NAME: Miscreated Monster
Total Stats (6★)
Health Points (HP): 22,965
★★★★★ Arcane Keep
Miscreated Monster Skills
Meaty Fists [HP]
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a [Stun] debuff for 1 turn. Has a 50% chance of placing a 60% [Decrease DEF] for 1 turn if the [Stun] debuff is placed.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 0.1 HP
Lightning Storm [HP] (Cooldown: 4 turns)
Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Places a [Shield] buff on all allies for 3 turns equal to 25% of the damage inflicted.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 0.2 HP
It’s Alive (Cooldown: 6 turns)
Places a 50% [Ally Protection] buff on all allies except this Champion for 3 turns. Heals this Champion by 50% of their MAX HP. Places a 15% [Continuous Heal] buff on this Champion for 3 turns.
Level 1: Cooldown -1
Level 2: Cooldown -1
Spooky Groan [Passive]
Places a [Fear] debuff on the attacker for 1 turn whenever an ally is attacked while under an [Ally Protection] buff.
Increases Ally HP in the Arena by 33%.
Miscreated Monster Equipment Guide
|Arena, Doom Tower, Faction Wars||Campaign, Clan Boss, Dungeons|
3 Life Set
Defense%, HP%, Speed, Accuracy, Resist
3 Life Set
Defense%, HP%, Crit Rate, Speed, Accuracy
Miscreated Monster Mastery Guide
Arena, Doom Tower, Faction Wars
Campaign, Clan Boss, Dungeons
Miscreated Monster Storyline
It happened many years ago in the city of Arnoc. A talented young mage by the name of Alvano sought to unravel a mystery that has long mesmerized scholars and wizards alike – the enigma of Creation. Indeed, for all their efforts, no mortal could replicate the creation of a soul that truly animates a living being. Souls could be manipulated, preserved and bound to a body in the limbo of Undeath, but never conjured into an artificial vessel. Alvano was an incredibly gifted man, whose intellect allowed him to study in the most prestigious Academy of Arnoc despite his humble origins. Affected by the deaths of his parents, Alvano sought to use his affinity for magic and his knowledge to defeat death once and for all. Alas, for all of his genius, he was also obsessive, unable to see the big picture. Thus throughout his research Alvano never once questioned his goals or methods. The result was all that mattered to him. Though his talents were not enough to make Aether coalesce into a living anima, Alvano reasoned he could take advantage of echoes and shreds. As bodies resurrected by the necromancers still possessed vestiges of their former skills, he suspected that some form of imprint lingers after the soul’s passing. And that these imprints can be forged together into something new. Thus Alvano’s morbid obsession with the dead had begun. He would spend days and weeks in mortuaries and cemeteries, observing and, when possible, experimenting with the recently passed. Eventually, he devised a ritual of his own making. By sewing together pieces of flesh that, in Alvano’s mind, resonated the most with the “imprints” of the soul and placing a precious magical gem in place of the heart, he sought to craft a vessel capable of withstanding the massive force of arcane energy that would be required for the soul to burst into being. He started the ritual at the height of a raging storm, positioning the artificial body in one of the highest towers of the city, chanting passages from ancient grimoires and directing the stolen power of lightning that struck the tower’s spire. Arcs of electricity struck out from the bound vessel, glowing brightly as Alvano poured his own magic into the same focus gem. Finally, with a howl full of pain and misery, the creature lurched forth and broke the enchanted chains keeping it in place. In a moment of trauma and shock, the monster struck out wildly and flung its creator off the raised dais where the ritual was taking place, killing him instantly then stumbling out into the streets. Terrified townsfolk speak of horrid massacres and blood running in rivers, though those are nothing but tall tales. The hulking monster did cause panic among any who crossed its path, albeit few dared to walk the city in heavy storm, and none of them were fools enough to approach a raging monstrosity that rampaged towards the nearest gates. It did grievously wound several guards that tried to bar its passage, then burst out into the wilderness outside. From that day, the creature had barely been seen. Tavellers do occasionally talk of a misshapen giant stalking through forests and fields at dusk, but thus far no one has been able to say for certain what had happened to Alvano’s ambition creation and, indeed, if he had succeeded in giving it a soul or if this is merely another Undead animated by the power of magic.
