multi-hit skill instead of once per attack.
  7. Fixed a bug that caused Ostrox Boneglaive’s Pain Reversal skill to activate the Shadow Heal Mastery.
  8. Fixed a bug that caused the ‘You must reset and hide the Champion Filter in order to access the Champion Vaults.’ notification to appear when players opened the Collection via the Cursed City pre-battle interface.
  9. Fixed a bug that caused messages in the chat to have their time shown as an hour ahead.
  10. Fixed a bug that caused the battle sound effects to be played when Cursed City battles were loading.
  11. Fixed a bug that caused the Saved Teams instructions to be ignored in subsequent battles during Multi-Battle mode in the Doom Tower after one of the battles was lost.
  12. Fixed a bug that caused CvC Points earned in Tag Team Arena battles to not be displayed in the battle result window.
  13. Fixed a bug that caused a red dot indicator to appear on all Champion Pass and Forge Pass entry points when Challenges were completed after a player had reached the maximum Champion Pass or Forge Pass level.
  14. Fixed a bug that caused Borgoth’s Easy Prey [P] skill to trigger when Miscreated Monster has the Warmaster Mastery and a Shield buff.

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