Total Stats (6★)
Health Points (HP): 17,670
★★★★★ Arcane Keep
Attacks 1 enemy. Has a 50% chance of removing 1 random buff.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Damage Multiplier: 3.8 ATK
Resurge (Cooldown: 4 turns)
Fills the Turn Meter of all allies by 15%. Places a 50% [Increase ATK] buff on all allies for 2 turns.
Level 2: Cooldown -1
Animate (Cooldown: 6 turns)
Revives any dead allies with 25% HP, then heals all allies by 25%.
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +10%
Level 5: Cooldown -1
Increases Ally SPD in the Arena by 23%.
Gorgorab Equipment Guide
|Arena, Doom Tower, Faction Wars||Campaign, Clan Boss, Dungeons|
3 Speed Set
3 Speed Set
HP%, DEF%, SPD, ACC
HP%, DEF%, SPD, ACC
Gorgorab Mastery Guide
Arena, Doom Tower, Faction Wars
Campaign, Clan Boss, Dungeons
Raid Shadow Legends – Gorgorab is an Epic Support Magic champion from the Undead Hordes faction where he is obtainable from Ancient Shards and Sacred Shards.
Raid Shadow Legends Gorgorab Champion Guide by Chofly
Raid Shadow Legends Gorgorab Champion Guide by Дядя О. (Russian)
why accuracy? only for his a1? why not resistance? hp or def even?
Does he heals 25% of his hp to everyone or each champion heals 25% of its own hp?
@MotherOfDragons3 I personally think 3 speed sets are the way to go, especially in arena because most gold teams are speed-tuned and are designed to nuke you if they go first. In CB you could consider stalwart but shield is kind of a waste as it’ll only last for the first 3 out of 50 or so turns.
Are there no more recent videos for us to view for Gorgorab? These are old, and in Russian. Also, I’m looking regear him, and I’m having trouble deciding which set to go with. I mainly use him in Arena, but I’m looking to utilize him more in CB. Stalwart, Shield gear?
I just pulled him, but also recently got High Khatum from daily log in. Who is better for arena speed build teams? Thanks all for advise
@michael Morris, shield set gives a two turn shield based on hp, no need for shield skill to use it.
Shield set does work better with champs like brogni because there it counts as a separate shield from the one he casts and will be boosted by his skills but it also works great on a speed boost champ to mitigate the initial hits a bit if you lose the speed race and go second.
So… why is a shield set recommended for Gorgorab? (1 shield, 1 speed for arena, doom tower, faction wars) He doesn’t have any shielding skills. Stalwart I can see. That would make the team tougher. Shield, I’ve got no clue. Thank you.
Love the site.
What kind of armor are you using?
I was the recommended 3 speed sets but I don’t need him fast so I am playing around with other sets trying to get him a bit more tanky.
I use gorgorab as my main reviver if you put good amor on him he can solo all the campaigns up to brimstone path on brutal ,he also is great against the clan boss to be honest he is in almost all of my fights no matter the affinity
So I recently got this champ and I have him upto level 40 now but he is so squishy. I am mainly using him in the arena but he is always the first to die making him pretty useless to me. Should I even try to level him up anymore? I mean right now Shaman is doing a better job for me in the arena so do I even need him?
@Mwolf: I have bumped up Gorgorab’s rating for Dragon and Ice Golem from 4 star to 5 star. Spider’s Den and Fire Knight’s rating from 3 star to 4 star.
@Knctrnl: Yes, I highly recommend booking him. He will be a great asset for Magic Keep, Faction Wars and Arena. I have him fully booked as well. He can be use to Speed Farm dungeons as he has the shortest skill animation, which reduces the time it takes to complete a dungeon run such as Ice Golem’s Peak and Dragon’s Lair.
Is this a champion that I should book out?
@MeritReaper: Gorgorab has an instant effect on his A1 that is removing buff from an enemy. I have tested this with my Gorgorab with and without Accuracy, and found out that Accuracy do play a part in preventing enemies from resisting when Gorgorab tries to remove enemy buff especially in Arena. Accuracy also helps Gorgorab to remove Magic Keep boss’s shield and other buffs, which speeds up my potion farming there.
