Arbiter | HE-LSV | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Arbiter Skill Mastery Equip Guide

Raid Shadow Arbiter Skill Mastery Equip Guide

Obtain from

Ancient Shard
Sacred Shard
Progress Mission

Overview

FACTION: High Elves
RARITY: Legendary
ROLE: Support
AFFINITY: Void
USABILITY: Early-Mid-Late Game
TOMES: 9 (A1 A2 A3 A4)

Total Stats (6★)

Health Points (HP): 21,135
Attack (ATK): 1,068
Defense (DEF): 1,101
Speed (SPD): 110
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 10

Grinding

★★★★★ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★★★★★ Clan Boss
★★★★★ Faction Wars

Dungeons

★★★★★ Minotaur’s Labyrinth
★★★★★ Spider’s Den
★★★★★ Fire Knight’s Castle
★★★★★ Dragon’s Lair
★★★★★ Ice Golem’s Peak

Potion

★★★★★ Void Keep
★★★★★ Force Keep
★★★★★ Spirit Keep
★★★★★ Magic Keep

Doom Tower

★★★★★ Magma Dragon
★★★★★ Nether Spider
★★★★★ Frost Spider
★★★★★ Scarab King

Arbiter Skills

Gaze of Justice [ATK]
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Damage Multiplier: 1.8 ATK

Enforced Humility [ATK] (Cooldown: 4 turns)
Attacks all enemies 1 time. Has a 75% chance of decreasing the duration of all enemy buffs by 1 turn.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Damage Multiplier: 2.2 ATK

Mentor of Heroes (Cooldown: 4 turns)
Fills the Turn Meters of all allies by 30% and places a 50% [Increase ATK] buff on all allies for 2 turns. Heals all allies by 25% of their MAX HP if they have less than 50% HP.
Level 2: Cooldown -1

Destiny’s Call (Cooldown: 7 turns)
Revives all dead allies to 35% HP, then fills the Turn Meters of all allies by 20%. Grants an Extra Turn to this Champion if an ally was successfully revived.
Level 2: Cooldown -1
Level 3: Cooldown -1

Aura
Increases Ally SPD in the Arena by 30%.

Arbiter Equipment Guide

Arena, Campaign, Faction WarsClan Boss, Dungeons, Doom Tower

Recommended Artifacts

3 Speed Set
1 Frenzy Set, 1 Speed Set
1 Shield Set, 1 Speed Set

Recommended Artifacts

3 Speed Set
1 Stalwart Set, 1 Speed Set

Recommended Stats

SPD, HP%, DEF%, ACC/RESIST
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / HP%)
Chestplate (DEF% / HP%)
Boots (SPD)
Ring (DEF / HP)
Amulet (DEF / HP)
Banner (ACC / RESIST)

Recommended Stats

SPD, HP%, DEF%, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / HP%)
Chestplate (DEF% / HP%)
Boots (SPD)
Ring (DEF / HP)
Amulet (DEF / HP)
Banner (ACC)

Arbiter Mastery Guide

Arena, Campaign, Faction Wars

Raid Shadow Legends Arbiter Skill Mastery Equip Guide

Offense

  1. N/A

Defense

  1. Defiant
  2. Improved Parry
  3. Rejuvenation
  4. Shadow Heal
  5. Resurgent
  6. Delay Death
  7. Cycle of Revenge
  8. Retribution
  9. Unshakeable

Support

  1. Pinpoint Accuracy
  2. Exalt in Death
  3. Rapid Response
  4. Lore of Steel
  5. Evil Eye
  6. Spirit Haste

Clan Boss, Dungeons, Doom Tower

Raid Shadow Legends Arbiter Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Shield Breaker
  4. Single Out
  5. Life Drinker
  6. Bring it Down
  7. Methodical
  8. Warmaster

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Exalt in Death
  3. Rapid Response
  4. Lore of Steel
  5. Evil Eye
  6. Spirit Haste
  7. Lasting Gifts

Arbiter Storyline

The Goddess of Light Lumaya has many servants, but none as powerful as the Arbiter. Created from the fabric of Light itself many millennia ago, she was to be the extension of Lumaya’s will, her herald, and the protector of Teleria. That is a duty the Arbiter upheld with unflinching determination, for the Shadow is as relentless as it is insidious. Indeed, though she is a mighty warrior in her own right, the Arbiter’s own strength alone would not be enough to win the day. As civilizations rose and fell, her solemn task remained unchanged – finding heroes worthy to lead this world’s greatest Champions into battle. Countless generations of warriors rose to the Arbiter’s call, and by their sacrifice Siroth was held at bay. But now Teleria faces its greatest challenge yet. The Arbiter’s power wanes and all hope seems lost. In this final moment, a sacrifice was made – the last of Lumaya’s divine gift expended to summon forth a single Champion to lead the people of Teleria to victory over the forces of darkness. Though mortal now, the Arbiter yet retains considerable magical ability and skill, as well as the wealth of experience no other warrior can boast. She is still capable of guiding Champions to fulfill their destinies and shall serve Lumaya until her dying breath.

