Centurion | KR-RDV | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Centurion Skill Mastery Equip Guide

Raid Shadow Centurion Skill Mastery Equip Guide

Champion Fusion

Foli
Tormin the Cold

Overview

FACTION: Knight Revenant
RARITY: Rare
ROLE: Defense
AFFINITY: Void
USABILITY: N/A
TOMES: 9 (N/A)
OBTAIN: N/A

Total Stats (6★)

Health Points (HP): 15,690
Attack (ATK): 793
Defense (DEF): 1,189
Speed (SPD): 93
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 40
Debuff Accuracy (ACC): 0

Grinding

★✰✰✰✰ Campaign
★★✰✰✰ Arena Defense
★★✰✰✰ Arena Offense
★✰✰✰✰ Clan Boss
★★✰✰✰ Faction Wars

Dungeons

★★✰✰✰ Minotaur’s Labyrinth
★✰✰✰✰ Spider’s Den
★✰✰✰✰ Fire Knight’s Castle
★★✰✰✰ Dragon’s Lair
★★✰✰✰ Ice Golem’s Peak

Potion

★★✰✰✰ Void Keep
★★✰✰✰ Force Keep
★★✰✰✰ Spirit Keep
★★✰✰✰ Magic Keep

Centurion Skills

Feed on Suffering [DEF]
Attacks 1 enemy. Heals this Champion by 15% of the damage inflicted.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%

Freakish Resilience (Cooldown: 4 turns)
Heals this Champion by 30% of their MAX HP and places a 30% [Increase DEF] buff on this Champion for 2 turns.
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +10%
Level 5: Cooldown -1

Soul Possession (Cooldown: 5 turns)
Exchanges remaining HP levels with a target enemy, then equalizes the HP of all allies.
Level 2: Cooldown -1

Centurion Equipment Guide

Equipment Set for Arena, Campaign, Faction Wars
1 Retaliation Set, 1 Speed Set
2 Defense Set, 1 Speed Set

Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Speed Set

Equipment Stat Priority
Defense%, Critical Rate, Critical Damage, Speed
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Defense% / HP%)
Boots (Speed)
Ring (Defense / HP)
Amulet (Critical Damage)
Banner (Defense / HP)

Centurion Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Faction Wars

Raid Shadow Legends Centurion Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Life Drinker
  4. Wrath of the Slain
  5. Blood Shield
  6. Methodical
  7. Flawless Execution

Defense

  1. Defiant
  2. Rejuvenation
  3. Improved Parry
  4. Shadow Heal
  5. Bloodthirst
  6. Delay Death
  7. Stubbornness
  8. Retribution

Support

  1. N/A

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15 thoughts on “Centurion | KR-RDV | Raid Shadow Legends Skill Mastery Equip Guide

  1. Dargentina

    @20Twenty

    Note, the example of “equalize” I’ve put is very basic.
    There are situations in which you actually can benefit from that.
    For example, if 2 of your heros are heavily damaged, and you have no means of healing, equalize can save their butts by sharing the other heros HP.

    But yeah, he’s not particularly useful, beyond the first levels.
    Maybe, at higher levels, with more specific set-up, can be of more use, but honestly, the skillset is way too complicated for what it does, since there’s a ton of other heros that can do the same, simplier, and better.

    Note 2:
    don’t bother 3-starring at first!
    Just run as much as you can, make sure to get a 6star asap, or a very powerful 5star.

  2. 20Twenty

    @Dargentina – yeah I guess you’re right – he’s worse than he seems. He does a reasonable ‘duet’ with the campaign farmer when 3-starring the Normal campaign at level 40 but I probably won’t use him for much more or progress him any further. Good advice and well explained (especially now knowing how the “equalize” works): thanks!

  3. Dargentina

    @20Twenty
    You have a good point which it’s actually THE exact point of why there’s few DEF-based healers.
    Most likely, because it’s kinda OP to give someone that keeps the rest alive such a hard defense. Note how, even without it, most healers tend to be really hard to kill.

