★★★★★ Arcane Keep
Attacks 1 enemy 2 times. Decrease Turn Meter by 10% on each hit if the target has any buffs.
Level: 2 Damage +5%
Level: 3 Damage +5%
Level: 4 Damage +5%
Level: 5 Damage +5%
Level: 6 Damage +5%
Damage Multiplier: 1.7 ATK + 0.6 DEF
Stand Firm (Cooldown: 4 turns)
Attacks all enemies. Places a [Shield] buff on all allies for 3 turns and a [Counterattack] buff on all allies for 2 turns. The value of [Shield] and the damage inflicted are proportional to this Champion’s DEF.
Level: 2 Damage +5%
Level: 3 Shield +10%
Level: 4 Damage +5%
Level: 5 Shield +10%
Level: 6 Damage +10%
Level: 7 Cooldown -1
Damage Multiplier: 3 DEF
This Champion’s Turn Meter will be increased by 10% each time an enemy Champion places a buff. Enemy Champions will have their Turn Meters decreased by 10% for each buff they receive.
Increases Ally DEF in Faction Crypts by 33%.
Valkyrie Equipment Guide
|Arena, Doom Tower, Faction Wars||Campaign, Clan Boss, Dungeons|
2 Defense Set, 1 Speed Set
1 Lifesteal Set, 1 Speed Set
DEF%, HP%, C.RATE, C.DMG, SPD
DEF%, HP%, C.RATE, C.DMG, SPD
Valkyrie Mastery Guide
Arena, Doom Tower, Faction Wars
Clan Boss, Dungeons, Doom Tower (Counter Attack Setup)
Among the tribes and people that populate the Deadlands, the Norr, perhaps, are the culture that appears most out of place. Their original homeland lies far to the northwest, among the fjords and the icy cliffs and the tundra of Telerian arctic. Yet so many of their clans and communities had been driven from their lands by the relentless march of ‘civilized’ kingdoms. Some submitted and joined the swelling ranks of Aravian subjects, others stood and fought until they no longer could. Those bold few were forced to flee after years of bitter war, choosing life in the harsh Eastern Lands across the Valdemar Strait. There they were forced to adapt, to fight for their survival against deadly beasts, monstrous Lizardmen, and rival tribes that were not keen to share the limited resources of the desert. It is no surprise that hard conditions such as these made the Norr even more warlike, turned their culture to the exaltation of the Warrior as the absolute pinnacle of what men and women could aspire to be. It was this prideful and violent tradition that Valkyrie was born into, and from the earliest days of childhood, she had given her all to the great struggle of life. Nothing was ever given to her, the Clan was very particular in making its scions fight, sometimes even for the barest of necessities. But fight she did. No matter the hardship, no matter the opposition. This shaped Valkyrie’s mind and morals, turning her into a stalwart warrior set on defending those few she could call her own. But those difficult experiences also make her blood boil with dark envy whenever an object of her desire is in another’s possession. That envy oft rules over her, for good or ill, and can as surely fuel undeserved scorn as it can direct righteous hatred against the those who oppress the weak. When Kephale Chassiana of Aravia – one of the major Elven nobles – sought to expand her influence upon the coastal areas of the Krokhan Desert, she did so with overwhelming force. Having a stronghold across the Valdemar Strait would have allowed her to control and funnel the trade between the nomadic tribes of the East and Aravia through her territory and benefit from the wealth that flowed. The locals were little more than a nuisance, one that Chassiana wished exterminated or driven off by the force of arms. With the highly-disciplined soldiers under her command and a number of orcish mercenaries, the Kephale’s forces made swift and ruthless progress. Chassiana was ready to celebrate success and sent out a letter written in the typical Elvish manner, demanding all local clans bow down to her or else vacate the massive swathe of land she had claimed as her own. When the messengers reached Valkyrie’s clan, the answer to their ravings was as swift as it was brutal. Now a respected warrior among her kin, Valkyrie ordered the Elven messengers executed and their skulls sent back to their Kephale. Such an insult would not go unanswered by the proud High Elves, and the Norr prepared for battle. Were they to fight alone, defeat was inevitable, but Valkyrie was not so foolish to attempt that. Instead, she sent out messengers of her own to gather multiple tribes and clans under her banner – neighbours, friends, rivals, remnants of the smaller communities demolished by Chassiana’s army. This was not a feat that could be accomplished under normal circumstances, by the disjointed people of the Western Krokhan Desert now had a common foe. And a driven leader to unite