Astralon | SO-LAM | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Legends Astralon Skill Mastery Equip Guide

Raid Shadow Astralon Skill Mastery Equip Guide

Obtain from

Ancient Shard
Sacred Shard

Champion Fusion

Astralon

Overview

NAME: Astralon
FACTION: The Sacred Order
RARITY: Legendary
ROLE: Attack
AFFINITY: Magic
USABILITY: Situational
TOMES: 13 (A2 A3)

Total Stats (6★)

Health Points (HP): 16,845
Attack (ATK): 1,619
Defense (DEF): 837
Speed (SPD): 102
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 63%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 0

Grinding

★★★★✰ Campaign
★★★★✰ Arena Defense
★★★★★ Arena Offense
★★✰✰✰ Clan Boss
★★★★★ Faction Wars

Dungeons

★★★★✰ Minotaur
★★★★✰ Spider
★★★✰✰ Fire Knight
★★★★✰ Dragon
★★★★✰ Ice Golem

Potion

★★★★✰ Arcane Keep
★★★★✰ Void Keep
★★★✰✰ Force Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep

Doom Tower

★★★★★ Floors
★★★★✰ Magma Dragon
★★★★✰ Nether Spider
★★★✰✰ Frost Spider
★★✰✰✰ Scarab King
★★★★✰ Celestial Griffin
★★★★✰ Eternal Dragon
✰✰✰✰✰ Dreadhorn
✰✰✰✰✰ Dark Fae

Astralon Skills

Hellbinder [ATK]
Attacks 1 enemy 2 times. Has a 30% chance of placing a 60% [Decrese DEF] debuff for 2 turns. Countess Lix will team up and join the attack is they are in the same team. Countess Lix will use their default skill. Countess Lix will not team up on this attack if the skill is used when counterattacking or when teaming up to attack with another Champion.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 1.7 ATK

Divine Immanence [ATK] (Cooldown: 4 turns)
Attacks 1 enemy. Will ignore [Increase DEF], [Strengthen] and [Ally Protection] buffs. Revives a random ally with 40% HP and places a [Shield] buff on them equal to 20% of their MAX HP for 2 turns if this attack kills an enemy. Also places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 5.8 ATK

Light of Sanctity [ATK] (Cooldown: 5 turns)
Remove all buffs from targets under [Veil] or [Perfect Veil] buffs, then places a 25% [Weaken] debuff on enemies who have [Veil] or [Perfect Veil] buffs removes, then attacks all enemies. Also has a 75% chance of placing a [Stun] debuff on all enemies for 1 turn.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 4 ATK

Emissary [Passive]
Fills this champion’s turn meter by 3% every time an ally is hit. Decreases incoming damage by 25% if the attack’s ATK is lower than this Champion’s.

Astralon Equipment Guide

Arena, Doom Tower, Faction Wars Campaign, Clan Boss, Dungeons

Recommended Artifacts

1 Speed Set, 2 Perception Set
1 Speed Set, 2 Accuracy Set

Recommended Artifacts

1 Speed Set, 2 Perception Set
1 Speed Set, 2 Accuracy Set

Recommended Stats

ACC, SPD, C.RATE, ATK%
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE)
Chestplate (ATK%)
Boots (SPD)
Ring (ATK)
Amulet (C.DMG)
Banner (ACC)

Recommended Stats

ACC, SPD, C.RATE, ATK%
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE)
Chestplate (ATK%)
Boots (SPD)
Ring (ATK)
Amulet (C.DMG)
Banner (ACC)

Astralon Mastery Guide

Arena, Doom Tower, Faction Wars

Raid Shadow Legends Astralon PvP Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Whrirlwind of Death
  6. Bring it Down
  7. Methodical

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Lore of Steel
  5. Evil Eye
  6. Master Hexer
  7. Spirit Haste
  8. Eagle-Eye

Campaign, Clan Boss, Dungeons

Raid Shadow Legends Astralon PvE Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Life Drinker
  6. Bring it Down
  7. Methodical
  8. Warmaster

