OverviewNAME: Harvest Jack AbilitiesRSL_AoE_BlockBuffs Obtain fromAncient Shard Blessings Recommendation |
Grinding★★★✰✰ Campaign Dungeons★★★★✰ Minotaur Potion★★★★★ Arcane Keep Doom Tower★★★★✰ Floors |
Harvest Jack Skills
Harvest of Fear
Attacks 1 enemy 3 times. Each hit has a 25% chance of stealing 1 random buff from the target. Each hit also has a 25% chance of placing a [Fear] debuff for 1 turn if the target has no active buffs. This chance increases to 100% if all buffs were stolen from the target.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 0.06 HP
Overall Grading: Weak
Dreams to Ash (Cooldown: 4 turns)
Attacks all enemies. Places a [Block Buffs] debuff for 2 turns on targets under [Fear] debuffs. Removes any [Increase ATK] buff from the target and replaces them with a 50% [Decrease ATK] debuff for 2 turns. Removes any [Continuous Heal] buff from the target and replaces them with a 5% [Poison] debuff for 2 turns. The number of [Poison] debuffs is equal to the number of [Continuous Heal] buffs removed.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Cooldown -1
Damage Multiplier: 0.16 HP
Overall Grading: Weak
Lord of Terror (Cooldown: 5 turns)
Attacks all enemies. Has a 75% chance of placing a [True Fear] debuff for 1 turn. Also places a 30% [Decrease SPD] debuff for 2 turns and decreases each target’s Turn Meter by 15% if the [True Fear] debuff is placed. Has a 75% chance of placing a [Sleep] debuff for 1 turn if the [True Fear] debuff is not placed.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 0.21 HP
Overall Grading: Weak
Leering Grin (Passive)
When attacked, decreases the duration of all buffs on the attacker by 1 turn.
Harvest Jack Equipment Guide
Arena, Doom Tower, Faction Wars | Campaign, Clan Boss, Dungeons |
Recommended Artifacts3 Speed Set |
Recommended Artifacts3 Speed Set |
Recommended StatsHP%, DEF%, Speed, Accuracy |
Recommended StatsHP%, DEF%, Speed, Accuracy |
Harvest Jack Mastery Guide
Arena, Doom Tower, Faction Wars
Defense
|
Support
|
Campaign, Clan Boss, Dungeons
Offense
|
Support
|
Harvest Jack Storyline
Teleria has always been rich in nightmares and things to be terrified of. Raiders and brigands, Siroth and his minions, ever-plotting the downfall and subjugation of the Mortal Realms, Undead that stalk the land on the darkest of nights in search of victims to feed on or enthral. But there is a being that true primal horror, made manifest. The superstitious peasants of Kaerok – where that being first appeared – call it ‘Harvest Jack’. In truth, references to an evil spirit nigh-identical power and appearance can be found in cultures far more ancient. But, for whatever reason, he disappeared from history and remained dormant until about three centuries ago. The name is no coincidence, for Harvest Jack had first been sighted during Lozrayn, a harvest festival originating in Kaerok. His motives and goals are unclear but always malicious one way or another. Jack has been known to play tricks on the unwary, seeking to scare them – some say that all of his victims die of fright and Jack devours their soul, which is not exactly correct – or manifest in the midst of the revelry to send the peasants scattering and stampeding in all directions. On occasion, however, this can turn into a slaughter without any rhyme or reason. Scholars theorize that Harvest Jack feeds on the fear of mortals and will do whatever it takes to bring about nightmares that will sustain him. The spirit always coalesces as a whirlwind of arcane energies or, perhaps, twisted animae pulled together into a single dark consciousness. His birth is described as a flash of blinding light, followed by the ghastly form materializing slowly. His pumpkin head twists and carves itself into a leering sneer of jagged teeth, his scythe burns with the cold flame of death, and his power twists benevolent magic until it withers and turns to harm those it was meant to empower. The last appearance of Harvest Jack had been widely reported upon, though details are scarce. Witnesses say that the malicious entity burst out of a pumpkin patch in the midst of a town fair and went on a rampage. Had four brave warriors not intervened, he would have caused a massacre of terrifying proportions. Yet even these noble souls were no match for the dark spirit, whose strength had grown boundless as Shadow reigned across Teleria. It took the personal appearance of the Arbiter who had resurrected her Champions and crossed her sacred sword with Harvest Jack’s wicked scythe to drive the revenant back. Since then, Harvest Jack often appeared beneath the full moon of cold autumn nights, ever hungering, ever searching for hapless mortals to sustain him. It is unclear if this kind of power can be trapped in a Shard, though if it can be, then the revenant’s dark powers will certainly be useful in the fight against Siroth.
