Raid Shadow Legends Tayrel Skill Mastery Equip Guide

Raid Shadow Legends Tayrel Skill Mastery Equip Guide

Raid Shadow Tayrel Skill Mastery Equip Guide

Overview

FACTION: High Elves
RARITY: Epic
ROLE: Defense
AFFINITY: Magic

Total Stats (6 Stars)

Health Points (HP): 16,185
Attack (ATK): 881
Defense (DEF): 1,343
Speed (SPD): 95
Critical Rate (C. Rate): 15%
Critical Damage (C. DMG): 60%
Debuff Resistance (RESIST): 45
Debuff Accuracy (ACC): 0

Grinding

★★★★★ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★★★★★ Clan Boss

Dungeons

★★★★★ Minotaur’s Labyrinth
★★★★✰ Spider’s Den
★★★★✰ Fire Knight’s Castle
★★★★★ Dragon’s Lair
★★★★★ Ice Golem’s Peak

Potion

★★★★✰ Force Keep
★★★★★ Void Keep
★★★★★ Spirit Keep
★★★★★ Magic Keep

Tayrel Skills

Humble [DEF]
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Buff/Debuff Chance +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +15%

Singing Steel [DEF] (Cooldown: 4 turns)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. If the target is under a [Decrease ATK] debuff, it will place a [Sleep] debuff for 1 turn.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%

Preemptive Strike [DEF] (Cooldown: 5 turns)
Attacks 1 enemy. Decreases the target’s Turn Meter by 50%. If the attack fully depletes the Turn Meter, it will place a [Stun] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1

Aura
Increases Ally DEF in all Battles by 25%.

Tayrel Equipment Guide

Equipment Set for Arena: 2 Defense Set, 1 Speed Set
Equipment Set for ClanBoss, Campaign, Dungeons: 1 Lifesteal Set, 1 Speed Set
Stat Priority: Defense%, Critical Rate, Critical Damage, Speed
Weapon (ATK)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Defense%)
Boots (Speed)
Ring (Defense)
Amulet (Critical Damage)
Banner (Accuracy)

Tayrel Mastery Guide

Arena, Campaign, Faction Wars

Raid Shadow Legends Tayrel Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Single Out
  4. Bring it Down
  5. Wrath of the Slain
  6. Kill Streak
  7. Warmaster

Defense

  1. Tough Skin
  2. Rejuvenation
  3. Bloodthirst
  4. Shadow Heal
  5. Delay Death
  6. Retribution
  7. Cycle of Revenge

Support

  1. N/A

Clan Boss, Dungeons

Raid Shadow Legends Tayrel Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Life Drinker
  6. Bring it Down
  7. Methodical
  8. Warmaster

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Exalt in Death
  3. Arcane Celerity
  4. Lore of Steel
  5. Cycle of Magic
  6. Master Hexer
  7. Sniper

Tayrel Videos

RAID: Shadow Legends | Tayrel Champion Guide by AliAlPlays

RAID: Shadow Legends | Tayrel Champion Guide by Chofly Mobile

RAID: Shadow Legends | Tayrel Champion Guide by Дядя О. (Russian)

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16 thoughts on “Raid Shadow Legends Tayrel Skill Mastery Equip Guide

  1. Decateur

    @_Nailz_ I think what you’re missing here is that the list is in alphabetical order

  2. _Nailz_

    You place Tayrel 30th out of 30 Magic epics? I consistently see him listed in the “S” class of overall champions and you have him last in his class of magic Epics? What am I missing here? this website has been very helpful but on this one I’m scratching my head.

  3. Ayumilove Post author

    @microplastiker: It’s easier to get 100% Critical Rate from glove main stat rather than relying on substats alone when you are starting your journey in RAID Shadow Legends. Once you’re at end game (lots of Level 60’s champions), you will be primarily focusing on farming gears on Dragon’s Lair and Spider Dungeons (Level 13~20) for equipment that have substats Critical Rate and Speed. If you are able to achieve 100% Critical Rate from substats alone, swap the Gloves to Defense% to deal additional damage.

  4. microplastiker

    Hey! First I have to say I’m loving this website, thank you for your work!

    Some guys on YouTube say, you’ll need def% and lp% on your gauntlets and chest for every character in every clan boss fight to stay alive longer in these fights. You gave other recommendations on your website. Testet it myself on normal, couldn’t see any significant difference in result. Maybe you could explain why you’d choose crit rate over def or lp.
    Thanks in advance!