Miscreated Monster Videos
Raid Shadow Legends Miscreated Monster Champion Guide by ASH
Raid Shadow Legends Miscreated Monster Champion Guide by StewGaming
Raid Shadow Legends Miscreated Monster Champion Guide by Cold Brew Gaming
Raid Shadow Legends Miscreated Monster Champion Guide by mAd Capper
Raid Shadow Legends Miscreated Monster Champion Guide by Dirtbag Gaming
Raid Shadow Legends Miscreated Monster Champion Guide by Chofly
Raid Shadow Legends Miscreated Monster Champion Guide by PGR荷马玩游戏
Thanks, I’m a new player (19 days today), and getting started is a bit overwhelming. Your site is a great resource for info and tips on how to build and use a champion. I only have three legos now, but I have a good mix of useful Epic and Rares (and Uncommon). I can use all of the help I can get and appreciate your site.
Finally, after nearly two years of coming up against this guy I get him. I didn’t even realise that I had either until I was looking through my team for something, so I don’t know when I actually got him.
So, I thought I would watch Ash’s video for clues on his build. What I liked the best, is that as this is one of Ash’s earlier videos, he is sitting three quarters of the way across the screen instead of in the left corner like he does now. MM kept on smashing Ash on the head with his giant honey dipper all the while he was talking. What a laugh, go and have a look and enjoy – LOOOOOOOL
@Furaggiere I think if you want to use an exotic set, frenzy would be better
And I think 4 star on Spider is underappreciating how his shield is based on his AoA damage, which works like a charm on spider. MM is still vital for me playing spider 25
Life 2 ,lifesteal is 4
I kind of like the story, but it doesn’t jive with MM being a Knight Revenant.
How can you have 3 Life set when it’s 4pc?
Can someone clarify if MM’s damage is calculated by his Max HP OR Current HP? Maybe it is Current HP, which would make a Fury Artifact set a good pairing for MM?
Hi guys, thanks for this side!!! Honestly, I got my MM long time ago but I did never use it too much. I am stuck at lvl21 Ice Golem and even I tried to combine dozens of champs i can´t beat lvl22. I read couple time how MM is great against Ice Golem but how? What build? Can someone help me, please? Thank you in advance I..i
Hi, thanks for a great site. I’ve seen other content creators moving away from crit on ally protection champs as the protector receives more dmg when the buff is up. Any thoughts or experience on this? My MM (with 100% crit) tends to go down quickly in harder contents e.g FW 21.
Thanks for the clarification. I just got the Monster, took me all the time I have been playing this game since around it’s inception.
“Defense decreases the damage intake before deducting his Health.” Some day I might be able to understand the game to that degree lol.
@kent: It’s either Defense% or HP%, preferably HP% since his damage multiplier scales by HP. Defense decreases the damage intake before deducting his Health.
In your recommended stats, when you show stats like “Gauntlets (Defense% / HP%)”, how do you mean that? Is it Defense% OR HP%, or are you looking for Defense% with HP% as substat?
Some of my stats are even better, but still not maxed:
Crit. rate: 52%
Crit. dmg: 149%
Forgot the KR-EHM tag in name
Forgot the KR-EDM tag in name
i went for all arround build, so he can give and take a beating. thats why stats on him arent something wow (hp 60k, def 2k, spd 172, crit 96, crit dmg 98, res 138, acc 224).
if i went for a bridge build, he could take a lot more but this way, hes A3 does a lot of dmg.
for enemys that have tank teams, i use A2 hopeing fear will slow them down but for regular ones, i try to stun harder oponents useing only A1 and A3 while i kill others. and hes hard hits enshure healers like apo are focused only on that 1 enemy
Pairing him with martyr to clear nm campaign will that duo work?