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Lore of Steel
  5. Evil Eye
  6. Master Hexer
  7. Spirit Haste

Astralon Reference

Below is a reference to the artifacts equipped on Astralon, which are Cruel Set obtained from Clan Boss daily rewards. The Cruel Sets stats prioritized for Astralon are a balance of Critical Rate, Speed, Accuracy, and Attack stats. Accuracy is required to enable Astralon to stun his enemies while a decent amount of Attack, Critical Rate, and Critical Damage enables him to deal a high amount of damage to his target! Using Cruel Set artifacts provides additional Attack stats as well as Ignore Defense capabilities, which benefits him great against high defensive champions.
Raid Shadow Legends Astralon Artifacts and Stats Refererence for PvE and PvP

Astralon Storyline

It is known far and wide that Lumaya had created her faithful herald – the Arbiter – to serve as the protector of Teleria when she herself could not interfere in mortal affairs. Lesser known are the Champions of the young races, uplifted to immortality for their deeds, or angelic spirits brought into being to help the Arbiter fulfill her mission. Astralon is one such creature. He was the winged bearer of Lumaya’s word and the bringer of righteous wrath, whose name inspired terror in the hearts of the unholy. As the Arbiter’s emissary, Astralon sought out heroes worthy of joining her cause in eons past. As her Strategos, he led mighty warhosts to do battle with the vile Demonspawn of Siroth in defense of younger races. Triumphant at every turn, he knew neither fear nor doubt, and duty was all that gave him joy; yet even an angel is powerless when his heart rebels against the mind. At the height of the Great Wars – a time of realm-shattering conflict between the forces of Darkness and Light millennia ago – Astralon’s army clashed with the legions of Countess Lix, the Mistress of Plagues. For months the hosts were engaged in an intricate dance of maneuver and ruse, and neither general gained an advantage over the other. Brutal skirmishes erupted across the bloodied plains, and the Demon Countess taunted Astralon in missive her imps delivered almost daily. Frustrated and impressed in equal measure, Astralon committed his warriors to the pursuit and cut deep into enemy territory. Many a trap he had evaded through cunning of his own, many battles he fought against overwhelming odds only to triumph once more. Lix too grew to respect her foe begrudgingly and brought her strongest minions against him. It was all in vain. Driven as they were by their Strategos’ will, the warriors of Light proved stronger than whatever evil schemes she conjured. In the end, Astralon cornered the legions under Lix’s command near the southern coast of Krokhan, and a decisive battle began. Both sides fought with vicious abandon, turning the tide of war several times before Astralon himself spearheaded the final attack that was meant to put an end to the Mistress of Plagues once and for all. Their vanguards clashed, and mighty warriors perished on both sides while Astralon and Lix crossed blades amid the swirling melee. What passed between them is lost to legend, but it is known the angel proved to be stronger and triumphed after a long duel, albeit he too suffered terrible wounds and could barely stand. At that critical moment, Astralon could not bring himself to take his adversary’s life. Horrified, he realized that he had come to love the Countess over these months. Her wicked intelligence, her determination and strength, her eerie beauty struck a chord within him, and Astralon could not resist her. And yet he could not give in either, for he was a creature of Lumaya and it was his duty to protect the realms of mortals. Thus Astralon forced his defeated foe to accept a new fate – that of service to the Goddess as one of her Champions – unwilling though Lix was at first. But he too could no longer serve as he did before. Recognizing his own weakness, Astralon abandoned his place at the Arbiter’s side and implored her to bind his soul to a Champion’s Shard. It was the only way he believed he could atone and stay close to the creature he had come to love. To this day, Astralon nurtures a vain hope of truly redeeming Lix, while she likewise seeks to bring him into the embrace of Darkness. Neither succeeded for many thousands of years, but their twisted relationship endures – a strange alliance of sin and piety that only the mightiest of summoners can hope to bring to their cause.

