Skinner | Raid Shadow Legends

Raid Shadow Legends Skinner Skill Mastery Equip Guide

Overview

NAME: Skinner
FACTION: Lizardmen
RARITY: Uncommon
ROLE: Attack
AFFINITY: Magic
RANK: S
USABILITY: Early-Mid Game
TOMES: 9 (A2)

Abilities

RSL_Target_BasicAttack_3Hits
RSL_Target_RemoveBuffs

Obtain from

Mystery Shard
Market
Sewers of Arnoc

Grinding

★✰✰✰✰ Campaign
★✰✰✰✰ Arena Defense
★✰✰✰✰ Arena Offense
★✰✰✰✰ Clan Boss
★✰✰✰✰ Hydra
★★★✰✰ Faction Wars

Dungeons

★★✰✰✰ Minotaur
★✰✰✰✰ Spider
★★★★✰ Fire Knight
★★✰✰✰ Dragon
★★✰✰✰ Ice Golem
★✰✰✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun

Potion

★★★★✰ Arcane Keep
★★★✰✰ Void Keep
★★✰✰✰ Force Keep
★★★★★ Spirit Keep
★★★★★ Magic Keep

Doom Tower

★✰✰✰✰ Floors
★✰✰✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★✰✰✰✰ Frost Spider
★✰✰✰✰ Scarab King
★✰✰✰✰ Celestial Griffin
★✰✰✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★✰✰✰✰ Dark Fae

Skinner Skills

Skinner is an Uncommon Attack Magic champion from Lizardmen faction in Raid Shadow Legends. Skinner can be obtained by farming him in Sewers of Arnoc campaign, purchased from Market or summoned from Mystery Shards. He is an excellent champion for early-mid game players as he has 2 useful kits to help in Fire Knight and Potion Keep Dungeons. His Sharpened Boned (A1 Skill) hits 3 times, which allows you to reduce the Fire Knight’s Boos shield quickly and enable your team to damage the boss. Skinning Slice (A2 Skill) is Skinner’s signature skill that removes buffs from enemies. This is valuable against foes who relies heavily on buffs to protect themselves, notably the Magic Keep, Arcane Keep and Spirit Keep. Having Skinner here allows you to farm ascension potions with ease to enhance your champion early on, giving them a good head-start with additional stats.

Skinner Skills

Sharpened Bone
Attacks 1 enemy 3 times.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Multiplier: 1.3 ATK

Skinning Slice (Cooldown: 4 turns)
Attacks 1 enemy. Removes 2 random buffs from the target.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Cooldown -1
Damage Multiplier: 6.3 ATK

Skinner Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Bloodthirst, Impulse, Lifesteal, Reflex, Relentless
PvP: Zeal
PvE & PvP: Accuracy, Critical Damage, Cruel, Divine Speed, Fatal, Instinct, Killstroke, Lethal, Merciless, Perception, Savage, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (ATK% / C.RATE / C.DMG)
Chestplate (ATK% / ACC)
Boots (SPD / ATK%)
Ring (ATK)
Amulet (C.DMG / ATK)
Banner (ATK / ACC)

Stats Priority

ATK Nuker: ATK%, C.RATE, C.DMG, SPD
ATK Nuker & Debuffer: ATK%, C.RATE, C.DMG, SPD, ACC

Skinner Masteries Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Skinner PvE Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Life Drinker
  6. Cycle of Violence
  7. Bring it Down
  8. Methodical
  9. Kill Streak
  10. Giant Slayer

Defense

  1. Tough Skin
  2. Blastproof
  3. Resurgent
  4. Delay Death
  5. Retribution

Skinner Videos

Edward Moore: Skinner Raid Shadow Legends Champion Guide | Uncommon Fire Knight Beast!

Leave a Reply

Your email address will not be published. Required fields are marked *

11 thoughts on “Skinner | Raid Shadow Legends

  1. Ayumilove Post author

    @Dr. Love Muscle: I have updated Skinner’s mastery to use Giant Slayer as he benefits more from this. Thanks!

  2. George

    Skinner is rank S but is 1 on almost all levels.

  3. Dr. Love Muscle

    Ayumilove, why warmaster over giant slayer? His A1 hits 3 times.

  4. Ayumilove Post author

    @bstu2k: It’s listed in the top section of the champion guide. Mystery Shards, Market or farm him through campaign at Sewers of Arnoc. Could you kindly elaborate on the missing information you feel is lacking to improve the guide?

  5. bstu2k

    Show folks WHERE TO GET THEM FIRST. In a guide, it’s best to start from the beginning. Your info was great, but I had to go and search how to get him.

  6. Michael

    @Daniel, good observation for other areas of the game, I believe though that Skinner is only really considered useful in the Fire Knight dungeon as his triple hit A1 is ideal for stripping away the shield. Athel also covers this if you have her.

  7. Daniel

    What about a stun/speed set on him? His A1 would have 3 chances to proc stun giving him utility waiting for his A2.

    I’m assuming he’s only really useful for his A2 since there are better damage dealers. I’m a beginner, though, so just speculation…

  8. Kodseer_

    @Tim Conquerer is Spirit affinity, which is weak against Magic, that’s why he has only 4 stars

  9. Tim

    Something I’m confused about… Skinner is rated 5 stars for Magic Keep because every 3 turns he removes 2 buffs. But, Conquerer is rated only 4 stars for Magic Keep, but he removes 2 random buffs every TWO turns… shouldn’t their ratings be switched? i would always take every 2 turns than every 3?

  10. MasterMarioMX

    yeah, but he removes buffs, THAT’S why accuracy matters on him.

  11. iAmMammothHearMeRoar

    Skinner doesn’t need accuracy. He doesn’t have any debuffs. I’m running him in a relentless set and the constant extra turns is great.