Dhukk the Pierced | OR-EDM | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Legends Dhukk the Pierced Skill Mastery Equip Guide

Raid Shadow Dhukk the Pierced Skill Mastery Equip Guide

Obtain from

Ancient Shard
Sacred Shard

Overview

FACTION: Orcs
RARITY: Epic
ROLE: Defense
AFFINITY: Magic
USABILITY: Early-Mid-Late Game
TOMES: 12 (A1 A2 A3)

Total Stats (6★)

Health Points (HP): 15,855
Attack (ATK): 870
Defense (DEF): 1,376
Speed (SPD): 97
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 45
Debuff Accuracy (ACC): 0

Grinding

★★★★★ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★★★★★ Clan Boss
★★★★★ Faction Wars

Dungeons

★★★★★ Minotaur’s Labyrinth
★★★★★ Spider’s Den
★★★★★ Fire Knight’s Castle
★★★★★ Dragon’s Lair
★★★★★ Ice Golem’s Peak

Potion

★★★★★ Void Keep
★★★★✰ Force Keep
★★★★★ Spirit Keep
★★★★★ Magic Keep

Doom Tower

★★★★★ Magma Dragon
★✰✰✰✰ Nether Spider
★★★★★ Frost Spider
★✰✰✰✰ Scarab King
✰✰✰✰✰ Celestial Griffin
✰✰✰✰✰ Eternal Dragon

Dhukk the Pierced Skills

Mad Chopper [DEF]
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 1.9 DEF

Lunatic Outburst [DEF] (Cooldown: 4 turns)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns on each critical hit.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 3.5 DEF

Shrieking Display (Cooldown: 6 turns)
Places a [Provoke] debuff for 1 turn on the target enemy. Also has a 75% chance of placing a [Provoke] debuff for 1 turn on 2 random enemies. Places a 30% [Reflect Damage] buff on this champion for 2 turns and a [Unkillable] buff on this champion for 1 turn.
Level 2: Cooldown -1
Level 3: Cooldown -1

Aura
Increase Ally DEF in Faction Crypts by 31%

Dhukk the Pierced Equipment Guide

Arena, Doom Tower, Faction Wars Campaign, Clan Boss, Dungeons

Recommended Artifacts

1 Speed Set, 2 Perception Set
1 Speed Set, 2 Accuracy Set

Recommended Artifacts

1 Speed Set, 2 Perception Set
1 Speed Set, 2 Accuracy Set
1 Lifesteal Set, 1 Perception Set
1 Lifesteal Set, 1 Accuracy Set

Recommended Stats

ACC, SPD, C.RATE, DEF%, HP%
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE)
Chestplate (DEF% / ACC)
Boots (SPD)
Ring (DEF)
Amulet (DEF / C.DMG)
Banner (ACC)

Recommended Stats

ACC, SPD, C.RATE, DEF%, HP%
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE)
Chestplate (DEF% / ACC)
Boots (SPD)
Ring (DEF)
Amulet (DEF / C.DMG)
Banner (ACC)

Dhukk the Pierced Mastery Guide

Arena, Campaign, Faction Wars, Doom Tower

Raid Shadow Legends Dhukk the Pierced Pvp Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Grim Resolve
  4. Single Out
  5. Bring it Down
  6. Methodical

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Arcane Celerity
  5. Evil Eye
  6. Lore of Steel
  7. Master Hexer
  8. Sniper
  9. Eagle-Eye

Clan Boss, Dungeons

Raid Shadow Legends Dhukk the Pierced PvE Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Whirlwind of Death
  6. Bring it Down
  7. Cycle of Violence
  8. Methodical
  9. Kill Streak
  10. Warmaster

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Evil Eye
  5. Master Hexer

Dhukk the Pierced Review

Raid Shadow Legends Dhukk the Pierced is an Epic Defense Magic champion from the Orcs faction where he can be obtained from Ancient Shards and Sacred Shards. He was added in Raid Shadow Legends on January 14th 2021 (Patch 3.20). His abilities primarily revolve around reducing enemies damage output and survivability with Decrease Attack and Decrease Defense debuff. In addition, Dhukk the Pierced inflicts Provoke to crowd control enemies and protects himself with Unkillable while reflecting a portion of the damage to the enemies with Reflect Damage! He is capable of applying Decrease Accuracy debuff on a single-target enemy with his default attack to reduce their ability to apply debuffs on your allies too. All of these skills makes him an exceptional Epic champion for many areas from early to late game!

Dhukk the Pierced Updates

Dhukk the Pierced Videos

Raid Shadow Legends Dhukk the Pierced Champion Guide by ASH

Raid Shadow Legends Dhukk the Pierced Champion Guide by StewGaming

Raid Shadow Legends Dhukk the Pierced Champion Guide by IceMan Gaming

Raid Shadow Legends Dhukk the Pierced Champion Guide by DicesTV

Raid Shadow Legends Dhukk the Pierced Champion Guide by MurderInc

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19 thoughts on “Dhukk the Pierced | OR-EDM | Raid Shadow Legends Skill Mastery Equip Guide

  1. TheTodmeister

    I only wish he’d been a different affinity. I have Tayrel in my Clan Boss team presently, and where it really hurts is when Clan Boss goes red. This would be the other combo ATK/DEF down champ now in my vault. Alas, he’s also magic affinity, so no better on a Force Boss than Tayrel.