    Side note: of all the garbage heros I have, the Metalshaper -Lizard- is a DEF based healer, and the Pain Keeper is half DEF too. Vergis is a good decent DEF healer, but he’s Epic.

    The thing is… Centurion is not a healer.
    He keeps himself in -relative- good shape, and that’s it.
    Equalize is actually a technical harmful effect, sort of “we all share the burden”.
    Basically:
    let’s say 3 of your heros are at 1000 hp (and it’s their 100% health), and Centurion is at 300 hp.
    He exchanges HP with an opponent, let’s say 600 hp, and since his teammates are at 100%, and he’s at 60%, he equalizes the levels of everyone, to have the same amount of health (with amount I mean %). Basically, he drains everyones else’s to have the same amount of health. We all share the burden ;)

    So, for that to work, you’ll need a single-attack team (i.e. no AoE attacks), otherwise all your opponents will be damaged, and Centurion’s skill loses effectivity, as you want to exchange the highest enemy health.
    The skill might also come in handy if one of those single-attackers has Vampirism and a high max HP, so the effect drains more of him than the other heros, and helps them to rebalance if they’re too damaged.
    So… too much conditionals, for an effect that is not actually a real heal (it doesn’t benefits neither from masteries or equipment).
    Note, the skill doesn’t works on Bosses for obvious reasons, but maybe, just maybe, it might work on Boss minions (though they’re usually well protected).

    Now, if you put too much defense, he’ll hit harder… problem is, he’s not a hitter neiter, since he only has 1 single attack.
    With defense, he will suffer less damage, which combined with a healing basic attack, means he’ll always have good health… which you actually don’t really want, to make his A3 more effective.
    Unfortunately, he already does that with his A2.

    So, all in all, he’s not a healer (he just keeps himself alive), he’s not a damage-dealer, and in most situations, his own skills collide and interfere with each others.
    His only notorious skill, the A3 of course, it could be considered more like an non-hit attack (interesting), but it has a long cooldown.
    You could stack him with DEF and crit, so he can be used as damage-dealer, and leave his A3 as a situational effect, but again, he has a single attack.

    Sure, there’s probably some extreme situations in which you might say “whew! Glad I have this guy”… but they’re extremely few, and honestly, not remotely close to be worth.

    If anything, and just babbling here, it might be interesting to try him with an Unkillable-like team, and Fury/Frenzy sets. Dunno, I’m not a math player, but it might work, as they will lose health easily, stay alive with unkillable, and will gain lots of attack and turn %… but still, risky.

  4. 20Twenty

    @Dargentina I like the thought that went into your analysis and it almost put me off Centurion but then I wondered “who else is a DEF-based-damage healer?”. It’s unusual and useful to have this combination I think. (Apothecary, Reliquary Tender etc. all ATK based. Sticking to rare champion comparisons although even epic comparisons may be worthwhile). Those other healers tend to have to wear lifesteal in order to cause enough damage to keep themselves alive so miss out on two 2-set bonuses e.g. Centurion can get 2 lots of DEF set bonus that the others aren’t getting. And then, also wonder, why think of him as a tank? Give him loads of DEF (as well as HP of course) and he can do plenty of damage as well as keeping himself alive.

    Therefore I think it’s best not to think of him as a tank, but as a healer that survives better than other healers. And – as such – he’s impressive.

    So far I haven’t found his A3 does “friendly fire”. The AI seems clever enough to only use his A3 when his HP is less than max, and (if/when using the A3) he tries to attack an enemy who has more health than he does so often fully heals himself and appears to heal allies by the difference between what his health was and what it becomes after that action. I think that might be what “equalize” means in the text? I’m still not sure about those mechanics exactly, but for me he’s a very good support champ, so far arguing against the low rating.

  5. Anthony Varicelli

    if he can get me through even 1 affinity bottleneck in faction wars, he’ll be worth it for me. I’m gonna get him up to 40 and in retaliation/divine speed gear and see what he’ll do.

