Raid Shadow Legends Patch Notes 2025

Raid Shadow Legends Patch Notes

Patch Notes Overview

2025 Patch Notes
2024 Patch Notes
2023 Patch Notes
2022 Patch Notes
2021 Patch Notes
2020 Patch Notes
2019 Patch Notes

2025 Patch Notes

2025-04-02 : V10.40
2025-03-05 : V10.30
2025-02-05 : V10.20
2025-01-08 : V10.10

(2025-04-02) Patch Notes V10.40

Update 10.40.0 is here, bringing Artifact Quick Craft, improvements to Siege and Relics, a new type of Tournament related to Gear Ascension, rebalances to Chimera Clan Quests, and more! Check out everything that’s coming below.

6 New Champions

  1. Iudex Artor (SO-LSS)
  2. Lysanthir Beastbane (HE-LDS)
  3. Kerin the Harvester (LZ-LSM)
  4. Bladechorister Caldor (SY-LAS)
  5. Aratheia Corpseflower (SY-LAV)
  6. Yuzan the Marooned (SW-EHV)

Relic Improvements

We’re adding Relic Lore which can be found in the Relic Index. We’re also separating the Events Group into several themed groups for better understanding. First of these groups is the Alice’s Adventure Group, and there will be more Groups in the future when Relics are released as part of specific Events. We’re also implementing minor improvements in Relic Storage and Gemstone Storage, such as highlighting compatible Relic sockets when selecting a Gemstone.

Artifact Quick Craft and Autoselling Artifacts

  • We’ve added a new feature to the Forge called Artifact Quick Craft. It allows you to simultaneously craft multiple Artifacts of one specific Set. To use the Quick Craft feature, you must have at least 1 slot free in either your Artifact Storage or Inbox.
  • You can customize how you use Quick Craft by setting the desired number of Artifacts you’d like to craft, and manage other settings to automatically sell Artifacts you don’t want to keep.
  • Artifacts obtained via Quick Craft (including any that are automatically sold) are counted towards any related Events, Tournaments, Missions, CvC or other in-game activities.
  • Read more about Artifact Quick Craft in the Guide: Forge.

Siege – Draw condition improvement

We are constantly looking to improve Siege, and this time around, we’ve tackled the draw conditions. Now, if both Clans destroy each other’s Strongholds and also receive the same number of Victory Medals, then the Clan that protected the most Team slots in their own buildings will be declared the winner.

Gear Ascension Tournament

We’re also introducing a new type of Tournament, called Gear Ascension Tournament. You’ll need to get as many Oils and Extracts as you can to earn Points, and pick up some great rewards!

Chimera Clan Quest rebalance

Some of the Chimera Clan Quests we created turned out to be tougher than we thought. With that in mind, we’ve rebalanced some of them to make them a little easier – they’re still a challenge though!

Market Refresh button repositioning

We’ve repositioned the Refresh Now button in the Market to avoid accidentally tapping it when trying to exit the Market.

Champion rebalance

Ash’Nar Dragonsoul, Base Form

  • 6* Ascension bonus changed to SPD +10
  • Skill 1 – Ignition Arc
  • Old version: Attacks 1 enemy 3 times. Each hit has a 25% chance to increase the duration of a [HP Burn] debuff on the target by 1 turn.
  • New version: Attacks 1 enemy 3 times. Each hit has a 50% chance of increasing the duration of all debuffs on the target by 1 turn. Each hit has a 100% chance to increase the duration of a [HP Burn] debuff on the target by 1 turn instead, if the initial chance does not activate.
  • Skill 5 – By Fire Be Healed (Passive)
  • Old version: Each active [HP Burn] debuff placed by this Champion increases their MAX HP by 5% (stacks up to 25%). [HP Burn] debuffs placed on allies heal them instead of damaging them.
  • New version: Each [HP Burn] debuff placed by this Champion while in their Base Form increases their MAX HP and DEF by 5% (stacks up to 25% across both Forms and will not reset). [HP Burn] debuffs placed on allies heal them instead of damaging them. Allies deal 3% more damage for each active [HP Burn] debuff. If there are multiple Champions on the team with this skill, only one will activate.

Ash’Nar Dragonsoul, Alternate Form

  • Skill 1 – Thunderstar
  • Old version: Attacks 1 enemy 2 times. Each hit has a 35% chance of repeating once if the target is under a [HP Burn] debuff.
  • New version: Attacks 1 enemy 2 times. Has a 25% chance of repeating each hit. Each hit also places a 60% [Decrease DEF] debuff for 2 turns.
  • Skill 2 – Magma Geyser
  • Old version: Attacks 1 enemy. If the initial target is under a [HP Burn] debuff, will repeat the attack on all enemies. This repeated attack will ignore 20% of each target’s DEF.
  • New version: Attacks 1 enemy. Applies a [Debuff Spread] effect, taking all debuffs from the target and placing them on all enemies. Then, repeats the attack on all enemies. Increases the duration of all debuffs on all enemies by 1 turn. Both attacks will ignore 20% of each target’s DEF.
  • Skill 3 – Cataclysm Smash
  • Old version: Attacks all enemies. Before attacking, places a 60% [Increase DEF] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns. Then places a [Provoke] debuff for 1 turn on targets under a [HP Burn] debuff. If the target of this skill is a Boss under a [HP Burn] debuff, places a [Provoke] debuff for 2 turns instead. This attack cannot be a weak hit when hitting enemies under a [HP Burn] debuff.
  • New version: Attacks all enemies. Before attacking, places a 60% [Increase DEF] buff and a 30% [Increase C. DMG] buff on all allies for 2 turns. Places a [Provoke] debuff for 1 turn. If the target of this skill is a Boss, places a [Provoke] debuff for 2 turns instead. This attack cannot be a weak hit when hitting enemies under a [HP Burn] debuff.
  • Skill 5 – By Fire Be Broken (Passive)
  • Old version: All of this Champion’s skills will ignore 15% of the enemy’s DEF if they are under a [HP Burn] debuff. [HP Burn] debuffs placed on allies heal them instead of damaging them.
  • New version: Each [HP Burn] debuff placed by this Champion’s Base Form increases this Champion’s MAX HP and DEF by 5% (stacks up to 25% across both Forms and will not reset). All of this Champion’s skills will ignore 20% of the enemy’s DEF if they are under a [HP Burn] debuff. [HP Burn] debuffs placed on allies heal them instead of damaging them.

