Dark Kael | Raid Shadow Legends

Raid Shadow Legends Dark Kael Skill Mastery Equip Guide


NAME: Dark Kael
FACTION: Dark Elves
ROLE: Attack
TOMES: 11 (A1 A2 A3)



Obtain from

Doom Tower

Blessings Recommendation

Cruelty (Late Game)
Lethal Dose (Debuffer)
Phantom Touch (Damage Dealer)


★★★★✰ Campaign
★★★✰✰ Arena Defense
★★★✰✰ Arena Offense
★★★★★ Clan Boss
★★★✰✰ Hydra
★★★★★ Faction Wars


★★★★★ Minotaur
★★★★✰ Spider
★★★★★ Fire Knight
★★★★★ Dragon
★★★★★ Ice Golem
★★★★★ Iron Twins
★★★★✰ Sand Devil
★✰✰✰✰ Phantom Shogun


★★★★✰ Arcane Keep
★★★★✰ Void Keep
★★★✰✰ Force Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep

Doom Tower

★★★★★ Floors
★★★★★ Magma Dragon
★★★✰✰ Nether Spider
★★★✰✰ Frost Spider
★★★★✰ Scarab King
★★★✰✰ Celestial Griffin
★★★✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★★✰✰✰ Dark Fae

Dark Kael Skills

Weaver of Woes
Attacks 1 enemy 3 times. Each hit has a 25% chance to instantly activate 2 [Poison] debuffs or 1 [Poison] debuff and 1 [HP Burn] debuff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Damage Multiplier: 1.35 ATK

Binding Darkness (Cooldown: 4 turns)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Each critical hit also has a 75% chance of increasing the duration of all the debuffs on the target by 1 turn.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 4 ATK

Reality Acid (Cooldown: 4 turns)
Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 2 turns.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Level 4: Cooldown -1

Delerium (Passive)
Decreases the C.RATE of enemies under 2 or more [Poison] debuffs by 15%. If there are multiple Champions on the team with this Skill, only one will activate.

Dark Kael Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Bloodthirst, Impulse, Lifesteal, Reflex, Relentless
PvP: Immunity, Stoneskin, Untouchable, Zeal
PvE & PvP: Accuracy, Critical Damage, Cruel, Divine Speed, Fatal, Immortal, Instinct, Killstroke, Lethal, Merciless, Perception, Regeneration, Savage, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (ATK% / C.RATE / C.DMG / HP% / DEF%)
Chestplate (ATK% / ACC / HP% / DEF%)
Boots (SPD / ATK% / HP% / DEF%)
Ring (ATK / HP / DEF)
Amulet (C.DMG / ATK / HP / DEF)
Banner (ACC / ATK / HP / DEF)

Stats Priority

ATK Nuker & Debuffer: ATK%, C.RATE, C.DMG, SPD, ACC
Debuffer: ACC, SPD, HP%, DEF%

Dark Kael Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

This Dark Kael mastery is suitable for general purpose for all areas in the game, which can be used in speed tuned teams.
Raid Shadow Legends Dark Kael PvE All-Rounder Mastery Guide


  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Life Drinker
  6. Bring it Down
  7. Kill Streak
  8. Giant Slayer


  1. Steadfast
  2. Charged Focus
  3. Swarm Smiter
  4. Lore of Steel
  5. Evil Eye
  6. Master Hexer
  7. Sniper

Dungeon (Speed Run Build)

This Dark Kael mastery is optimized for Dungeon Speed Run Build, where his main role is to be able to solo the boss if the remaining allies has fallen. This requires your Dark Kael be self-sustenance. This is achieved by equipping him in Regeneration Set or Immortal Set for self-regeneration. He is recommended to be build with high HP, Defense, Speed and Accuracy stats! The masteries selected below enhances his ability to deal extra damage from Offense Mastery Tree and enhances his Speed, Accuracy and debuff capabilities with Support Mastery Tree.
Raid Shadow Legends Mycolus Mastery Guide for Clan Boss


  1. Deadly Precision
  2. Keen Strike
  3. Life Drinker
  4. Single Out
  5. Bring it Down
  6. Kill Streak
  7. Giant Slayer


  1. Steadfast
  2. Lay on Hands
  3. Exalt in Death
  4. Arcane Celerity
  5. Lore of Steel
  6. Evil Eye
  7. Master Hexer
  8. Spirit Haste

Dark Kael Reference

This section covers Dark Kael build specialized for specific areas in Raid Shadow Legends.