  5. DeclaredSnow

    @Ayumilove I had so much sucess with one Relickeeper that I Fused Another one. mainly because they arent so hard to get. ( farming champoins IN THE CAMPAIN). This has Helped me a lot in progressing in the game. at that point in the game ( and to this day ) the Relickeepers are such heavy hitters, and they can take some hits because of their high HP / DEF stats, I am destroying most targets in the Arena if I get to start first.

    also I have Very little heal or def in my lineup. The Self heal on the Relickeepers them alive and they pretty much handle themselves. I thought it was the best thing to do in my situation.

    they are also doing a great job in the dungeons because of this. my best Relickeeper can solo stage 15 Arcane ( the boss ) and stage 12 minataur. just checking now if I can go highter as I have not focused on this for a little while. (uppdate: Playing while writing this. Destroyed stage 13 with a full squad ) and took stage 14 now. Minotaur doesnt damage my Relics enough. they where at 70% when he died. cant beat stage 15. the ads before the boss kill my squad.

    Clan boss setup is High Khatun as L. relickeeper x2, Occult Brawler and Kael.
    doing 4m per key on hard. I realy need a healer here and optimize Occult. atm he stands for half the dmg.

    I am curently trying to do the missions but the progress has stopped since I cant beat the ICE golem lv 13.( auto farming 12 with a 100% win rate)

    I will try to unlock more champion vault slots and keep a copy of each unique champion. great tip.

    So for now. I should hunt for even better gear and wait for a Great / god tier champion? hopefully a def and or a healer? I can start working on feeders for the lv 60 after that now to.

    im working on a Lifesteal set for Occult now. got him with a 2x HP and 1x def SET now. ( hp% and def% ( 5x star artifacts Blue/ rare ).

    Thank you so much for your feedback!

  6. Ayumilove Post author

    @DeclaredSnow: I was wondering why you Level up 2 Level 60 Relickeepers instead of 1. Is there a benefit of using both of them together? For my case, I used 1~2 AoE champions to bring down the enemy health substantially, so Relickeeper can finish them up with the Extra Turn on his A1 ability.

    How is your Clan Boss Team setup? I would recommend having Occult Brawler (Poison debuffer), Tayrel (Decrease Attack, Decrease Defense), High Khatun (Speed Increase, Increase Turn Meter), Athel (Weaken) and Relickeeper (Damage). If you have an excellent healer, then replace Relickeeper with it. Otherwise, Lifesteal Sets are required to sustain throughout the lengthy battle or equip with Immortal Set to heal each turn.

    For me, I would wait until I get a good champion that could help me progress certain dungeons (e.g. If you have many Magic Affinity champions that prevents you to complete the Force Affinity Dungeon Stage, try leveling up a Magic/Force Affinity champion). I would have at least 3 Level 60 champions for each Affinity (3 Magic, 3 Force and 3 Spirit) at the start so that it can help me in most of the dungeon stages. Once you achieved that, you can start farming potions and silver from Dungeons to prepare for the next Champion Fusion. Unlock all 200 champion vault slot and keep a copy of each unique champion so you can breeze through (speed fusion) when the Champion Fusion begins.

  7. DeclaredSnow

    Ayumilove, Great SITE. Hoping you could help me out here. So, Ive been playing this game for 88 days straight. now I have enough Chicken and fodder for my Third lv. 60 Champ. I am not sure who to pick.

    where I am.
    Completed the campain. 3xed everything.
    I am at the moment farming these dungeons.

    Stage 15 Arcane keep
    stage 12/13 in the other potion keeps.
    stage 9 spider
    stage 13 dragon
    stage 8 fire knight ( could prob do highter but it has not been my pri atm )
    stage 12 ice golem. ( I Cant take down 13, also here where I am stuck on the progress missions )

    doing ok on the clan boss. Occult Brawler at 5stars is doing his part.
    GOLD IV in the Arena. No issue farming here.

    the question is. should I wait for a legendary champ to lv to 6 stars or do one of my Epics. Im getting a Void/ sacred shard in 5 days. ALso getting Dark Athel in two days

    my best champs and the ones I use the most atm are two 6 star RelicKeepers ( 43k / 34K ) All skills Ascend maxed and good gear / masteries.

