OverviewNAME: Harvest Jack AbilitiesRSL_AoE_BlockBuffs Obtain fromAncient Shard Blessings Recommendation |
Grinding★★★✰✰ Campaign Dungeons★★★★✰ Minotaur Potion★★★★★ Arcane Keep Doom Tower★★★★✰ Floors |
Harvest Jack Skills
Harvest of Fear
Attacks 1 enemy 3 times. Each hit has a 25% chance of stealing 1 random buff from the target. Each hit also has a 25% chance of placing a [Fear] debuff for 1 turn if the target has no active buffs. This chance increases to 100% if all buffs were stolen from the target.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 0.06 HP
Dreams to Ash (Cooldown: 4 turns)
Attacks all enemies. Places a [Block Buffs] debuff for 2 turns on targets under [Fear] debuffs. Removes any [Increase ATK] buff from the target and replaces them with a 50% [Decrease ATK] debuff for 2 turns. Removes any [Continuous Heal] buff from the target and replaces them with a 5% [Poison] debuff for 2 turns. The number of [Poison] debuffs is equal to the number of [Continuous Heal] buffs removed.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Cooldown -1
Damage Multiplier: 0.16 HP
Lord of Terror (Cooldown: 5 turns)
Attacks all enemies. Has a 75% chance of placing a [True Fear] debuff for 1 turn. Also places a 30% [Decrease SPD] debuff for 2 turns and decreases each target’s Turn Meter by 15% if the [True Fear] debuff is placed. Has a 75% chance of placing a [Sleep] debuff for 1 turn if the [True Fear] debuff is not placed.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 0.21 HP
Leering Grin (Passive)
When attacked, decreases the duration of all buffs on the attacker by 1 turn.
Harvest Jack Build Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsPvE: Impulse, Reflex, Relentless |
Stats AllocationWeapon (ATK) |
Stats PriorityDebuffer: ACC, SPD, HP%, DEF% Supporting RolesAlly Tanker |
Harvest Jack Masteries Guide
Arena, Doom Tower, Faction Wars
Defense
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Support
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Campaign, Clan Boss, Dungeons
Offense
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Support
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Harvest Jack Review
Harvest Jack is a Legendary HP Spirit affinity champion from the Undead Hordes faction in Raid Shadow Legends. Legend has it that he was born from a twisted wish made by Cinderella’s ugly sister. While Cinderella’s fairy godmother turned her pumpkin into a beautiful carriage, the ugly sister’s pumpkin transformed into something very different – Harvest Jack. He made his debut during Halloween 2019, alongside other legendary heroes like Brakus the Shifter, Madame Serris, and Miscreated Monster. Unlike other champions, he was only available as a Fusion, making him a rare find indeed.
While Harvest Jack may not hold the same damage output as Sir Nicholas, he is still a force to be reckoned with. As an HP-based champion, he is exceptionally resilient, and his true strength lies in his debuff abilities. With his AOE true fear, Harvest Jack can control the battlefield and completely swing an Arena fight in your favor. His A1 ability steals buffs, while his AOE abilities exchange buffs for debuffs, making him a valuable addition to any team.
However, it’s important to note that Harvest Jack’s strength is limited. As you progress through the game and acquire better champions, he will eventually be outclassed. Nevertheless, he remains an excellent choice for new players or those struggling to progress through content. So, if you’re looking for a powerful and unique champion to add to your team, Harvest Jack is an excellent choice. Just be sure to build him with high accuracy and speed to maximize his potential. Who knows what kind of havoc he’ll wreak on the battlefield?
Harvest Jack Champion Lore
Teleria is rich in nightmares, whether they be real or imagined. Tales of headless horsemen, beasts under the bed, things that go bump in the night — for every genuine account of a horrifying creature, there is a frightening story meant to delight children on a stormy autumn night. While most of these monsters stay safely in the world of the imaginary, there is one in particular that inhabits both the dream and the real. All must beware of the wrath of Harvest Jack, who cackles his way across the fields of Kaerok with scythe in hand.