Dark Kael All-Rounder Build

Here is Dark Kael artifacts and masteries by Ayumilove optimized for Dragon Dungeon Speed Run build. This build is suitable for Faction Wars and Doom Tower too. Dark Kael is equipped with Regeneration Set to provide him a way to heal himself when he is soloing the boss while the rest of the allies are fallen. Speed Set grants him additional speed, so he can take multiple turns of an enemy single turn to quickly cycle through his skills and recover his health quickly. The stats prioritized for this build are HP%, Speed and Accuracy followed by Defense and Critical Rate. Accuracy is essential for him to inflict his Poison and Decrease Attack debuffs as well as increasing the debuff duration on the enemies. If you have decent artifacts to allow him to survive, then use Critical Rate gloves, so he could deal some damage through his skills. Otherwise, use HP% or Defense gloves for additional survivability.
Raid Shadow Legends Dark Kael Artifact and Stats Reference Guide

Dark Kael Review

Dark Kael is an Epic Attack Magic champion from Dark Elves faction in Raid Shadow Legends. Dark Kael was released in Patch 4.50 on August 2021 as part of the Normal Doom Tower reward upon collecting all the fragments from the Secret Rooms. Dark Kael is the successor of Kael (starter champion) who could consistently apply higher quality Poison debuff along with other debuffs.

Weaver of Woes (A1 Skill) is Dark Kael’s default attack that has the ability to instantly activate existing Poison or HP Burn debuff on the enemies without having them to take a turn to receive damage from those debuff! This is particularly useful if you are able to build him above 200+ Speed to lap the enemies twice. Also, he is best syenergized with Counterattack or Ally Join Attack champion, so Dark Kael can perform more of his default attacks to activate those debuffs! In addition, you can pair Dark Kael with a dedicated Poison champion who can apply Poison debuff on their default attack such as Venus to deal more damage to the enemies, especially Clan Boss.

Binding Darkness (A2 Skill) is Dark Kael’s AoE Attack that hits all enemies in the battlefield while applying Decrease Attack debuff on enemies to lower their damage output. It also increases the debuff duration on them too, which synergizes well with other debuffer champions on your team! If you have Zavia and Taurus, you can pair them with Dark Kael to extend Poison debuff duration to improve the damage dealt by AoE Poison Detonation from Zavia. This strategy is great for Ice Golem, Spider and Dragon Dungeon Speed Runs!

Reality Acid (A3 Skill) is Dark Kael’s signature Poison skill that applies Poison and Poison Sensitivty debuff. Poison Sensitivity amplifies the damage of Poison debuff dealt to the enemies, which makes it much easier to takedown tanky and high health champions, especially bosses found in Dungeons, Faction Wars and Doom Tower. The limitation of this skill is it only applies to a single-target enemy rather than all enemies in the battlefield, which limits his usability to a boss damage dealer.

Delerium is Dark Kael’s unique passvie skill that prevents the enemy from performing Critical Hit on your allies whenever they have 2 or more debuff on them. This makes it useful against PvE contents as most enemies have a base Critical Rate of 15%. This is great for Clan Boss as it prevents the sudden spike of damage from his Critical Hit that could instantly wipe out a majority of your champions, bringing the battle to an abrupt end.

Overall, Dark Kael is a decent Epic champion who can help you in dealing high amount of Poison damage in a short period of time if you do not have a dedicated Poison champion in your team. He is a good replacement for Frozen Banshee if you are still using her in your Clan Boss team setup or Dragon Dungeon Speed Run team, as he deals a fairly consistent Poison damage all the time with better survivability with the aid of his passive skill!

