OverviewNAME: Ruel the Huntmaster Total Stats (6★)Health Points (HP): 13,545 Obtain fromAncient Shard |
Grinding★★★★✰ Campaign Dungeons★★★✰✰ Minotaur Potion★★★✰✰ Arcane Keep Doom Tower★★★✰✰ Floors |
Ruel the Huntmaster Skills
Vile Arrows [ATK]
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Transfers a random debuff from this Champion to the target if the target is under a [Hex] debuff.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 3.2 ATK
Unleash the Hunt [ATK] (Cooldown: 4 turns)
Attacks all enemies. Places an extra hit on enemies under [Hex] debuffs. Will ignore 25% of each target’s DEF if there are 4 or more enemies are under [Hex] debuffs.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Level 6: Cooldown -1
Damage Multiplier: 3 ATK
Stalk Prey (Cooldown: 6 turns)
Places a 50% [Increase ACC] buff on allies for 2 turns, then places a [Hex] debuff on all enemies for 2 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns and fills this Champion Turn Meter by 50%.
Level 2: Cooldown -1
Level 3: Cooldown -1
Marked Quarry [Passive]
Decreases the speed of enemies under [Hex] debuffs by 5% and decreases the RES of those enemies by 10%. Also increases the damage enemies under [Hex] debuffs receive by 10% and decreases the value of heals they receive by 30%. These effects do not stack if there are multiple Ruel the Huntmaster on the same team.
Aura
Increases Ally C.RATE in all battles by 20%
Ruel the Huntmaster Equipment Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsPerception, Accuracy, Speed, Savage, Cruel, Relentless |
Stats AllocationWeapon (ATK) |
Stats PriorityATK%, C.RATE, C.DMG, SPD, ACC |
Ruel the Huntmaster Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars
Offense
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Support
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Ruel the Huntmaster Storyline
Even among the narcissistic and pompous elite of the Dark Elves, Ruel has always been an eccentric outlier. Rarely seen without his bespoke insectile armor, he flaunts savage mannerism and disdain for the noble decorum many of his kin still cling to. Yet few are his equals in the art of the hunt and marksmanship, and those foolish enough to challenge Ruel soon find that they can neither run nor hide in the darkest parts of Durham Forest. For once the Huntmaster has the scent of his prey, there can be no escape. Unlike many of the infamous warriors his kind sired, Ruel was born a mere commoner and did not enjoy a lofty, pampered childhood with personal tutors and servants to take care of his every need. His father was a grim, cruel man who knew his son would have to excel if he were to be anything more than another pawn for the nobles to sacrifice in their intrigues. Day after day, Ruel was pushed to the limit: forced to fend for himself against dangerous predators as soon as he knew how to use bow and spear, abandoned deep in the woods with only his wits and his knowledge of the land to rely on. However harsh and dangerous the tutelage may have been, it also tempered Ruel into a killer beyond compare. By the time he was of age, the Huntmaster-to-be had already gained his first patron. Ikoras of the Ashen Blades – a well-known mercenary band – saw the potential young Ruel held and took him in as a protege. It was a gamble that paid off manyfold while goodwill lasted between the two, but it also spelled Ikoras’ eventual doom. For years, Ruel served in his benefactor’s shadow, honing his already considerable skills until he earned his place as Ikoras’ right-hand man. But Ruel knew all too well that in the cruel world of the Dark Elves you were either the apex predator or you were a disposable servant. Eventually, he challenged Ikoras and slew him in single combat. None dared challenge Ruel’s claim, and he assumed leadership of the Ashen Blades for many years to come. Silver flowed in a never-ending stream, spent on weapons, magical trinkets, and debauchery as soon as it was earned. But this life did not call to Ruel. He still yearned for the thrill and the primal beauty of the hunt; one day he left his comrades behind without a word, setting out to the heart of Durham. There he disappeared for a long decade. When at last Ruel returned to his kind, he was scarred, as feral as a dire wolf, and just as keen of instinct. No longer did he seek to profit from solving some rich fool’s problems – his only concern was finding prey worthy of his skill. Many monsters and warriors of renown met their end, their death unseen and unheard until it was too late, and the legend of the Huntmaster grew. Wild tales spread, speaking of an ancient shaman who taught Ruel to turn into any creature he desired. That was why, those fools claimed, he was able to stalk his victims unseen even in the brightest light of day. The truth, of course, was far simpler – Ruel’s skill had been won through blood and tears and decades of brutal life that taught him to prevail or die. Still, the Huntmaster took it with a good deal of sardonic humor. Once more he ventured into the dark nexus of the forest, where the flow of arcane winds spawned creatures both terrible and majestic. But Ruel was not after the vicious black bears or deadly shadow stalkers that time, no. He preyed on the twisted beetles and gadflies that grew to gargantuan sizes and could easily piece an armored knight with their stingers. Their chitin was nigh impervious to steel, though even that was not enough to save the creatures from Ruel’s lethal aim. When he returned, the Huntmaster commissioned the finest smiths among the Dark Elves to craft him a suit of armor and a longbow from the shells steeped in magical power. In his vanity, Ruel slew the masters as soon as they had completed his request so that no one else would know the secret of its creation. And so the Huntmaster’s tale lives on. Perhaps you, oh Summoner, will finally be able to win his loyalty and use his malefic prowess to serve a greater cause. But beware! Ruel is a servant to none but his own desires; he is a deadly foe and a fickle ally.