Wurlim Frostking

  • Aura changed to Increases Ally DEF in all Battles by 33%.
  • Skill 1 – Winds of Winter
  • Old version: Attacks 1 enemy. Has a 30% chance of placing a [Freeze] debuff for 1 turn. Places a [Perfect Veil] buff on the ally with the lowest HP for 2 turns if the [Freeze] debuff is placed. Places a [Veil] buff on the ally with the lowest HP for 1 turn if the [Freeze] debuff is blocked or resisted.
  • New version: Attacks 1 enemy. Has a 30% chance of placing a [Freeze] debuff for 1 turn. This debuff cannot be resisted. Places a [Perfect Veil] buff on the ally with the lowest HP for 2 turns.
  • Skill 2 – Frostbite Blast
  • Now places a 50% [Decrease ATK] debuff instead of a 25% [Decrease C. DMG] debuff.
  • Ascended Skill 2 – Frostbite Blast: Now places a 50% [Decrease ATK] debuff instead of a 25% [Decrease C. DMG] debuff.
  • Skill 3 – Icegrave Armor
  • Added effect: Has a 60% chance of placing a [Freeze] debuff on all enemies for 1 turn. This debuff cannot be resisted.

Improvements and battle fixes

  1. Fixed a visual bug that caused Champions under the [Sheep] debuff to appear as though they were utilising effects before transforming back to their regular form.
  2. Fixed a bug that allowed Champions in the Vault to equip and unequip Relics.
  3. Fixed a visual bug that caused Suzerain Katonn’s Temporal Nova skill animation to start from the wrong position in Chimera Battles.
  4. Fixed a visual bug that caused Mythical Champions’ skills to look not upgraded when viewing from the Team Selection menu.
  5. Fixed a bug that caused Toshiro the Bloody to only use his Quick Draw skill against Chimera’s Lion and Viper Forms when battling on Auto.
  6. Fixed a bug that caused a delay when battling on Auto after Nais the Shadowthief transforms into his Base Form.
  7. The effect of the Sharpened Riposte Gemstone now stacks when multiple are socketed into a Relic.
  8. Fixed a bug that caused Aphidus the Hivelord’s Fleshsearer [P] skill to not decrease the target’s DEF when placing an [HP Burn] debuff on the Chimera.
  9. Fixed a bug that caused Marius the Gallant’s Steadfast Knight [P] skill to not activate instantly after an enemy Mythical Champion changes Form.
  10. Fixed a bug that caused the game to stutter or crash when placing a lot of [HP Burn] and [Poison] debuffs in the Spider’s Den on Hard.
  11. Fixed a bug that caused one-time offers in the Daily & Progression tab to be purchasable multiple times.
  12. Fixed a bug that caused the Avatar border to be visible while equipping the Avatar Frame from the Alice’s Adventure Event in Raid.
  13. Fixed a bug that caused the player’s nickname to overlap with the Avatar.
  14. Fixed a bug that caused some account details to disappear when switching between chat rooms in Global Chat.
  15. Fixed a bug that caused the “Ascend” button to be displayed as available for a Champion that has already been Ascended to the maximum level of Ascension.
  16. Fixed a bug that caused a Champion’s level of Ascension to appear as though it had reset after mixing a Potion.
  17. Fixed a visual bug that caused the Artifact Set icon animation to not appear when equipping an Artifact Set on a Champion without Gear.
  18. Fixed a visual bug that caused a Charm’s counter in the Forge to display incorrectly.
  19. Fixed a visual bug that caused the Hydra’s skill icons to overlap with the skill descriptions in battle.
  20. Fixed a visual bug that caused a Mythical piece of Gear’s Frame to appear incorrectly in the Swap window.
  21. Fixed a bug that caused the Back-to-Back Champion’s Badge progress to not reset after a player was inactive for a week.
  22. Fixed a bug that caused the main rewards of a Hero’s Path Event to not be displayed in the teaser phase.
  23. Fixed a bug that caused Clan Roles to display incorrectly in the Hydra and Chimera Clash windows.
  24. Fixed a bug that caused Clans to assign more than 5 Deputies.
  25. Fixed a visual bug that caused the main Forge window to briefly appear in the middle of a 10x Craft.
  26. Fixed a visual bug that caused all the location icons in the Cursed City map to merge into one, after completing a battle.
  27. Fixed a bug that, when searching for a Clan, caused the filter to only show Clans up to level 20.
  28. Fixed a bug that caused the Ascension Status drop-down to appear disabled upon reopening the filter if the Ascension Bonus filter was applied before closing it.
  29. Fixed a bug that caused text to overlap with the Live Arena Season icon.
  30. Fixed a bug that caused a Hero’s Path event to not open when tapping the Cat’s Gaze Relic, Queen of Hearts Soul, or Knave of Hearts Soul in the banner image.
  31. Fixed a bug that caused the countdown timer for the start of a Live Arena Season to be displayed after logging in again.
  32. Fixed a bug that caused stars earned on Campaign Stages to appear earned on higher difficulties, even if those Stages are still locked.
  33. Fixed a bug that caused an Ultra Platinum Avatar to be displayed as unlocked, despite a player never receiving it from an Ultra Platinum Chest.
  34. Fixed a bug that caused earned stars and a best completion time for Campaign Stages to not be updated when a player changed the difficulty.
  35. Fixed a bug that caused a pop-up regarding an unfinished battle to appear after completing a Stage, launching Background Multi-Battles, and then returning to the Bastion.

(2025-03-05) Patch Notes V10.30

Update 10.30.0 is here! With this latest update to Raid, we’re introducing some much-requested quality-of-life updates to Siege and Progressive Chance Events, as well as new features like Live Arena Seasons and Background Multi-Battle. Check out everything that’s coming below.