Dark Kael Champion Lore

A single moment, a hesitation, a choice. These things can alter the known course of events, sometimes for the better and sometimes for the worse. The path not taken is often a source of regret… or of relief, for even the most incurious of beings cannot help but ask… what if? What if Kael had not met Elhain, and found something different in the caverns of Aravia after Queen Eva’s first Conclave?

When Kael descended into the caverns beneath the capital city of Aravia, he wondered if he had made the correct choice in doing so. The caverns felt wrong, as if the very rockface seeped dark magic. But he mustered his resolve and continued his exploration as, above him, the renewed peace talks between the High Elves and Dark Elves continued.

The network of tunnels and caves were ancient, as old as Teleria itself. Kael suspected that the magic he felt heralded some forgotten trove of mystical lore, and he was determined to find it. But the deeper he went, the stronger the pull of dark magic grew.

More than once, Kael thought he heard his own voice echoing out of the gloom. At times, he thought he even glimpsed himself… his reflection, perhaps, cast in the dull crystalline growths that encrusted the deep caverns. Or maybe it was his mind playing tricks on him. Regardless, his other selves seemed to be leading him in one particular direction, toward the strongest concentration of dark magic.

Soon, he found himself standing in a vaulted cavern, and staring at an unexpected sight: a staff of sinister design, floating within a murky crystal. It resembled his own after a fashion, but was far more ornate, and it fairly thrummed with power. He realized that he’d read of such an item before, in one of the ancient texts he’d studied so assiduously. It was called the Black Rod, and was an artifact created from pure shadow magic.

Something about it called to him. A whisper in his mind promised him knowledge and power in equal measure. It told him that if he was brave enough to claim it, all his dreams would come true.

Yet Kael hesitated on the cusp of claiming the Rod. For an instant, he thought he saw his future stretching out before him. What if he took it, and the power he sensed within it overcame him? He saw himself, garbed in fine robes and wielding the staff; his power increased beyond his wildest imaginings. He returned to his people and used his newfound might to break the grip of the noble families, free the serfs, and assume control of the Dark Elves. He made peace with the High Elves. But there was a cost to it all.

He saw himself, garbed in fine robes and wielding the staff; his power increased beyond his wildest imaginings. He returned to his people and used his newfound might to break the grip of the noble families, free the serfs, and assume control of the Dark Elves. He made peace with the High Elves. But there was a cost to it all.

The whispers of the Black Rod never ceased. Indeed, they only grew in strength as time passed. The fell magic contained within the artifact demanded a release, and it sought to twist its bearer’s motives into something base and self-serving, the better to secure that release. The more he wielded the Rod, the more of a hold it would have on him.

Soon, it would be impossible to tell where the mind of the Black Rod ended and that of its wielder began. Kael would no longer be the mage he had been. Instead, he would be a locus of dark sorcery, twisting the world around him to suit his darkest desires. Or perhaps his spirit would prove equal to the test. Perhaps he would break the Rod to his will, and become the mage his people deserved. Only time would tell.

Dark Kael Updates

Dark Kael Videos

ASH: Dark Kael Total Game Changer! Best Build

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StewGaming: Dark Kael Clan Boss 1 Key Ultra-Nightmare

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21 thoughts on “Dark Kael | Raid Shadow Legends

  1. Ace

    In 2 of the builds above “Lay on Hands” from the Support tree were chosen. My question is Why was that chosen? Nowhere in Dark Kael’s kit does it say anything about him providing any type of heal whatsoever. So I don’t get why you would choose a mastery that increases heals cast by a champion that does NOT cast heals.
    Am I missing something?

  2. Auds

    Hey Ayumi! Love the work that you do and thank you for providing a huge amount of information to help people progress in the game. Sorry you to have to put up with aggressive disparaging people who did nothing to deserve the content you have created and apparently can’t even read the few lines it takes to find out what they specifically want to know. I hope you have a wonderful week 😀

    AyumilovePost author
    November 28, 2021 at 11:15 AM
    @Ryan: You can only get Dark Kael through Fragment Summon. The fragments can be collected by completing Doom Tower Secret Rooms!