Harvest Jack Review
Harvest Jack is a Legendary HP Spirit affinity champion from the Undead Hordes faction in Raid Shadow Legends. Legend has it that he was born from a twisted wish made by Cinderella’s ugly sister. While Cinderella’s fairy godmother turned her pumpkin into a beautiful carriage, the ugly sister’s pumpkin transformed into something very different – Harvest Jack. He made his debut during Halloween 2019, alongside other legendary heroes like Brakus the Shifter, Madame Serris, and Miscreated Monster. Unlike other champions, he was only available as a Fusion, making him a rare find indeed.
While Harvest Jack may not hold the same damage output as Sir Nicholas, he is still a force to be reckoned with. As an HP-based champion, he is exceptionally resilient, and his true strength lies in his debuff abilities. With his AOE true fear, Harvest Jack can control the battlefield and completely swing an Arena fight in your favor. His A1 ability steals buffs, while his AOE abilities exchange buffs for debuffs, making him a valuable addition to any team.
However, it’s important to note that Harvest Jack’s strength is limited. As you progress through the game and acquire better champions, he will eventually be outclassed. Nevertheless, he remains an excellent choice for new players or those struggling to progress through content. So, if you’re looking for a powerful and unique champion to add to your team, Harvest Jack is an excellent choice. Just be sure to build him with high accuracy and speed to maximize his potential. Who knows what kind of havoc he’ll wreak on the battlefield?
Harvest Jack Videos
Raid Shadow Legends Harvest Jack Champion Guide by BGE
Raid Shadow Legends Harvest Jack Champion Guide by AliAlPlays
Raid Shadow Legends Harvest Jack Champion Guide by Chofly
Raid Shadow Legends Harvest Jack Champion Guide by Deathwish
https://youtu.be/puTgS_P4Gsw
Raid Shadow Legends Harvest Jack Champion Guide by DownTown Sensations
Raid Shadow Legends Harvest Jack Champion Guide by Raid Overslimpified
Heart of Glory is ONLY good when he’s got full health and the HP my be knocked down before his turn starts after that his attack decreases.
I think you’ve under-rated Harvest Jack in the Spider’s Den
I’m currently only dealing with level 9 spiders den and have the following available
Prince Kymer Lvl 60 25495, Dhukk the Pierced lvl 50 15748, Coldheart Lvl 50 14991, Deliana Lvl 50 13058, Apothecary Lvl 50 8538
My Level 50 Harvest Jack 10741 does a better job than my lvl 50 Steelskull 11817
Both have 7 Masteries so far. I’m following the recommended chart. Yet you have Steelskull rated 4 while Jack is only a 3
hello ayumilove
project end game and god mode, mastery and artifact for all areas .
please build harvestjack and minaya . please build these 2 champion end game and god mode.
please i need these 2 champion end game . thank you.
Worth put Oppressor mastery on him? Combining it with Harvest Despair seems to be interesting, but i not tested yet
Okay that kind of makes sense, I was wondering because his ACC right now is 184 and he rarely seems to miss taking someone’s buff.
@Graywolfe: Accuracy does not increase the skill success rate to steal the buff. However, it decreases the chances of the enemy resisting Harvest Jack from stealing his buffs!
I have had him for awhile now and he is a lot of fun to use anywhere but bosses. I do have a question on his A1 though, does the 25% chance to steal buffs go up with ACC?
Just in the process of re-gearing this champion as follows…
I had him built with high speed and accuracy for Arena CC in a speed team but the Fear is not 100% place unless you fully book him (which is hugely demanding on Leg tomes) and also there is too much Magic affinity around. Weak hit a Trunda and you’re still dead. Options like Stun and Provoke are way better than Fear once you can access them.
