Stag Knight | BL-ESS | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Stag Knight Skill Mastery Equip Guide

Raid Shadow Stag Knight Skill Mastery Equip Guide

Overview

FACTION: Banner Lords
RARITY: Epic
ROLE: Support
AFFINITY: Spirit
USABILITY: Early-Mid-Late Game
TOMES: 12 (A1 A2)
OBTAIN: Battle Pass (Gold)
FUSION: N/A

Total Stats (6 Stars)

Health Points (HP): 20,970
Attack (ATK): 859
Defense (DEF): 1,046
Speed (SPD): 107
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 0

Grinding

★★★★✰ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★★★★★ Clan Boss
★★★★★ Faction Wars

Dungeons

★★★★★ Minotaur’s Labyrinth
★★★★★ Spider’s Den
★★★★★ Fire Knight’s Castle
★★★★★ Dragon’s Lair
★★★★★ Ice Golem’s Peak

Potion

★★★★★ Void Keep
★★★★★ Force Keep
★★★★★ Spirit Keep
★★★✰✰ Magic Keep

Stag Knight Skills

Spot Quarry [ATK]
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%

Huntmaster (Cooldown: 4 turns)
Attacks all enemies. Has a 70% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1

Lead the Pack [Passive]
Places a 50% [Increase ACC] buff on an ally for 1 turn each time the ally has a debuff resisted by an enemy.

Stag Knight Equipment Guide

Arena, Campaign, Faction Wars Clan Boss, Dungeons

Equipment Set

2 Speed Set, 1 Accuracy Set

Equipment Set

1 Lifesteal Set, 1 Accuracy Set

Equipment Stat Priority

DEF%, HP%, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / HP%)
Chestplate (DEF% / HP% / ACC)
Boots (SPD)
Ring (DEF / HP)
Amulet (DEF / HP)
Banner (ACC)

Equipment Stat Priority

DEF%, HP%, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / HP%)
Chestplate (DEF% / HP% / ACC)
Boots (SPD)
Ring (DEF / HP)
Amulet (DEF / HP)
Banner (ACC)

Stag Knight Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Faction Wars

Raid Shadow Legends Stag Knight Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Shield Breaker
  4. Life Drinker
  5. Bring it Down
  6. Methodical
  7. Warmaster

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Arcane Celerity
  4. Swarm Smiter
  5. Evil Eye
  6. Lore of Steel
  7. Master Hexer
  8. Sniper

