Raid Shadow Legends Occult Brawler Skill Mastery Equip Guide

Raid Shadow Occult Brawler Skill Mastery Equip Guide

Overview

FACTION: Ogryn Tribes
RARITY: Epic
ROLE: HP
AFFINITY: Spirit

Total Stats (6 Stars)

Health Points (HP): 20,640
Attack (ATK): 1,101
Defense (DEF): 826
Speed (SPD): 98
Critical Rate (C. Rate): 15%
Critical Damage (C. DMG): 50%
Debuff Resistance (RESIST): 45
Debuff Accuracy (ACC): 0

Occult Brawler Storyline

Most regard Ogryns and their kin as brutes, little better than beasts. That usually serves the giants just fine as it helps them maintain a fearsome reputation. Still, exceptions can be found far more frequently than some would like to admit. From ingenious blacksmiths to tacticians and even scholars. Yes, surprising as it sounds, there are Ogryns who are not only capable of reading – a shocking notion within itself! – but actually enjoy learning. Of course, not all of them extend the effort for the sheer joy of learning. Some pursue entirely selfish, sometimes even dark goals. Such is the mysterious Ogryn cultist, whose brutish strength and tenacity are only exceeded by the terrible powers he wields. Covered in occult runes, he turns hexes and curses set upon him by the enemy magic-wielders upon them and their allies instead, using their essence to strengthen his attacks. But such corruption seldom comes without a price – it poisons the cultist’s own flesh, driving him onwards to bring the curse to his foes.

Occult Brawler Skills

Sorcerous Razor [ATK]
Attacks 1 enemy. Has a 50% chance of placing a 5% [Poison] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%

Curse Eater [ATK] (Cooldown: 4 turns)
Attacks 1 enemy. If this Champion is under 1 or more debuffs, this attacks ignores 30% of enemy DEF. If this Champion is under 2 or more debuffs, enemies killed by this Skill cannot be revived. If this Champion is under 3 or more debuffs, this attacks is always critical. If tis Champion is under 4 or more debuffs, this Champion heals by 30% of the damage inflicted. If this Champion is under 5 or more debuffs, grants an Extra Turn. Removes all debuffs from this Champion after the attack.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Cooldown -1

Ruination Ritual [Passive] (Cooldown : 1 turn)
Places a 2.5% [Poison] debuff on this Champion for 4 turns at the start of each turn. Has a 70% chance of placing a 5% [Poison] debuff on a random enemy for 4 turns at the start of each turn.

Quick Search: , , , , , , , , ,

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.