Harvest Jack’s story began as a happy one — one of a mischievous spirit who inhabited the carved vegetable lanterns of Lozrayn, Kaerok’s annual harvest festival. He played harmless pranks, possessed nearby scarecrows to make them dance, and sang for the delight of all who saw him. Jack was also a cunning trickster, often challenging local farmers to games of riddles. If someone solved one of Jack’s puzzles, he would bless them with a bountiful harvest for the next year. If they failed at his game, he would give his playmate a scare, but all in good jest. For many generations, the appearance of this jolly apparition was cause for great celebration, signaling the start of the harvest, and much revelry among the people of Kaerok.
However, as Siroth’s darkness encroached further into Teleria and the War of Kaerok saw its once peaceful fields watered with blood, Jack’s playful spirit became twisted with malice and hate. His pranks grew more and more vicious, and his good-hearted scares became truly terrifying. During one fateful celebration, Jack’s usual merry dance became a waltz of blood, with him taking up a scythe and cutting down his audience as if they were wheat ready for reaping. Possessing the festival’s most prized pumpkin, Jack transformed it, carving into it the blood-chilling grimace that now so terrorizes the farmfolk of Kaerok each autumn. During that season, farmers listen in fear for the sound of Jack’s ear-splitting cackle — the signal that his dreadful harvest has begun.
No longer do people in Kaerok leave pumpkins and turnips sitting outside their homes at harvest time as they once did, waiting for a once playful apparition to make his appearance. No longer does that harmlessly rebellious sprite feature in the ghost stories told to children around campfires. Now, all that remains are the chilling tales of Harvest Jack, and countless souls fear that to speak his name is to invite his wrath.
Harvest Jack Videos
Raid Shadow Legends Harvest Jack Champion Guide by BGE
Raid Shadow Legends Harvest Jack Champion Guide by AliAlPlays
Raid Shadow Legends Harvest Jack Champion Guide by Chofly
Raid Shadow Legends Harvest Jack Champion Guide by Deathwish
https://youtu.be/puTgS_P4Gsw
Raid Shadow Legends Harvest Jack Champion Guide by DownTown Sensations
Raid Shadow Legends Harvest Jack Champion Guide by Raid Overslimpified
I feel really sad about HJ and how he has no utility anywhere now. For him to be made relevant he needs to do some damage on those two AOE’s. The AOE block buffs would be clutch for Hydra if it wasn’t contigent on the Fear. They should just remove this conditionality. Fear is too unreliable to be used for Arena control and the risk of Polymorph negates you even wanting to use that. In his current form you’d be massively disappointed to pull HJ from a Sacred Shard.
Buff his damage massively (to levels of ARIX, a FREE HP based Champion!) and remove the conditionality on the A2 Block Buffs. At the moment he has the kit of a vault epic.
Heart of Glory is ONLY good when he’s got full health and the HP my be knocked down before his turn starts after that his attack decreases.
I think you’ve under-rated Harvest Jack in the Spider’s Den
I’m currently only dealing with level 9 spiders den and have the following available
Prince Kymer Lvl 60 25495, Dhukk the Pierced lvl 50 15748, Coldheart Lvl 50 14991, Deliana Lvl 50 13058, Apothecary Lvl 50 8538
My Level 50 Harvest Jack 10741 does a better job than my lvl 50 Steelskull 11817
Both have 7 Masteries so far. I’m following the recommended chart. Yet you have Steelskull rated 4 while Jack is only a 3
hello ayumilove
project end game and god mode, mastery and artifact for all areas .
please build harvestjack and minaya . please build these 2 champion end game and god mode.
please i need these 2 champion end game . thank you.
Worth put Oppressor mastery on him? Combining it with Harvest Despair seems to be interesting, but i not tested yet
Okay that kind of makes sense, I was wondering because his ACC right now is 184 and he rarely seems to miss taking someone’s buff.
@Graywolfe: Accuracy does not increase the skill success rate to steal the buff. However, it decreases the chances of the enemy resisting Harvest Jack from stealing his buffs!
I have had him for awhile now and he is a lot of fun to use anywhere but bosses. I do have a question on his A1 though, does the 25% chance to steal buffs go up with ACC?
Just in the process of re-gearing this champion as follows…
I had him built with high speed and accuracy for Arena CC in a speed team but the Fear is not 100% place unless you fully book him (which is hugely demanding on Leg tomes) and also there is too much Magic affinity around. Weak hit a Trunda and you’re still dead. Options like Stun and Provoke are way better than Fear once you can access them.