Stag Knight Videos

RAID: Shadow Legends | Stag Knight Champion Guide by Chronus Fallz

RAID: Shadow Legends | Stag Knight Champion Guide by LokiMagics

RAID: Shadow Legends | Stag Knight Champion Guide by Chofly

RAID: Shadow Legends | Stag Knight Champion Guide by ASH: RAID Shadow Legends

RAID: Shadow Legends | Stag Knight Champion Guide by StewGaming

RAID: Shadow Legends | Stag Knight Champion Guide by Verdy Gaming

Stag Knight Storyline

The Stag Knight’s true name has long been cast aside and forgotten, just like his face always remains hidden from even the closest allies behind an ornate helm. But armour forged from the finest steel and decorated with gold and silver leaves very little room for doubt about the origins of this Champion, for such a concert of style and craftsmanship can only be found in the land of Kaerok. On its own, the revelation means little – there are countless Knights Errant forging from Kaerok to make their mark across Teleria and win glory for themselves. For them to have displayed valour and skill sufficient to catch the Arbiter’s eye is not uncommon, yet there is an air of mystery about the Stag Knight that makes an assumption such as this seem far too convenient and mundane. Whatever the case may be, the truth will only be known to the warrior himself – and to the one who gains his allegiance. Wounded honour is the reason for this secrecy, but the Stag Knight has more reason to abandon his lineage than most. Far from a mere wandering paladin, he was once the younger brother to King Guarin, known as the ‘Bloody’ to scholars of Teleria. Though his innate talent allowed the Stag Knight – the Grand Duke at the time – to master the arts of war with ease, he had little interest in following the ideals of chivalry. Spoiled by riches and sheltered from the woes of the world, he spent his youth jousting, hunting, and feasting away in the company of his peers. It was hunting that he excelled at the most, and his massive undertakings often led groups of young nobles into the forests for weeks, allowing them to pursue the most exquisite game royal lands had to offer. It was then he earned the nickname ‘Stag Knight’ from some of his closest comrades, and it was then he learned to the ropes of leadership and strategizing. But so engrossed was the young Duke in his little pleasures that the truth of his brother’s reign eluded him for years. Meanwhile, King Guarin grew increasingly paranoid and violent, his extortionate taxes bled the peasants and citizenry dry and his constant fear of a coup led to a number of influential nobles being imprisoned or even executed. Eventually, Guarin’s own uncle rose up to lead a rebellion. The Stag Knight, unaware of the truth, joined his brother as honour demanded and battled the rebels on numerous occasions. His strategic talent had proven to be instrumental in securing key victories for Guarin’s armies and saw the rebellion defeated after a year of bloody fighting. But victory was not enough for the insane King, he personally devised excruciating forms of interrogation and execution for the nobles involved in the failed uprising. Such was Guarin’s cruelty that even his brother finally started to realize just how far he had fallen. Alas, an attempt to reason with Guarin saw the Stag Knight accused of high treason and thrown into the dungeons of Kaerok Castle, there to await his own execution alongside his uncle. But the bloody spectacle Guarin planned was never to take place, for there were other forces at play. Something odd transpired in the dungeons the night before the last of the rebels were to be put to death. Every single sentry guarding the prisoner cells collapsed in an instant, still alive but trapped in deep slumber. Before the Stag Knight realized what was happening, a woman of cold unearthly beauty, clad in glimmering armour appeared before him. Knowing her to be the Arbiter – a chosen herald of Lumaya herself – the Knight fell to his knees in reverence. But the Arbiter had no use for worship, she sought a Champion to undo the evils wrought upon the Kingdom of Kaerok. She bid the Stag Knight to rise and revealed to him that his brother, King Guarin, had unwittingly served the designs of the Dark One by weakening Kaerok and allowing insidious cults to rise through the land. She promised the Stag Knight a chance to redeem himself in exchange for service as Lumaya’s Champion. Without any hesitation, the Knight accepted. In a flash of arcane energy, he was transported to Guarin’s throne room – his arms and armour returned to him by the Arbiter’s will. The bewildered royal guard fell to the Stag Knight’s halberd and, though it pained him greatly, he put Guarin out of his misery before more guards arrived to the commotion. In the days that followed, news of the King’s death spread through Kaerok like wildfire. Celebrations were held in most major settlements, the late King’s uncle was freed from prison and installed as the new monarch – his rule is said to have been the start of a new golden age for the people of Kaerok. As for the Stag Knight himself, he was not there to see Kaerok return to normal life. With his duty done, he had solemnly cast his name and former life aside and pledged himself to Lumaya’s cause. Whatever duty the Arbiter had for him remained a secret, though Norr tribes who dared to venture into the Winterlands oft spoke of a warrior clad in armour of purest white in the centuries that follow. Who this warrior was or what his purpose could be, they did not know. But the legend holds that seeing the stranger’s silver antlers and luxurious azure mantle in the blizzard was sure to be a good sign for those who are pure of purpose – and the doom of those who hold darkness in their hearts.