  6. Dargentina

    The reason he’s got a low ranking, it’s because he’s not as useful as it seems.

    He has decent healing skills, both on his A1 and A2.
    But he doesn’t has any type of provoke or counter, and having only a single-simple attack, not even the provoke set can help (as it will be a single chance, IF it happens)

    Aside of that, being void means the AI will a-void attacking him (or better said, it’ll attack someone else with affinity weakness), so again, neither provoke/counter sets helps; this also means his own single attack never has any type of affinity benefit.
    Basically, he’s a great tank, but nobody will hit him, and he doesn’t hits much neither.
    So, for Faction/campaign, he’s no good.

    Lastly (and this is just observation, no real test), his A3 is way too dangerous.
    I’ve faced him several times on Mino’s Den, and the first thing he does, is using A3 on one of my guys.
    Since I attack him last, he exchanges his own full health with one of my damaged guys, actually helping me (would be worse ascended, as it will lower down everyone else’s health on his own team). And then he has to wait his new turn to heal with A2.
    Basically, he usually does nothing aside of harming his team.

    (((Note: this is what it seems to happen, I could be totally wrong, but I’m not wasting resources to try it on mine. Will remain safely stored until more feedback is shared)))

    He’s one of those characters like Master Butcher, with a strange skillset that requires a lot of trial because it’s not that obvious… or he’s simply not that effective.

  7. 20Twenty

    There’s a video about him here: https://www.youtube.com/watch?v=SvI7GzW13nc. The A3 mechanics are rather glossed over by saying it’s an AOE team heal and “it works”, however (regardless of the A3) it’s useful to see and hear how the DEF stacking makes this champ better than he first looks.

  8. Sen

    Anyone can explain how his a3 heal works as ascended. Does it just heal him by how ever much the opponent had HP and then pools up all of the HP your team have and evens it to everyone?
    Like if you have someone in the team at full HP and the rest 3 are 20% does he heal himself to how ever much the opponent had and then takes the full HP person’s HP and his own HP down to bring the other 2 at 20% higher?

    Or is it more like Shinesa where she brings the HP to the highest HP in the team?

  9. true_hnic

    Fury gear paired up with a Maneater in arena is awesome!!!

  10. SUPERGROVER86

    @Brett Presta-Valachovic

    Probably the lack of any serious damage dealing abilities in his kit?

    And I’m guessing since the heal is scaleded off of a percentage of the damage he deals… It’s likely not game changing.

    Right?

    I could definitely be wrong. That’s just the guess I’ve worked out in my head since i got him.

  11. SUPERGROVER86

    He might not be turning any heads. But I still think you could find a use for him. What if you ran a team with 1xParagon and 1xCenturion all Tanked out with a touch of Speed in some provoke gear? Could be a decent team build for arena or else tag arena?

    Have them take turns provoking and pulling the beatings from your opposition’s best, keeping the heat off of your highest damage dealers?

    Preserve your glass cannons, and giving you opportunities to run some min/maxed type builds?

    I don’t know tho? I am still an amateur. I’m no newby, but definitely no pro either. Some might say intermediate. But I wouldn’t.

    What do you guys think?

    It’s entirely possible that the number of more viable champions for this purpose outshines him and lowers his value/ratings?

  12. SUPERGROVER86

    Couldn’t a Centurion be good in the same type of strategy as Paragon or some of the Tankier champion type builds? Build up his Hp/Defense and slap him in Spd/Provoke gear?

    I just got mine and haven’t used or invested anything into him, but his kit sounds sort of useable if not useful? Maybe it’s just a mirage combined with wishful thinking tho.

    Still seems kinda shameful to have to use him for food.

  13. Brett Presta-Valachovic

    Why is Centurion rated so low? It seems he would be a nightmare in the arena?

  14. Ayumilove Post author

    @Sirhope: Centurion equipment guide are now available!

  15. Sirhope

    Anyone got any gear setups? I think he could kick butt if geared right.