Why accuracy? There are no debuff attacks.
Big fan, always great content here.
I’m inclined to think Gorgorab should be 5* for dragon. I’m midgame and I have champions with low HP. Gorgorab makes it possible to finish Dragon 20 with 100% success if the debuffs proc from the other team members.
What I mean is I have Lyssandra and Elhain on my Dragon 20 team and they both die if Serris can’t strip the buffs or if someone gets stunned at the wrong time. Gorgorab with books into his A2 and A3 will pick up dead teammates over and over again. My team doesn’t do a lot of damage. I imagine that once I have Royal Guard at 6*, he will be able to survive the trash mobs because of Gorgorab.
I ran into a similar thing with Ice Golem. After he got me to silver 3 arena, my next mission was to get 5 or 6* gear from Ice Golem. In the Kantra fusion my limit was level 17. I started on 17 but was only getting 4* gear. I moved up a level but got the same result. I kept moving up until the next thing I knew, I was on level 20. Believe me, even with the 50% ATK up, Elhain only hits for 40K. It’s not like I’m nuking my way through. Lyssandra is in all of my dungeon teams but her speed is only 270.
@KirbyMorph: If you use Gorgorab primarily for Arena, then he does not need to be booked. However, he will be a vital instrument in completing Faction Wars Undead Stage 20 to revive team members when they die due to enemies powerful attacks. Gorgorab will benefit immensely when fully booked to reduce the cooldown of his revive skill, increase the chances of removing enemy buffs especially large amount of Shield and Block Debuff.
Is he worth booking as f2p? Or is he just an aura for arena that is fine with no skill upgrades?
Retribution is so good for Arena. Often Gorgo will get focused because revivers are a priority to kill first, so him countering arena attackers with his A1 proces often, and the mere possibility of removing a pesky buff like Revie on Death, Unkillable, Def Up, etc is enough to make the choice. Having one extra turn on the Atk up buff is not worth since A2 is on a 3 turn cooldown, which means that the buffs will be up almost always when you need it
@MaxBT: I would not recommend choosing Lasting Gift for Arena if you are playing as the attacking team. Gorgorab is commonly used as the Speed Nuking Arena champion (short burst attack).
1. Although he does not do damage, his A1 plays an important role in removing buff from enemy champion with the proc from Retribution when enemy had the chance to retaliate if your pre-emptive attack failed to clear them quickly.
2. If Gorgorab buffs expires fast (2 turns instead of 3 turns from Lasting Gift), he will gain Turn Meter from Rapid Response much more quickly. As a result, he will be able to reduce all of his skills cooldown much quickly, especially for his A2 “Resurge” and A3 “Animate” (Revive champions).
3. You may also find yourself setting up arena team that includes Defense/HP role champions, who does not benefit much from Increase Attack buff.
I have tested Gorgorab using both masteries setup in all areas before recommending them in the guide above.
Heart of Glory is selectable after Keen Strike has been chosen.
Under Clan Boss, Dungeons, you have Heart of Glory selected. How? After Deadly Precision, you can’t select Heart of Glory, because it’s not in line with Deadly Precision. Were things different when the game was new?
Arena mastery, the choice of retribution is not necessary, gorgorab counter attack is not worth damage (as he is more support, not damage dealer), I would choose lasting gifts extend buff 1 turn.
Yes, he does require accuracy for his A1 to proc
Question: The A1 skill. It has 50% chance to proc. Is that a flat rate or does enemy Resistance and Gorgorab’s Accuracy come into play?
@boges11: Thanks for spotting the error! I have updated Gorgorab’s A1 Skill “Misfortune” to “remove buff” instead of “remove debuff”. Typo on my side haha. I have also updated the other pages “INSTANT: Remove Debuff” and “INSTANT: Remove Buff” section 🙂
This hero popped up when I clicked on the “Remove Debuff” link. He only removes buffs.