Centurion | Raid Shadow Legends

Raid Shadow Legends Centurion Skill Mastery Equip Guide


NAME: Centurion
FACTION: Knights Revenant
ROLE: Defense
TOMES: 9 (N/A)



Obtain from

Void Shard
Foli Fusion
Lady Mikage Fusion
Tormin the Cold Fusion

Blessings Recommendation

Faultless Defense (Tank)


★★★✰✰ Campaign
★★★✰✰ Arena Defense
★★★✰✰ Arena Offense
★✰✰✰✰ Clan Boss
★✰✰✰✰ Hydra
★★★✰✰ Faction Wars


★★★✰✰ Minotaur
★✰✰✰✰ Spider
★✰✰✰✰ Fire Knight
★★✰✰✰ Dragon
★★✰✰✰ Ice Golem
★✰✰✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun


★★✰✰✰ Arcane Keep
★★✰✰✰ Void Keep
★★✰✰✰ Force Keep
★★✰✰✰ Spirit Keep
★★✰✰✰ Magic Keep

Doom Tower

★✰✰✰✰ Floors
★✰✰✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★✰✰✰✰ Frost Spider
★✰✰✰✰ Scarab King
★✰✰✰✰ Celestial Griffin
★✰✰✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★✰✰✰✰ Dark Fae

Centurion Skills

Feed on Suffering
Attacks 1 enemy. Heals this Champion by 15% of the damage inflicted.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Multiplier: 3.5 DEF

Freakish Resilience (Cooldown: 4 turns)
Heals this Champion by 30% of their MAX HP and places a 30% [Increase DEF] buff on this Champion for 2 turns.
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +10%
Level 5: Cooldown -1

Soul Possession (Cooldown: 5 turns)
Exchanges remaining HP levels with a target enemy then equalizes the HP of all allies.
Level 2: Cooldown -1

Centurion Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Bloodthirst, Lifesteal
PvP: Protection, Stoneskin, Zeal
PvE & PvP: Critical Damage, Defiant, Deflection, Divine Speed, Fortitude, Instinct, Killstroke, Lethal, Merciless, Resilience, Resistance, Righteous, Savage, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / C.RATE / C.DMG)
Chestplate (DEF% / RES)
Boots (SPD / DEF%)
Ring (DEF)
Amulet (C.DMG / DEF)
Banner (DEF / RES)

Stats Priority

DEF Nuker & Buffer: DEF%, C.RATE, C.DMG, SPD, RES

Centurion Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Centurion Skill Mastery Equip Guide


  1. Deadly Precision
  2. Keen Strike
  3. Life Drinker
  4. Wrath of the Slain
  5. Blood Shield
  6. Methodical
  7. Flawless Execution


  1. Defiant
  2. Rejuvenation
  3. Improved Parry
  4. Shadow Heal
  5. Bloodthirst
  6. Delay Death
  7. Stubbornness
  8. Retribution

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28 thoughts on “Centurion | Raid Shadow Legends

  1. RawRaiding

    Blessings recommendations?

  2. Shizukuishi

    @xonak, yes bosses are immune to HP balancing.

  3. Shizukuishi

    @xonak, yes, bosses are immure to HP exchanges.

  4. xonak

    I have a question – what happens with a3 on a boss? Does it just ignore it?

  5. aleksander

    centurion is my favorite champion

  6. Tsort

    Step 1. Build him squishy and slow on purpose.
    Step 2. Ask Paragon to grant him Unkillable quickly.
    Step 3. Send them to the Arena. Centurion goes last and he’s probably been damaged already, possibly left to 1HP. Use A3 on the bulkier champ you’re facing… You’ve just reduced your enemy to 1 HP (whatever their HP/DEF/buffs are).

    Isn’t that brutal? Where am I wrong?

  7. Tired

    @Trevor Wilson Because they’re greedy as all hell? I mean… is this surprising? They need to reduce the chance you get actually good Rares by oversaturating the tier with useless/far less useful ones.

  8. Samantha

    This guy is a GOD. He easily keeps up with my legendaries. I have him set up with immortal and regeneration and this guy can solo Campaign, Arena Defense, Arena Offense, Faction Wars, and the Minotaur in early and mid game. He’s also very reliable for the final difficulty in the campaign. I pair him up with my Vogoth or Drexthar, all three at 6 stars, and the synergy is amazing.

    If you want my recommendation, he also works very well in a team with Tainix Hateflower, Doom Priest, or Scyl, however he won’t get attacked often if his Power is higher. In my opinion all of the characters mentioned are 100% worth raising to T6.

  9. Xotai

    Not sure how to request updates to the stats on this character, but if Ayumilove happens to read this note, here are some suggested updates to make to the character stats.

    – Campaign should be 4 Star
    – Tag Team Arena Offense, this should be a solid 3 if not a possible 4 star.

    I’ll play in some other areas just for the fun of it, but I think this guy has a bad rap. He can take hits from Legendaries 6* and live through them and even come back with an attack. Not something many 1 or 2 stars can do.