8 New Champions

  1. Lord Entertainer Fabian (UH-LSS)
  2. Lightward Siendra (HE-EAV)
  3. Hidestitcher Boorn (SW-RSM)
  4. Theodosia the Disgraced (UH-MSF)
  5. Tetsuya the Deliverer (SK-LAM)
  6. Kawn Branchbreaker (OR-LDV)
  7. Dune Herald Zaharis (BA- LSF)
  8. First Ax Tuskkor (OT-LAF)

Live Arena Seasons

  • We’re introducing Live Arena Seasons! This is a time-limited Seasonal League available to players in Gold Tier where you can win Seasonal Rewards, new Variable Gear Sets, and more!
  • That’s not all – we’ve also added Avatar Frames that you can obtain from Chests by finishing in 1st, 2nd-10th, and 11th-100th in Live Arena Seasonal Leagues.
  • We’re also adding a brand-new group of 8 Relics that can be crafted using Runed Obsidian. This new material can only be earned by participating in Live Arena Seasons. The first Seasonal League will start on March 11, so prepare your Champions!

Live Arena Seasonal League

  • Live Arena Seasons are time—limited Seasonal Leagues for players who are in Gold Tier. During a Seasonal League, you can earn Season Points, win rewards and compete against others on the League Leaderboard.
  • At the start of a new Season, all players from Gold Tier are automatically entered into the current Seasonal League fresh and can’t drop out of it when losing points. Earning victories will grant you Season Points. All points earned or lost during the Season are also taken into account for your Live Arena rating.
  • You can check out the League Leaderboard at any time from the main Live Arena window, as well as see exactly how long is left of a Live Arena Season. When the Season ends, there is an off-season period during which you can continue playing Live Arena.

During a Seasonal League, you can earn the following rewards:

  • Seasonal Rewards — rewards for achieving a specific number of Season Points.
  • Seasonal Chests – you’ll receive a Seasonal Chest after earning all the Seasonal Rewards. These Chests can be farmed multiple times by earning more Season Points.
  • End of Season Rewards – rewards for finishing in ist, 2nd-10th, and 11th-100th on the League Leaderboard.

Live Arena Gear Sets

  • Live Arena Seasons introduce two new Variable Gear Sets: Stonecleaver and Rebirth. These Sets will only be available from Live Arena Seasonal Milestone Rewards and Seasonal Chests.
  • Stonecleaver: equip 9 pieces for ATK +25%, C. DMG +30%, SPD +10%, the ability to ignore 20% of enemy DEF, and +100% more damage to Stone Skin shields.
  • Rebirth: equip 9 pieces for +32% SPD, +60 RES, +10% HP & 10% Turn Meter to allies revived by this Champion, the ability to place Block Damage buff on wearer for 1 turn when an ally is killed by an enemy, and the ability to decrease the cooldown of any revived ally’s skills by 1 turn.

Live Arena Relics

To complement Live Arena Seasons, we’re adding a new Group of Relics – the Live Arena Group! This new Group of 8 Relics can be crafted in the Forge using Runed Obsidian, which can be earned in Live Arena Seasons. Check these new Relics out in the Relic Index and start theorycrafting which Champions
would best benefit from each Relic. Here’s the list:

Live Arena Avatar Frames

We’ve also added Avatar Frames that you can obtain from Chests by finishing in ist, 2nd- 10th, and 11th-100th in Live Arena Seasonal Leagues. That’s it! Bring your A-game and face the challenges of Live Arena Seasons. Good luck out there!

  1. Royal Digit (Rarity: Rare)
  2. Draught of Ire (Rarity: Rare)
  3. Preserved Aberration (Rarity: Epic)
  4. Moondeath Orchid (Rarity: Epic)
  5. Harp of Kasbiel (Rarity: Legendary)
  6. Ax Serpentis (Rarity: Legendary)
  7. Infernal Polytope (Rarity: Mythical)
  8. The Deathdealer (Rarity: Mythical)

Background Multi-Battle

  • Another feature we’re excited to introduce is Background Muti-Battle. This allows you to complete other in-game activities while your Champions are fighting. You can manage your account, summon Champions and Souls, or upgrade Gear, Skills, and Masteries.
  • NOTE: You can’t make changes to Champions that are currently participating in a Background Multi-Battle, and you can’t run any other battles while a Background Multi-Battle is in progress.
  • We are currently testing the Background Multi-Battle feature to make sure there are no technical issues. Therefore, we plan to release the feature gradually to all players, so don’t worry if you don’t see the feature in-game just yet.

Background Multi-Battle Update (19 March 2025)

Hey everyone! We’ve been gradually opening the new Background Multi-Battle feature to more players to see how it works. Now, we’re happy to announce that the feature is available to all players. Background Multi-Battle is a version of the Multi-Battle feature that allows you to conduct battles while doing other things in the game. You can manage Gear or upgrade Champions that aren’t involved in a Background Multi-Battle, summon Champions and Souls, read Champion Lore, and more! For more information, you can always check the Background Multi-Battle section in the Multi-Battle guide. Happy raiding!

Clan Orders: Attack Priority

Clan Leaders and Deputies can now place Attack Orders on buildings in a Siege, with either High, Medium, or Low Priority. This will help Clans better co-ordinate their attacks to focus on the buildings that are key to an opposing Clan’s defense.

Progressive Chance Event Enhancements

You can now remove Champions from Summon Slots while maintaining the increased chances. A notification will warn you that if Summon Slots are empty, the Progressive Chance Event will be inactive, but your chances will remain the same if they have already been increased. Additionally, tapping and holding on a Champion’s icon will now take you to the Champion Index where you can learn more about them.

Artifact Storage Increase

Added 100 more Slots to the Artifact and Accessory Storage.

Champion Rebalances

Ailil

  • Aura Updated: Increases Ally C.RATE in all Battles by 25% → Increases Ally ATK in all battles by 30%.
  • Skill 1 – Gnarled Scythe
  • Damage Multiplier: 2.9 ATK → 3.1 ATK
  • Skill 2 – Pierce the Carapace
  • Effect added: Now also ignores 25% of the target’s DEF.
  • Skill 3 – Chill Wind of Autumn
  • Damage Multiplier: 3.4 ATK → 4.1 ATK