Arbiter Updates

Arbiter Videos

Raid Shadow Legends Arbiter Champion Guide by StewGaming

Raid Shadow Legends Arbiter Champion Guide by BGE

Raid Shadow Legends Arbiter Champion Guide by Chofly

Raid Shadow Legends Arbiter Champion Guide by Kizzle

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37 thoughts on “Arbiter | HE-LSV | Raid Shadow Legends Skill Mastery Equip Guide

  1. Shalazar888

    @Rogue: I think you didn’t understand how Lore of Steel is working! This mastery applies to artifacts that increase the champion’s basic stats (e.g. attack, defense, hp, speed, crit.rate and so on) and this increase is multiplicative and not additive.
    So you have to calculate 15% of your set increase, in your case you’ll have 15% of 12% –> 12 *1,15 = 13,8% of increase

  2. [email protected]

    Hey Ayumi, noticed you’ve got Arbiter able to obtained from Ancient and Sacred Shards but she is Void so should only be attainable from Void and Missions correct?
    Got a great site going here, thank you for all your work!

  3. Ayumilove Post author

    @all: Arbiter masteries for “Arena, Campaign Faction Wars” and “Clan Boss, Dungeons” has been re-optimized.

  4. Ayumilove Post author

    @Joshua Maldonado: I have updated the mastery from Steadfast to Pinpoint Accuracy in the list. Thanks for highlighting the issue!

  5. Ayumilove Post author

    @Rogue: The difference of 1 Speed Stat could make the difference who starts the battle first in Arena, which plays an important role on how all the things falls in sequence. If you feel that Lore of Steel does not benefit your team based on your usage, you could replace Lore of Steel with other masteries that you see fit. Use the guide above as reference and customize it to your preference 🙂

  6. Ayumilove Post author

    @Tom Chapman Barros-Wing: I have updated Arbiter’s storyline to include the “be” correction 🙂

  7. Rogue

    Why recommend Lore of Steel if you aren’t recommending sets that have +15% to base stats? I like the 3 Speed set plan, but those are +12%, so sounds like you get no benefit from that mastery. Wouldn’t almost any other mastery in that row be better if you plan on using 3 Speed sets?

  8. Tom Chapman Barros-Wing

    I think you’re missing a word in the Storyline: “… the Arbiter’s own strength alone would not [be] enough to win the day.”

    FYI, in case anybody cares 😀

  9. Joshua Maldonado

    In the masteries it says steadfast but the picture shows pinpoint accuracy just wanted to give you a heads up so you can either fix the picture or what you have written. Have a great day and RAID ON!

    -Exspo_1

  10. m woods

    Thanks Red!

  11. Red Gadget

    @•mikelikesit
    Ascend your Arbiter to level 6 and some base stats like her Speed improve.
    This is the case for most champions and when you check the index you see the updated stats of a hero at level 6 ascend

  12. mikelikesit

    I just acquired Arbiter and her base speed is at 100, you lst it at 110. Is there something needed to get to 110?

  13. Ayumilove Post author

    @Red GadGet: I have updated the Contact Form page to include my e-mail address there. Something went wrong with the Contact Form plugin.

  14. Ayumilove Post author

    @MysticcGlitcH: “Mighty Endurance” is used to decrease incoming damage on Arbiter if she was Stunned, Sleep, Fear, True Fear or Freeze debuff by the attacker. In addition, it’s used to get to access “Improved Parry” mastery, to reduce the Critical Damage from enemies since Arbiter is Void (All affinities can deal critical on her without any weak hits) especially in Arena.

  15. Ayumilove Post author

    @Fabio: I use Arbiter all areas, and Shield Breaker is very useful against champions that places shield on themselves.

  16. Ayumilove Post author

    @Fabio: I have updated Arbiter masteries to include Evil Eye after testing it out extensively and it works wonders for her in Arena.