  10. Xotai

    Just another quick note about Centurion. I have been running him in Clan Boss with Elhain6*/Apothecary6*/Prundar5*/Kael5* and he has held up his end in dealing out the damage and staying alive. Mind you this is only in Easy and Normal. Nonetheless, I was thinking his stats really need to reevaluated. IMHO

  11. Xotai

    Coming from a novice at this game. I ran Centurion through the Normal and Hard Campaigns at 5*/Ascended 5. Worked him up with Resilience Weapon/Helmet and the rest is Frost. Also, a ring and amulet.
    Partnered with Elhain 6*/Ascended 6. Worked her up with ALL Lifesteal until she was a 6*, then I gave her Speed Gauntlet and Boots. She has a ring too.
    Together in the Campaigns they went through it like a hot knife through cold butter. Smoothly.
    Centurion does seem to be somewhat lackluster when with a full team of 4 or 5, but oddly he was very complementary with Elhain. FWIW.

  12. Trevor Wilson

    Why do they put in these utterly worthless trash voids when voids are so expensive?

  13. RedMouse

    Maybe equipped with swift parry and paired with Baron. The health swap would ensure a good target for Barons a1, especially if the swift parry just procced unkillable at 1% health. Not sure the 3* ascension would be a good idea if used like this. Willhave to test it.

  14. Dargentina


    Note, the example of “equalize” I’ve put is very basic.
    There are situations in which you actually can benefit from that.
    For example, if 2 of your heros are heavily damaged, and you have no means of healing, equalize can save their butts by sharing the other heros HP.

    But yeah, he’s not particularly useful, beyond the first levels.
    Maybe, at higher levels, with more specific set-up, can be of more use, but honestly, the skillset is way too complicated for what it does, since there’s a ton of other heros that can do the same, simplier, and better.

    Note 2:
    don’t bother 3-starring at first!
    Just run as much as you can, make sure to get a 6star asap, or a very powerful 5star.

  15. 20Twenty

    @Dargentina – yeah I guess you’re right – he’s worse than he seems. He does a reasonable ‘duet’ with the campaign farmer when 3-starring the Normal campaign at level 40 but I probably won’t use him for much more or progress him any further. Good advice and well explained (especially now knowing how the “equalize” works): thanks!

  16. Dargentina

    You have a good point which it’s actually THE exact point of why there’s few DEF-based healers.
    Most likely, because it’s kinda OP to give someone that keeps the rest alive such a hard defense. Note how, even without it, most healers tend to be really hard to kill.

    Side note: of all the garbage heros I have, the Metalshaper -Lizard- is a DEF based healer, and the Pain Keeper is half DEF too. Vergis is a good decent DEF healer, but he’s Epic.

    The thing is… Centurion is not a healer.
    He keeps himself in -relative- good shape, and that’s it.
    Equalize is actually a technical harmful effect, sort of “we all share the burden”.
    let’s say 3 of your heros are at 1000 hp (and it’s their 100% health), and Centurion is at 300 hp.
    He exchanges HP with an opponent, let’s say 600 hp, and since his teammates are at 100%, and he’s at 60%, he equalizes the levels of everyone, to have the same amount of health (with amount I mean %). Basically, he drains everyones else’s to have the same amount of health. We all share the burden 😉

    So, for that to work, you’ll need a single-attack team (i.e. no AoE attacks), otherwise all your opponents will be damaged, and Centurion’s skill loses effectivity, as you want to exchange the highest enemy health.
    The skill might also come in handy if one of those single-attackers has Vampirism and a high max HP, so the effect drains more of him than the other heros, and helps them to rebalance if they’re too damaged.
    So… too much conditionals, for an effect that is not actually a real heal (it doesn’t benefits neither from masteries or equipment).
    Note, the skill doesn’t works on Bosses for obvious reasons, but maybe, just maybe, it might work on Boss minions (though they’re usually well protected).

    Now, if you put too much defense, he’ll hit harder… problem is, he’s not a hitter neiter, since he only has 1 single attack.
    With defense, he will suffer less damage, which combined with a healing basic attack, means he’ll always have good health… which you actually don’t really want, to make his A3 more effective.
    Unfortunately, he already does that with his A2.

    So, all in all, he’s not a healer (he just keeps himself alive), he’s not a damage-dealer, and in most situations, his own skills collide and interfere with each others.
    His only notorious skill, the A3 of course, it could be considered more like an non-hit attack (interesting), but it has a long cooldown.
    You could stack him with DEF and crit, so he can be used as damage-dealer, and leave his A3 as a situational effect, but again, he has a single attack.

    Sure, there’s probably some extreme situations in which you might say “whew! Glad I have this guy”… but they’re extremely few, and honestly, not remotely close to be worth.

    If anything, and just babbling here, it might be interesting to try him with an Unkillable-like team, and Fury/Frenzy sets. Dunno, I’m not a math player, but it might work, as they will lose health easily, stay alive with unkillable, and will gain lots of attack and turn %… but still, risky.