The Calamitus, Base Form

  • Skill 1 – Reaping Cull
  • Effect added: Each hit has an extra 20% chance of inflicting a critical hit.
  • Skill 2 – Horde of Calamity
  • Damage Multiplier: 1.6 ATK → 1.8 ATK
  • Effect added: Each hit has an extra 20% chance of inflicting a critical hit.
  • Old version: Attacks 1 enemy 4 times. Each hit will ignore 10% of the target’s DEF. The first hit places a [Block Buffs] debuff for 2 turns. The second hit places a 60% [Decrease DEF] debuff for 2 turns. The third hit places a 25% [Weaken] debuff for 2 turns. The fourth hit places a 30% [Decrease SPD] debuff for 2 turns.
  • New version: Attacks 1 enemy 4 times. Each hit has an extra 20% chance of inflicting a critical hit. The first hit will ignore 10% of the target’s DEF. Each subsequent hit will ignore an additional 5% of the target’s DEF. The first hit places a [Block Buffs] debuff for 2 turns. The second hit places a 60% [Decrease DEF] debuff for 2 turns. The third hit places a 25% [Weaken] debuff for 2 turns. The fourth hit places a 30% [Decrease SPD] debuff for 2 turns.
  • Skill 3 – Necroclysm
  • Effect added: Now also ignores 20% of each enemy’s DEF.
  • Skill 5 – Immortal Creation (Passive)
  • Old version: Heals this Champion by 50% of their MAX HP at the start of their turn.
  • New version: At the start of this Champion’s turn, places a [Shield] buff equal to 50% of this Champion’s MAX HP on them for 1 turn. Also places a 50% [Increase ATK] buff on this Champion for 1 turn.

The Calamitus, Alternate Form

  • Skill 1 – Fell Scythe
  • Effect added: Has an extra 20% chance of inflicting a critical hit.
  • Skill 2 – Final Testament
  • Old version: Attacks all enemies. Before attacking, removes all debuffs from this Champion. Damage increases by 10% for each debuff on each target. Will ignore 20% of each target’s DEF if they are under a [Hex] debuff.
  • New version: Attacks all enemies. Has an extra 20% chance of inflicting a critical hit. Before attacking, removes all debuffs from this Champion. Will ignore 20% of each enemy’s DEF. Will ignore 35% of each target’s DEF instead if they are under a [Hex] debuff. Damage increases by 10% for each debuff on each target.
  • Skill 3 – Termination
  • Skill cooldown decreased from 4 to 3 turns.
  • Effect added: Has an extra 20% chance of inflicting a critical hit.
  • Skill 5 – Banquet of Death (Passive)
  • Old version: Fully heals this Champion every time they kill an enemy under a [Hex] debuff. Also increases this Champion’s ATK by 10% for each enemy under a [Hex] debuff.
  • New version: Whenever this Champion attacks an enemy under a [Hex] debuff, heals this Champion by 30% of the damage inflicted. Also increases this Champion’s ATK by 20% for each enemy under a [Hex] debuff.

Improvements and battle fixes

  1. Fixed a bug that caused Skull Lord Var-Gall’s Skull Brood [P] skill to go on cooldown when there are no Lizardmen on the team.
  2. Fixed a bug that caused Falmond Mournsword’s Burning Courage skill to not deal damage if it didn’t steal any buffs.
  3. Fixed a bug that caused Losan K’Leth’s Finality Disc skill to be resisted by other Champions when 1 or more Knights Revenant was on their team.
  4. Fixed a bug that caused Queen of Hearts’s Queenly Command skill to not decrease the cooldown of Queen of Hearts’s Off With Their Heads! skill whenever an ally killed an enemy during the Ally Attack.
  5. Fixed a bug that caused the Evil Eye Mastery to cause Marius the Gallant trigger his Steadfast Knight passive skill more than once.
  6. Fixed a visual bug that caused the Chimera’s Viper Form to display an incorrect number of stolen buffs.
  7. Fixed a visual bug that caused Eostrid Dreamsong’s Turn Meter to appear full after being revived during a battle in the Sand Devil’s Necropolis.
  8. Fixed a bug that caused Akumori’s Shade Counter to go into negative numbers when attacked via an Ally Attack with specific Champion combinations.
  9. Fixed a bug that caused Losan K’Leth’s Spirit Calculus skill to show negative results of healing in the Battle Report.
  10. Fixed a bug that caused the [Deathbrand] debuff to place the [Block Revive] debuff on Champions immune to [Block Revive] debuffs.
  11. Fixed a bug that caused Siege Milestone Rewards to be unavailable to players that joined a Clan during a Siege’s Prep Phase.
  12. Fixed a bug that caused an error message not to appear when trying to create a Plarium ID using the details of an existing account.
  13. Fixed a bug that caused the game to load infinitely after changing login details and then closing the log-in window.
  14. Fixed a bug that caused players not to be awarded a “Back-to-Back Champion” Badge after finishing 1st in Classic Arena’s Platinum Tier twice in a row.
  15. Fixed a bug that caused Authoratrix Lamasu not to disappear from the Fragment Summon Portal after being successfully summoned.
  16. Fixed a visual bug that caused Champions’ upgraded skills to disappear after completing the Clan Quest “Fully upgrade a Rare Champion’s Skills” and then tapping the notification of the completed Quest.
  17. Fixed a bug that caused the Champion Filter not to show Siphi the Lost Bride when the “Heal” and “Fill Turn Meter” options were selected.
  18. Fixed a bug that caused a Champion from a previously viewed Player Card to briefly flash when opening another’s player profile.
  19. Fixed a bug that caused CvC Points from previous tournaments to be counted towards the CvC Master Badge progress.
  20. Fixed a visual bug in Deck of Fate Events that caused Chaos Ores to be displayed without a frame on flipped cards.
  21. Fixed a bug that caused the Clan vs Clan Tournament window to be displayed after a Tournament had ended or after a player was removed from a Clan.
  22. Fixed a bug that caused Scrolls obtained during Multi-Battles in Minotaur’s Labyrinth not to be displayed in the Battle Results window.
  23. Fixed a bug that caused the enemy’s Stronghold not to show as destroyed in the Battle Report window.
  24. Fixed a bug that caused Boss Slayer, Puppetmaster, Unflinching, and Critical Bolster Gemstones not to drop from Chimera Chests and Chimera Clash Chests.
  25. Fixed a bug that caused Arashi the Riptide’s Pirate Lord [P] skill to bypass debuff immunities on Bosses.
  26. Fixed a bug that caused Alice the Wanderer’s Clockwork Cyclone skill to not decrease the Turn Meters of Bosses.
  27. Fixed a bug that caused players to be unable to select Champions from their Vaults in the Filter settings of Live Arena.

