OverviewNAME: Dhukk the Pierced Total Stats (6★)Health Points (HP): 15,855 Obtain fromAncient Shard |
Grinding★★★★★ Campaign Dungeons★★★★★ Minotaur Potion★★★★★ Arcane Keep Doom Tower★★★★★ Floors |
Dhukk the Pierced Skills
Mad Chopper [DEF]
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 1.9 DEF
Lunatic Outburst [DEF] (Cooldown: 4 turns)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns on each critical hit.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 3.5 DEF
Shrieking Display (Cooldown: 6 turns)
Places a [Provoke] debuff for 1 turn on the target enemy. Also has a 75% chance of placing a [Provoke] debuff for 1 turn on 2 random enemies. Places a 30% [Reflect Damage] buff on this champion for 2 turns and a [Unkillable] buff on this champion for 1 turn.
Level 2: Cooldown -1
Level 3: Cooldown -1
Aura
Increase Ally DEF in Faction Crypts by 31%
Dhukk the Pierced Equipment Guide
Arena, Doom Tower, Faction Wars | Campaign, Clan Boss, Dungeons |
Recommended Artifacts1 Speed Set, 2 Perception Set |
Recommended Artifacts1 Speed Set, 2 Perception Set |
Recommended StatsACC, SPD, C.RATE, DEF%, HP% |
Recommended StatsACC, SPD, C.RATE, DEF%, HP% |
Dhukk the Pierced Mastery Guide
Arena, Campaign, Faction Wars, Doom Tower
Offense
|
Support
|
Clan Boss, Dungeons
Offense
|
Support
|
Dhukk the Pierced Review
Raid Shadow Legends Dhukk the Pierced is an Epic Defense Magic champion from the Orcs faction where he can be obtained from Ancient Shards and Sacred Shards. He was added in Raid Shadow Legends on January 14th 2021 (Patch 3.20). His abilities primarily revolve around reducing enemies damage output and survivability with Decrease Attack and Decrease Defense debuff. In addition, Dhukk the Pierced inflicts Provoke to crowd control enemies and protects himself with Unkillable while reflecting a portion of the damage to the enemies with Reflect Damage! He is capable of applying Decrease Accuracy debuff on a single-target enemy with his default attack to reduce their ability to apply debuffs on your allies too. All of these skills makes him an exceptional Epic champion for many areas from early to late game!
Dhukk the Pierced Updates
Dhukk the Pierced Videos
Raid Shadow Legends Dhukk the Pierced Champion Guide by ASH
Raid Shadow Legends Dhukk the Pierced Champion Guide by StewGaming
Raid Shadow Legends Dhukk the Pierced Champion Guide by IceMan Gaming
Raid Shadow Legends Dhukk the Pierced Champion Guide by DicesTV
Raid Shadow Legends Dhukk the Pierced Champion Guide by MurderInc
Guessing he is good for hydra?
is it possible for this guy to turn into a sheep..someone turn me into a sheep in tag arena
So, what’s a good Awakening for this guy?
Isn’t Decrease Accuracy huge on Dreadhorn? Should Dhukk be 4 stars for that alone?
After the recent patch or update (Gaius) Dhukks gone awry, he’s using A1 instead of using his A3 when its not on cooldown, 5 mobs standing in front of him and he’s attacking instead.
Seem this happen on and off when i’m running multi battles. Always the same scenario.
Just pulled him this week and loving it – got him 5* up and working on getting to 6*
If I spec him for CB will he still perform for FW? or will it work better the other way around?
Apologies if this seems like a stupid question – I am a ‘Filthy Casual’ just looking to improve my Auto-Game for my Clan contributions.
Much Love peeps!
I honestly can’t see why he is 5 stars for Spiders’ Den? Am I missing something…?
@Tosh: I would recommend only having 1 Level 60 Dhukk the Pierced rather than 2 since he does not bring any other unique ways approaching different areas in the game by equipping him in different artifact sets to perform that role. For the second Dhukk, you can use him as a mule to keep your artifacts there if you do not have sufficient inventory space to keep the good quality gears.
But, should I upgrade the “second” one to 6 stars, max out his masteries, upgrades his skills etc?
@Tosh: Use both Dhukk copies in the Guardian Ring to gain bonus stats!
I just summoned a second Dhukk the Pierced. The first one has been very helpful. My question is, what should I do with the second one?
I only wish he’d been a different affinity. I have Tayrel in my Clan Boss team presently, and where it really hurts is when Clan Boss goes red. This would be the other combo ATK/DEF down champ now in my vault. Alas, he’s also magic affinity, so no better on a Force Boss than Tayrel.
Totally gets me another several levels in faction crypts though!