  17. 20Twenty

    @Dargentina I like the thought that went into your analysis and it almost put me off Centurion but then I wondered “who else is a DEF-based-damage healer?”. It’s unusual and useful to have this combination I think. (Apothecary, Reliquary Tender etc. all ATK based. Sticking to rare champion comparisons although even epic comparisons may be worthwhile). Those other healers tend to have to wear lifesteal in order to cause enough damage to keep themselves alive so miss out on two 2-set bonuses e.g. Centurion can get 2 lots of DEF set bonus that the others aren’t getting. And then, also wonder, why think of him as a tank? Give him loads of DEF (as well as HP of course) and he can do plenty of damage as well as keeping himself alive.

    Therefore I think it’s best not to think of him as a tank, but as a healer that survives better than other healers. And – as such – he’s impressive.

    So far I haven’t found his A3 does “friendly fire”. The AI seems clever enough to only use his A3 when his HP is less than max, and (if/when using the A3) he tries to attack an enemy who has more health than he does so often fully heals himself and appears to heal allies by the difference between what his health was and what it becomes after that action. I think that might be what “equalize” means in the text? I’m still not sure about those mechanics exactly, but for me he’s a very good support champ, so far arguing against the low rating.

  18. Anthony Varicelli

    if he can get me through even 1 affinity bottleneck in faction wars, he’ll be worth it for me. I’m gonna get him up to 40 and in retaliation/divine speed gear and see what he’ll do.

  19. Dargentina

    The reason he’s got a low ranking, it’s because he’s not as useful as it seems.

    He has decent healing skills, both on his A1 and A2.
    But he doesn’t has any type of provoke or counter, and having only a single-simple attack, not even the provoke set can help (as it will be a single chance, IF it happens)

    Aside of that, being void means the AI will a-void attacking him (or better said, it’ll attack someone else with affinity weakness), so again, neither provoke/counter sets helps; this also means his own single attack never has any type of affinity benefit.
    Basically, he’s a great tank, but nobody will hit him, and he doesn’t hits much neither.
    So, for Faction/campaign, he’s no good.

    Lastly (and this is just observation, no real test), his A3 is way too dangerous.
    I’ve faced him several times on Mino’s Den, and the first thing he does, is using A3 on one of my guys.
    Since I attack him last, he exchanges his own full health with one of my damaged guys, actually helping me (would be worse ascended, as it will lower down everyone else’s health on his own team). And then he has to wait his new turn to heal with A2.
    Basically, he usually does nothing aside of harming his team.

    (((Note: this is what it seems to happen, I could be totally wrong, but I’m not wasting resources to try it on mine. Will remain safely stored until more feedback is shared)))

    He’s one of those characters like Master Butcher, with a strange skillset that requires a lot of trial because it’s not that obvious… or he’s simply not that effective.

  20. 20Twenty

    There’s a video about him here: https://www.youtube.com/watch?v=SvI7GzW13nc. The A3 mechanics are rather glossed over by saying it’s an AOE team heal and “it works”, however (regardless of the A3) it’s useful to see and hear how the DEF stacking makes this champ better than he first looks.

  21. Sen

    Anyone can explain how his a3 heal works as ascended. Does it just heal him by how ever much the opponent had HP and then pools up all of the HP your team have and evens it to everyone?
    Like if you have someone in the team at full HP and the rest 3 are 20% does he heal himself to how ever much the opponent had and then takes the full HP person’s HP and his own HP down to bring the other 2 at 20% higher?

    Or is it more like Shinesa where she brings the HP to the highest HP in the team?

  22. true_hnic

    Fury gear paired up with a Maneater in arena is awesome!!!


    @Brett Presta-Valachovic

    Probably the lack of any serious damage dealing abilities in his kit?

    And I’m guessing since the heal is scaleded off of a percentage of the damage he deals… It’s likely not game changing.


    I could definitely be wrong. That’s just the guess I’ve worked out in my head since i got him.


    He might not be turning any heads. But I still think you could find a use for him. What if you ran a team with 1xParagon and 1xCenturion all Tanked out with a touch of Speed in some provoke gear? Could be a decent team build for arena or else tag arena?

    Have them take turns provoking and pulling the beatings from your opposition’s best, keeping the heat off of your highest damage dealers?

    Preserve your glass cannons, and giving you opportunities to run some min/maxed type builds?

    I don’t know tho? I am still an amateur. I’m no newby, but definitely no pro either. Some might say intermediate. But I wouldn’t.

    What do you guys think?

    It’s entirely possible that the number of more viable champions for this purpose outshines him and lowers his value/ratings?


    Couldn’t a Centurion be good in the same type of strategy as Paragon or some of the Tankier champion type builds? Build up his Hp/Defense and slap him in Spd/Provoke gear?

    I just got mine and haven’t used or invested anything into him, but his kit sounds sort of useable if not useful? Maybe it’s just a mirage combined with wishful thinking tho.

    Still seems kinda shameful to have to use him for food.

  26. Brett Presta-Valachovic

    Why is Centurion rated so low? It seems he would be a nightmare in the arena?

  27. Ayumilove Post author

    @Sirhope: Centurion equipment guide are now available!

  28. Sirhope

    Anyone got any gear setups? I think he could kick butt if geared right.