@Jun kit: I would recommend building with high amount of HP, Critical Rate, Speed and Accuracy, so he can tank the damage from the Ally Protection as well as able to apply the Stun and Fear debuff on the enemies. With this setup, you can use him to build a large shield for Spider’s Den to reduce the damage taken too. I’ll post my Miscreated Monster build shortly.
hello I just pulled him from the get an extra legendary event( abit sad sacred shard gave an epic but wtv) how do I gear him up? so far my area team consists of all damage dealers and apothecary for speed turns but I die out pretty fast because atm I only have royal huntsman wiping out one enemy and then my kreela follows up. Does he need to be speed and tanky like my lord champfort?( I built him on 70k hp)
@Small lizard depends who you need and for what. Miscreated is a good arena tank, spider tank, etc. Coldherat is awesome for getting Spider runs done fast, fire knight, etc. I’d go with one of those, and then the other. Nice pulls I still need a MM.
Hi! I have been thinking a lot lately because I have two maxed champions (Kael and Rhazin Scarhide). I cant decide wich champion will I max next and I have miscreated monster, Coldheart and Sandlashed Survivor.
Keep in mind that a lot of these guides are meant to be available to a majority of players.
At some point, it becomes your choice to change a build on a Champion.
Shield would be very useful on MM, but a lot of what makes MM, MM, is his allies taking hits.
I suppose you’d be giving your team a good head-start in a fight, but arguably it’s not a needed set for him.
And a Fear debuff as soon as possible in a fight may be more beneficial.
Why not put him in Shield equipment? Mine gives all of his teammates a 25 000 hp shield.
I have one question: is defense important at all?
If it is, should it better to use 3 resilience sets instead of 3 lift sets to sacrifice 15% HP for 30 defense?
Has he gotten nerfed recently? Mine went from kicking all kinds of ass to not doing much damage for the most part, and I didn’t change anything. I’ve finally had to stop using him in some areas that he was soloing before.
@Evan I think Ayumilove systematically puts Life where Divine Life or Immortal sets would almost always be better (excepting Ironclad and very few others who actually shouldn’t self-heal for some reason). Same with Offense vs Divine Offense or Cruel. You can assume that the modified version is better.
I can’t help but reiterate Jarmaug’s comment below, lest it escape attention–any champion’s Ally Protect will still proc Miscreated Monster’s Spooky Groan passive. So pairing him with Jareg or Skullcrusher or somebody like that will make him even MORE crazy. (Unlike the Shield that Drokgul casts, for example, which only works for the Shield that HE casts.)
@Evan, he’s great in Immortal. There’s no reason to use the base life set unless you need to for substats.
I will be using MM in most areas, but I was wondering whether I should go attack or defense mastery tree, because I have a ton of support champs, and he might be good to have as a back up attacker.
so i was wondering, instead of life set would it be better to put a 3 divine life, or even 3 immortal set? or is there a specific reason to put the base life set
Don’t you all think MM is a little too good for an epic? He’s got self-healing + continuous heal, shield, ally protection, fear, AOE, stun and decrease DEF. Bit much isn’t it? If you compare him to Mountain King, a legendary that is also very HP, it just doesn’t add up. MK only has ignore DEF (a2) and Ignore Shield & Block Damage (a3) an ofcourse his passive that greatly increases his ATK (but with a MAX). That is almost nothing compared to MM.
I mean, I really like my MK, but he really misses a good AOE to make up for his slow speed 🙂
So I see on Ayumilove and other places that most champions that have support tree masteries have Lore of Steel even if the guide recommends artifact sets such as Lifesteal and Speed/Accuracy (sets other that those with a 15% gain).
My question; is Lore of Steel only boost artifact sets that have a 15% base stat increase such as offense, life, etc.? or does it boost all sets that increase base stats by a multiplicative factor of 15%?
