King Garog | OR-LAF | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow King Garog Skill Mastery Equip Guide

Raid Shadow King Garog Skill Mastery Equip Guide

Obtain from

Ancient Shard
Sacred Shard

Overview

FACTION: Orcs
RARITY: Legendary
ROLE: Attack
AFFINITY: Force
USABILITY: Situatonal
TOMES: 14 (A2 A3)

Total Stats (6★)

Health Points (HP): 16,020
Attack (ATK): 1,564
Defense (DEF): 947
Speed (SPD): 105
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 63%
Debuff Resistance (RESIST): 40
Debuff Accuracy (ACC): 0

Grinding

★★★★✰ Campaign
★★★✰✰ Arena Defense
★★★★★ Arena Offense
★✰✰✰✰ Clan Boss
★★★★★ Faction Wars

Dungeons

★★★★✰ Minotaur’s Labyrinth
★★★✰✰ Spider’s Den
★★★★✰ Fire Knight’s Castle
★★★✰✰ Dragon’s Lair
★★★✰✰ Ice Golem’s Peak

Potion

★★★✰✰ Void Keep
★★★✰✰ Force Keep
★★✰✰✰ Spirit Keep
★★★✰✰ Magic Keep

Doom Tower

★★✰✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★★✰✰✰ Frost Spider
★★✰✰✰ Scarab King

King Garog Skills

Gigantic Cleavers [ATK]
Attacks 1 enemy 2 times. Has a 35% chance of placing a [Stun] debuff for 1 turn. The chance increases to 50% if the target’s Turn Meter is equal to or below 50%.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Multiplier: 1.6 ATK

Hack to Bits [ATK] (Cooldown: 4 turns)
Attacks 1 enemy 4 times. Each critical hit has a 50% chance of decreasing the cooldown of Gore Maker by 1 tum.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Cooldown -1
Damage Multiplier: 1.4 ATK

Gore Maker (Cooldown: 4 turns)
Attacks all enemies. Will ignore 20% of each target’s DEF. Will ignore a further 5% of DEF for each buff on the target.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Cooldown -1
Damage Multiplier: 3.15 ATK

War Machine [Passive]
Increases this Champion’s SPD by 6 and C.DMG by 7% for each enemy this Champion kills in a Round. Stacks up to +30 SPD and +35% C.DMG. Stacks will reset if this Champion is killed. Whenever an enemy Champion is revived, fills this Champion’s Turn Meter by 30% for each revived enemy, then places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this Champion for 1 turn.

King Garog Equipment Guide

Arena, Doom Tower, Faction Wars Campaign, Clan Boss, Dungeons

Recommended Artifacts

2 Offense Set, 1 Speed Set
1 Savage Set, 1 Cruel Set

Recommended Artifacts

2 Offense Set, 1 Speed Set
1 Savage Set, 1 Cruel Set

Recommended Stats

ATK%, C.RATE, C.DMG, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE / C.DMG)
Chestplate (ATK%)
Boots (SPD)
Ring (ATK)
Amulet (C.DMG)
Banner (ATK / ACC)

Recommended Stats

ATK%, C.RATE, C.DMG, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE / C.DMG)
Chestplate (ATK%)
Boots (SPD)
Ring (ATK)
Amulet (C.DMG)
Banner (ATK / ACC)

King Garog Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends King Garog Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Shield Breaker
  4. Ruthless Ambush
  5. Single Out
  6. Cycle of Violence
  7. Bring it Down
  8. Kill Streak
  9. Blood Shield
  10. Helmsmasher

Defense

  1. Defiant
  2. Improved Parry
  3. Bloodthirst
  4. Delay Death
  5. Retribution

Support

  1. N/A

King Garog Updates

King Garog Videos

Raid Shadow Legends King Garog Champion guide by BGE

Raid Shadow Legends King Garog Champion guide by Skratch AK47

Raid Shadow Legends King Garog Champion guide by MurderInc

Leave a Reply

Your email address will not be published. Required fields are marked *

10 thoughts on “King Garog | OR-LAF | Raid Shadow Legends Skill Mastery Equip Guide

  1. Stephen

    Please don’t bother investing in this guy. He’s not worth the potions. He’s CERTAINLY not worth the books. And honestly… he’s not worth the energy used to level him up. There are ZERO builds where he’s worthwhile.

    You’d be better off investing in Warboy. I’m exaggerating of course – but not by much.

    Unfortunately – when you get stuck with this flaming piece of offal as your only lego in the orcs faction… well…

  2. Matthew

    Holy crap, his multipliers are so awful. He doesn’t even compete with the better damage dealing epics.

  3. Gary Barnet

    I just pulled this guy and while checking out his abilities and checking on here, I noticed a mistake.

    His A3 “Gore Maker” has an unbooked cooldown of 6 turns, not 4

    Would have been a much better Lego with his A3 working every 3 turns (when booked), but his 5 turn cooldown (when booked) means this makes him less of a good champ unless his A2 hits with enough crit and manages to be lucky enough to get a couple of the 50% chances for the cooldown decrease.

    Such a pity because, at first glance, his abilities look interesting.

    Might play with this lego when I get my other ones sorted.

    A big THANKS to Ayumilove for all the effort you put in here, it has been a great help. 🙂

  4. Bard

    Is there a way to know whether plarium plans to buff a champ and if yes where please ?

    I still have him in my vault, I am sometimes tempted to ascend and full build him but we lack uograded comments.

    Let us know please if any changes occur !

  5. EdgySaint

    I am not end game. I’m close, but not comfortably at End-Game yet.

    For the life of me, I cannot figure out how a non-critting teammate can hit harder than he can on his A1, and A2. Even if his Multipliers are not high at all.

    Garog will Crit for 9k – 10k on Dragon, while a support champ is hitting for that high. And critting for almost 25k.

    I have his gear pretty much set for what he requires. And I’ve tried 3 different builds.
    1. Speed / Attack Damage
    2. Crit / Speed
    3. Crit / Attack

    And.. Him hitting that low is NOT CONSISTENT. One fight he will hit the way he should. And the next he can never hit higher than the numbers I mentioned before.

    Defence being high doesn’t change this result.
    Affinity superiority doesn’t change the result.
    All of his builds result in him just not dependably hitting high.

    Can anyone explain a possibility I just cannot see? Is this some malfunction in his AI?
    I’m actually quite sad. He has a neat kit that can flow very well.

    I don’t think that he’s garbage in concept. But I do think that Plarium messed up somewhere with his settings.
    I hope they commit to a fix.

  6. ___|_

    Day132 and this is the only Lego I’ve pulled. Sigh…

  7. Strawberry369

    I wasted two legendary skill tomes on this guy before i knew what garbage he was.

  8. Peepee

    Just pulled this sack of crap after my last leggo was Grohak. F this game.

  9. Oliver

    Currently using him with a relentless set against fire knight and he performs decently. Unfortunately his AI will not use his A2 against the divine shield. While he has potential as a nuker, he is slightly underwhelming and leaves much to be desired. At best he might be a 7-8/10 arena champ with investment.

  10. Perico

    I may regret it, but I’m not going to put money on this champion. It doesn’t seem to be good enough for me. Even with crazy stats it’s not going to be a game changer.
    I will take the bonus ítems from the events, but nothing more.
    I’m saving shards for the samurai faction. I’m pretty sure there will be a fusion then.