behind. In a pitched battle, the savage – and largely distrustful of one another – Barbarian forces stood little chance of claiming a decisive victory. Valkyrie knew this well and organized a campaign of brutal raiding that pestered the Kephale’s supply caravans and vanguard with hit-and-run attacks. They evaded direct confrontation for weeks, before a particularly daring attack finally drew the High Elves and their mercenary allies into a trap. Locked in a scorching desert valley among the Deadlands, Chassiana and her soldiers swiftly found themselves beset on all sides, harried, and unable to mount a decisive offensive. Dozens were lost to the quicksands, which the Barbarians avoided safely thanks to their knowledge of the terrain. And when an opportunity to smash the bulk of the horde finally presented itself, Chassiana ordered a charge that had foregone all caution. It was exactly what Valkyrie was waiting and preparing for all this time. She led a spirited defense in person, bolstered by nomad skirmishers who lay hidden among the dunes until the time was right, then turned it into a counterattack that saw the High Elves routed and thoroughly beaten. Kephale Chassiana escaped with her life, her expansionist ambitions ruined along with her reputation back home in Aravia. And though the alliance of the Barbarian clans did not last, Valkyrie’s leadership and savage skill went down in legend. Unbeknownst to her, there were higher powers observing the war that gripped the Deadlands. Soon after the victory feasts were over and the honoured dead burned on the pyres, Valkyrie had a vision – a woman who called herself the Arbiter approached her. Though her motives in the recent battle were far from selfless, the Arbiter still recognized Valkyrie’s skills and offered her life eternal in exchange for her service to Lumaya. Although Valkyrie was not quick to trust this stranger, a show of the Arbiter’s power was enough to let her understand the gravity of the situation – and the fact she was not being given a choice, not truly. But with the promise of glory and immortality, as well as worthy foes to fight, Valkyrie was finally convinced and consigned her soul to the Shard extended to her by the Arbiter. Thus her service as Teleria’s Champion began.
Raid Shadow Legends Valkyrie Champion Guide by LokiMagics
Raid Shadow Legends Valkyrie Champion Guide by Skratch
Raid Shadow Legends Valkyrie Champion Guide by AliAlPlays
Raid Shadow Legends Valkyrie Champion Guide by FeedzTitan
Raid Shadow Legends Valkyrie Champion Guide by DeadwoodJedi
Champion Name Reference
- English: Valkyrie
- French: Valkyrie
In the Masteries for the counter attack set-up for Valkyrie you have only listed 14 .. you need a final Support Mastery.
Is it worth running a pair of Valkyrie’s? Just pulled 2 and while one seems really strong, setting them up in different gear may be interesting.
I got Valkyrie in legendary 6 star relentless
I was redoing my Valkyrie and I noticed she is missing a support element in the mastery guide for clan boss. Thanks for all you do. I use you for a reference all the time
I pulled valk about 2 years ago. I was desperate for a shield champ or full team ca. She is a go to champ for any content that i am not doing a specific comp for (IA classic arena or clan boss) although she works well in these areas too.
Now i have just been throwing her into teams for the iron twins fortress. One of the few champs that is pretty much amazing everywnere. The only places i don’t use her is on some doom tower bosses.
I run her in perception sets but with high def
@Ely, depending on where do you want to use her, you can use reflex. in CB no. but in arena ,and dungeon yeah sure.
her builds here are a bit old. for example in some CB builds it would be much better to take defense instead of support.
in arena, while speed is always good, but acc and defense are more important.
she is very versatile.
Ooh yeah! Just got Valykrie and she’s helped me progress further in Fire Knight and Ice Golem
Would reflex gear work, like bad el? I wonder due to she only has one cd based skill? I am wondering. Thanks 😀
@Quack why can’t you get both. If you pass on evil eye, you can get merciful aid, which is a direct path to lasting gifts. What am I missing?
You can’t get lore of steel and then lasting gifts… Raid wiki has the same thing
Just wondering for the CB setup why you take Evil Eye, as I thought you couldn’t reduce CB’s turn meter. Would it be better to take Merciful Aid, which then makes Lasting Gifts obtainable? I’m relatively new, so apologize if I’m missing something obvious!
Her shield is fking insane, made my Rotos look like a wussy.