(2025-02-05) Patch Notes V10.20

Update 10.20.0 is here! Check out Hydra Quick Battle, Campaign Super Raids, as well as various rebalances, improvements and fixes.

6 New Champions

  1. Esme the Dancer (BA-LSF)
  2. Fjorad Wolfheart (DW-MSS)
  3. Admiral Blacktusk (DW-LSS)
  4. Modo of the Peal (OT-LAF)
  5. Chalco the Blind (DS-LAV)
  6. Arashi the Riptide (SK-LHS)

8 New Relics Released

A brand-new Group of Relics has been added – the Clan Group! This new Group of 8 Relics can be crafted in the Forge using Gilded Medallions, which can be bought from the Clan Shop. Check these new Relics out in the Relic Index to start discovering which of your Champions would benefit best from each Relic. Have fun and happy raiding! Here’s the list:

  1. The Fleshrender (Rarity: Rare)
  2. Blackshroud Fan (Rarity: Rare)
  3. InfernoSphere (Rarity: Epic)
  4. Valkanen’s Grasp (Rarity: Epic)
  5. Essence Quencher (Rarity: Legendary)
  6. Temporal Stagnator (Rarity: Legendary)
  7. Murderfang (Rarity: Mythical)
  8. Chrysalid of Rebirth (Rarity: Mythical)

Hydra Quick Battle

  • We are adding the highly-requested Quick Battle feature to the Hydra Clan Boss. This will be an option for players who want to fight the Hydra, but do not want to watch the whole battle play out in real-time. Quick Battle will be available for every Hydra difficulty, but must first be unlocked by dealing a set amount of damage using a single Hydra Key.
  • The amount of damage needed to unlock Quick Battle corresponds to the amount of damage needed to receive the highest value Hydra Chest on that particular difficulty.
  • It is possible to unlock Quick Battle for several Hydra difficulties at once. For example, if a player achieves the Quick Battle unlock conditions on Brutal, it will also unlock Quick Battle on all Hydra difficulties below Brutal.
  • Team presets and general Hydra battle mechanics remain the same as if the player was running the battle normally in Auto mode. Once a player has initiated a Quick Battle, they cannot interfere with the battle until it finishes.
  • Players can use Quick Battle a limited number of times during one weekly cycle. After the cycle is over, the number of Quick Battles resets automatically. It is possible to discard a Quick Battle result without spending a Hydra Key.

Campaign Super-Raids

The good old Super Raids are now available in the Campaign. Save time, raid the Campaign, and get double the rewards!

Fragments Exchange Lock

We’ve added a lock on the Champion Fragments Exchange feature to ensure that you can’t accidentally exchange a complete set of Champion Fragments you want to hold onto.

New Clan Levels + Clan Shop Items

As part of this update, we’re also adding 5 more Clan levels, which all come with the extra Silver for completing Campaign Stages, additional Multi-Battles, and two more slots in the Clan Shop. There are also new resources available in the Clan Shop – Rank 1-3 Basalt, Gilded Medallions, and a Gemstone Box!

Quality of Life Improvements

  • QoL: Champion names in the Soul Collection: We’ve added Champion names and Faction icons to the Soul Collection window in the Altar of Souls and a few other places, so you won’t get confused about which Champion Souls you have.
  • QoL: Chaos Dust and Chaos Powder amount depiction: We’ve also added a visual depiction of your total Chaos Dust and Chaos Powder on the victory screens when you tap the resource icon, so it’s easier to keep track of your resources.
  • QoL: Total Stats Window: We changed the order of tabs in the Total Stats window in the Champion Collection, so now you can immediately see the stats of your Champion instead of having to switch a tab first.
  • Stage Requirement Filter: Now, when you tap on the Champions button in the Team Selection screen when taking on Doom Tower Secret Rooms and Faction Wars, you’ll be taken to the Champions window with filters already active.
  • Filter out Faction Guardians: We have added a new option for the Champion Filter in the Tavern and Empower Champions tab of the Guardian Ring, enabling you to hide Champions that are set as Faction Guardians.

Immunity Skills fix

Another change we’ve implemented is to make sure that when a Champion’s skill states that they are “Immune” to certain debuffs or effects, that they are truly immune to those things. If another skill states that it will place a guaranteed debuff, ignore a portion of the target’s RES, or ignore [Block Debuffs] buffs, it will still not bypass “Immunity”. You can find the affected

Champions Immunity Fixed:

  1. Acelin the Stalwart
  2. Aragaz Wyldking
  3. Falmond Mournsword
  4. Galleus Bloodcrest (second Form)
  5. He-Man
  6. Hoskarul
  7. Leorius the Proud
  8. Marius the Gallant
  9. Night Queen Krixia (both Forms)
  10. Ronda
  11. Roric Wyrmbane
  12. Tatsu
  13. Tramaria
  14. Yumeko

Campaign Boss XP Rebalance

We’ve rebalanced the amount of XP earned from Campaign Bosses when facing them on Normal, Hard, and Brutal difficulties, ensuring it’s more consistent. Now each Campaign Boss grants gradually more XP than the previous one.

New Relics

We’ve also added a new batch of Relics, called the Clan Group. Discover 8 new Relics, which can be crafted from a new resource, Gilded Medallions, which themselves can be obtained in the Clan Shop.

