Quintus the Triumphant | Raid Shadow Legends

Raid Shadow Legends Quintus the Triumphant Skill Mastery Equip Guide


NAME: Quintus the Triumphant
FACTION: Banner Lords
RARITY: Legendary
ROLE: Attack
USABILITY: Mid-Late Game
TOMES: 13 (A1 A2 A3)



Obtain from

Live Arena Reward

Blessings Recommendation

Lightning Cage (Damage Dealer)
Soul Reap (Late Game)


★★★★✰ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★★★★✰ Clan Boss
★★★✰✰ Hydra
★★★★★ Faction Wars


★★★★✰ Minotaur
★★★✰✰ Spider
★★★★★ Fire Knight
★★★★★ Dragon
★★★✰✰ Ice Golem
★✰✰✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun


★★★★✰ Arcane Keep
★★★★✰ Void Keep
★★★★✰ Force Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep

Doom Tower

★★★★✰ Floors
★✰✰✰✰ Magma Dragon
★★★✰✰ Nether Spider
★★★★✰ Frost Spider
★★★★✰ Scarab King
★★★★✰ Celestial Griffin
★★✰✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★★★★★ Dark Fae

Quintus the Triumphant Skills

Encore Performance
Attacks 1 enemy. Places an extra hit if the target has no buffs. If this attack is critical, repeat the attack once.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Damage Multiplier: 1.9 ATK

Strip Away (Cooldown: 4 turns)
Attacks 1 enemy. Removes all buffs, then places a 60% [Decrease DEF] debuff on the target for 2 turns before attacking. These effects cannot be resisted or blocked. Damage inflicted by this skill cannot be decreased by enemy Passive skills or masteries, except by the passive skills of Bosses. Damage inflicted by this skill cannot be increased by either this Champion’s Masteries or ally Passive skills, except when attacking Bosses. Resets the cooldown of the [Crowd Favorite] skill if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Level 6: Cooldown -1
Damage Multiplier: 5.5 ATK

Crowd Favorite (Cooldown: 4 turns)
Attacks all enemies. Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this champion for 3 turns before attacking. Resets the Cooldown of the [Strip Away] skill if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Damage Multiplier: 3.8 ATK

Percussion (Passive, Cooldown: 1 turn)
Each of this champion’s skills deals additional pure damage. The amount of pure damage dealt is equal to 10% of the target’s MAX HP for each buff on them. The additional Pure Damage dealt will ignore [Shield] buffs.

Increases Ally ATK in Arena Battles by 35%

Quintus the Triumphant Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Bloodthirst, Lifesteal
PvP: Zeal
PvE & PvP: Critical Damage, Cruel, Divine Speed, Fatal, Instinct, Killstroke, Lethal, Merciless, Savage, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (ATK% / C.RATE / C.DMG)
Chestplate (ATK%)
Boots (SPD / ATK%)
Ring (ATK)
Amulet (C.DMG / ATK)
Banner (ATK)

Stats Priority


Quintus the Triumphant Masteries Guide

Arena, Doom Tower, Faction Wars

Raid Shadow Legends Quintus the Triumphant PvP Mastery Guide


  1. Deadly Precision
  2. Keen Strike
  3. Whirlwind of Death
  4. Single Out
  5. Bring it Down
  6. Cycle of Violence
  7. Kill Streak
  8. Methodical
  9. Helmsmasher


  1. Defiant
  2. Improved Parry
  3. Rejuvenation
  4. Resurgent
  5. Delay Death
  6. Retribution

Campaign, Clan Boss, Dungeons

Raid Shadow Legends Quintus the Triumphant PvE Mastery Guide


  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Life Drinker
  6. Bring it Down
  7. Cycle of Violence
  8. Methodical
  9. Warmaster


  1. Tough Skin
  2. Blastproof
  3. Resurgent
  4. Delay Death
  5. Retribution
  6. Deterrence

Quintus the Triumphant Storyline

Thief, soldier, athlete, gladiator, champion, lord – in Quintus’ young life, he has been them all, full of dogged determination and battle skill. His rise has been meteoric and many predict he is due for a fall from glory, but for now, the legend of Quintus the Triumphant is going strong.

