Deacon Armstrong | SO-ESS | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Deacon Armstrong Skill Mastery Equip Guide

Raid Shadow Deacon Armstrong Skill Mastery Equip Guide

Obtain from

Ancient Shard
Sacred Shard

Overview

FACTION: The Sacred Order
RARITY: Epic
ROLE: Support
AFFINITY: Spirit
USABILITY: Early-Mid-Late Game
TOMES: 13 (A1 A2 A3)

Total Stats (6★)

Health Points (HP): 17,835
Attack (ATK): 947
Defense (DEF): 1,167
Speed (SPD): 100
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 15

Grinding

★★★★★ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★★★★★ Clan Boss
★★★★★ Faction Wars

Dungeons

★★★★★ Minotaur’s Labyrinth
★★★★★ Spider’s Den
★★★★★ Fire Knight’s Castle
★★★★★ Dragon’s Lair
★★★★★ Ice Golem’s Peak

Potion

★★★★★ Void Keep
★★★★★ Force Keep
★★★★★ Spirit Keep
★★★★★ Magic Keep

Doom Tower

★★★★★ Magma Dragon
★✰✰✰✰ Nether Spider
★★★★★ Frost Spider
★★★★★ Scarab King
★★★✰✰ Celestial Griffin
★★★★★ Eternal Dragon

Deacon Armstrong Skills

Mace of Contempt [ATK]
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Leech] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%
Damage Multiplier: 1.8 ATK

Sweeping Retribution [ATK] (Cooldown: 4 turns)
Attacks all enemies. Has an 80% chance of placing a 60% [Decrease DEF] debuff for 2 turns
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 4 ATK

Time Compression (Cooldown: 5 turns)
Fills the Turn Meters of all allies by 15% and decreases the Turn Meters of all enemies by 15%. Grants an Extra Turn.
Level 2: Cooldown -1
Level 3: Cooldown -1

Aura
Increases Ally SPD in all Battles by 19%

Deacon Armstrong Equipment Guide

Arena, Doom Tower, Faction Wars Campaign, Clan Boss, Dungeons

Recommended Artifacts

2 Speed Set, 1 Perception Set
1 Speed Set, 2 Perception Set
2 Speed Set, 1 Accuracy Set
1 Speed Set, 2 Accuracy Set
1 Stun Set, 1 Perception Set

Recommended Artifacts

2 Speed Set, 1 Perception Set
1 Speed Set, 2 Perception Set
2 Speed Set, 1 Accuracy Set
1 Speed Set, 2 Accuracy Set
1 Lifesteal Set, 1 Accuracy Set
1 Lifesteal Set, 1 Perception Set

Recommended Stats

ACC, SPD, C.RATE, ATK%
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE)
Chestplate (ATK%)
Boots (SPD)
Ring (ATK)
Amulet (C.DMG)
Banner (ACC)

Recommended Stats

ATK%, C.RATE, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE)
Chestplate (ATK%)
Boots (SPD)
Ring (ATK)
Amulet (C.DMG)
Banner (ACC)

Deacon Armstrong Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Deacon Armstrong PvE Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Shield Breaker
  4. Life Drinker
  5. Bring it Down
  6. Methodical
  7. Warmaster

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Arcane Celerity
  4. Swarm Smiter
  5. Evil Eye
  6. Lore of Steel
  7. Master Hexer
  8. Sniper

Deacon Armstrong Reference

Below is a reference of the artifacts equipped on Deacon Armstrong optimized for an attack build while crowd-controlling enemies using Stun Set. These artifacts prioritize achieving a high amount of ATK%, Critical Rate, Critical Damage, Speed, and Accuracy. However, the most important stat for Deacon Armstrong would be having Accuracy and Speed. He needs Accuracy to inflict the Leech debuff, Decrease Defense debuff and apply Decrease Turn Meter on enemies, while Speed allows him to cycle through his skills quickly, which also means that he can use his AoE skill much more often to Stun enemies simultaneously with the Stun Set! Once you have better gears for Deacon Armstrong, you can either build him for Attack Build (high Critical Rate and Attack) or Defense Build (higher HP and Defense) depending on the champions you have to synergize with him.
Raid Shadow Legends Deacon Armstrong Artifacts and Stats Reference for PvE and PvP.

Deacon Armstrong Updates

Deacon Armstrong Videos

Raid Shadow Legends Deacon Armstrong Champion Guide by ASH

Raid Shadow Legends Deacon Armstrong Champion Guide by StewGaming

Raid Shadow Legends Deacon Armstrong Champion Guide by Chofly

Raid Shadow Legends Deacon Armstrong Champion Guide by MtgJedi

Raid Shadow Legends Deacon Armstrong Champion Guide by DeadwoodJedi

Raid Shadow Legends Deacon Armstrong Champion Guide by LamaRoo

Raid Shadow Legends Deacon Armstrong Champion Guide by Angreifer

Leave a Reply

Your email address will not be published. Required fields are marked *

23 thoughts on “Deacon Armstrong | SO-ESS | Raid Shadow Legends Skill Mastery Equip Guide

  1. Dindae

    Wouldn’t “Exalt in Death” be a better mastery than “Charged Focus”? Since his A3 grants an extra turn, anytime he uses his A1 or A2, his A3 should always be on cool down.