Sorry, my bad. He does have an Aura when ascended to LvL 3
Dhukk does not have an Aura
Hmm. Just pulled this guy. Seems like the main feature that he provide – decrease DEF and ATK, but I already have Madame Serris, that will remove any debuffs from the targets, what is useful on the Arena where some champs have shield buffs from start. The only benefit is that it deals more damage than Madame Serris. I suppose, that in my case, this guy will go in Fation Wars, if he can’t do something better than Madame Serris.
I just pulled Iron Drago. Is Iron Drago a “grown-up” Dhukk?
@John Doe: I have updated the Dhukk the Pierced’s description from 2020 to 2021. Thanks!
@Lennon: It is an artifact set crafted in the Forge, which provides bonus Accuracy and Speed stats! (combining the benefits of Accuracy Set and Speed Set)
In the description it says added 2020, Think it was 2021
What’s a perception set?
Guys, the AI will be irrelevant. Soon you will be able to tune every champion’s AI the way you want
His A3 needs a rework, either change it to a passive of some sort or remove it completely because currently he is unusable for CB unless you manual the entire fight.
As Odin astutely said, doo doo ai
So, I have both dhukk and stag knight (both maxed, and geared relatively similar) . IMHO, they are somewhat interchangeable, esp for affinity matchups, but with some caveats: dhukk’s AI is …. well, not good. But my biggest complaint is the A3 is very niche and situational. The way his AI uses it is ridiculous and costs overall progress. If you turn off the AI to avoid using the A3, then hes not quite as good as SK. Hes def. Premier epic, but he won’t replace SK and I dont think he really rises to S tier of the epics.Dhukk now rides the bench more than I use him…. and im somewhere in the early-mid game.
Why used with CB, Dhukk is using A2 in auto? That makes no sense at all…
Does his A1 get prioritized on fire knight whole shield is up?
Stupid OP champion – similar to Madam Serris, but 3 turn cooldown. They should stop the stupid power creep and start filling all the actual gaps in the champion rosters. Everyone uses nearly identical line ups for dungeons because there are specific roles that need to be filled – but only a handful of options .. it means most champs are either useless entirely, or only good for arena.
Haste – you got basically four only – Apothecary, High Khatun, Diabolist and latest addition is Archmage Helmut.
Protect – maybe 5 or 6 to chose from – Miscreated Monster, Zelotah, Thanasil (kinda), Draconis .. maybe couple others in a pinch – like Nazana, Crimson Helm and Captain Temila. However, Miscreated Monster is so OP that anyone who has him can basically retire their other protect champs. One good thing to note here at least is they just added Quargan the Crowned and Lodric Falconheart who look solid in this role.
AE Weaken – Again the same champs are used by everyone, the list is way to short. Warmaiden, Tayrel, Stag Knight, Madam Serris .. thats about it. One of these will appear in basically every single dungeon team. Now we have this stupid OP Dhuuk the Suck. Instead of adding a bunch of AE Decrease defense champs with some variety in their kits – they added an OP champ with AE Decrease Atk on the same ability .. now, anyone who gets Dhuuk will ONLY use him ALL the time .. they just effectively retired a bunch of other champs who may as well be food now. Madam has that same OP wank .. retard designers.
Assault – really only two main damage champs viable for dungeons, Coldheart and Royal guard. Seriously .. every spider and Fire Knight team will have one of those on it .. “more than 200 champions” they say .. in reallity poor design means there are only a handful.
AE Suppression – at least in this role there are quite a few, probably because these abilities are useful in Arena too. AE Decrease ATK, Decrease ACC, Decrease Speed, Stun, Freeze, Sleep etc .. there is a pretty good selection.
They need to think a bit harder and stop destroying the role of existing champs and start adding same teir champs with different affinities and secondary abilities that add some options for team design.
There are only two real damage champs, who get overused because there is absolutely no compeition for them – Coldheart and Royal Guard .. dmg based on Max HP should appear on a whole bunch of champs so there are some viable options.
Zyxwertdha well Stag Knight has had similar ratings for a long time, and I think Dhukk is better than Stag Knight. Just saying.
I think a lot of his ratings are well deserved – he’s overall an excellent champion and one should not underestimate the consolidation his A2 provides as well as being a great neutral affinity for the most popular content (Dragon 20, Spider 20, Arena where there are many Magic nukers and Spirit support champs).
You build him with natural tankiness and damage because of Defense scaling + Crit condition. His damage isn’t crazy, but it’s reasonable and his animations are fast. Add on that 2 turn AoE Debuffs on a 3 turn cooldown is no joke and he hits the sweet spot for both progression and endgame speed farming. And that’s just his A2! A1/A3 are cherries on top.
Those rankings seem a bit enthusiastic… might need to dial them back a bit. He’s still very good though.