Champion Rebalances

Ultan of the Shell

  • Skill 1 – Under the Skin: Skill changed
  • Old version: Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each hit will also ignore 50% of the target’s RES if Oella is on the same team. If the target is under an [Increase DEF] buff, each hit has a 80% chance of removing it. This effect cannot be resisted.
  • New version: Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each hit will also ignore 50% of the target’s RES if Oella is on the same team. If the target is under an [Increase DEF] buff, each hit has a 80% chance of removing it. This effect cannot be resisted.
  • Skill 2 – Resurging Reversal: Skill changed
  • Old version: Removes all debuffs from this Champion. Heals this Champion by 20% of their MAX HP for each debuff removed. Then, places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to any surplus heal from this skill. Finally, attacks 1 enemy. Will ignore [Shield] buffs. Damage increases by 20% for each debuff removed by this skill.
  • New version: Removes all debuffs from this Champion and heals them by 20% of their MAX HP. Heals this Champion by an additional 20% of their MAX HP for each debuff removed. Then, places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is proportional to this Champion’s ATK. The value of the [Shield] also increases by 5% for each debuff removed. Finally, attacks 1 enemy. Will ignore [Shield] buffs. Damage increases by 20% for each debuff removed by this skill.
  • Skill 3 – Somnolence Spores: Skill changed
  • Old version: Attacks all enemies. Has a 100% chance of placing a [Sleep] debuff for 1 turn. Will ignore 50% of the target’s RES if Oella is on the same team. Fills this Champion’s Turn Meter by 15% whenever a [Sleep] debuff placed by this skill expires.
  • New version: Attacks all enemies. Has a 100% chance of placing a [Sleep] debuff for 1 turn and a 30% [Decrease SPD] debuff for 2 turns. If Oella is on the same team, will place a [Stun] debuff instead of [Sleep], and ignore 50% of each target’s RES. Fills this Champion’s Turn Meter by 15% whenever a [Sleep] or [Stun] debuff placed by this skill expires. If Oella is on the same team, grants this Champion an Extra Turn.
  • Damage Multiplier: 3.6 ATK → 4.1 ATK

Konstantin the Dayborn

  • Skill 1 – Sword of Suns: Skill changed
  • Old version: Attacks 1 enemy. Places an extra hit if the target is under any debuff.
  • New version: Attacks 1 enemy. Places a 60% [Decrease DEF] debuff for 2 turns. This debuff cannot be resisted when Vlad the Nightborn is on the same team. Places an extra hit if the target is under any debuff.
  • Skill 2 – Rune Shatter: Skill changed
  • Old version: Attacks all enemies 2 times. Each hit will ignore 10% of each target’s DEF for every [Leech], [Decrease DEF], and [Block Active Skills] debuff they are under.
  • New version: Attacks all enemies 2 times. Each hit will ignore 15% of each target’s DEF. Each hit will ignore an additional 10% of each target’s DEF for every [Leech], [Decrease DEF], and [Block Active Skills] debuff they are under. If a target is under [Leech], [Decrease DEF], and [Block Active Skills] debuffs simultaneously, each hit will ignore 75% of their DEF instead.
  • Skill 3 – Quietude: Skill changed
  • Old version: Attacks 1 enemy. Before attacking, steals all buffs from the target, then transfers all debuffs from this Champion to the target. Decreases the cooldown of the Quietude skill by 2 turns if this attack kills an enemy.
  • New version: Attacks 1 enemy. Before attacking, steals all buffs from the target and transfers all debuffs from this Champion to the target. This effect cannot be resisted when Vlad the Nightborn is on the same team. Resets the cooldown of this skill if the target is killed.
  • Aura changed
  • Old version: Increases Ally ATK in Arena battles by 30%.
  • New version: Increases Ally ATK in Arena battles by 35%.

Improvements and battle fixes

  1. Fixed a bug that caused the game to crash when Stokk the Broken was involved in a battle against the Hydra.
  2. Fixed a visual bug that caused the Scarab King’s HP bar appear empty when it wasn’t, when King Gallcobar was involved in the battle.
  3. Fixed a bug that prevented players from fusing Dawncaller Sabitha in the Portal until the Attack phase in the current Siege was over, if that Champion had been used in two Siege battles.
  4. Fixed a bug that caused Nell Blackteeth’s Blackteeth’s Buffet [P] skill to not work correctly after Arbiter used her Mentor of Heroes skill.
  5. Fixed a bug that caused a Resisted notification to pop up when Marius the Gallant used his Death or Glory skill against enemies with no buffs.
  6. Fixed a visual bug that caused the highest possible drops from Stage 30 of the Event Dungeon to display incorrectly.
  7. Fixed a bug with the additional damage calculation in Chronicler Adelyn’s Perceive Weakness [P] skill.
  8. Fixed a bug that caused the Chimera’s Ram Form to not prioritize attacking Champions under the [Duel] effect.
  9. Fixed a bug that caused Champions to not attack decapitated Hydra Heads when battling on Auto.
  10. Fixed a bug that caused the Equalize Turn Meter effect in Losan K’Leth’s Spirit Calculus skill to equalize Losan K’Leth’s Turn Meter when fighting against the Hydra.
  11. Fixed a bug that caused Lady Noelle’s Cryomantic Queen [P] skill to decrease an enemy’s SPD, even if they are not under a Freeze debuff.
  12. Fixed a bug that caused Champions battling on Auto to use Ally Attack skills against Hydra Heads that were under a Serpent’s Will buff.
  13. Fixed a bug that caused the Aspect of Siroth Relic to reduce the damage, but not reduce a Champion’s Turn Meter if that Champion is immune to Turn Meter reduction effects.
  14. Fixed a visual bug that caused item frames in the Clan Shop to display incorrectly.
  15. Fixed a bug that caused Savage, Stun, and Fury Artifacts to not appear in the Market.

A Smoother Game Awaits: AI Bugs Fixed

We’ve focused our efforts on making sure that Champions use the right skills for the occasion when you’re running battles in Auto in certain locations. Check out the full breakdown below:

Hydra

If a Champion has the Provoke debuff in their skillset, they will specifically target the Head of Decay.

Fire Knight

If the Fire Knight’s shield is up, the following skills will have their priority lowered:

  • Gnut’s Blessed Bash
  • Royal Guard’s Takedown
  • Geomancer’s Quicksand Grasp
  • Tomb Lord’s Death Burst & Blight
  • Stag Knight’s Huntmaster

Demon Lord

  • If Dhukk the Pierced’s Lunatic Outburst skill is not on cooldown, it will become the highest priority skill.
  • If Rowan’s Blade Surge skill is on cooldown, and the Scourge skill is not on cooldown, Scourge will become the highest priority skill. If Rowan’s Blade Surge skill is not on cooldown, it will become the highest priority skill.

Agreth the Nether Spider

If Graazur Irongut’s Healing Bombardment skill is not on cooldown and Let None Pass! is on cooldown, Healing Bombardment will become the highest priority skill. If Graazur Irongut’s Let None Pass! skill is not on cooldown, it will become the highest priority skill.

Dungeons

  • If Armiger’s Lay to Rest skill is not on cooldown, it will become the highest priority skill.
  • If Sun Wukong’s Staff of Wonder skill is not on cooldown and Now You See Us is on cooldown, Staff of Wonder will become the highest priority skill.

