Intimidating Presence (Aura Lead)
★★★★★ Arcane Keep
Gaze of Justice
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Damage Multiplier: 1.8 ATK
Enforced Humility (Cooldown: 4 turns)
Attacks all enemies 1 time. Has a 75% chance of decreasing the duration of all enemy buffs by 1 turn.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Damage Multiplier: 2.2 ATK
Mentor of Heroes (Cooldown: 4 turns)
Fills the Turn Meters of all allies by 30% and places a 50% [Increase ATK] buff on all allies for 2 turns. Heals all allies by 25% of their MAX HP if they have less than 50% HP.
Level 2: Cooldown -1
Destiny’s Call (Cooldown: 7 turns)
Revives all dead allies to 35% HP, then fills the Turn Meters of all allies by 20%. Grants an Extra Turn to this Champion if an ally was successfully revived.
Level 2: Cooldown -1
Level 3: Cooldown -1
Increases Ally SPD in the Arena by 30%.
Arbiter Equipment Guide
|Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars|
PvE: Speed, Accuracy, Perception, Lifesteal
PvE & PvP: SPD, HP%, DEF%, ACC
Arbiter Mastery Guide
Arena, Doom Tower, Faction Wars
Campaign, Clan Boss, Dungeons
Arbiter All-Rounder Build
Here is Arbiter’s artifacts and masteries by Ayumilove optimized as an all-rounder build to be used in all areas of the game. Arbiter is equipped with Speed Set and Divine Speed Set. Both of these sets provide additional Speed stats to enable Arbiter to start the round before the enemies could take their turn. The difference between Divine Speed Set and Speed Set is that the former provides a +15% HP Self Shield Buff for 3 turns, which grants her more survivability. If you have excellent Divine Speed Sets, you can replace the Speed Sets on your Arbiter. Divine Speed Set can only be obtained from Arena Weekly Rewards or by purchasing it from Divine Speed Artifact Offer Packs. These artifacts have high HP%, DEF%, SPD and ACC. HP% and DEF% stats allows Arbiter to survive in battle much longer. ACC is required for Arbiter to inflict her Weaken debuff and apply her instant negative effect of reducing enemy buff duration by 1 turn. SPD stat plays the most important role here to ensure Arbiter is able to start the round before any champion, so she can buff her allies with Increase Attack buff and boost their Turn Meter so they can their turn before the enemies.
The Goddess of Light Lumaya has many servants, but none as powerful as the Arbiter. Created from the fabric of Light itself many millennia ago, she was to be the extension of Lumaya’s will, her herald, and the protector of Teleria. That is a duty the Arbiter upheld with unflinching determination, for the Shadow is as relentless as it is insidious. Indeed, though she is a mighty warrior in her own right, the Arbiter’s own strength alone would not be enough to win the day. As civilizations rose and fell, her solemn task remained unchanged – finding heroes worthy to lead this world’s greatest Champions into battle. Countless generations of warriors rose to the Arbiter’s call, and by their sacrifice, Siroth was held at bay. But now Teleria faces its greatest challenge yet. The Arbiter’s power wanes and all hope seems lost. In this final moment, a sacrifice was made – the last of Lumaya’s divine gift expended to summon forth a single Champion to lead the people of Teleria to victory over the forces of darkness. Though mortal now, the Arbiter yet retains considerable magical ability and skill, as well as the wealth of experience no other warrior can boast. She is still capable of guiding Champions to fulfill their destinies and shall serve Lumaya until her dying breath.
Arbiter is a Legendary Support Void affinity champion from High Elves faction in Raid Shadow Legends. Arbiter is obtainable from Void Shard and by completing all the Progress Missions! She is renowned for her excellent support skills where she could revive fallen allies, apply Increase Attack buff to allow champions to deal more damage, and provide an additional Turn Meter boost to allow her allies to have an advantage in performing the attack before the enemies. Her default attack is also able to apply Weaken debuff on a single target enemy, which allows her allies to deal extra damage to that target.
Raid Shadow Legends Arbiter Champion Guide by StewGaming
Raid Shadow Legends Arbiter Champion Guide by BGE
Raid Shadow Legends Arbiter Champion Guide by Chofly
Raid Shadow Legends Arbiter Champion Guide by Skratch
Raid Shadow Legends Arbiter Champion Guide by Kizzle
Raid Shadow Legends Arbiter Champion Guide by Dirtbag Gaming
Champion Name Reference
- English: Arbiter
- French: Arbitre
- Deutsch: Arbiter
- Spanish: Mediadora
I wish the video was done with the intention of being understandable.
Would she be good in stalwart and defiant sets?
Mine does well everywhere in them. Great job on the site btw.
Comment fait-on pour créer un tableau avec toutes les données intéressantes d’un héros comme ci-dessus dans cette page avant les vidéos. Ya -t-il un programme ou est-ce tout simplement un montage “Paint” par exemple. Merci.
What about to equip her in instinct and speed?