    ( 5 stars, with good gear and rares maxed skills )
    Peydma, Hordin, Infernal Baroness, High Khatun, Accult Brawler, Jizoh, Kael, Athel, Elhain, Galek

    Other options for my next 6 star. Tayrel ( reason I posted here now ) Alika, Crimson helm, Shaman, Canoness, Rearguard Sergeant, Bonekeeper, Karam, Alure and Cagebreaker.

    thinking Tayrel because of my lack of def everywhere but not sure. also thinking KAEL or dark athel. Sorry for the long post ake book :/:)

  8. Frankx

    I was beginning to think you forgot about me! Haha, thank you so much for this. I will attempt swapping in Romero for Yaga then and seeing how that goes over lol.

  9. Ayumilove Post author

    @Frankx: You can use Altan (A1 Decrease Attack, Increase Ally Defense), Romero (Tanker and Healer), Apothecary (Healer, Speed buffer), Juliana (HP Burn, Poisoner, Unlock Partner skill of Romero) and Athel (Weaken).

  10. Ayumilove Post author

    @Riddler: That would also work too. I would choose Shieldbreaker since Tayrel will be the 2nd to go (after the speed buffer champion) to decrease enemy defenses before the 3rd attacking champion deals his massive damage. I’ll be updating the Tayrel mastery build by swapping the “Arena” with the “Clan Boss and Dungeons” to use Offense and Support so that Tayrel Decrease Defense can last longer on the boss. For the Offense and Defense route, its build towards Arena, Campaign and Faction Wars.

  11. Riddler

    There is no third Tier 2 mastery on the “Clan Boss, Campaign, Dungeon” build. I assume that means it doesn’t really matter what you take? I personally use Blastproof (-5% dmg from AoE) since most bosses have AoE attacks.

  12. Frankx

    @Ayumilove: All I have at level 60 is Altan, Yaga, Romero, Juliana, Tayrel, Zelotah, Athel, and Apothecary.

    People I have at level 50 which maybe I can work on upgrading are: Bystophus, Prince kymar, Queen Eva, Relickeeper, Doompriest, Shatterbones, Sinesha, Dark Athel, Tallia, Adriel, High Khatun, Hellgazer, Coldheart, Kael, Galek, and Hyria. But I don’t know who would synergize together well lol.

    Thoughts on composition?

  13. Ayumilove Post author

    @Frankx: What are the other Level 60 champions (full mastery) you have in your inventory apart from Yaga, Altan, Apothecary, Juliana, Athel and Tayrel? I would advise upgrading Great Hall “ACC” (Accuracy) for those debuffer champions that are low in Accuracy. In addition, equip them with Banner and Chestplate with primary stat as Accuracy, or have most of your equips provide substantial Accuracy substats. Once that is achieved (debuffs can land), switch Yaga with Altan for his excellent Defense Aura so Tayrel can benefit as well. When you swap Athel with Tayrel, you will be losing Weaken debuff. This means you will be dealing less damage overall from Warmaster or Giant Slayer T6 mastery. Once you have a Counter Attack champion, you can replace Yaga with him, so your champions with deal damage whenever Clan Boss attacks.

  14. Frankx

    So currently my Clan boss team is comprised of Yaga the Insatiable (leader), Altan, Apothecary, Juliana, and Athel. I leave Yaga to lead as he is helping everyone have better accuracy to use those debuffs on Nightmare CB. I’m in desperate need of a group buff for counterattack but I do not have a champ for that yet. I wanted to replace Athel with Tayrel since his Def effects his dmg and have Altan lead but then my accuracy suffers and Juliana wont land HP Burn, along with the other debuffs. Any advice of who is least valuable on my team that I should potentially swap out with other options ?

  15. Ayumilove Post author

    @Frankx: Altan will be better for Clan Boss as he provides better Aura Defense which in return also increases damage for Defense Champions and decreasing the damage taken from enemy attacks. In addition, Altan provides Increase Defense which aid in Clan Boss survivability. If you have both Altan and Tayrel, do put into consideration of how they will synergize with the other champions in Clan Boss team setup such as whether they provide Increase Ally Defense and Decrease Enemy Defense. Great team synergy allows you to achieve greater damage result on Clan Boss.

  16. Frankx

    Question, after the changes is Tayrel still considered better than Legendary Barbarian – Altan for Clan Boss?