In his earliest years, Quintus spent his life begging and scrounging for scraps. Later in his childhood, he turned to thievery. Scaling walls and fences, bashing his way through locked doors, fleeing across rooftops and through maze-like alleys, and occasionally brawling with the authorities, all served to build up his physique and resilience. After being jailed several times, he was banished from Tilshire.

Quintus wandered north and arrived at Felwin’s Gate, entrance to the High Elf kingdom of Aravia. There he was questioned and his criminal past was revealed, and the Elven authorities ruled that he could only receive asylum if he joined their foreign auxiliary corps. With lash and brand the Elves beat Quintus into an acceptable soldier, and he fought many battles.

On a rare occasion when his overlords permitted him rest, Quintus traveled to Aravia, the capital city that shared its country’s name, while it was celebrating the quadrennial tournament known as the Aravian Ludothon. Dazzled by the glory to be won, Quintus signed himself up for as many events as he could, without consulting his superiors. Thanks to his hard and physically-demanding life, he was outstanding at them all. When his Elf handlers finally found him after he failed to report back in time, he was a new crowd favorite.

The calculating Aravians decided that, rather than punish Quintus, they would exploit him differently. He was removed from military service and shipped to the place that even the haughty Elves admit is the premiere gladiatorial venue in Teleria: the Arena City of Velyzar. There he was to compete in the more dangerous and spectacular blood-sports offered year-round, wearing the colors of Aravia and representing their national glory on this stage.

Quintus, used to being shunted from land to land and role to role, had no problem adapting. Soon he was winning battles and building on his previous fame from the Ludothon. He proved so successful that he came to be called the Triumphant, and accumulated great personal wealth.

But even this was not the end of Quintus’ journeys. Tossed about on the tempestuous waves of fate, Quintus longed for stability. When he felt ready, he announced his retirement from the arena and left for Anhelt, where he took up residence in Kaerok. There, he spent a considerable amount of his time, money, and influence convincing a Duke to sponsor him as a vassal and grant him a plot of land. Aravian agents soon found out, but they were too late to stop Quintus without risking an international scandal. He had bought himself a noble title, and now was a Banner Lord. Though he is scorned by other Lords with more distinguished pedigrees, Quintus remains defiant.

Quintus the Triumphant Review

Quintus the Triumphant is a Legendary Attack Void affinity champion from the Banner Lords faction in Raid Shadow Legends. As the battle comes to a close, he remains standing, having led his team to victory. He is an exclusive champion that can only be earned from the Live Arena, which unlocks at Level 50.

When you need a champion to deal heavy damage, Quintus is the one to turn to. His A3 provides him with all the necessary buffs to maximize his damage output while also having an area-of-effect ability. If he manages to kill an enemy, he resets his other active ability, Strip Away. This unique ability removes all buffs from a single target and replaces them with a Decrease Defense debuff. Both effects require no accuracy, which allows Quintus to be built purely for damage without sacrificing accuracy.

Quintus’s A2 has a passive effect similar to Karato’s, where enemy champion passives and masteries such as Pythion’s damage reduction will be ignored. If his Strip Away kills an enemy, then he resets his AoE A3 ability. With high damage numbers, it’s likely you’ll be using his active abilities more than any other champion as he consistently resets them.

His A1 ability is a triple hit that relies on conditions, potentially making it the hardest-hitting A1 in the game. The multipliers are currently unknown, but Quintus’s A1 damage output will likely be impressive. However, what sets Quintus apart is his passive, Percussion. Whenever he uses a skill, Percussion allows him to convert enemy buffs into additional damaging hits that ignore all defense and are based on the target’s maximum HP. In PvE, this will be capped at 10%, or one buff, for most late-to-end-game encounters. It is unclear if it will always do 10% max HP or if a buff must be present. In the arena, where buffs are prevalent, this makes him an incredibly dangerous champion, capable of dealing 50-60% damage with 5-6 buffs on a target, in addition to his on-hit potential.

Quintus is a must-have champion for any team. He excels at taking down bosses, nuking opponents in the arena, or dealing high wave-based damage to push through content. His kit makes him versatile, and able to adapt to different situations, and his passive Percussion is a game-changer. Be sure to add him to your team to experience his full potential.

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