Unlocked her after almost 3 years wow
On my 330. days I unlock Arbiter, but wait for the next CvC. Thanks for arena change, in Gold I – V always found 1 hero deffender, that is great help.
Italian name is Giudicatore
After 9 mos of f2p grinding, today I have finally obtained Arbiter from completing missions.
I finish nightmare with Paragon and Tayrel
Paragon level 40 and Tayrel level 60
I’m wondering why Arbiter need ACC? I gonna put a banner on her.
I finished campaign with Venus and Scyl.
I finished all of nightmare campaign using Scyl & either Venus or Cupidus. Scyl might have sat out a couple but those 3 did it all.
@shalazaar I think either myself or you do not understand lore of steel …. I believe that a set with 12% increase from lore of steel as it must be 15%
I’ve been playing for a month now and pulled her from a free void shard. I’m so happy coz i’m f2p and I didn’t have to spend a dime.
@Radley: today I obtained Arbiter, after 14 months. I am 100% free to play. Of course I made a lot of beginner’s mistakes in this period, and then there was a 3 month block trying to get out of Silver Arena, plus I was stuck on Spider 19 for 2 more months until I got the champs to pull me through there. So in all, it could have been 8-9 months perhaps.
@Radley – it really depends on a few factors, but it took me about 3 months to complete everything. I felt the missions that took the longest were the arena missions because they take a fair amount of grinding to complete. For example, leveling a single great hall bonus to level 10 was probably the longest time commitment, and if you’re not in gold tier, it could take a really long time. The good thing is that most of the missions will be cleared just by playing the game…nothing really out of the way to complete.
Just out of curiosity, around how long does it take to finish all the progress missions?
@Ayumilove: Thanks for the response, and you’re right of course you do need a variety of champions. Im only 12 stars away from finishing Campaign on Nightmare, so getting close.
@Bill: It would not be possible to complete all Nightmare Campaign stages with Arbiter and Venus alone. Reason being, there are certain stages that have different team composition to tackle different champions on your side. Hence, you will need a variety of champions in your inventory to complete the challenge with 2 champions only. For example, in Barbarians Nightmare Campaign, there is a composition that uses Valkyries and Turvold. Valkyries put up a massive shield to mitigate the damage that your champions inflicted. Turvold deals high single-target nuke damage that can easily 1 shot your Support role champions. In this case, you would need to bring in a tanker (e.g. Visix the Unbowed, Miscreated Monster) to tank the damage, crowd control them and also have a way for you to recover from the damage that they deal on your champions.
Great site, I recently got Arbiter and Venus, will these 2 together be able to finish the campaign on nightmare?
Ok so one week out from getting her via the questline and I draw her from the double void event. It was part of my double weekend. Drew my 2nd Sir Nicholas 5 shard before that. So my new arena defense team is 2 Sir Nicks and 2 Arbiters. 🙂
@[email protected], @ELESTINY: I have corrected Arbiter’s obtain section from Ancient/Sacred Shard to Void Shard. Thanks!
Hello, it says that you can get arbiter from ancient and sacred shards. You can also get her from void shards so you might as well put that there
@Rogue: I think you didn’t understand how Lore of Steel is working! This mastery applies to artifacts that increase the champion’s basic stats (e.g. attack, defense, hp, speed, crit.rate and so on) and this increase is multiplicative and not additive.
So you have to calculate 15% of your set increase, in your case you’ll have 15% of 12% –> 12 *1,15 = 13,8% of increase
Hey Ayumi, noticed you’ve got Arbiter able to obtained from Ancient and Sacred Shards but she is Void so should only be attainable from Void and Missions correct?
Got a great site going here, thank you for all your work!
@all: Arbiter masteries for “Arena, Campaign Faction Wars” and “Clan Boss, Dungeons” has been re-optimized.
@Joshua Maldonado: I have updated the mastery from Steadfast to Pinpoint Accuracy in the list. Thanks for highlighting the issue!
@Rogue: The difference of 1 Speed Stat could make the difference who starts the battle first in Arena, which plays an important role on how all the things falls in sequence. If you feel that Lore of Steel does not benefit your team based on your usage, you could replace Lore of Steel with other masteries that you see fit. Use the guide above as reference and customize it to your preference 🙂
@Tom Chapman Barros-Wing: I have updated Arbiter’s storyline to include the “be” correction 🙂
Why recommend Lore of Steel if you aren’t recommending sets that have +15% to base stats? I like the 3 Speed set plan, but those are +12%, so sounds like you get no benefit from that mastery. Wouldn’t almost any other mastery in that row be better if you plan on using 3 Speed sets?
I think you’re missing a word in the Storyline: “… the Arbiter’s own strength alone would not [be] enough to win the day.”
FYI, in case anybody cares 😀
In the masteries it says steadfast but the picture shows pinpoint accuracy just wanted to give you a heads up so you can either fix the picture or what you have written. Have a great day and RAID ON!
