★★★★✰ Arcane Keep
Brakus the Shifter Skills
Innocent Blood [ATK]
Attacks 1 enemy. Heals this Champion by 15% of the damage inflicted.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Multiplier: 3.75 ATK
Full Moon Rampage [ATK] (Cooldown: 5 turns)
Attacks 1 enemy 6 times. Heals this Champion by 25% of the damage inflicted. Heals this Champion by 50% of the damage inflicted instead if the target is under a [Fear] or a [True Fear] debuff. After the first hit, has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Damage +15%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Level 7: Cooldown -1
Damage Multiplier: 0.97 ATK
Hunter’s Howl [ATK] (Cooldown: 5 turns)
Places a 50% [Increase ATK] buff on all allies for 3 turns, then attacks 1 enemy 3 times. Each hit has a 50% chance of placing a [True Fear] debuff for 1 turn. Has a 50% chance of placing a [Fear] debuff on 2 random enemies for 1 turn if the [True Fear] debuff is placed.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 2.3 ATK
Beast Mode [Passive] (Cooldown: 7 turns)
Passive Effect: Damage increases by 40% when this Champion’s HP drops below 40%. Active Effect: Revives this Champion with 20% HP when killed. Immediately grants an Extra Turn.
Level 2: Cooldown -1
Level 3: Cooldown -1
Brakus the Shifter Equipment Guide
|Arena, Doom Tower, Faction Wars||Campaign, Clan Boss, Dungeons|
1 Retaliation Set, 1 Speed Set
1 Lifesteal Set, 1 Speed Set
ATK%, C.RATE, C.DMG, SPD, ACC
ATK%, C.RATE, C.DMG, SPD, ACC
Brakus the Shifter Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower,Faction Wars
Brakus the Shifter Champion Lore
One of the most persistent misconceptions about Skinwalkers is that they transform back and forth, sometimes appearing in Human form to live among Human communities and only assuming the appearance of a hybrid beast under certain conditions. One archetypal myth says that a Skinwalker will be compelled to shift with the rise of a full moon. Other legends describe totems or rituals that can change them back and forth. Historically, many people of Frostheim revered beast-shifters as divinely blessed, and called them forth for war. These Berserkers were said to don enchanted cloaks to transform into bears, wolves, and other beasts. Brakus, a young lad in the Kingdom of Frostheim, grew up enamored with these tales.
A few elements of the Lumayan Church that operate in Frostheim still take a more accepting stance on Skinwalkers, due to this history. Their remote lodges are where Brakus went first to slake his burning curiosity about the Berserkers of old. But he was told that the age of Berserkers was past, and the archaic rituals used to engender their unique powers were no longer practiced, most knowledge of their detail lost in the Red Crusade. The priests encouraged him to live by the example of his heroes of old, but not in such a literal way. And they firmly told him to trifle not with Skinwalkers. The faith may respect them, and hope to guide them on the right path, but each and every one of them was nonetheless a grave potential danger, and that is something Frostheimers and even the Norr of old would agree on.
Brakus refused to accept this answer. He was absolutely convinced the Berserkers of old were true shifters who retained their noble souls, and equally convinced that their glory days could come again in the present age. Abandoning theology, he turned to other sources of knowledge. Folklore and rumors, ancient ballads and cycles of legends, crumbling texts and the mutterings of decrepit elders — no source was too obscure or incredible for Brakus to pursue. Abandoning all else, he traveled all over Anhelt chasing one lead after another until, at last, he located a Dark Elf hermit in the depths of Durham Forest who claimed to be the keeper of an ancient spirit-wolf. The hermit, Khadarak, told Brakus that the creature had been his familiar, but now had gone rampant and could not be tamed or calmed again. Khadarak claimed that the wolf was descended from the very wolves the Old Norr created Berserkers from, bearing a still-pure magical bloodline. He asked Brakus to kill the spirit-wolf, and this, he assured the headstrong Frostheimer, would make Brakus like unto a pure and noble shifter of auld.
