Angar | OR-LHV | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Angar Skill Mastery Equip Guide

Raid Shadow Angar Skill Mastery Equip Guide

Champion Fusion

N/A

Overview

FACTION: Orcs
RARITY: Legendary
ROLE: HP
AFFINITY: Void
USABILITY: Late Game
TOMES: 9 (A2 A3)
OBTAIN: N/A

Total Stats (6★)

Health Points (HP): 21,975
Attack (ATK): 826
Defense (DEF): 1,288
Speed (SPD): 98
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 45
Debuff Accuracy (ACC): 10

Grinding

★★★★✰ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★★★✰✰ Clan Boss
★★★★★ Faction Wars

Dungeons

★★★★✰ Minotaur’s Labyrinth
★★★★✰ Spider’s Den
★★★★★ Fire Knight’s Castle
★★★★✰ Dragon’s Lair
★★★★✰ Ice Golem’s Peak

Potion

★★★★✰ Void Keep
★★★★✰ Force Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep

Angar Skills

Exacerbate [HP]
Attacks 1 enemy 2 times. Places an extra hit if the enemy has a [Provoke] debuff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%

Infuriate [HP] (Cooldown: 4 turns)
Attacks all enemies. Places a [Provoke] debuff on them for 1 turn. Places a 30% [Reflect Damage] buff on all allies for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1

Bravado [Passive]
If an enemy with a [Provoke] debuff attacks, has a 40% chance of placing a [Provoke] debuff on them for 1 turn. Each hit taken will reduce damage taken by 5% (up to 30% in one round).
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +5%

Aura
Increases Ally HP in Faction Crypts by 44%.

Angar Equipment Guide

Arena, Campaign, Faction Wars Clan Boss, Dungeons

Equipment Set

1 Retaliation Set, 1 Speed Set
1 Frost Set, 1 Speed Set
2 Defense Set, 1 Speed Set

Equipment Set

1 Lifesteal Set, 1 Accuracy Set

Equipment Stat Priority

DEF%, HP%, C.RATE, C.DMG, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / C.RATE)
Chestplate (DEF% / HP%)
Boots (SPD)
Ring (DEF)
Amulet (DEF / C.DMG)
Banner (ACC)

Equipment Stat Priority

DEF%, HP%, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / HP%)
Chestplate (DEF% / HP%)
Boots (SPD)
Ring (DEF / HP)
Amulet (DEF/ HP)
Banner (ACC)

Angar Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Faction Wars

Raid Shadow Legends Angar Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Shield Breaker
  4. Single Out
  5. Life Drinker
  6. Bring it Down
  7. Methodical
  8. Kill Streak
  9. Warmaster

Defense

  1. Defiant
  2. Improved Parry
  3. Bloodthirst
  4. Delay Death
  5. Cycle of Revenge

Support

  1. N/A

Angar Videos

RAID: Shadow Legends | Angar Champion Guide by Ragewood

Angar Storyline

A living legend, Angar is not only a warrior of great strength and courage but is also known for his sharp tongue. Perhaps a bit uncommon for an orc, he values victory in the battle of words just as much as victory in the contest of arms. Provoking his foes into mindless rage with barbed insults, Angar can easily make them forget about their tactics. While Angar himself prefers to keep a cool head in battle. He is known to gather grisly trophies such as skulls and bones of the slain. Some say it helps him to always remember the cost of men’s folly and blind fury.

Angar Updates

  1. (2019-09-19) Raid Shadow Legends Patch V1.10
  2. (2020-02-12) Raid Shadow Legends Patch V1.13

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8 thoughts on “Angar | OR-LHV | Raid Shadow Legends Skill Mastery Equip Guide

  1. dhillers

    I’d suggest you re-evaluate a bit. you have done it right on the #1 or so ranking for void, but until he’s fully maxxed out, he’s pretty weak. I use him for my main battle tank in all parts of the game, and now that i’ve dumped a lot of resources into him, he makes Siroth on Brutal look like a piker. I get done with that level in 40 seconds with Angar all alone at 6, maxxed.

    I just got and maxxed out Ultimate Galek, they are teammates on my PVP now. what one of them does not bash up, the other burns up. my first account has Turvold as my tank, and he’s great… but the latest rev has cost him 10K HP, and he’s sadly kill bait in the arena. I still love watching Turvold one-hit the competition, but that team is weaker as a team.

  2. paul

    Could you please reassess artifacts and masteries based on balance changes. TY

  3. Roman

    This is a HP hero. His attack is based off HP, so why do you have DEF% as a priority? Not questioning you but I’m curious.

  4. angarlove

    Masteries: you are missing assigning 120 green scrolls…

  5. sauce

    Havent found any other review online where they place him so good as you do. why is he now so awesome in almost every dungeon and aspect but cb?

  6. Ayumilove Post author

    @all: Angar’s rating have been re-evaluated as his skills have been rebalanced based on the RAID Patch Version 1.13. Angar’s masteries have been re-updated based on the revamped skills.

  7. Malevo

    Shaww… being bad at cb, campaign and only usable at one out of 10 Dungeons is being crappy.
    You mentioned mostly all pve activities in the game, and the sucks at them.

    Consider he’s a legendary.
    Your analysis would be ok of he was a rare.
    Being a legendary he should be doing better than just usable in one fraction of the game..

    Worst…he is a Void Legendary. With the small chances to get him.

    He should be even better than the average Legendary and better than most the heroes in the game.

  8. Shaaw

    Should be reevaluated. While not spectacular by any means he is a situational beast. Specifically:

    He should be 4-5 stars on arena because he can really mess with the opposing team synergy. I could see frost sets being pretty effective, or a regeneration set. Keep in mind the bravado passing procs after each Hit from a provoked champ, so any of those multi-hit A1 champs will get his damage resistance up quite quickly.

    Also, he is actually quite good in fire knight. While his A1 won’t hit the extra time due to not being able to provoke dungeon bosses, the reflect damage can have high uptime and does 5 immediate hits as soon as the fk attacks. It is the baby brother of while team counterattack. Both his skills hit twice plus the reflect damage which is a guaranteed 5 hits for 2 turns on a 3 turn cooldown. I would say 4-5 stars on fk for that reason.

    He does stick pretty hard on campaign, clan boss, and all the non-fk dungeons, but you need to give credit where credit is due. I think he doesn’t get a fair shake because he is so incredibly situational, people get emotional and say he sucks at everything cause he’s useless in 9/10 dungeons, CB, and campaign.