Ascend your Arbiter to level 6 and some base stats like her Speed improve.
This is the case for most champions and when you check the index you see the updated stats of a hero at level 6 ascend
I just acquired Arbiter and her base speed is at 100, you lst it at 110. Is there something needed to get to 110?
@Red GadGet: I have updated the Contact Form page to include my e-mail address there. Something went wrong with the Contact Form plugin.
@MysticcGlitcH: “Mighty Endurance” is used to decrease incoming damage on Arbiter if she was Stunned, Sleep, Fear, True Fear or Freeze debuff by the attacker. In addition, it’s used to get to access “Improved Parry” mastery, to reduce the Critical Damage from enemies since Arbiter is Void (All affinities can deal critical on her without any weak hits) especially in Arena.
@Fabio: I use Arbiter all areas, and Shield Breaker is very useful against champions that places shield on themselves.
@Fabio: I have updated Arbiter masteries to include Evil Eye after testing it out extensively and it works wonders for her in Arena.
Contact from is broken. Please consider a login mechanism for your website. It is hard for active users to keep track of their activities like comments etc. without being able to create an account for ayumilove
Ayumilove- Note: On the defense tree, the Mighty Endurance does not work for Arbiter, IE doesn’t have any of the required debuffs in her utility. Would probably go Blastproof and rejuvenation. Tell me what you think.
Why not have Evil eye???
My God, why do you need shield burner???????
both builds say “steadfast” but the graphic for both shows “pinpoint accuracy”…
@Pancho: It depends on where do you want to use Arbiter. For me, I use Arbiter everywhere (Dungeons, Clan Boss, Faction Wars and Arena). Having Warmaster enables her to deal a large chunk of damage against high HP enemies especially bosses even though her equipment lacks ATK stats to make room for Speed stats. If you own many other better Legendary champions at your disposal for Clan Boss and Dungeons, then I would recommend going with the Defense and Support mastery route instead of Offense and Support mastery route for Arbiter.
@FLSUNDRAGON, That is inaccurate.. You think you need 2 CH or RG to clear stage 20 in under 2 minutes.. There are many other options.. I have cleared it at 1:06 and my team has only 1 CH, I use U Galek, who is only lvl 50, not booked… It’s all about team composition..
My team is: Battlesage Lead – For the Aura, Rhazin, Coldheart, Miscreated Monster, U Galek..
You can also check my showcase on BGE his channel on youtube (DachiVale / ClyDeft)
I got my Arbiter in sub 6 month as full f2p.. 😉
nm, was only 5 star ascended not 6*… my bad. 110 at full ascencion
arbiter’s speed evidently is 100 at lvl 60, not 110..
WM isn’t just for LS, it’s also for doing actual damage to CB.
In the equipment suggestions you go 3x speed everywhere but in the masteries for CB there’s WM? I’m not interested in putting her in LS gear so I don’t think you even need offense tree.
I beg you to consider(or try) putting together a faction wars ranking.
That aside, thank you for all your work😁.
Whoops, you’re right. Knew I’d seen her somewhere. Well so much for that. Maybe if I finish the battle pass I’ll get that Frostking. Actually got Ursine Ironhide from a pack last week, but the search for my first Legendary continues.
Steve, this champion is not the 90 day login reward. This champion is only received through finishing all missions or through getting extremely lucky with shard pulls.
Been playing for over a month, even bought a few packs but no luck pulling any Legendaries so far……I see this one is my Day 90 login reward so…..got that to look forward too, at least!
T2, I think this champion deserves a 5 for spider. When I replaced apothecary with her my win rate went up from about 75% to 100% and she cut 2 full minutes off my run time. Her revive on Sinesha is a lifesaver and her weaken and attack up really make your blows hit harder.
I’m at about 4 min runs, but that’s not Arbiter’s fault. I only run one coldheart and no royal guards. These people I see doing one or two minute runs almost always have two or more Max HP dmg nukers and many also have Prince Kymar for the skill reset. Once I get my 2nd Coldheart maxed out I intend to be around 2 mins per run.
Hey Ayumi, first of all thx for your awesome and in-depth content which I almost used daily in the last 3 months! Now that I’m close to get Arbiter, naturally I was checking out your site and opinion about it and I was wondering why you would rate her 5 star everywhere.
For example in Spider she most likely won’t be needed, especially since in most scenarios when you get arbiter, you will already be able to clear stage 20 with a very specific but working composition of champions – I see why the revive can be useful though.
Keen to hear your opinion about it! 🙂
Ah no sorry, Rapid Response triggers on buff expire so it’s for the increase attack she placeson her a3
Tarik, Arbiter places Weaken on her a1, both masteries can trigger with this debuff
In masteries, why she has “Rapid Response” and “Master Hexer”?
She has no debuffs to take advantage of these masteries.
What is the point i did not see?
So where do you get these lore tidbits of the characters?
Or is it just only for Legendaries?