Astralon Updates

Astralon Videos

Raid Shadow Legends Astralong Champion Guide by BGE

Raid Shadow Legends Astralong Champion Guide by MurderInc

Raid Shadow Legends Astralong Champion Guide by Hyperyor

Raid Shadow Legends Astralong Champion Guide by Deathwish

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14 thoughts on “Astralon | SO-LAM | Raid Shadow Legends Skill Mastery Equip Guide

  1. Gray Corpian

    @Neckbeard9000 Hellhades.com website ranks character damage comparatively and his A1 is ranked as Strong, which is just below Godlike, which is the highest rank. A2 and A3 are ranked as Godlike. You look at 1.7 and think it is mediocre, but he hits twice with that skill. So essentially double that to 3.4 for a single hit to compare to someone that single hits on the A1. Not as mediocre then. I’m a whale that’s been playing nearly 2 years and he’s a great champion. He takes 13 books. That’s a bit steep a grant you but only “laughable” if you’re FTP or a complete noob. There are a lot of champs that take even more than that and they are also great champions. Some are crappy like Pyxniel who takes 18 books and is garbage at the moment but we’re told she will be completely rebalanced. Maybe having a revive on a damage dealer might be niche but it definitely helps when a character like Rotos nukes your revive support. Build him out, give him Helmsmasher and put him in Savage gear and you won’t be disappointed when he becomes your Duchess killer in the Arena.

  2. Neckbeard9000

    Hello @Oleg
    Maybe you’re right but I’m not feeling him at the moment.

    A1 has a mediocre multiplier, just feels weak somehow, the decrease DEF is great but aside from that, it isn’t used to it’s full potential unless Countless Lix is on the team, with other words some of it’s power is loaded into having another legendary on the team. That might be nice if you have her but it sucks if you don’t.

    A2 has a nice ability to circumvent some defenses but the revive attach is extremely niché and without a doubt very circumstancial, might be great in some situations, in others you can’t use it at all since it hinges on having a target that it must take down. It does have a great multiplier but aside from that this skill doesn’t impress me whatsoever.

    A3 is the ability I like the most, haven’t tried it out in Arena yet but it’s obviously strong.

    Other complaints, long cooldowns and needs a stagger amount of legendary tomes to reach those cooldowns. So yeah, he’s my second legendary but I haven’t even used him outside of Doomtower where his A3 has been fairly beneficial.

    Maybe he will feel better once I 3star him and get’s his passive going but right now I don’t like him very much at all and also, the shere amount of books he needs is honestly laughable. So yeah.

    Might be completely wrong in my assessment here but he just feels weak and niché overall to me, not useless by any means but I’d definately trade him for another legendary roll, thanks for sharing your opinion.

  3. Oleg

    @Neckbeard9000, his skill kit is actually outsanding as on paper as in reality. And he is not reliant on other champions to be used to a full potential, his potential is perfectly used as it is.
    And au contraire, his kit is pretty universal and not niche, so maybe you would like to review it closer? 🙂

  4. Neckbeard9000

    Small spender (so far) here who’s been playing long enough that I’ll be unlocking High Katun in two days. Just pulled this champ during current ongoing pull event as my first lego ever (aside from ninja who doesn’t count since he wasn’t pulled). Tbh, I may be a complete noob but his kit looks pretty bad on paper, I don’t like that he’s reliant on other specific champions to be able to use to full potential and his kit seems extremely niché. Quite the disappointment to be honest but I’ll use him anyway since he’ll still be better than most champs on my main roster (barring Ninja, Kael and Coldheart) by virtue of simply outstatting them and better multiplying my mediocre gear.
    Visually he’s very pleasing (looks really cool) and that makes his kit leave an even more bitter taste in my mouth

  5. Gray Corpian

    I don’t understand why Astralon is only rated B rank. He should be much higher. He has a lot of useful skills that only get even better when paired with Countess Lix, who is ranked higher for some reason. Astralon is better than Countess Lix when used separately but combined they are S Tier.

    Multihit A1 that gives a 50% chance (when booked) of putting 60% Decrease Defense on a target.