    Totally gets me another several levels in faction crypts though!

  2. Whatanabo

    Sorry, my bad. He does have an Aura when ascended to LvL 3

  3. Whatanabo

    Dhukk does not have an Aura

  4. eXtreme Angel

    Hmm. Just pulled this guy. Seems like the main feature that he provide – decrease DEF and ATK, but I already have Madame Serris, that will remove any debuffs from the targets, what is useful on the Arena where some champs have shield buffs from start. The only benefit is that it deals more damage than Madame Serris. I suppose, that in my case, this guy will go in Fation Wars, if he can’t do something better than Madame Serris.

  5. dacken

    I just pulled Iron Drago. Is Iron Drago a “grown-up” Dhukk?

  6. Ayumilove Post author

    @John Doe: I have updated the Dhukk the Pierced’s description from 2020 to 2021. Thanks!

  7. Ayumilove Post author

    @Lennon: It is an artifact set crafted in the Forge, which provides bonus Accuracy and Speed stats! (combining the benefits of Accuracy Set and Speed Set)

  8. John Doe

    In the description it says added 2020, Think it was 2021

  9. Lennon

    What’s a perception set?

  10. Kemosabe

    Guys, the AI will be irrelevant. Soon you will be able to tune every champion’s AI the way you want

  11. Eyther

    His A3 needs a rework, either change it to a passive of some sort or remove it completely because currently he is unusable for CB unless you manual the entire fight.

  12. Dn

    As Odin astutely said, doo doo ai

  13. OdinsFrostGiant

    So, I have both dhukk and stag knight (both maxed, and geared relatively similar) . IMHO, they are somewhat interchangeable, esp for affinity matchups, but with some caveats: dhukk’s AI is …. well, not good. But my biggest complaint is the A3 is very niche and situational. The way his AI uses it is ridiculous and costs overall progress. If you turn off the AI to avoid using the A3, then hes not quite as good as SK. Hes def. Premier epic, but he won’t replace SK and I dont think he really rises to S tier of the epics.Dhukk now rides the bench more than I use him…. and im somewhere in the early-mid game.

  14. al

    Why used with CB, Dhukk is using A2 in auto? That makes no sense at all…

  15. D

    Does his A1 get prioritized on fire knight whole shield is up?

  16. AmagnonX

    Stupid OP champion – similar to Madam Serris, but 3 turn cooldown. They should stop the stupid power creep and start filling all the actual gaps in the champion rosters. Everyone uses nearly identical line ups for dungeons because there are specific roles that need to be filled – but only a handful of options .. it means most champs are either useless entirely, or only good for arena.

    Haste – you got basically four only – Apothecary, High Khatun, Diabolist and latest addition is Archmage Helmut.

    Protect – maybe 5 or 6 to chose from – Miscreated Monster, Zelotah, Thanasil (kinda), Draconis .. maybe couple others in a pinch – like Nazana, Crimson Helm and Captain Temila. However, Miscreated Monster is so OP that anyone who has him can basically retire their other protect champs. One good thing to note here at least is they just added Quargan the Crowned and Lodric Falconheart who look solid in this role.

    AE Weaken – Again the same champs are used by everyone, the list is way to short. Warmaiden, Tayrel, Stag Knight, Madam Serris .. thats about it. One of these will appear in basically every single dungeon team. Now we have this stupid OP Dhuuk the Suck. Instead of adding a bunch of AE Decrease defense champs with some variety in their kits – they added an OP champ with AE Decrease Atk on the same ability .. now, anyone who gets Dhuuk will ONLY use him ALL the time .. they just effectively retired a bunch of other champs who may as well be food now. Madam has that same OP wank .. retard designers.

    Assault – really only two main damage champs viable for dungeons, Coldheart and Royal guard. Seriously .. every spider and Fire Knight team will have one of those on it .. “more than 200 champions” they say .. in reallity poor design means there are only a handful.

    AE Suppression – at least in this role there are quite a few, probably because these abilities are useful in Arena too. AE Decrease ATK, Decrease ACC, Decrease Speed, Stun, Freeze, Sleep etc .. there is a pretty good selection.

    They need to think a bit harder and stop destroying the role of existing champs and start adding same teir champs with different affinities and secondary abilities that add some options for team design.

    There are only two real damage champs, who get overused because there is absolutely no compeition for them – Coldheart and Royal Guard .. dmg based on Max HP should appear on a whole bunch of champs so there are some viable options.

  17. Kemosabe

    Zyxwertdha well Stag Knight has had similar ratings for a long time, and I think Dhukk is better than Stag Knight. Just saying.

  18. Tang Erpwi

    I think a lot of his ratings are well deserved – he’s overall an excellent champion and one should not underestimate the consolidation his A2 provides as well as being a great neutral affinity for the most popular content (Dragon 20, Spider 20, Arena where there are many Magic nukers and Spirit support champs).

    You build him with natural tankiness and damage because of Defense scaling + Crit condition. His damage isn’t crazy, but it’s reasonable and his animations are fast. Add on that 2 turn AoE Debuffs on a 3 turn cooldown is no joke and he hits the sweet spot for both progression and endgame speed farming. And that’s just his A2! A1/A3 are cherries on top.

  19. Zyxwertdha

    Those rankings seem a bit enthusiastic… might need to dial them back a bit. He’s still very good though.