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43 thoughts on “Stag Knight | BL-ESS | Raid Shadow Legends Skill Mastery Equip Guide

  1. Jbbradshaw36

    Also I have fully booked M Serris and tyrel so should I just not bother with stage knight

  2. Jbbradshaw36

    Is doom priest or Jareg better in UN AND WHO BETTER F. Banchee or O. Brawler I s

  3. Karasuramen

    @Gathrogg Do you mean decrease attack from his A2? His A1 applies decrease speed, and will trigger debuff blocked because clan boss is immune to decrease speed. I feel like you’re probably referring to this, but if you’re getting debuff blocked on his A2 then that’s peculiar and I don’t know why that would be happening

  4. Karasuramen

    @Minack I’m also fairly new and was curious about this myself until recently. The reason is masteries. Giant Slayer and Warmaster are attack tree masteries that do significant damage based on target’s max HP. You should ultimately aim to have every champ you bring into clan boss using one of the two depending on if their A1 is single hit or multi-hit. They just do that much damage, even on a support hero.

    Lifesteal triggers off of both masteries. Meaning that this guy, with warmaster, has a 40% chance on each hit of his A1 to trigger warmaster (once maximum per skill use) which will tick for 50-70k on brutal and more on NM/UNM. He also brings defense down which increases that damage.

    the combination of Lifesteal, defense stacking, attack down (which stag also brings) and mastery damage is the primary way of keeping every champion alive in clan boss. Healers are just there to keep people topped off and extend after the boss has ramped up to insane numbers, and are better if they have some other utility as well (ex. steelskull heals, boosts defense, adds poison, and has a 2hit A1, making him insane for clan boss, whereas Warpriest only heals, has weak attack up and has a 1hit A1 making her low-tier)

  5. Minack

    Hi, i’m noob at this game, i don’t understand why choose a lifesteal set for this champion (for CB and dungeon). It’s a support debuffer not a damage dealer ?? Thank you

  6. Ayumilove Post author

    @Gathrogg: You need at least 150 Accuracy for Hard Clan Boss, otherwise your debuff will often be resisted by the enemy.
    Here are the basic requirements for Clan Boss:
    1. Easy Clan Boss = 130 Speed, 70 Accuracy, 1800 Defense
    2. Normal Clan Boss = 140 Speed, 100 Accuracy, 2100 Defense
    3. Hard Clan Boss = 150 Speed, 150 Accuracy, 2400 Defense
    4. Brutal Clan Boss = 160 Speed, 170 Accuracy, 2700 Defense
    5. Nightmare Clan Boss = 170 Speed, 200 Accuracy, 3000 Defense
    6. Ultra Nightmare Clan Boss = 190 Speed, 230 Accuracy, 3500 Defense

  7. Gathrogg

    Can anyone help explain why I’m getting 100% “Debuff Blocked” messages when attempting to apply SK’s Decrease ATK on CB Hard?

    My Stag Knight is 5star, lvl 50, ACC 120, no skill books, no ascensions.
    Masteries = Deadly Precision, Keen Strike, Shield Breaker, Pinpoint Accuracy, Charged Focus.

    CB is Hard >50% health.

  8. Zark79

    Many thanks for your advice!
    I maxed out my Tayrel and I was astonished at what happened to my overall damage after the very first use of him in the CB (Brutal) fight… Damage was increased by about 4m!

    From doing roughly 14m damage in Hard, now my team deals 20-25m, and from 8m on Brutal, the damage increased to 15-16m.

    Big difference. All thanks to your advice. Thanks again!

  9. Empy

    TIL It’s the “Weak” affinity hits where the debuff is not being applied. I didn’t know that was a thing until I did a little research.

  10. Empy

    I have Stag Knight fully booked with Sniper mastery, yet sometimes his Huntmaster does not apply the debuffs. They are not resisted. Anyone know why this happens?

  11. Ayumilove Post author

    @Zark79: I would recommend Tayrel for Clan Boss instead of Stag Knight. You need 100% uptime for 50% Decrease Attack, because once you reach above 5 minute mark, without the 50% Decrease Attack, Clan Boss AoE attack can wipe out more than 2~3 champions at once. Stag Knight for Arena and Dungeon contents. I have tested both Level 60 Tayrel and Stag Knight before reaching this conclusion.

  12. Zark79

    Hi!
    Could you please help me a bit? Which do you think is better for CB, Tayrel or Stag Knight? I happened to get Tayrel just yesterday and cannot decide which one to build towards CB.
    If you could give me a bit of advice, I would really appreciate it. Say they’re both fully booked and maxed out.
    Or, if they’re equal, which one would you run?