    His A2 ignores Increase DEF, Strengthen and Ally Protection buffs. If it kills someone he revives an ally and puts a shield on both the revived ally and himself.

    His A3 replaces all buffs on enemies that have Veil on them with Weaken and then hits them all and has a 100% chance (when booked) of putting Stun on the entire team.

    His Passive increases his turn meter whenever an ally gets hit and reduces any incoming damage by 25% on an ATK check.

    All of his skills have high damage multipliers so he hits like a truck.

    B tier? He should be much higher because he is great in so many areas.

  6. Fibbonachi 618

    I tend to think the hell hades Masteries tree line makes a lot more sense.
    Master Hexer is a completely wasted skill on Astralon seeing as it doesn’t buff STUN, his main utility. Spirit haste also seems useless on champions so glass cannon like, when he does his job in arena the enemy team is down pretty fast, when the opposing side goes first he drops first making that mastery also useless.
    I stopped at evil eye on support, you could do lore if you want but adding more on the attack tree is a pretty good bet this guy can wipe a team if built right.
    Stack some ACC (his stun is 100% when booked) and go all out on Crit stats.
    I think Swift parry works well on him in case he does get hit you have a chance to survive in the arena and could let you clutch the win if his stun is ready, more C. Dmg works well aslo.
    If you haven’t noticed Astralon is one of the best arena nukes out there, GG.

  7. Ecuadri

    Yeah, his stun is definitely Acc-based. I just got him to 60 and 6/6 ascended and full mastery, and put him in one of my Tag Team Arena groups to test him out, his A3 has only landed 3 times in 5 battles with 98 Acc. Gonna outfit him in a proper gear set with Acc > Spd > Crit% > Att% > CritDmg%.

    Just watched a video and he went 270ish Acc and his A3 was landing consistently, too. So Acc it is.

  8. Brobi

    @Ecuadri It IS obviously ACC based.. every debuff is unless the skills says: This debuff cant be resisted.

  9. Waha

    First time I comment since visiting this website almost everyday. I love how the web evolves little by little, keep the good work 🙂

    Astralon is a beast, just complete the fusion ( I always love your guides about fusion/fragments shards, as FTP is very important to take in mind every tournament/event for fusions)

    It will be my next 60 for sure

  10. Ecuadri

    Welp, this is guy is officially a beast. I just got him today and I’m leveling him now. Totally worth the grind to fuse him.

    Tbh, I’d prioritize Speed above all else, and then get Crit Rate to 80%+ and go all Att% and Crit Dmg%; he prioritizes his A3 AoE Stun, so when he goes first before their team, it wrecks their whole first turn.

    I have him in Lifesteal 4pc and Divine Spd 2pc, but I’m probably going to switch to 3x Speed. His stun doesn’t seem like it’s Acc-based, because I only have 43 Acc atm and his stun is consistently landing on NM 12-6 as a 5star lvl 35 with 4/5 ascended.

    Gonna have to keep testing this though. I’m probably going to book him. He is literally that good.

  11. Sheb

    If you are going to fuse him, but also want to fuse one Lordic to keep, make sure you fuse your Lordic first. After you fuse Astralon the fuse options go away.

  12. imakeelu

    I’m grinding through this fusion event to get him. I got 1 of the epics from an event, but the rest I’m lvl-ing up the rares – true grind style. It’s gonna be close, but I’m about 80% of the way there. HOWEVER, I am going to be a little sad to get rid of four 5-star ascended epics in the fusion… especially since I’m only 42 days into playing.

  13. MasterMarioMX

    Welp, he is THE AoE STun champ, and I can say he is great even without books. The fact that it-s an obvious Lilitu counter it’s just a bonus. His damage multipliers are also good, so he is gonna shine in arena. but it-s not useless on other areas if you equip him correctly. Heck, he may be even your defense down champ on an immortal team.

  14. NotWorthNaming

    I can’t believe it… after pulling 1/2 of the guys needed for the fusion event I just got Astralon off of a 900 gem pack of crystals. ^_^ such good luck! now to see what he can do!