  17. Red GadGet

    Contact from is broken. Please consider a login mechanism for your website. It is hard for active users to keep track of their activities like comments etc. without being able to create an account for ayumilove

  18. MysticcGlitcH

    Ayumilove- Note: On the defense tree, the Mighty Endurance does not work for Arbiter, IE doesn’t have any of the required debuffs in her utility. Would probably go Blastproof and rejuvenation. Tell me what you think.

  19. Fabio

    Why not have Evil eye???

  20. Fabio

    My God, why do you need shield burner???????

  21. Miniq

    both builds say “steadfast” but the graphic for both shows “pinpoint accuracy”…

  22. Ayumilove Post author

    @Pancho: It depends on where do you want to use Arbiter. For me, I use Arbiter everywhere (Dungeons, Clan Boss, Faction Wars and Arena). Having Warmaster enables her to deal a large chunk of damage against high HP enemies especially bosses even though her equipment lacks ATK stats to make room for Speed stats. If you own many other better Legendary champions at your disposal for Clan Boss and Dungeons, then I would recommend going with the Defense and Support mastery route instead of Offense and Support mastery route for Arbiter.

  23. ClyDeft

    @FLSUNDRAGON, That is inaccurate.. You think you need 2 CH or RG to clear stage 20 in under 2 minutes.. There are many other options.. I have cleared it at 1:06 and my team has only 1 CH, I use U Galek, who is only lvl 50, not booked… It’s all about team composition..

    My team is: Battlesage Lead – For the Aura, Rhazin, Coldheart, Miscreated Monster, U Galek..
    You can also check my showcase on BGE his channel on youtube (DachiVale / ClyDeft)

    I got my Arbiter in sub 6 month as full f2p.. 😉

  24. me

    nm, was only 5 star ascended not 6*… my bad. 110 at full ascencion

  25. me

    arbiter’s speed evidently is 100 at lvl 60, not 110..

  26. Jesper

    WM isn’t just for LS, it’s also for doing actual damage to CB.

  27. Pancho

    In the equipment suggestions you go 3x speed everywhere but in the masteries for CB there’s WM? I’m not interested in putting her in LS gear so I don’t think you even need offense tree.

  28. Erebus

    I beg you to consider(or try) putting together a faction wars ranking.
    That aside, thank you for all your work😁.

  29. Steve

    Whoops, you’re right. Knew I’d seen her somewhere. Well so much for that. Maybe if I finish the battle pass I’ll get that Frostking. Actually got Ursine Ironhide from a pack last week, but the search for my first Legendary continues.

  30. Josh

    Steve, this champion is not the 90 day login reward. This champion is only received through finishing all missions or through getting extremely lucky with shard pulls.

  31. Steve

    Been playing for over a month, even bought a few packs but no luck pulling any Legendaries so far……I see this one is my Day 90 login reward so…..got that to look forward too, at least!

  32. FLSUNDRAGON

    T2, I think this champion deserves a 5 for spider. When I replaced apothecary with her my win rate went up from about 75% to 100% and she cut 2 full minutes off my run time. Her revive on Sinesha is a lifesaver and her weaken and attack up really make your blows hit harder.

    I’m at about 4 min runs, but that’s not Arbiter’s fault. I only run one coldheart and no royal guards. These people I see doing one or two minute runs almost always have two or more Max HP dmg nukers and many also have Prince Kymar for the skill reset. Once I get my 2nd Coldheart maxed out I intend to be around 2 mins per run.

  33. t2

    Hey Ayumi, first of all thx for your awesome and in-depth content which I almost used daily in the last 3 months! Now that I’m close to get Arbiter, naturally I was checking out your site and opinion about it and I was wondering why you would rate her 5 star everywhere.

    For example in Spider she most likely won’t be needed, especially since in most scenarios when you get arbiter, you will already be able to clear stage 20 with a very specific but working composition of champions – I see why the revive can be useful though.

    Keen to hear your opinion about it! 🙂

  34. GoTo

    Ah no sorry, Rapid Response triggers on buff expire so it’s for the increase attack she placeson her a3

  35. GoTo

    Tarik, Arbiter places Weaken on her a1, both masteries can trigger with this debuff

  36. Tarık CÖRÜT

    In masteries, why she has “Rapid Response” and “Master Hexer”?
    She has no debuffs to take advantage of these masteries.
    What is the point i did not see?

  37. FG

    So where do you get these lore tidbits of the characters?
    Or is it just only for Legendaries?