OverviewNAME: Jingwon AbilitiesRSL_AoE_DecreaseAccuracy_50% Obtain fromVoid Shard Blessings RecommendationTemporal Chains (Late Game) |
Grinding★★✰✰✰ Campaign Dungeons★★★✰✰ Minotaur Potion★★★✰✰ Arcane Keep Doom Tower★★★✰✰ Floors |
Jingwon Skills
Doom Exchange
Attacks 1 enemy. Transfers a random debuff from this champion to the target.
Level 2: Damage + 5%
Level 3: Damage + 5%
Level 4: Damage + 10%
Damage Multiplier: 0.23 HP
Overall Grading: Weak
Compound Calamity (Turn Cooldown: 4 turns)
Attacks 1 enemy. Has a 75% chance of increasing the duration of 2 random debuffs on the target by 1 turn. Also places a [Block Active Skills] debuff for 1 turn if the target is under a [Decrease ACC] debuff or [Decrease C.DMG] debuff.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Level 4: Cooldown -1
Level 5: Cooldown -1
Damage Multiplier: 0.35 HP
Overall Grading: Average
Power Flare (Cooldown: 5 turns)
Attacks all enemies. The first has an 80% chance of placing a 50% [Decrease ACC] debuff for 2 turns. The second hit has an 80% chance of placing a 30% [Decrease C.DMG] debuff for 2 turns. Also places a 25% [Strengthen] buff on this champion for 2 turns.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Cooldown -1
Damage Multiplier: 0.14 HP
Overall Grading: Average
Unchained (Passive, Cooldown: 6 turns)
Immune to [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] and [Petrification] debuffs. Whenever a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] or [Petrification] debuff is placed on an ally, removes it and places a [Block Debuffs] buff on that ally for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Aura
Increases Ally HP in all battles by 33%.
Jingwon Equipment Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsAccuracy, Perception, Speed, Relentless, Reflex, Savage, Lethal |
Stats AllocationWeapon (ATK) |
Stats PriorityDebuffer: ACC, SPD, C.RATE, HP%, DEF% |
Jingwon Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars
Here is Jingwon’s masteries optimised to be suitable as an all-rounder build for all content in the game.
Defense
|
Support
|
Jingwon Updates
Champion Name Reference
- English: Jingwon
- French:
- Deutsch:
- Italian:
- Spanish:
- Chinese:
- Korean:
- Japanese:
- Ukranian:
- Russian:
- Turkish:
- Portuguese:
Hi, needs update to new buff skills. The current passive says it works on all allies now ” on each ally turn”, although how the cooldown works with it going on every ally turn is confusing. A1 is also buffed to include all debuffs.
Can anyone explain to me how an active effect, of a passive ability, with a 6 turn cooldown, and is stated to act “every ally, or enemy turn”,….actually works?! By the way, the wording on his passive ability is not stated correctly above!
So I just pulled Jingwon after his buffs, is he much better now? Will be handy for my FW team but sure if it’s worth building him for anything else?
How is this guy better then gaius? He has poop for skills!
If they made his passive a good passive with no cool down like Shamael he would be a really good Lego. But the cooldown on the passive ruins the Champ. When a epic has the same kind of passive but better than a Lego there’s a problem.
Worst legendary of entire Raid
I think the only place for this guy is on a Bommal resist team. They should have given him a bomb freeze skill.