    Thanks :)

  13. sten5

    @Draag Nan Nyl yep it can

  14. Lotiz

    On Ice Golem’s Peak, Stag Knight will not use his A2 when the minions are alive, but once they’re killed then he’ll use it on the boss alone, really dumb AI on auto.

  15. Draag Nan Nyl

    Does his passive triggers for himself too?

  16. Ayumilove Post author

    @Stephen Jenkins: I would go with Doompriest to help you remove Stun debuff from Clan Boss A1 attack and passive AoE team healing to survive longer in the battle. Once you have a solid Clan Boss team setup, then I would recommend tackling the Dragon’s Lair Dungeon next. If you have sufficient Epic Skill Tomes, I would go with Stag Knight to level up his A2 skill for the Decrease Defense and Decrease Attack as its vital to improve the damage towards the Clan Boss as well as improving survivability with the Decrease Attack. For Clan Boss (Easy, Normal, Hard), preferable Clan Boss setup would be (Kael, Apothecary, Doompriest, Stag Knight and Steelskull).

  17. Ayumilove Post author

    @matthias: I haven’t tested Stag Knight thoroughly yet as I’m currently working on 6 starring Frozen Banshee for Nightmare Clan Boss and fusing the Cillian the Lucky Legendary champion. I think that anything that is resisted by the enemy will proc Stag Knight’s passive skill. I’ll test him out in Fire Knight 20 once I get him to Level 60.

  18. Ayumilove Post author

    @Totoro: It depends on where you would want to focus your game progress. If you would like to focus progressing in both Arena and Clan Boss, I would go with Doompriest first since he can heal and remove debuff from your team. Thus improving the survivability of the overall team. If you are currently looking for a champion to speed up dungeon farming so your allies can deal more damage while survive a little longer, I would go with Stag Knight.

  19. Stephen Jenkins

    Advice needed please, should my next 6 star be this guy, doom priest, thenasil or athel. I’m at level 46 and have kael, apathocary, coldheart, steel skull, harvest Jack and Fu shan already at 6. any advice greatly appreciated.

  20. matthias

    Does the passive proc on resisted turn meter reductions and so on too?

    Then he could help Alure with her A1

    She would be much easier to gear so

  21. matthias

    I would go with Doompriest

  22. Totoro

    Nah, u haven’t seen the ? :-)
    So atm Doompriest and Golden Reaper are ready for ranking up.
    Stag Night (got him recently) needs still a little work on everything.
    Is SN worth to build up and wait a little to get him to 6*
    or should I work with one of the girls.

    I just saw that SN is now listed as s-rank.
    this should answer my question, right? ;-)

  23. Ayumilove Post author

    @Totoro: Could you kindly elaborate more on how and where does Stag Knight outperforms Doompriest and Golden Reaper?

  24. Totoro

    I like to complete my team with another 6*
    So I got the advice to build up my Stag Knight (4* and not ascended right now).
    Also he outperform Doompriest and Golden Reaper (both 5* and full ascended)?
    My other 6* are, Bad-el-Kazar, Tayrel, Lord Shazar and Allure.
    Any suggestions from you guys?

  25. Shawn

    @Exeon it takes 6 to get to level 7 so 12 (6plus6) in total.

  26. Exeon

    @Ayumi

    The site says he needs 12 tomes, though it’s 14, 7 for his A1 and 7 for his A2

    I feel like there is a lot of debate on Stag Vs Tayrel, I believe it’s situational, Stag will fit better in a debuff heavy comp because of his passive, on the other hand Tayrel is defense based and has a good Aura in case you are lacking it.

    Overall I feel like, if you have one built, building the other is a bit of a waste as they are more similar than different, one this is sure, both are top tier Epics

  27. Joshua Veverka

    So is my newly booked up Jareg going to vault already?