When I see his awful Frankenstein avatar in the arena, I’m always trying to avoid the team which is using him. The most annoying opponent for me so far. Especially when he just keeps healing himself and the fight lasts for 10 min and on the end I’ll just quit it because I can’t be arsed to keep watching this nonsense 😀
@ErnyJRC No: With crit hits you can do more dmg than using only %HP this is important to place for example a bigger Shield, also Speed is important to place that shield before opponent attacks.
A Immortal set is fine of course but I recommend you still using gloves %crit (if your gear don’t give you 100%) and Speed bots
How about a Pure
is it viable?
I have (Def%,Hp%,Spd btw)(thinking of making an Immortal set one)
Dub, you will probably find that running a double speed team in Arena will take you up to Gold very quickly. HiKat lead, Apoth, Tayrel high accuracy stats, Elhain high crit rate/damage. That lineup will kill trough until gold 1/2 and further as you get better gear and more speed. You could get two turns off before some teams get one.
Also, you might find for arena running HiKatun in lead, Apoth, Tayrel and Elhain as your best option. Having that double turn meter increase is deadly. Make sure Tayrel has high Accuracy to land the defence down and Elhain high crit rate&damage. You will find your self moving up through Arena very quickly.
Hey Dubya, i am gold 3/4 arena. I would recommend going with High Katun if you have her A2 at a 3 turn cool down but if not she is still the better option because of her 19% speed aura. I would def put MM in for thenasil as well. I have my MM at 250 accuracy in a stun gear set fully booked and maxed. He is a beast at crowd control and team survive. Congrats on pulling him and good luck at progressing!
Could use some help, I just pulled MM and definitely want to include him in my arena team. Currently I am running Tayrel, Thenasil, Elhain and Apothecary. Still pretty green in the game so need Elhain as I don’t have another hard hitter. Should I replace Apoth or Thenasil, personally it seems like I should ditch thenasil as Apoth is needed for speed boost. Or possibly replace thenasil and apoth with Khatun and MM. Any thoughts would help massively.
Hi. I pulled two of them.
Now i am unsure if i should include 2 of them in my team or if it is not worth the time and ressources to push both. Theoretically they would also complement each other or do the shields they set not stack? An the fear Aura?
Or only one for Dungeons and one for the Arena?
Maybe someone has testet this before and/or has some mentions to my thinkings?
He is amazing on clanboss, should be 5*
I didnt see this mentioned anywhere, but his Spooky Groan passive ability will proc regardless of what champ on the team cast the Ally Protection buff.
So if you pair him with another champ that has Ally Protection ability, you increase the turns that Spooky Groan will proc (assuming they have different cooldowns and dont cast on top of each other).
Not sure if this is a bug, or if it was intended this way.
@AlvaHenrik: No, only direct damage receive from enemy will trigger Retribution. Therefore, Miscreated Monster or any champions who provides Ally Protection buff will not be able to trigger Retribution if they receive damage from allies.
Will the mastery Retribution also trigger from damage taken because of Ally protect?
1 set of life consisted of two pieces, therefore you can have 3 sets equipped.
it says 3 life sets. U can only have 1
Just wondering if anyone has experimented with attack mastery? I have done my fair share of watching different builds throughout youtube and everyone has a different way of going.
Please update the Mastery for ARENA, CAMPAIGN, FACTION WARS to use Harvest Despair in defense tree over Lore of Steel in support tree. With the synergy of both Stun and Fear, this is clearly the better talent, even if you are using 3 basic sets of artifacts.
was my thought, i’m building mine that way. need a lot more scroll… and more Precision
i think it can be op strat in spider with all the aoe heal if u have aoe dmg champ.
@Nathan: That is an interesting idea. It won’t be useful against bosses but I can see the use in arena and maybe campaign and dungeons to get to the boss. I’m tempted to spend the 150 gems to see what difference it makes.
just a thought but isn’t the harvest despair mastery that applies leech for stuns and fear debuffs built for this champion. Also makes him a group healer if he gets so many target. With the revision to leech debuff it might be even preferred route in defensive tree.
