OverviewNAME: Ugir the Wyrmeater AbilitiesRSL_AoE_IncreaseAccuracy_50% Obtain fromAncient Shard Blessings RecommendationBrimstone (Debuffer) |
Grinding★★✰✰✰ Campaign Dungeons★★★✰✰ Minotaur Potion★★★★★ Arcane Keep Doom Tower★★★★★ Floors |
Ugir the Wyrmeater Skills
Wyrmwrath
Attacks 1 enemy. Has an 80% chance of stealing a random buff from the enemy. Also has an 80% chance of placing a [Block Buffs] debuff on the enemy for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 0.23 HP
Earth Puncture (Cooldown: 4 turns)
Attacks all enemies. Has a 75% chance of removing all buffs from all enemies. Then, has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 0.25 HP
Ogryn Fortitude (Cooldown: 5 turns)
Places a 50% [Increase ACC] buff on all allies for 2 turns. Also places a 60% [Increase DEF] buff on all allies whose DEF is higher than or equal to their ATK for 2 turns. If an ally’s ATK is higher than their DEF, places a 50% [Increase ATK] buff on them for 2 turns instead.
Level 2: Cooldown -1
Level 3: Cooldown -1
Scourge of Dragons (Passive, Cooldown: 2 turns)
Whenever an enemy is revived, instantly activates [Earth Puncture]. If an enemy is revived by a Champion from the Lizardmen Faction, the effects of [Earth Puncture] cannot be resisted. This passive effect will only activate when an enemy is revived using an active skill. Instantly activating [Earth Puncture] will not place the skill on cooldown. If there are multiple Champions on the team with this skill, only one will activate.
Level 2: Cooldown -1
Aura
Increases Ally ACC in Arena by 70
Ugir the Wyrmeater Build Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsPvE: Impulse, Reflex, Relentless, Retaliation |
Stats AllocationWeapon (ATK) |
Stats PriorityDebuffer: ACC, SPD, HP%, DEF% Supporting RolesAlly Tanker, Attack Counter |
Ugir the Wyrmeater Masteries Guide
Arena, Doom Tower, Faction Wars
Defense
|
Support
|
Campaign, Clan Boss, Dungeons
Offense
|
Support
|
Ugir the Wyrmeater Review
Ugir reigns supreme among the Ogryn Tribes warlord, earning the coveted title of Wyrmeater. Adorning his armor with the skulls of vanquished lizardmen, his legendary hunt unfolds in Teleria, coinciding with the November 2023 Fragment Fusion Event. Ugir the Wyrmeater is a Legendary HP Spirit affinity champion from the Ogryn Tribes faction in Raid Shadow Legends.
Ugir has a unique passive skill known as Scourge of Dragons that allows him to counter reviver heroes such as Duchess Lilitu and Mighty Ukko. His passive instantly activates Earth Puncture when an enemy is being revive, removing their buffs and inflict Weaken debuff on them. This makes it easy job for your damage dealer to put them out of battle again. However, if the damage dealt by Earth Puncutre is a weak hit, then the buff removal and debuff inflict will not be applied. In addition, if the enemies are revived through Revive on Death buff or passive skill revive, then this passive skill will not work.
Beyond his anti-revive counter ability, his Ogryn Tribute ability allows Ugir to buff his allies with Increase Accuracy alongside with Increase Attack or Increase Defense depending on which stat is higher. This enables you to run him with either Attack or Defense damage dealer while boosting your other debuffer heroes to counter high resistance enemies. Ugir’s basic attack is capable of stealing random enemy buff and inflicting Block Buff, which is great against enemy who utilizes buffs to fortify their defenses such as the Potion Keep dungeon bosses.
In conclusion, Ugir is a decent counter against active reviver heroes, especially in Arena. If you are having trouble to bring down these Arena defenses who utilizes revivers, then Ugir could be the solution for your account.
Ugir the Wyrmeater Champion Lore Synopsis
In the Dragonkin Empire’s far eastern islands, the Lost Isles — originally called Maru Toba—lay under the rule of an Ogryn warlord named Ugir. Though his tribe enjoyed a degree of independence, they remained subservient to the Dragon Emperor, contributing fighters to imperial forces. However, as imperial demands intensified, Ugir and his people grew resentful. When the Emperor conscripted more Ogryn for a mission through the newly constructed Brimstone Gate, tensions snapped. Defiant, Ugir killed two Dragonkin overseers, sending a fierce message of rebellion that the Emperor swiftly answered with a fleet and a sizable army, intending to crush the resistance on Maru Toba.
Despite being heavily outnumbered, Ugir used his knowledge of the Empire’s tactics to turn the tables on the Dragonkin. Rather than meet the army head-on, he and his warriors lured imperial troops into ambushes, decimating advancing units in the thick jungles. The Dragonkin, unprepared for such guerrilla-style resistance, suffered mounting losses as the Ogryn decimated their ranks. Ugir himself was a terror on the battlefield, his armour adorned with Dragonkin trophies, including a jagged bone axe crafted from the remains of his enemies. His legendary status grew when he killed the imperial commander and defeated the commander’s monstrous mount, earning himself the name ‘Wyrmeater.’
Yet, the Dragonkin were relentless. Appointing a new commander, they employed a slower, more systematic approach, gradually closing off Ugir’s forces on each island. The Dragonkin cut down the dense jungle, denying the Ogryn their advantage and slowly encircling them on the last free island. Ugir and his people prepared to make one last stand, but their fate shifted with the sudden appearance of Siroth’s demonic forces, which had overrun a key part of the Empire. The chaos bought Ugir some respite, and he cautiously aligned with the Demonspawn leader, Kravakz, to push back the distracted Dragonkin.
However, Kravakz quickly staked his own claim on Maru Toba in the name of the Shadow God. Anticipating this, Ugir rallied captured Dragonkin allies and launched a fierce counterattack against the Demonspawn. The Demonspawn’s retaliation was brutal, as they unleashed monstrous creatures and demonic fire to scorch the jungle and slaughter the Ogryn. Despite these devastating forces, Ugir fought on, leading his people in a brutal struggle for survival, aided by Dragonkin who shared his hatred of their new demonic overlords.
When the larger demonic invasion of Teleria finally failed, Kravakz and his forces withdrew, leaving the war-torn islands behind. Though Ugir’s tribe suffered enormous losses, they had achieved a hard-fought independence. Ugir’s strength, cunning, and relentless spirit transformed him into a legend among his people, securing a place in Maru Toba’s enduring legacy as the fearless ‘Wyrmeater’ who defied two great empires.