He’s also not much use in Dungeons as his fear doesn’t affect bosses. You have to give him entire Offense tree just to get Giant Slayer or Warmaster so he can do any damage.
In Doom Tower Hard waves his fear is too RNG to reliably control Revivers, Nukers that can wreck you.
So where DOES he have a solid use case in late game?
I think he can be excellent in a go-second Arena team, with a Shield set. Put him alongside a Seeker or Sandlashed Survivor and you can soak up a nuke. THEN you can take control of the fight with his CC abilities. Same applies in Arena defence. He can be a serious nuisance. I have built him with low crit rate (to reduce risk of counterattacks) and raw HP/ACC, he should go just after your other debuffers to lock down the enemy.
For tier 6 mastery, if you have the necessary ACC and are NOT going to book him, definitely go for Fearsome Presence to get the fear from 80% to 85% chance. Basically you’re reducing your chance of not placing by a 25%.
Harvest Despair is very handy for the bonus Leech and also Deterrence shouldn’t be overlooked as his A1 buff steal can actually be clutch.
His kit may not be as obviously OP as Mashalled but it has a lot of utility. The A2 is underrated I think as the Block Buffs is useful as is the removal of Increase Attack and Continuous Heal.
He is a solid champ, somewhat underrated, I have used in a lot of places but gradually phased out as I got better options. But Arena go-second and defence he can still add a lot of value.
Last thing, he is perfect counter to Bad El Kazaar. Try it and enjoy!
Godeater,
I think the rating is mostly because of his 3hit A1 which is convient with the fireknight. Also, a shieldset on him helped me get my alures through the first waves
Why does he have such high rating in fire knight and dragon’s lair ? He doesn’t do anything except controlling waves, and that can be done by any control champion.
He’s not placing any rebuffs on bosses ‘cause all of his abilities works around fear/true fear and that are immune to those.
He can be useful in ice golem tho. Fear works fine on ads, and block buffs on second wave is excellent.
His multiplication of HP attack is way too low, to be used in end-game stage…
@Evil Undead — reread their second sentence; a shield set
You wanna explain to me how this hero is producing shields, Dawn? Because I have him and no shield abilities…
First Lego. I made him into “Nanny Pumpkin”
I put a shield set and an immortal set with hp% across the middle. 5* l50, 4 star, he’s sitting on over 40k hitpoints.
He gives roughly 14k in shields to everyone in the team each wave for 3 turns. That’s insane.
Its 1.5 x to double plus even some of my 4*.
Its fun having a nigh unstoppable cosmic horror nursemaiding my level grinding.
Is Master Hexer a good choice? It says it will not extend fear and true fear rebuffs.
@Juergen – Yes, his damage scales so poorly it is outrageous, imho he could be buffed a bit, but his main task is crowd control, not the damage dealing.
But you hit the point: he is fun to use. Just needs lots of HP (best from Immortal sets, for regeneration), speed and accuracy and it is a crazy ride! 😉 I haven’t used a single book on him, but he is an extremely useful support in the Arena, and in Dungeons and Faction Wars his endurance and crowd control debuffs often make him the last champion standing. I got him from the fusion and I’m really happy I did that.
Well, I pulled Jack during the last 10x event and got pretty excited as I faced him sometimes in the arena where he can be annoying. Put him in a Shield set, the books I had left and at level 1 he cleared 12-3 hard with ease alone (got screenshots)
What turned out to be very disappointing though is that his not doing much more damage on higher levels – really not much more, his HP-based dmg does not scale at all … so I thought what a waste of books first.
However he is a great utility champ, neutralizing waves in dungeons and does that well even with negative affinity – nightmare campaign he does another great job – removing buffs, placing (true) fears, stealing buffs and more.
Yes he is A-tier … and after all, Harvest Jack is somehow fun to play!
Yeah almost positive its because of the penalty. He carries my Magic 15 while others do big dps.
Why is Jack rated so low in Magic Keep? His passive reduces the shield buff whenever attacked and he can steal the shield buff as well. Just because of his affinity penalty?
Your picture has war master but in the notes below it says giant slayer. Do you pick giant slayer because the a1 is a multiple hit or war master because his other attacks are aoe?