Jotun | BA-EHM | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Jotun Skill Mastery Equip Guide

Raid Shadow Jotun Skill Mastery Equip Guide

Obtain from

Ancient Shard
Sacred Shard

Overview

FACTION: Barbarians
RARITY: Epic
ROLE: HP
AFFINITY: Magic
USABILITY: N/A
TOMES: 13 (N/A)

Total Stats (6★)

Health Points (HP): 16,680
Attack (ATK): 991
Defense (DEF): 1,200
Speed (SPD): 93
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 45
Debuff Accuracy (ACC): 0

Grinding

★✰✰✰✰ Campaign
★✰✰✰✰ Arena Defense
★✰✰✰✰ Arena Offense
★★★★✰ Clan Boss
★✰✰✰✰ Faction Wars

Dungeons

★★✰✰✰ Minotaur’s Labyrinth
★✰✰✰✰ Spider’s Den
★✰✰✰✰ Fire Knight’s Castle
★★✰✰✰ Dragon’s Lair
★★✰✰✰ Ice Golem’s Peak

Potion

★★★✰✰ Void Keep
★✰✰✰✰ Force Keep
★★★✰✰ Spirit Keep
★★★✰✰ Magic Keep

Doom Tower

✰✰✰✰✰ Magma Dragon
✰✰✰✰✰ Nether Spider
✰✰✰✰✰ Frost Spider
✰✰✰✰✰ Scarab King

Jotun Skills

Brute Strength [HP]
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 0.22 HP

Burning Blade [HP] (Cooldown: 4 turns)
Attacks 1 enemy. Has a 75% chance of placing a [HP Burn] debuff for 4 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 0.4 HP

Sear Away [HP] (Cooldown: 6 turns)
Attacks 1 enemy. Decreases the target’s MAX HP by 30% of the damage inflicted. Damage increases by 50% if the target is under a [HP Burn] debuff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 0.43 HP

Aura
Increases Ally HP in Faction Crypts by 29%.

Jotun Equipment Guide

Arena, Campaign, Faction WarsClan Boss, Dungeons, Doom Tower

Recommended Artifacts

2 Immortal Set, 1 Speed Set
2 Life Set, 1 Speed Set

Recommended Artifacts

1 Lifesteal Set, 1 Accuracy Set
1 Lifesteal Set, 1 Speed Set

Recommended Stats

HP%, C.RATE, C.DMG, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE)
Chestplate (HP%)
Boots (SPD)
Ring (HP)
Amulet (C.DMG / HP)
Banner (ACC)

Recommended Stats

HP%, C.RATE, C.DMG, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE)
Chestplate (HP%)
Boots (SPD)
Ring (HP / DEF)
Amulet (C.DMG / DEF)
Banner (ACC)

Jotun Mastery Guide

Clan Boss

Pre-requisite: Jotun to be equipped with Lifesteal Set, so he could replenish his HP via Warmaster (Tier 6 Offense Mastery) and equipped with Accuracy Set to boost his chances of applying HP Burn debuff to the Clan Boss without being resisted. If you aren’t lucky to farm an Accuracy Set from dungeons, you can use broken sets that has Accuracy substat and has multiple upgrades on it. The mastery setup below is customized for Speed Tuned or Counter Attack Clan Boss Setup, which does not have any masteries that has Increase Turn Meter effects to prevent de-syncing of the champions attack sequence. The amount of Accuracy needed for Clan Boss is 40 per difficulty increase (e.g. Easy, Normal, Hard is equivalent to 40, 80, 120).
Raid Shadow Legends Jotun Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Life Drinker
  6. Bring it Down
  7. Wrath of the Slain
  8. Methodical
  9. Warmaster

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Lore of Steel
  5. Sniper
  6. Master Hexer

Jotun Videos

RAID: Shadow Legends | Jotun Champion Guide by JGigs

Jotun Storyline

Jotuns are a race of strong and proud warriors that hail from the frozen North of Teleria. Larger and stronger than a typical human or elf, they are easily distinguishable by the horns that crown their heads. Though they have a long-standing tradition of martial prowess, the once mighty Jotuns have been in decline for centuries. Most tribes have been forced to leave their homeland and band together with other exiles, adding their strength to Barbarian groups or mercenary bands. Though they all share an affinity with powers from beyond the material realm, some Jotuns can manifest these powers and add them to their already impressive arsenal. This Champion, in particular, has been marked by primordial fire – or so he believes – which marks him by the bright red colour of his hair, and the ability to summon flames that engulf the blade of his sword.