Ruel the Huntmaster Videos
StewGaming: Ruel HARDEST HITTING CHAMPION event All-star
Raid Shadow Legends Ruel the Huntmaster Champion Guide by Skratch
Raid Shadow Legends Ruel the Huntmaster Champion Guide by BGE
Raid Shadow Legends Ruel the Huntmaster Fragment Fusion Guide by BGE
Raid Shadow Legends Ruel the Huntmaster Fragment Fusion Guide by Chofly
Raid Shadow Legends Ruel the Huntmaster Fragment Fusion Guide by MurderInc
Champion Name Reference
- English: Ruel the Huntmaster
- French: Ruel Maître-chasseur
- Deutsch:
- Italian:
- Spanish:
- Chinese:
- Korean:
- Japanese:
- Ukranian:
- Russian:
- Turkish:
- Portuguese:
Wondering if anyone has used him since the Hex buff? I have a handful of Hex champs, and I’d love to build up this guy, as he just looks amazing.
Could be good for dragon 25 alongside, Urticata, Aox and Khoronar. Poison and sensitivity, constant hex in case ruel is resisted and defence down from aox/khoronar.
If I had him, I would try running him alongside Urticata in a CB team, as the two would seem a good combo there. That is especially if the 10% increased dmg under hex works with T6 masteries. And Ruel in combo with Urticata at Hydra, that would mean everyone having a chance to hand out poison debuffs (thanks to Urticata, after AOE Hex by Ruel), moreso with multi-hitters, wouldn’t it?
How about this guy for Frost Spider? He can increase acc of all allies and decrease res of enemies under hex debuff, this looks good vs high resist bosses.
get this monster outa the vault he’s one of the best champs to use for hydra boss
Any chance to get masteries for the Hydra? he seems to be so good for this boss.
So, does Ruel’s passive works on the Hydra? Does the speed of the heads decrease if they are under an Hex debuff?
Honestly. His performance is only good a an epic attack champion. Maybe his Hex could worth the investment in the future. As now Hex is the worst debuff, worst than bomb. Even bomb can find uses in new doom tower pattern.
Ruel is legendary food.
@Matt is Ruel really that bad? Judging from the skills alone it seems like he would be a pretty good damage dealer even though it does require a first turn set-up (but then the set-up gives him perfect veil so he’s less likely to be hit)
Ruel sucks… Like officially sucks. I would not use him over any epic that I can think of.
MAYBE (big maybe) if they add multiple new Hex champions, he will be epic quality, but he will never be legendary quality.
Oh god. Got 3 of them now. 1 from event and 1 from blue and 1 from yellow shard. Rigged game.
This guy is missing from your overview page: https://ayumilove.net/raid-shadow-legends-list-of-champions-by-ranking/
Ah yes of course, thank you 🙂
@Sewersidle: Frost Spider is able to remove buffs from your champions unless you build them with high resist (e.g. 450 Resist for Doom Tower Hard). Having Ruel to apply Increase Buff on your champions will be immediately removed by Sorath the Frost Spider. I would not recommend him in this area. It would be easier to have Drexthar Bloodtwin equipped with 3 Accuracy Set or 3 Perception Set with masteries boosting his Accuracy stat to reach approximately 420 Accuracy in total and get additional bonus Accuracy from Drexthar Bloodtwin Accuracy aura to get to a minimum of 450 Accuracy. You can find the Drexthar Bloodtwin build at https://ayumilove.net/raid-shadow-legends-drexthar-bloodtwin-skill-mastery-equip-guide/
Just a thought that I haven’t tried yet – my biggest problem with Frost Spider is getting a HP Burn to land, this guy has both an increase ACC and reduce RES (if it works on bosses) so he might be useful here?
He definitely has some arena utility for me. If I win the speed game then have him place the hex and accuracy buffs, I want my defense down sandwiched between his hex and AE. The plus 50% turn meter when he places the hex/buffs accuracy helps to get his AE off soon after. Anything he doesn’t clear with his AE, hopefully the 4th champion mops up. I also put him in swift parry because that gives me 50/50 for getting his AE off even if the opponent speed nukes me. I’ve already had two fights in two days where a speed nukes team almost had me destroyed and swift parry + his AE turned it around.
Ruel the Huntmaster guide in portuguese language by Tiago Titan! https://youtu.be/L4GIvW5BguA
@Jim
I’m totally F2P and I’ve fused him. It helps to save energy for when there’s a fusion event.
Notice that you are 95, short 5 frags to summon if you do every tournament other than the more expensive and direct money cost summoning tournament. Seems like there used to be some slack in there if you did all the content tournaments.
https://www.youtube.com/watch?v=XEYzP747nSw
Hell Hades is saying his multiplier is 3 for his aoe.
ahem clan boss yeah the guy is immune to decrease speed debuff and decrease turn meter effects but not all decrease speed effects same with the dragon, the eternal dragon, and the magma dragon. also on the topic of the eternal dragon he will also decrease the amount of heal they get.
fam this guy is five star for spider especially the soon to be released 21-25 new stages if he gets his hex of on the spider she will get less heal and her passive only blocks heal reduction debuffs not heal reduction effects of all kinds.
Hey! Last time, with brogni, you managed to data mine or smth the multiplicator.
Would be interesting to have them since they determine so much if the guy is worth it!