He’s also not much use in Dungeons as his fear doesn’t affect bosses. You have to give him entire Offense tree just to get Giant Slayer or Warmaster so he can do any damage.
In Doom Tower Hard waves his fear is too RNG to reliably control Revivers, Nukers that can wreck you.
So where DOES he have a solid use case in late game?
I think he can be excellent in a go-second Arena team, with a Shield set. Put him alongside a Seeker or Sandlashed Survivor and you can soak up a nuke. THEN you can take control of the fight with his CC abilities. Same applies in Arena defence. He can be a serious nuisance. I have built him with low crit rate (to reduce risk of counterattacks) and raw HP/ACC, he should go just after your other debuffers to lock down the enemy.
For tier 6 mastery, if you have the necessary ACC and are NOT going to book him, definitely go for Fearsome Presence to get the fear from 80% to 85% chance. Basically you’re reducing your chance of not placing by a 25%.
Harvest Despair is very handy for the bonus Leech and also Deterrence shouldn’t be overlooked as his A1 buff steal can actually be clutch.
His kit may not be as obviously OP as Mashalled but it has a lot of utility. The A2 is underrated I think as the Block Buffs is useful as is the removal of Increase Attack and Continuous Heal.
He is a solid champ, somewhat underrated, I have used in a lot of places but gradually phased out as I got better options. But Arena go-second and defence he can still add a lot of value.
Last thing, he is perfect counter to Bad El Kazaar. Try it and enjoy!
Godeater,
I think the rating is mostly because of his 3hit A1 which is convient with the fireknight. Also, a shieldset on him helped me get my alures through the first waves
Why does he have such high rating in fire knight and dragon’s lair ? He doesn’t do anything except controlling waves, and that can be done by any control champion.
He’s not placing any rebuffs on bosses ‘cause all of his abilities works around fear/true fear and that are immune to those.
He can be useful in ice golem tho. Fear works fine on ads, and block buffs on second wave is excellent.
His multiplication of HP attack is way too low, to be used in end-game stage…
@Evil Undead — reread their second sentence; a shield set
You wanna explain to me how this hero is producing shields, Dawn? Because I have him and no shield abilities…
First Lego. I made him into “Nanny Pumpkin”
I put a shield set and an immortal set with hp% across the middle. 5* l50, 4 star, he’s sitting on over 40k hitpoints.
He gives roughly 14k in shields to everyone in the team each wave for 3 turns. That’s insane.
Its 1.5 x to double plus even some of my 4*.
Its fun having a nigh unstoppable cosmic horror nursemaiding my level grinding.
Is Master Hexer a good choice? It says it will not extend fear and true fear rebuffs.
@Juergen – Yes, his damage scales so poorly it is outrageous, imho he could be buffed a bit, but his main task is crowd control, not the damage dealing.
But you hit the point: he is fun to use. Just needs lots of HP (best from Immortal sets, for regeneration), speed and accuracy and it is a crazy ride! 😉 I haven’t used a single book on him, but he is an extremely useful support in the Arena, and in Dungeons and Faction Wars his endurance and crowd control debuffs often make him the last champion standing. I got him from the fusion and I’m really happy I did that.
Well, I pulled Jack during the last 10x event and got pretty excited as I faced him sometimes in the arena where he can be annoying. Put him in a Shield set, the books I had left and at level 1 he cleared 12-3 hard with ease alone (got screenshots)
What turned out to be very disappointing though is that his not doing much more damage on higher levels – really not much more, his HP-based dmg does not scale at all … so I thought what a waste of books first.
However he is a great utility champ, neutralizing waves in dungeons and does that well even with negative affinity – nightmare campaign he does another great job – removing buffs, placing (true) fears, stealing buffs and more.
Yes he is A-tier … and after all, Harvest Jack is somehow fun to play!
Yeah almost positive its because of the penalty. He carries my Magic 15 while others do big dps.
Why is Jack rated so low in Magic Keep? His passive reduces the shield buff whenever attacked and he can steal the shield buff as well. Just because of his affinity penalty?
Your picture has war master but in the notes below it says giant slayer. Do you pick giant slayer because the a1 is a multiple hit or war master because his other attacks are aoe?