Raid Shadow Legends Bellower Skill Mastery Equip Guide

Raid Shadow Bellower Skill Mastery Equip Guide

Raid Shadow Bellower Skill Mastery Equip Guide

Overview

FACTION: Ogryn Tribes
RARITY: Rare
ROLE: Support
AFFINITY: Void

Total Stats (6 Stars)

Health Points (HP): 16,515
Attack (ATK): 1,013
Defense (DEF): 914
Speed (SPD): 99
Critical Rate (C. Rate): 15%
Critical Damage (C. DMG): 50%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 15

Grinding

★★★★★ Campaign
★★★★✰ Arena Defense
★★★★★ Arena Offense
★★✰✰✰ Clan Boss

Dungeons

★★★★★ Minotaur’s Labyrinth
★★★★★ Spider’s Den
★✰✰✰✰ Fire Knight’s Castle
★★★✰✰ Dragon’s Lair
★★★★✰ Ice Golem’s Peak

Potion

★★★★★ Force Keep
★★★★★ Void Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep

Bellower Skills

Frazzle [ATK]
Attacks all enemies. Has a 20% chance of placing a [Block Cooldown Skills] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%

Mighty Bellow [ATK] (Cooldown: 4 turns)
Attacks all enemies. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns.
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1

Bowl Over [ATK] (Cooldown: 5 turns)
Attacks all enemies. Has a 75% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1

Aura
Increases Ally SPD in Faction Crypts by 15%.

Bellower Equipment Guide

Equipment Set for Arena, Campaign: 3 Offense
Stat: Attack%, Critical Rate, Critical Damage, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Attack%)
Boots (Attack%)
Ring (Attack)
Amulet (Critical Damage)
Banner (Accuracy)

Equipment Set for Dungeons, Faction Wars: 1 Stun Set, 1 Speed Set
Stat: HP%, Attack%, Accuracy, Speed
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (HP%)
Chestplate (Attack%)
Boots (Speed)
Ring (Attack)
Amulet (HP)
Banner (Accuracy)

Bellower Mastery Guide

Arena, Campaign

Raid Shadow Legends Bellower Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Whirlwind of Death
  5. Ruthless Ambush
  6. Cycle of Violence
  7. Kill Streak
  8. Stoked to Fury
  9. Flawless Execution

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Exalt in Death
  3. Arcane Celerity
  4. Lore of Steel
  5. Evil Eye
  6. Master Hexer

Dungeons, Faction Wars

Raid Shadow Legends Bellower Skill Mastery Equip Guide

Offense

  1. N/A

Defense

  1. Tough Skin
  2. Blastproof
  3. Shadow Heal
  4. Delay Death
  5. Harvest Despair
  6. Cycle of Revenge
  7. Fearsome Presence

Support

  1. Pinpoint Accuracy
  2. Exalt in Death
  3. Charged Focus
  4. Swarm Smiter
  5. Arcane Celerity
  6. Evil Eye
  7. Master Hexer
  8. Sniper

Bellower Videos

RAID: Shadow Legends | Bellower Champion Guide by AliAlPlays

RAID: Shadow Legends | Bellower Champion Guide by Chofly Mobile

RAID: Shadow Legends | Bellower Champion Guide by StewGaming

Bellower Storyline

The ordinary ogre is not a very smart creature. In his natural state, an ogre is supremely incapable of learning magic or communing with spirits. However, once every few generations, the ogryn race is blessed with the birth of a horned shaman. Bellower may be one of the last of these living in Teleria, capable of drawing upon the power of natural spirits to give bestial strength and cunning in battles against the many enemies of his kind.

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4 thoughts on “Raid Shadow Legends Bellower Skill Mastery Equip Guide

  1. Ayumilove Post author

    @D Woods: Thanks for pointing it out! I have corrected Bellower mastery guide :)

  2. Ayumilove Post author

    @Squink: Thanks for highlighting the equipment set! I have updated the Taunt set to Stun set. Bellower’s Dungeons and Faction Wars masteries are tuned for Stun set. At higher levels of Dungeons and Faction Wars (Level 12 and above), those enemies hit like a truck. Therefore, it’s best to perform crowd control through stun, freeze, Provoke and Sleep. Provoke is not that great since enemy can still hit you with their A1 (first ability) and they still have the ability to reduce their skill cooldown. However, its easier to land that debuff compared to Stun Set. Taunt Set synergizes with teams which has good healers. Freeze is not particular great as it will reduce 25% of the damage inflicted by you towards the enemy. Sleep is the worse since this debuff gets removed instantly if your ally hits the enemy with this debuff active on the enemy. Stun is the best overall since it does not have all these weaknesses but at a lower chance to trigger. If you want Bellower to tank and be targeted at all times, he will need to be equip with Lifesteal Set so he can recover quickly, has high defense and resistance, lower his HP below all of your allies so enemies will target him, and all of your allies must be stronger affinity than the enemy. These requirements makes it inconvenient/difficult to make Bellower as a tanker since you may not have the sufficient champions that are stronger affinity and geared up. In short, both Taunt set and Stun set are the easiest to get through higher dungeon level unless you have other champion that can perform crowd control 100% all the time.

  3. Squink

    Why the taunt gear for spider? Is it really more effective for bellower to tank hits than maybe stun (honest question)?
    Also the description under the dungeons masteries are incorrect.

  4. D Woods

    Masteries is a cut and paste from arena/campaign