OverviewNAME: Gnut AbilitiesRSL_AoE_DecreaseAttack_50% Obtain fromAncient Shard Blessings RecommendationBrimstone (Debuffer) |
Grinding★★★★★ Campaign Dungeons★★★★★ Minotaur Potion★★★★★ Arcane Keep Doom Tower★★★★★ Floors |
Gnut Overview
Gnut, a Defence Spirit affinity Legendary champion, stands tall among the Dwarves faction as a powerhouse of defensive strength and strategic prowess. Known for his impressive control and sustainability in battle, Gnut excels in challenging encounters, such as the Fire Knight, Clan Boss, and Hydra. His skillset revolves around Turn Meter control, debuffing, and self-healing, making him a versatile asset in any team composition.
Gnut’s Dwarven Might (A1) shines in situations that require Turn Meter manipulation, such as Fire Knight’s Castle. With each of his three strikes decreasing the enemy’s Turn Meter by 15%, he can effectively stall bosses. If his Turn Meter reduction fails, he can freeze enemies instead, allowing for strong crowd control. This makes him particularly useful not only in Fire Knight but also in progression battles like Dark Fae and Spider’s Den, where Turn Meter control is key.
His Fury of the King (A2) brings massive utility through an AOE attack that applies Decrease Attack and Weaken debuffs, reducing enemy damage and making them more vulnerable to follow-up strikes. The added Counterattack buff ensures that when enemies strike, Gnut retaliates with 100% damage, maximizing his effectiveness as a tank. Finally, his Blessed Bash (A3) excels in longer battles, as it decreases enemy DEF while healing Gnut based on the damage dealt, making him a formidable presence in boss fights. Plus, this skill is best against bosses as it deals Enemy MAX HP damage! For optimal performance, build Gnut with high defense, Critical Rate, Critical Damage, Speed, and sufficient Accuracy stats to land his debuffs and negative instant effects, then aim for teams where his Turn Meter control and debuffs can shine.
Gnut Skills
Dwarven Might
Attacks 1 enemy 3 times. Each hit has an 80% chance of decreasing the target’s Turn Meter by 15%. If the target’s Turn Meter is not decreased, each hit has an 80% chance of placing a [Freeze] debuff on the target for 1 turn instead.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff chance +10%
Level 5: Buff/Debuff chance +10%
Damage Multiplier: 1.1 DEF
Fury of the King (Cooldown: 4 turns)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a 25% [Weaken] debuff on all enemies for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff chance +10%
Level 5: Buff/Debuff chance +15%
Level 6: Cooldown -1
Damage Multiplier: 3.5 DEF
Blessed Bash (Cooldown: 5 turns)
Attacks 1 enemy 3 times. Each hit decreases the target’s DEF by 3% (Stacks up to 30%). Each hit also heals this Champion by 30% of the damage dealt.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Multiplier: 1.5 DEF + 10% TARGET HP
No Holding Back (Passive)
When counterattacking, deals 100% of damage instead of 75%
Aura
Increases Ally ACC in Dungeons by 80.
Gnut Build Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsPvE: Bloodthirst, Lifesteal |
Stats AllocationWeapon (ATK) |
Stats PriorityDEF Nuker & Debuffer: DEF%, C.RATE, C.DMG, SPD, ACC |
Gnut Masteries Guide
Arena (Nuker)
Offense
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Defense
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Campaign, Clan Boss, Dungeons, Faction Wars, Doom Tower
Offense
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Support
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Gnut Champion Lore Synopsis
Gnut was born into an era marked by jealousy and comparison. His father, King Duran of Gloomdeep Hold, ruled a kingdom tucked away in the harsh Mountains of Despair. For decades, King Duran harbored resentment toward foreigners who flaunted their wealth and sophistication in Port Wretched, Gloomdeep’s only port. Each time he visited the bustling markets, Duran grew more furious at the marvels displayed by outsiders — their fine ships, luxurious clothes, and powerful magic. But his deepest envy was reserved for his own kin, the Skyiron Dwarves, whose treasure fleets from the far-off Skyiron Dominion showcased riches that left Duran feeling humiliated.
King Duran’s envy festered for years, especially when he compared the lavish gifts of the Skyiron Dominion to his own meager offerings. The Skyiron Admiral, always adorned in opulence, was a painful reminder of what Duran lacked. Determined to prove that Gloomdeep was as grand as the Dominion, Duran declared that any dwarf who could present a treasure rivaling the Skyiron riches would be celebrated as a hero. This challenge cast a heavy spotlight on Gnut, Duran’s son, expected to deliver the grandest gift of all.
However, Gnut was ill-prepared for such pressure. He had spent his youth dabbling in various pursuits — tinkering with forges, sparring in training yards, drinking in taverns, and attending council meetings — without mastering any skill. He was known for his humorous songs, not his craftsmanship or warrior abilities. Though a beloved companion, Gnut had none of the heroic qualities needed to fulfill his father’s decree. Faced with the expectation to produce a treasure of great worth, he pondered his next move, eventually deciding to embark on a quest, hoping that even an unskilled warrior might find victory through sheer luck.
The wild and unexplored lands of the Mountains of Despair, along with the mysterious depths of Gloomdeep Hold, offered many possibilities for hidden riches. Among these rumored treasures, the most dangerous and legendary was the hoard of the Fire Knight, a fearsome demon said to reside in a long-abandoned Dwarven castle. The Fire Knight’s shield, said to be forged by the gods, and the pile of treasures at his feet were renowned throughout the kingdom. Despite the obvious danger, Gnut decided to seek out this perilous treasure, knowing he had no other way to meet the king’s expectations.
With his plan in place, Gnut announced his bold expedition to slay the Fire Knight. A grand celebration followed, and the dwarves of Gloomdeep raised their glasses to their new hero. Caught up in the excitement and approval of his people, Gnut found himself swept away by their admiration, forgetting, if only for a moment, the true peril of his quest.
I pray I return to this comment section one day to update that I pulled Gnut.
@YoMommasBoy if you get 3 subrolls on CD on an Def amulet, it is better than a CD amulet.
Hi ayumilove. I know you’ve got a lot of work to do, but shouldn’t the main stat for Gnut’s amulet be crit damage, not Def/HP?
A nice video of Gnut as a campaign farmer 🙂
https://youtu.be/AL5NNWUxuF8
Este wey es god para matar jefes , en si la armadura de 40% de probabilidades de quitar cooldown a una habilidad y evitar que use A2 puede ser catastrófico para los jefes
I JUST FINISHED THE GNUT FUSION AROUND 5PM JULY 13TH AND HE IS A BEAST. I PUT HIM IN SAVAGE AND CRIT DAMAGE AND HE PRETTY MUCH KILLS THE MASTERY BOSS WITH ONE A3 HIT. RIGHT NOW HE IS ONLY RANK 5 AND LV 44 WITH NO MASTERIES. I CANT WAIT TO RELEASE HIS FULL POTENTIAL. MY STAT FOCUSED ON … DEF 3150…CRIT DAM 250… CRIT RATE 85… LOOKING TO GET AROUND 5K DEF… 28O CDAM..100 CRATE.
What are you all thinking for gear, savage? Relentless? Something else?
I publish this the day his fusion started. He one shots dragon and spider with his A3 ability. Lets see how fast he gets nerfed. Fishy that plarium releases gods to monetize and then nerf.
I feel like this guy is a must-have champion. I’m saving up resources now so I can get him.