Brakus did not hesitate a moment, but girded himself and set forth to find his prey. Thinking himself guided by destiny to bring new honor and glory to his ancestors, he used the keen senses and instincts that a lifetime of searching had built up in him and soon found the creature’s den. He struck in the light of a full moon, and took the massive and strangely lambent creature by surprise, and though it fought back, it did not recover from Brakus’ first savage blow. Brakus stood over the bloodied form of the shining spirit-wolf, and with one killing stroke of his ax, his dream began to come true. But, in ways that he had never anticipated, it became a struggle and a nightmare.
As the hermit had promised, the wolf triggered the Skinwalker curse in Brakus, as if it had been born and bred for it. But if that wolf’s revenant spirit was meant to be somehow pure, it was yet impure enough to overwhelm that of the naive, young Brakus. He had expected a shower of glory, instead his soul was assaulted and he was challenged to an inner battle more intense by far than any his body had ever known. That wolf had centuries of hunger in its cursed being, and Brakus felt his every memory and aspect being torn apart as if by a thousand jaws. Brakus the Shifter was born, and a cruel affront to Teleria created, a tragic beast that was the exception to prove a Skinwalker rule.
Brakus does shift, for the briefest of moments, on nights that are thick with cloud or storm-wracked. Naked, cold, afraid, he feels his humanity reform for just a moment, and curses his old self, his hubris, forjust long enough to remember his endless misery. Then once more the wolves of madness are upon him, and this brief moment of weakness ends, and Brakus the Shifter becomes once again a beast of terror and legendary violence.
Brakus the Shifter Storyline
No one knows exactly how the twisted creatures known as Skinwalkers came to be. Some say they were abominations created by Siroth out of envy of Lumaya’s children, others maintain that it was a mighty curse of some sort that first turned humans, elves, and even orcs into werebeasts. Indeed, in most known legends, the first Skinwalkers are cursed to take the form of a beast under specific circumstances. It is only later that their descendants are born with beast-like bodies that can never change back to whatever original form their ancestors possessed. One thing that can never be denied is the unnatural strength that flows through Skinwalker veins. And this strength has long tempted heroes across Teleria. Brakus was once a warrior of great renown. Hailing from a norse Barbaric tribe, he made a name for himself in battles and raids alike, serving whoever offered him the most silver and the greatest chance at glory. He was obsessed with becoming stronger, faster, tougher – anything that allowed him to be a better warrior than his foes. In his travels, Brakus came across ancient folklore that spoke of part-men, part-beasts, whose strength was so great not even a dozen mortal opponents could match them. Mesmerized by the possibilities, Brakus set out to find a way to harness that strength. For decades he wandered the lands, seeking magic-wielders from all walks of life. For decades he found nought but disappointment. It was not until Brakus came across a half-mad hermit who lived in the dark heart of the Durham Forest that he finally had some luck. The old man was strange, to say the least, but he knew the tales of the days long gone like the back of his palm. And he promised to grant Brakus the strength he sought – for a price. Eager to finally seize what which he had sought for so long, Brakus agreed to anything. And even when the hermit demanded his heart, the obsessed warrior cut it out from his chest without hesitation – or so the tale goes. However, the Hermit remained true to his word as well. Spreading his crooked, skinny arms, the old mage intoned an ancient incantation that kept Brakus from the brink of death. Thus gripped by arcane power, Brakus’ body twisted and deformed, bringing out his true nature. Before long, a vicious creature, more wolf than man, stood on the cold soil floor of the hut. Alas, power never comes without a price. The heart that Brakus had offered the Hermit was both a blood sacrifice and one of great symbolism. Though he had obtained the strength he craved, he also lost his humanity in the process. At first, he maintained a sliver of his old self, even his human form during the day. But, gradually, this control slipped, and Brakus descended deeper into bestial madness. Until nothing but a vicious hunter remained – more wolf than man both in body and soul.
Brakus the Shifter Videos
Raid Shadow Legends Brakus Champion Gameplay by StewGaming
Raid Shadow Legends Brakus Champion Gameplay by BGE
Raid Shadow Legends Brakus Champion Gameplay by Verdy Gaming
Raid Shadow Legends Brakus Champion Gameplay by Jgigs
Raid Shadow Legends Brakus Champion Gameplay by Dirtbag Gaming
Champion Name Reference
- English: Brakus the Shifter
- French: Brakus le Métamorphe