@RaiTheNoblesse You need ACC for the decrease turn meter
Valkyrie, Madame Serris, Lysandra, I do not want to face those in Arena.
or is accuracy gud in endgame, to kind of counter “lower acc” debuffs from enemies (especially Arena?)
why add (pinpoint accuracy) as a master? none of her moves need accuracy ..
.. not better to go HP instead?
the list of masteries does not match the image on Arena set. Under SUPPORT last one shows Spirit Haste in image, but list says Lasting Gifts which is not available. Thanks!
@Suitcasehero: The guide here provides a reference on what to type of primary stats to be used. It’s up to you on how you want to equip Vaklyrie. If you want more DEF (Defense), then feel free to use DEF glove on her for a bigger shield, which can be helpful in just tanking scenario. I have faced few types of Vaklyrie in Arena, one that just provides a large shield and hits like a wet noodle, while some have a smaller shield but consistently inflicts Critical Hit with high Critical Damage. For some players, when they just started and luckily got her in early game, they will have lack of gear to choose from, so you can pick either DEF/C.RATE/HP to make her survive longer. In short, build her based on where you want to deploy her and where you are in the game.
Also, some Youtube Content Creator already have very good equipment that provides all the necessary stats. Even though they are equipped with DEF% gloves, they have high Critical Rate substats (having multiple upgrade rolls on it), which makes it up close to 80~100%. That is how they build their Champions with very high defense and Critical Rate. Some players would opt for a different route, which is Critical Damage gloves but has excellent substats which includes Critical Rate with multiple rolls on it. To achieve this level of ultimate stats, requires hundreds~thousand dungeon runs of farming gear OR purchase artifact sets from the offer pack on sale.
why are you suggesting crit rate for her gloves over def%? is the crit on stand firm affect the shield as well? I looked through all the youtube videos and nobody is using crit gloves.
Because she has no debuff to place for master hexer to be of any use. What would it be used for?
Yes 1 mastery is missing but you’ll realize there are no worthwhile or good options left. Lasting Gifts is unobtainable. Spirit Haste *might* throw off turn order is someone dies. Sniper doesn’t help her as her chance to land any turn metre down is already 100% (before acc is accounted for) and she has no debuffs to benefit from Master Hexer. Why does the 1 last mastery point matter?
Why isn’t the master hexer masterie added for clan Boss?
Hi you are missing a mastery on cb and dungeons for Valkyrie
@Dime: I have updated Vaklyrie’s Tome section to be A1 and A2 only 🙂
Should Valkyrie’s tomes be 13 and only for A1 and A2?
@Angellum: Plarium RAID Facebook or their official website.
where do you get the stories of the champions from? =))
When using her for Clan Boss in a speedtuned team, I assume you would want to avoid both the turnmeter-boosting masteries and cycle of magic?
I use her as a secondary counterattacker to backup my skullcrusher on the second AoE but I can’t find anyone not using any of the aforementioned masteries. Should I just go into the defence tree instead?
When you get the chance, check the RSL Facebook page for her story. Sounded like she was formerly a High Khatun that led a suicidal defensive against some really pissed off High Elves.
Bryan, lifesteal set takes up 4/6 slots of armour. Speed set takes up the last 2 – you can’t have any more equipped 🙂
I’ve read many of your champion pages and for majority the default gear setup for champs for clan boss/dungeons is 1 life steal set and 1 speed set. Why just 2 sets? Wouldn’t 3 sets be best? If so what third set is best? Or are you just putting that and letting the person choose whatever set they want for a third set? As a fairly new player I just want to understand why you put 1 lifesteal set and 1 speed with no 3rd set. I just looked at like 10 champions and you put that for all of them. Speed sets make sense for everyone honestly or majority so you get more chances to do your turn.
Just drew her thins morning, so friggin stoked. This information is really helpful
@Bronzebomber: Valkyrie’s passive skill “Jealousy” can be resisted if the enemy has more resist stats that overcomes Valkyrie’s accuracy stat. To get the most out of her passive skill, Accuracy is essential to decrease all enemy Turn Meter whenever they buff themselves. As a result, all of your champions will be able to take their turn first before the enemy can attack. In addition, if she does not have sufficient Accuracy, her A1 Denigration will not apply Decrease Turn Meter even though the target has buff.
Why would you want accuracy on Valk? She doesnt have any debuffs.