  28. PixelLove

    The problem with his passive is that it only lasts one turn and you only get it after using your debuff ability and most debuf abilitys have a cd and till its up again the buff already decayed.

  29. matthias schuster

    The passive, at least with someone who does increase buff durations and/or lasting gifts, is helpful and gives him the edge over Tyrael in Clanboss.

    50% accuracy increase is huge, even though its just one turn and conditional.

    Tyraels attack down can fail and you need 100% uptime, this is why he is never used in ultra nightmare setups that I see.

  30. Ty

    I agree with Deac..
    The biggest advantage of tayrel is being def based and, for cb, having the much needed atk debuff on A1.
    As my party is small and I’m a low investment f2p, I can’t at the moment justify the booking investment in stag Knight, but I would love to have him equipped, booked and fully dedicated to my arena team.

  31. Deac

    It’s situational. There’s nothing stag can do that tyrel can’t. It’s all about the set ups and utility. Tyrel is defense based and can put up decent damage with masteries. He definitely doesn’t outperform stag in all areas but in majority, he will. His turn meter is pretty clutch in dungeons and stuns with right team comps.

    Attack down is nice on AoE but it’s not a game changer for Stag since typically you aren’t expecting to get hit on first waves and def down anyways… If stag was void I’d say he’d be better in most areas but he can also miss his debuffs unlike Tyrel who has more consistent decrease attack, clutch turn meter control and just overall utility for most comps. Speed isn’t that much of a factor and you don’t need to be as fast as possible except for arena in which stag will be 1000% better as far as set ups go.

  32. cake

    I don’t really see how Tyrel is much better on cb. The only advantage Tyrel really has over Stag Knight is his def aura.
    Stag Knight can apply both def down and atk down on same skill and can be set to be 100% on 3 turn cd.
    Tyrel to do the same thing first need to apply atk down with a 50% chance on both hits and after that def down on 4 turn cd.
    So Tyrel might have better uptime on atk down but there is a good chance Stag will have both debuffs up more.

    And for turn meter manipulation Stag might have better decrease since he can put 30% speed down on a target and Tyrel only reduces turn meter by 50% every 4 turns.

    Also Stag Knight has faster base speed.

  33. Deac

    Tyrel is much better on cb and in meter control areas like spider etc. I can see Stag suiting a bit better for grinding some dungeons with a set up but tbh I don’t think he’s worth the investment smaller rosters that already have tyrel. If you don’t have tyrel he’s definitely worth it tho for waves but not meter control instances

  34. Lost

    Came to ask the same thing ty asked. Is there a situation where you want one over the other? Can you run them concurrently for any benefit?

  35. donald

    I came here to ask the same question Ty already asked… is he still as awesome if I got a fully maxed Tayrel?

  36. Ty

    Having both him and Tayrel, should I use both? I feel there’s a lot of redundancy… My tayrel is fully booked and mastered, and I’m at a point where in still only have 3 60s.. any thoughts at running stag and Tayrel concurrently?

  37. RastalRahl

    @Braqa It’s on the list, Rank S Epic

  38. Semira51

    @RestalRahl: His A3 maybe …

  39. Braqa

    Can you out Stag Knight on Ranked List pls i need to know where he belongs

  40. RastalRahl

    What exactly makes him so great? His A2 is pretty good, but he has only 2 skills and A1 is just ok.

  41. Ayumilove Post author

    @hail2skins: Thanks for your input. I have updated Stag Knight’s mastery from Lasting Gifts to Sniper.

  42. hail2skins

    Ayumi.

    Just so you know you will always use Sniper in the support tree on this guy. His decrease attack and decrease defense only buffs to 95 percent. You want it to be 100 for sure. For high level content.

  43. hail2skins

    Awesome you already have a write up and grade for this guy considering he came out a couple hours ago :). I have him now and since I don’t have Tayrel I will book him fully and start using him in place of Warmaiden for all dungeon content and leave Warmaiden for arena :).

    He has a good kit for most content for sure.