★★★★★ Arcane Keep
Gaze of Justice
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Damage Multiplier: 1.8 ATK
Enforced Humility (Cooldown: 4 turns)
Attacks all enemies 1 time. Has a 75% chance of decreasing the duration of all enemy buffs by 1 turn.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Damage Multiplier: 2.2 ATK
Mentor of Heroes (Cooldown: 4 turns)
Fills the Turn Meters of all allies by 30% and places a 50% [Increase ATK] buff on all allies for 2 turns. Heals all allies by 25% of their MAX HP if they have less than 50% HP.
Level 2: Cooldown -1
Destiny’s Call (Cooldown: 7 turns)
Revives all dead allies to 35% HP, then fills the Turn Meters of all allies by 20%. Grants an Extra Turn to this Champion if an ally was successfully revived.
Level 2: Cooldown -1
Level 3: Cooldown -1
Increases Ally SPD in the Arena by 30%.
Arbiter Build Guide
|Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars
PvE: Impulse, Reflex, Relentless
Buffer: SPD, RES, HP%, DEF%
Arbiter Mastery Guide
Arena, Doom Tower, Faction Wars
Campaign, Clan Boss, Dungeons
Arbiter All-Rounder Build
Here is Arbiter’s artifacts and masteries by Ayumilove optimized as an all-rounder build to be used in all areas of the game. Arbiter is equipped with Speed Set and Divine Speed Set. Both of these sets provide additional Speed stats to enable Arbiter to start the round before the enemies could take their turn. The difference between Divine Speed Set and Speed Set is that the former provides a +15% HP Self Shield Buff for 3 turns, which grants her more survivability. If you have excellent Divine Speed Sets, you can replace the Speed Sets on your Arbiter. Divine Speed Set can only be obtained from Arena Weekly Rewards or by purchasing it from Divine Speed Artifact Offer Packs. These artifacts have high HP%, DEF%, SPD and ACC. HP% and DEF% stats allows Arbiter to survive in battle much longer. ACC is required for Arbiter to inflict her Weaken debuff and apply her instant negative effect of reducing enemy buff duration by 1 turn. SPD stat plays the most important role here to ensure Arbiter is able to start the round before any champion, so she can buff her allies with Increase Attack buff and boost their Turn Meter so they can their turn before the enemies.
Arbiter is a Legendary Support Void affinity champion from High Elves faction in Raid Shadow Legends. Arbiter is obtainable from Void Shard and by completing all the Progress Missions! She is renowned for her excellent support skills where she could revive fallen allies, apply Increase Attack buff to allow champions to deal more damage, and provide an additional Turn Meter boost to allow her allies to have an advantage in performing the attack before the enemies. Her default attack is also able to apply Weaken debuff on a single target enemy, which allows her allies to deal extra damage to that target.
Arbiter Champion Lore
Of all the figures throughout the history of Teleria, none loom larger than the Arbiter. The wilder, older histories say that she was the most beloved of Lumaya, that she was the template on which the Elves were created, and that she is and was a warrior of incomparable power and skill. Legends paint her as the immortal protector of all of Teleria, fighting an endless war against Siroth down the centuries – a sentinel with an eternal vigil, and with endless vigilance to match.
None of that is wrong. But the full truth is in short supply, and what little is known has been distorted by time, error, and cruel intention. And so, when one speaks of the Arbiter, one might speak of three different people: the Arbiter of the ancient tales, the Arbiter that the Sacred Order tries to forget, and the Arbiter of the world today.
The Arbiter of long ago, spoken of in hidden texts and painted on crumbling ruins, was a warrior – that much can be held in certainty. She fought to protect Teleria, and even the most cautious scholars agree that the Arbiter was the ultimate leader of the Telerians during the First and Second Great Wars — wars in which the existence of Teleria itself was threatened by Siroth’s mighty hordes of Undead and Demonspawn. This Arbiter was a hero, and she called herself the ‘Herald of Lumaya’. Little else is known.
Among the knights of the Sacred Order, the Arbiter is not spoken of at all. She is not unknown to them, precisely — she is a vacuum, a void, an empty hole in their faith and doctrines. She has been carefully cut out of the Order, her statues toppled and her commands erased. The Arbiter of the Sacred Order is a mark of shame, or perhaps a mark of betrayal. Whose betrayal? Whose shame? That knowledge has been lost – or, it has been destroyed outright.
Today, precious few alive have met the Arbiter, or even recognize her. If the tales of her power and leadership were ever true, she has now long since faded – gone is the Herald of Lumaya, commander of the armies of Teleria, destroyer of Siroth and smiter of the Demonspawn legions. All that is left is visions of an Elf-like woman, wandering the roads of the kingdoms that only exist because of what she has done.
If one were to ask her who she is, she will say she is one of the Firstborn — whoever they are — that she oversaw the Great Divorce — whatever that is — and that she is the last protector of Lumaya’s True Will — whatever that might be. She will talk of how much the world seems to be slipping between her fingers. Where once entire nations raised their armies at her command, she now compels only beggars and saints — the truly desperate, or the mad. Where once her gratitude was coveted by kings and emperors alike, now she is ignored or shunned, bringing hard truths to ears which do not wish to listen. Where once she was a symbol of order and stability, now she is forgotten, and useless wars cripple the only powers capable of defying the shadow that she sees seeping into the world with every passing day.
But the Arbiter fights on, regardless of all this, for at least part of the myths is true indeed: she has an eternal vigil, matched with endless vigilance. And while her power may be spent, her word largely ignored, and her strength broken, she still has her Shards. She still has her Champions. Most of Teleria may have given up on the Arbiter, but she will never give up on Teleria.
The Goddess of Light Lumaya has many servants, but none as powerful as the Arbiter. Created from the fabric of Light itself many millennia ago, she was to be the extension of Lumaya’s will, her herald, and the protector of Teleria. That is a duty the Arbiter upheld with unflinching determination, for the Shadow is as relentless as it is insidious. Indeed, though she is a mighty warrior in her own right, the Arbiter’s own strength alone would not be enough to win the day. As civilizations rose and fell, her solemn task remained unchanged – finding heroes worthy to lead this world’s greatest Champions into battle. Countless generations of warriors rose to the Arbiter’s call, and by their sacrifice, Siroth was held at bay. But now Teleria faces its greatest challenge yet. The Arbiter’s power wanes and all hope seems lost. In this final moment, a sacrifice was made – the last of Lumaya’s divine gift expended to summon forth a single Champion to lead the people of Teleria to victory over the forces of darkness. Though mortal now, the Arbiter yet retains considerable magical ability and skill, as well as the wealth of experience no other warrior can boast. She is still capable of guiding Champions to fulfill their destinies and shall serve Lumaya until her dying breath.
Raid Shadow Legends Arbiter Champion Guide by StewGaming
Raid Shadow Legends Arbiter Champion Guide by BGE
Raid Shadow Legends Arbiter Champion Guide by Chofly
Raid Shadow Legends Arbiter Champion Guide by Skratch
Raid Shadow Legends Arbiter Champion Guide by Dirtbag Gaming
Champion Name Reference
- English: Arbiter
- French: Arbitre
- Deutsch: Arbiter
- Spanish: Mediadora