    November 28, 2021 at 6:19 AM
    How do I get it

  3. Bryjam


    Wish you “content creators” would stop hiding the ball. How do I get this character; can I earn it or is it just a RNG pull?

    Sure, I can find such info, but if I have to waste time on incomplete, oversaturated sites, I guarantee that I will ditch them

  4. Ballbag

    Is he better than Zavia? Keeping in mind he is much easier to get.

  5. Jan nielsen

    hey i have a question i’m crazy after knowing if i have walt wrong at first with 1 rar Galek player. I took happy. But have found out on my # 2 account that I took Keal Goodt. But my first contemporary I am long with and my account 2 is new and it just runs perfect with kael. Is there anything I can enjoy in my first account move round on player and maybe get a chance to get Keal. I have used over 1000 blue crystals and purple and gold. But Hat almost all Rear plays but need Keal there is something I can do. is about to run out of ideas it means so much that i get him oh damm pliss help me

  6. Dave

    Is there any point to the sniper mastery? Once fully booked the A2 and A3 are 100% chance the debuff(s).
    His A1 doesn’t apply debuffs or am I reading this “Increases the chances of placing any debuff from Skills or Artifacts by 5%.” too literally?

  7. Xin Qian

    Problem with his A1. Instantly activates 2 [Poison] debuffs.
    Is that meaning active 2 Poison by taking 2 Poisons to cool down?
    For example, a target having 2 Poisons with 4 turning duration DK attack with A1, and the effect land one time. Should the final result be 2 Poisons with 3 turning duration or 2 Poisons duration all get activated?

  8. Brian

    Dark kael top masteries table has pinpoint accuracy picture but lists stead fast in the printed list. So…steadfast or pinpoint accuracy?

  9. Ayumilove Post author

    @Paul, @Hemsley, @Bahi, @Amanis Noone: Yeah, Giant Slayer will also work well with him since he hits 3 times on his default attack. I have updated the guide to use Giant Slayer instead of Warmaster.

  10. Amanis Noone

    @Ayumilove : Giantslayer is the way to go on this. HellHades agrees. May wanna update offense tree to reflect. Thanks for your work!

  11. Bahi

    I selected Giant Slayer for Kael and he is a beast 🙂

  12. Hemsley

    I enjoy this site and take a lot of its suggestions. I am curious though just like Paul. Why not Giant Slayer instead of Warmaster?

  13. Paul

    A1=Attacks 1 enemy 3 times.
    Not Giant Slayer? Reason?

  14. Ayumilove Post author

    @Ryan: You can only get Dark Kael through Fragment Summon. The fragments can be collected by completing Doom Tower Secret Rooms!

  15. Ryan

    How do I get it

  16. Ender

    The fact that his A3 is not linked to an attack means it cannot be a weak hit, and there for will not be affect by affinity (status effect cannot be placed by weak hits). That is HUGE.

  17. Arkkinite

    Regarding A3 “Reality Acids”

    What i have said below is hold true. But I forgot to point out that his A3 only affects one target (unlike Bad’el which affects all targets)

    It makes his A3 only really useful on a boss.

  18. Mstein86

    What gear is recommended?

  19. Arkkinite

    @Justin McBride

    While I don’t have this champion yet, this means that the skill A3:
    – Is still an ability that needs to be cast, and will “use up” the turn after cast
    – Will simply apply the debuffs on the enemy
    – Is still subjected to Acc and Resistance

    Think of it like Bad-El’s A2 and Madame Serris’ A3. The spell has no “attack” portion, just the buff/debuff application portion.

  20. SEGStriker

    He is not undead like other dark versions of well known starter heroes.

  21. Justin McBride

    Does the lack of an attack on the A3 mean that it just randomly applies every 4 turns without using a turn and with no control over who it applies to?