Jotun Updates

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16 thoughts on “Jotun | BA-EHM | Raid Shadow Legends Skill Mastery Equip Guide

  1. Stonecentipede

    @Whats In A Name
    He has DoomTower artifacts/gear listed in the same category as Clan Boss and Dungeons. A Lifesteal set and either an accuracy or speed set.

  2. Whats In A Name

    Would Jotun’s equipment recommendations be the same for the Doom Tower as you have provided for the Clan Boss?

    He’s the only champ I have that Plarium has listed as being good for the Doom Tower (at least in their promotion of the shards “Tower Climber SummonDraft” – so will be using him for the DT and want to make sure I have him equipped in the best way possible.

    [FYI – great website!]

  3. MrShovel

    @ryan His attacks used to scale off of attack, and not hp. He was buffed in September, but Ayumilove just hasn’t updated Jotun much.

  4. KoS

    I’d dress him in a Destroy set, and try him in the Spirit Keep >:)

  5. Ryan

    Stat priorities are all wrong, skills are hp based and not attack

  6. Tom Chapman Barros-Wing

    I’ve been using Jotun in a 2:3 Budget Unkillable setup (1 Maneater, 1 Painkeeper, 2 fast DPS, 1 slow DPS stun target) in the slow/stun target position, and it’s really tricky to get him to use his A3 on Auto (see Spam’s comment below, and HellHades video on this page) because his Decrease DEF 30% rarely procs, and only lasts 2 turns if it does. He won’t use his A3 unless that debuff is active. (The hp burn, when his A2 is fully booked and Master Hexer is chosen, works quite well, on the other hand, and can last 5 turns reasonably often, so that’s not the obstacle.)

    I’m thinking of switching him into a Retaliation set to increase the number of times he uses his A1, but that would mean sacrificing a lot of the raw damage he does from having Life sets currently equipped … ugh. I could also make him a lot faster, but then I’d need another slow magic champion with high hp and low def to attract the stun and not be useless … so that’s a trick.

    I’ve also tried using him with Gravechill Killer (who places a Decrease DEF 30% on her A2 IF there’s no poison debuff active), but it’s really hard to get good use out of her without Frozen Banshee–yet if you have Frozen Banshee, there’s almost always going to be a poison debuff active on the CB that will then turn GK’s debuff into the strong 60% version, which then won’t trigger Jotun to use his A3. Doesn’t solve it.

    I’ve tried using him with Vizier Ovelis, but Vizier has so many debuffs that are useless for the CB, that his A1 (debuff extender) doesn’t seem worth it.

    Now I’m working on a Bulwark to accompany him, but wondering … how much damage are people getting out of a Bulwark/Jotun combination? In my current comp, with all of these A3 problems, I’m still getting 26M per key vs UNM (Void) with 2 Frozen Banshees at his side. Should I just assume that’s about as good as it’s gonna get without some crazy legos I don’t have?

  7. Spam

    Jotun are now a awesome clan boss champion if you only have 30% decrease def. He hits amazingly hard on his A3.

    IF you have 60% decrease def, the AI will not use his A3 on auto. If you play clan boss manually this will not be a problem.

    If you play clan boss on auto and can choose between coffin smasher and jotun it will be hard to choose. The difference on the HP burn are 25K for each turn for epics.

  8. Lakthaelle

    If you don’t have Bulwark, would you advise Jotun or Coffin Smasher for clan boss?

  9. Grimm_peeper2

    Since Jotun is now HP based wouldn’t HP% CP be a better option than ATK%? Just checking with the expert. Love the page and thank you for all the info.

  10. Ayumilove Post author

    @Leve: Jotun’s skill description has been updated 🙂

  11. Ayumilove Post author

    @Erik Toolander and @Kedvarius: Jotun has been buffed in patch 2.20 on September 16 2020. His skill’s damage are now based on HP!

  12. Leve

    Update!!

  13. 4catsarmy

    They just need to buff his attack stat to 1300. His multipliers are pretty massive (i think his A3 is 8x Atk) , just that his base attack is so low right now.

  14. Kedvarius

    Jotun seems to remain needing a major tune up. A hp champ that doesn’t scale with hp is a crying shame. He could be a lot better but needs a re-work to be viable as a team player. Maybe some kind of passive skill would make him properly epic.

  15. AliasOfMine

    also why is he HP, when his skills scale only attack and he has no hp interc effects…

  16. Erik Toolander

    This big guy need more love. Please rework him. Vergiss and oathbound got buff, i think he need too