@Giuseppe: I have updated Miscreated Monster mastery guide so it does not use Master Hexer since it will no longer affected by Fear and True Fear debuff.
@Dave sorry, I confused with “Fearsome Presence”. Yes, I agree: Master Hexer will become useless.
@Dave Master Hexer increase by 5% stun debuff chance. It affects the first 2 attacks of Miscreated Monster, so it seems far from useless. Don’t you think?
The 1.14 patch will change up recommended masteries for Miscreated Monster, since fear will be treated like other crowd control debuffs. So, for instance, Master Hexer will no longer extend the fear debuff, making it virtually useless.
I gave mine Flawless exec for his T6 mastery; I felt it would give better value to his shields than Elixir of Life, and given WM/GS don’t contribute to the shields. I also have crit rate gloves on mine
@Daurkan it should extend the fear debuff as well as the decreased defense.
Why would you recommend master hexxer?
It doesn’t seem to extend stun.
MM is excellent in CB, he keeps my team alive
Neglect that last comment. Was unaware it boosted those sets as well.
Is it all recommended to use immortal/Devine life? Or would that eliminate the benefit of lore of steel, causing them to be less beneficial?
His protection skill heals 50% of his health with countious healing after that. He can run brutal campaign all by himself. Having 3 life set. Crit rate % gloves, HP% breastplate, and speed boots. And just a ring on 5* ascended. I keep wanting to 6* him but haven’t done so yet simply because he provides the proper support for me just being lvl5. So I’m working on my damage camps.
Wow, that was weird page loaded funky. Comment was meant for @Obeliske
@Kingbatman You need some defense or all those HP just melt on higher end content. So, if you have HP% chest, then get some Def% gloves. All your gear should try to have HP% & Def% on it if possible. Sprinkled with Crit rate & Accuracy.
Personal belief for him is hp% stacking his breastplate. Crit rate his gloves, with speed boots. Focus on crit damage, acc, and defense % sub stats. With 3 life set bonuses. His one atk shds a % of the damage. If you. Crit with high damage increase the stronger the shield will be. I hit with him at 5* attended mad lvl and place a 15,000 hp shld that I have never seen a champ ware it completely down. Usually hit the 3rd turn and lose it. Also his power a lvl50 is 20,000. Personal opinion
@obeliske，well, i think i have an idea, i played many mmo and moba, like offense, stacking just ad or just crit or just crit dmg is not the way to go, since they work in sync (mutiplicative) , and hp for MM is slightly nicer on the dmg aspect but stacking pure hp and low def makes him squishy while his main utility is the crowd control, and when you are able to obtain MM you surelg have other stacked champs for dmg.
Just my personal opinion and nice job @ ayumi, awesome database and guides
Why def% over hp%? All his skills are based off of HP and the people I’ve talked to recommend HP stacking I’m just wondering why you suggest Def>HP please.
This guide is for everyone, especially, newbies. If you have a better set than the suggested one, just change it your own.
@Ayumilove Would you please update this stating that following
3 life sets to be replaced by (3 Divine Life Sets) They also give 15% life as well as 15% HP self shield for 3 turns.
You have him as S tier, and that’s a good fit. Hes very useful in high level dungeons. The fear and stuns make the enemy skip a ton of turns, and the shield and ally protect tank a lot of damage. That his damage is based on HP is nice as well. He’s not too shabby in Arena either.
@BurningpPoster: Warmaster and Giant Slayer damage does not included into any skill benefits, which includes Miscreated Monster A2 skills. This applies to all champions that has skills linked to damage dealt (e.g. Heal based on damage inflicted, Shield Increased based on damage inflicted, etc)
Can anyone confirm if warmaster proc count as damage deal by his a2 (so the amount of shield increase upon wm proc)
MM really won’t work for CB. Closer to 3 stars than 5.
You selected Master Hexer, but that wouldn’t work on any of Frank’s Stun debuffs, as those are one of the excluded debuffs. Don;t think that it would be worth it for just the passive effect.