  2. Guille

    Genial !!el material.buenisimo
    Felicitaciones!!
    Me encanta!!
    Sigan así.
    Saludos

  3. Kevin Paterson

    Relentless Gear?
    I think any champ with “extra turn” is a good candidate for Relentless. Extra turn added ontop of the Extra turn.

  4. RelativeNewbie

    @John: Deacon Armstrong is a Warmaiden+. His AoE Def Down has the same multiplier as Warmaiden’s. While his Atk is not as high, he’s also pumping your team’s turn meter AND dumping the entire enemy team’s meter at the same time, On The Same Turn. His higher Def also means he’ll last a lot longer than Warmaiden. Plus, he’s got the same Aura as High Khatun, so he’s a strong aura lead. Give him lots of speed, set him up to start, and he goes A3 + A2 on the first turn, then you can pump your team with a pair of buffers and still have time for your nuker to slam the other team. This also works in dungeon waves. He’s just too good.

  5. John

    I’m using armstrong instead of warmaiden for arena but Idk if he is much better since warmaiden has a LOT more attack. Please advise.

  6. Ayumilove Post author

    @Tammy: I have updated Deacon Armstrong’s viability till the late game. Thanks!

  7. Tammy

    He should be put as late game for viability too. He’s just too good not to be.

  8. Ayumilove Post author

    @Erny J.R.C.: I have added Stun Set to the recommended equipment list for Deacon Armstrong 🙂

  9. Ayumilove Post author

    @John: I have updated Deacon Armstrong mastery names to match according to the image. Thanks!

  10. John

    The names of the Offense skill set do not match the names of each skill you have highlighted underneath Keen Strike

  11. Erny J.R.C.

    stun set all the way, 2turn cycle cooldown, Try it Ayumi-san :3

  12. The pvon

    @Pendekar Viral

    I have one also. In these videos and info they will refer to things once booked. After the use of tomes on the time compression this becomes a 3 turn cooldown. Deacon also is granted an extra turn each time. Very solid epic that so far in my view exceeds what I see in many legendaries.

  13. Pendekar Viral

    Time Compression (Cooldown: 5 turns)

    I just pull one today. Both his A2 and A3 have 4 turns cooldown.
    I think Playrium nerf and buff back recently especially for the A3.

  14. Luk

    lol I just pulled second one 🙂 should I max him too?

  15. Ron Shuker

    Just a quick update on my last comment – he is super good I booked his a2 and a3 but didnt go far enough to book the a1 because the cooldown on his a2 and a3 is what important for me

  16. Marcus

    Game changing hero. Took me barely beating spider 18 to easily beating spider 20.

  17. Ron Shuker

    @Pir – First of all, that was a perfect answer actually because I have apoth full booked and 6*, HK and warmaiden are on my dungeons team together so now as you said a slot is now available for my fifth champ.
    Secondly, I also got royal guard but this early in the game I dont know if I want to invest him so my books I think are going to Deacon.

  18. Michael

    Crazy good book him 6 star him.

    I’m missing him in the ranking list

  19. Pir

    @Ron Shuker — Nobody can really answer that question for you, because it always depends on whom you already have, where you are in the game, and where you need help with progression.

    Here’s what he does for my F2P account: He’s a Warmaiden / High Khatun combo; the one thing he’s missing over them is a speed boost. But for that I can throw somebody else into the team (like Apothecary), since by combining the Warmaiden and the HK tasks, I’ve freed up a slot. I’ll put him in a Stun set, and go to town. He’s Spirit, so he’s strong where Warmaiden is weak; I can pick whoever works better in any given situation.

    And that’s just the Arena — the Leech he has will be very useful elsewhere, such as in DT. He’s going to be one of my best champs. He’s a well-designed Epic, I’d say, so yeah, he gets my books (what there are of them, *sigh*).

  20. Ron Shuker

    Just pulled that guy from an ancient shard and as a f2p I want to waste my books as I should so my question is he worth it?

  21. Ozzynoob

    I have him 5 starred in my arena team and I totally love him. Also I plan to 6 star and use in dungeons as soon as I can because he rotates his 3 skills every two turns due to the extra turn gained, so I think with a proper stun set he’s going to be massive. 100% upkeep armor down and turn meter boost every second turn, and aoe stuns as well? Sign me up! I love him.

  22. Robert Power

    I agree about the comment regarding the arena and Deacon’s ability. seems like it should be a five star. I just pulled m from a blue gem. Fire night I’m looking forward to as well. I am very excited about going to the arena with him but I’m not sure how hard he hits. I only have him at level 52 and haven’t ascended yet or supplied with artifacts. Speed obviously is always good. The a1 is good with the leach. I was thinking about putting my relentless sets that I have not used after winning a few arena classic groups. I could use some suggestions on what might be paired with the Deacon as well. I’ll wait a day or two before artifacting.

  23. Skadi

    Why is his arena rating so low? I would suggest this is his best part in the game. He is like a Warmaiden that can manipulate turnmeter before the def debuff is cast, with additional speed-aura and great base speed of 100. Everything in his kit just shouts out the word “arena”.