Classic Arena, Live Arena, Tag Team Arena & Siege

  • If there is at least one dead ally in your team, Scyl of the Drakes’ Phoenix Rite will become the highest priority skill.
  • If there is at least one ally on your team under a Sheep debuff, Valkanen will prioritise using his skill Death’s Bargain against that ally.

All Locations

  • If an enemy is under an Unkillable buff, your Champions will prioritize using skills that can steal or remove buffs.
  • If an enemy is under an Unkillable buff, your Champions will prioritize using skills that ignore Unkillable buffs.
  • If there are no HP Burn debuffs on the enemy team, Sicia Flametongue’s Firestorm Rite will become the highest priority skill.
  • If there are no HP Burn debuffs on the enemy team, Artak’s Purifyre will become the highest priority skill.
  • If there are no Poison debuffs on the enemy team, Elenaril’s Combust will become the lowest priority skill.
  • If Exemplar’s Pincer Attack skill is not on cooldown, it will become the highest priority skill.
  • If Abbess’ Mass Impalement skill is on cooldown, and Divine Wrath is not on cooldown, Divine Wrath will become the highest priority skill.
  • If Defiled Sinner’s Ripe for Slaughter skill is not on cooldown, and Corrosive Smog is on cooldown, Ripe for Slaughter will become the highest priority skill. If Defiled Sinner’s Corrosive Smog is not on cooldown, it will become the highest priority skill.

(2025-01-08) Patch Notes V10.10

Update 10.10.0 is here! Check out the new Market rework, as well as various rebalances, improvements and fixes.

7 New Champions

  1. Alice the Wanderer (SO-LAM)
  2. Cheshire Cat (DS-LAS)
  3. Queen of Hearts (KR-LSV)
  4. Knave of Hearts (UH-LHF)
  5. Dawncaller Sabitha (KR-ESV)
  6. Losan K’Leth (KR-LDF)
  7. Mad Hatter (KR-LSF)

Market Rework

With Update 10.10, we’ve aggregated all the various in-game Shops into the Market, which can be found in the Bastion. From there, you’ll now be able to access the Clan Shop, Token Trader, Bazaar, Mystic Market, and Soul Merchant. On top of that, we’re adding 6* Artifacts, as well as Artifacts from Dungeons to the Market. We’ve also rebalanced the rate at which Artifact Rarity is calculated, so higher-Level players will find higher Rarity Artifacts in the Market.

Team Setup Visual Improvement

We’ve also made a visual improvement in the Team Performance and the Teams of the Week windows. Now, the Artifact sets equipped on Champions do not overlap.

Doom Tower Waves Rebalance – Rotations 2 & 3

Due to Skull Lord Var-Gall’s rebalance, we’ve made changes to the Doom Tower stages that feature more than one Skull Lord Var-Gall on the team, both in Normal and Hard modes. One Skull Lord Var-Gall has been replaced with a different Champion from the Lizardmen Faction.

Champions Rating Reset

All Champions will have their Ratings in the Champions window reset. You will be able to rate Champions again based on new content added to Raid since those Champions were initially released. If you find yourself unable to rate Champions following the update, you may need to wait a day.

Added Berserk to Boss Immunities

All Bosses are now also immune to the [Berserk] debuff.

PvP Blessings & Masteries in Siege

The Lethal Dose and Incinerate Blessings now work in Siege battles. The Kill Streak Mastery now also increases damage inflicted by 6% for each enemy killed in Siege battles.

Champion rebalance

Tramaria

  • [Skill 1 – Nightmare Sludge] Skill changed
  • Old version: Attacks all enemies. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also has a 30% chance of placing a [Fear] debuff for 1 turn on enemies with 20% or less Turn Meter.
  • New version: Attacks all enemies. Has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also has a 30% chance of placing a [Fear] debuff for 1 turn on enemies with 50% or less Turn Meter.
  • [Skill 2 – Stagnation Sickness]
  • Old Version: After attacking, has an 80% chance of decreasing the Turn Meter by 30% of each enemy without a [Stun] debuff.
  • New Version: After attacking, has an 80% chance of decreasing each enemy’s Turn Meter by 30%.
  • [Skill 3 – Beyond Emotions]
  • Effect added: Places a [Block Debuffs] buff on all allies for 2 turns.
  • [Skill 4 – Uncanny (Passive)]
  • Effect added: Now also immune to [Stun], [Freeze], [Fear] and [True Fear] debuffs.

Skull Lord Var-Gall

  • [Skill 1 – Gleeful Ripping] Skill changed
  • Old version: Attacks 1 enemy 2 times. Each hit fills this Champion’s Turn Meter by 5%. Has a 30% chance to repeat this skill. Places a 100% [Heal Reduction] debuff on the target for 2 turns if this skill is repeated.
  • New version: Attacks 1 enemy 2 times. Each hit fills this Champion’s Turn Meter by 5%. Has a 30% chance to repeat this skill. Each hit places a 100% [Heal Reduction] debuff on the target for 2 turns. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.
  • [Skill 2 – Skull Claim]
  • Effect added: The [Provoke] debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.
  • [Skill 3 – Abyssal Clutch]
  • Effect added: The [Decrease ATK] debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.
  • [Ascended Skill 4 – Horrific Foe (Passive)]
  • Old Version: When attacked, decreases the attacker’s MAX HP by 5%. Decreases the MAX HP of Bosses by 2.5% instead (except the Scarab King, whose MAX HP will be decreased by 0.5%). Cannot decrease a single enemy’s MAX HP by more than 50%. Occurs once per enemy attack. Does not work against bosses. Has a 50% chance of placing a [True Fear] debuff on targets whose MAX HP has been decreased by 20% or more.
  • New Version: When attacked, decreases the attacker’s MAX HP by 5%. Decreases the MAX HP of Bosses by 2.5% instead (except the Scarab King, whose MAX HP will be decreased by 5%). Cannot decrease a single enemy’s MAX HP by more than 50%. Occurs once per enemy attack. Has a 50% chance of placing a [True Fear] debuff on targets any destroyed MAX HP.
  • [Skill 4 – Skull Brood (Passive)] Skill changed
  • Skill cooldown increased from 1 to 3 turns.
  • Old version: Revives Skullsworn with 50% HP and 50% Turn Meter at the start of each turn. [If there are multiple Skullsworns on the team, only one of them will be revived.]
  • New version: At the start of this Champion’s turn, revives a random ally from the Lizardmen Faction with 50% HP and 50% Turn Meter.

Improvements and battle fixes

  1. Created a separate entry for the [Magma Shield] buff in the All Buffs & Debuffs window.
  2. Improved the AI of Lady Noelle’s Invigorating Chill skill, making her target Sir Nicholas with it.
  3. Fixed a bug that caused Grythion’s Fair Wind [P] skill to activate an error message when the Turn Meter increase effects chained indefinitely.
  4. Fixed a bug that caused an error message when Loki the Deceiver’s Deceiver’s Gambit skill and Elva Autumnborn’s Nature’s Paths skill were used in quick succession.
  5. Fixed a bug that caused an error message when Onryo Ieyasu’s Onryo’s Duty [P] started an infinite chain of damage starting with the Giant Slayer mastery.
  6. Fixed a bug that caused Lydia the Deathsiren’s Death Hold [P] skill to not deny an enemy revive if one of the enemies was under the [Block Revive] debuff.
  7. Fixed a bug that caused Lydia the Deathsiren’s Death Hold [P] skill to activate and grant her an Extra Turn when an enemy tried to revive dead enemies under [Block Revive] debuffs.
  8. Fixed a visual bug that caused Agreth the Nether Spider to not have a death animation in the Doom Tower.
  9. Fixed a bug that caused Ultimate Deathknight’s Too Awesome To Die [P] skill to redirect both hits from He-Man’s Eternian Slash skill.
  10. Fixed a visual bug that caused an incorrect display of the Demon Lord’s Swirling Darkness skill.
  11. Fixed a bug that caused Legate Teox’s Survival At All Costs [P] skill to not provide immunity to [Sheep] debuff.
  12. Fixed a visual bug that caused the incorrect number of [Necrosis] stacks to display when fighting the Chimera in its Viper Form.
  13. Fixed a bug that caused Nell Blackteeth to not return to her Base Form by using the Metamorph skill in the Alternate Form.
  14. Fixed a bug that caused the Diadem of Undeath Relic to work incorrectly.
  15. Fixed a visual bug that caused the second projectile of Lazarius’ Flame Vulcan skill to not appear.
  16. Fixed a bug that caused Android devices to not support 120 FPS.
  17. Fixed a visual bug that caused issues with the matchmaking screen in Live Arena.
  18. Fixed a bug that caused the Events and Tournaments window to appear blank when an Internet connection was lost.
  19. Fixed a bug that enabled players to use the same Champions twice in one week for Hydra battles.
  20. Fixed a bug that caused the order of Defense Groups to show incorrectly in the Defense Report tab of Siege.
  21. Fixed a bug that caused the difficulty in Dungeons to change from Hard to Normal.
  22. Fixed a bug that caused an error when conditions were selected in Siege and then a team was selected afterwards.
  23. Fixed a bug that caused a blank screen to appear when fusing Champions in the Fusion tab.
  24. Fixed a bug that caused Champions in Siege Defense Teams to be unable to be placed in a Champion Queue when using Multi-Battles.
  25. Fixed a bug that caused a timer to show up in the Sand Devil and Phantom Shogun CvC Tournament Objectives windows.
  26. Fixed an audio bug that caused the clicking sound not to happen when tapping buttons in some areas of the game.
  27. Fixed a bug that caused a mouse cursor to get stuck when changing the game window size on Plarium Play.
  28. Fixed a bug that caused Deck of Fate and Hydra Chests to display incorrectly when being opened in 1080×2400 resolution.
  29. Fixed a visual bug that caused Artifact tooltips with long descriptions to flicker when opened in the Teams of the Week window while in 1920×1200 resolution.
  30. Fixed a visual bug that caused purchased Champions from the Token Trader to immediately be moved to the right of the window.
  31. Fixed a bug that caused players to not receive Personal Rewards in a CvC Tournament after being removed from a Clan.
  32. Fixed a bug that caused Craklin the Blackened’s Lore to be cut off in English and Spanish on certain iPhone models.
  33. Fixed a bug that caused players to be redirected to the Plarium ID tab when tapping the “Go” button on the “Change your username” and “Change your avatar” achievements.
  34. Fixed a visual bug that caused a Champions upgrade animation to happen again after returning to the Tavern from the Champion Collection window.
  35. Fixed a visual bug that caused the notification “Summon chance now x25” (instead of x20) to appear in a Progressive Chance Event when summoning a Bonus Legendary Champion in an Extra Legendary Event.
  36. Fixed a bug that caused a red dot to not appear when having available rewards in the Progression Rewards tab.
  37. Fixed a visual bug that caused certain Badge animations to not display correctly on certain Samsung devices.
  38. Fixed a bug that caused players to win two Platinum Avatars in a single Chest in Classic Arena.
  39. Fixed a bug that caused an error message to appear when opening the Trials window for the first time during a battle against the Chimera.
  40. Fixed a bug that caused players to be redirected to the Swift Parry Set in the Forge when tapping the “Go” button on the “Craft 1 Resilience/Perception Artifact at the Forge” Advanced Quests.
  41. Fixed a visual bug that caused a Champions’ Power to not increase after equipping a Relic.
  42. Fixed a bug that caused the Chimera difficulties to display in English in all in-game languages in the Team Performance tab.
  43. Fixed a bug that caused damage dealt to the Chimera’s Ram Form by a Champion who subsequently dies from that damage to not count towards certain Trials.
  44. Fixed a bug that caused x20 Multi-Battle attempts purchased through offers to expire in 24 hours from the Inbox.
  45. Fixed a bug that caused players to be able to claim previously collected Siege Milestone rewards again after rejoining a Clan.
  46. Fixed a bug that caused the paths towards Defense and Magic Towers to not be illuminated after clearing Post 11 in Siege.
  47. Fixed a bug that caused Clan information screens to show an incorrect number of Clan members.
  48. Fixed a bug that caused Chests earned from fighting the Demon Lord to appear in all capital letters.
  49. Fixed a bug that caused the Feral Set to not prevent the placement of [Sheep] debuffs by the Polymorph Blessing.

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