Togron the Conjoined | Raid Shadow Legends

Raid Shadow Legends Togron the Conjoined Skill Mastery Equip Guide


NAME: Togron the Conjoined
FACTION: Ogryn Tribes
RARITY: Legendary
ROLE: Support
TOMES: 8 (A2 A3)



Obtain from

Void Shard

Blessings Recommendation

Life Harvest (Arena)
Intimidating Presence (Aura Lead)
Temporal Chains (Late Game)


★★★✰✰ Campaign
★★★★✰ Arena Defense
★★★★✰ Arena Offense
★★★✰✰ Clan Boss
★★★★★ Hydra
★★★★★ Faction Wars


★★★★✰ Minotaur
★★★✰✰ Spider
★★✰✰✰ Fire Knight
★★★★✰ Dragon
★★★★✰ Ice Golem
★✰✰✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun


★★★★★ Arcane Keep
★★★★★ Void Keep
★★★★★ Force Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep

Doom Tower

★★★★★ Floors
★★★★★ Magma Dragon
★★★★★ Nether Spider
★★★★★ Frost Spider
★★★✰✰ Scarab King
★★✰✰✰ Celestial Griffin
★★✰✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★★✰✰✰ Dark Fae

Togron the Conjoined Skills

Mash and Mangle
Attacks 1 enemy. Has a 20% chance of applying a [Buff Spread] effect, taking 1 random buff from each ally and placing it on all allies.
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 5.7 ATK

Grub’s Up! (Cooldown: 5 turns)
Heals all allies by 20% of this Champion’s MAX HP. Places a 30% [Increase SPD] buff on all allies for 2 turns. Also places a 15% [Continuous Heal] buff for 2 turns on all allies whose current HP is below 50% after the initial heal.
Level 2: Cooldown -1
Level 3: Cooldown -1

Brothers’ Generosity (Cooldown: 5 turns)
Increases the Turn Meters of all allies by 20%, and places a 50% [Increase ACC] buff on all allies for 2 turns. Then, removes all debuffs from all allies.
Level 2: Cooldown -1
Level 3: Cooldown -1

Fill Your Bellies (Passive)
Increases this Champion’s MAX HP by 10% every time they use an active skill (stacks up to 50%). Resets each round. Also increases each ally’s MAX HP by 5% every time they use an active skill (stacks up to 50%). Resets each round.

Increases Ally SPD in All Battles by 20%

Togron the Conjoined Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Impulse, Reflex, Relentless
PvP: Bolster, Immunity, Protection, Shield, Stoneskin, Untouchable
PvE & PvP: Divine Speed, Fortitude, Guardian, Immortal, Regeneration, Resistance, Righteous, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (HP% / DEF%)
Chestplate (RES / HP% / DEF%)
Boots (SPD / HP% / DEF%)
Ring (HP / DEF)
Amulet (HP / DEF)
Banner (RES / HP / DEF)

Stats Priority

Buffer: RES, SPD, HP%, DEF%

Supporting Roles

Ally Tanker

Togron the Conjoined Masteries Guide

Arena, Doom Tower, Faction Wars

Raid Shadow Legends Togron the Conjoined PvP Mastery Guide


  1. Defiant
  2. Improved Parry
  3. Rejuvenation
  4. Resurgent
  5. Delay Death
  6. Cycle of Revenge
  7. Retribution
  8. Unshakeable


  1. Steadfast
  2. Lay on Hands
  3. Healing Savior
  4. Rapid Response
  5. Lore of Steel
  6. Merciful Aid
  7. Lasting Gifts

Campaign, Clan Boss, Dungeons

Raid Shadow Legends Togron the Conjoined PvE Mastery Guide


  1. Defiant
  2. Improved Parry
  3. Rejuvenation
  4. Shadow Heal
  5. Resurgent
  6. Delay Death
  7. Cycle of Revenge
  8. Retribution
  9. Unshakeable


  1. Pinpoint Accuracy
  2. Exalt in Death
  3. Rapid Response
  4. Lore of Steel
  5. Evil Eye
  6. Spirit Haste

Togron the Conjoined Champion Lore

In Kaerok’s Barony of Mochmargen, at the Baron Marghart’s pastoral estate, lived two Ogryn brothers, Toglurr and Wakron. Toglurr was the older, though smaller in stature: clever and level-headed, but gruff. He had a knack for cuisine, and served as the estate’s head chef. Wakron, the younger brother, simple-minded but kind, was Toglurr’s provisioner, in charge of gathering ingredients. In contrast to his older sibling, he was a hulking figure. He retrieved vegetables, cheeses, dried meats, and grains from the fields and root cellars to meet the constant demands of Toglurr’s kitchen. He was also a skilled butcher, but that was the limit of what he could accomplish with his meager intellect. Toglurr scolded Wakron when the younger Ogryn misbehaved or misunderstood an order, but was also his biggest advocate. Toglurr insisted that he would not work without Wakron by his side.

One year, Baron Marghart invited a scholar-mage to the estate to advise him on the use of spellcraft to increase his farm’s productivity. This wizard, Lahzarc, was disliked by the staff. His humor was dark and disturbing, and his air was dour and faintly predatory. When not muttering incantations over pregnant sows and tracing arcane glyphs into seedbeds, Lahzarc roamed the grounds eyeing the servants, sometimes smirking mysteriously as if at some imagined jest at that person’s expense. While Lahzarc was permitted to magically experiment on plants and animals, the Baron warned him to cast no spells upon people, on pain of death. But the servants feared Lahzarc nonetheless, and held little faith in his promises.

After weeks of residency, having achieved some modest improvements upon crops and livestock by his spells, Lahzarc’s interest turned to the Ogryn brothers. Their personalities and their loving but fractious working relationship, fascinated him. He approached them both in turn to converse, and they were obliged by their status as servants to make at least a perfunctory reply to him, their guest. In passing, Toglurr told Lahzarc he wished his brother was easier to keep an eye on. Having just bungled a task, Wakron mentioned wishing he could have his clever brother always there to advise him. Lahzarc, that enigmatic grin again upon his face, thanked them for their time.

A few days later, Lahzarc could no longer please himself with plants and animals. A sickness was in him, a sociopathic and detached curiosity. It was trivial for Lahzarc to lure Wakron to a little-used barn and stun him with a burst of stupefying magic. Toglurr arrived later, searching for his missing brother, and Lahzarc likewise ensorcelled him into a comatose state, then began his ghastly work upon the two Ogryn.

Lahzarc weaved his spell more strongly, so that the brothers were all but dead, their hearts stopped and their minds frozen, sustained only by a trickle of magic. Then, with the tools of the barn and some of his own personal equipment and supplies, Lahzarc chopped them apart while they yet lived, and reassembled their components. The smaller Toglurr was largely discarded, but his head would certainly be quite useful on Wakron’s hulking frame. Easier to control… always properly guided… surely, thought Lahzarc, he had created a far superior servant.

The scholar-mags was discovered within hours, spattered in Ogryn blood, but it was time enough for his macabre experiment to succeed. He did not flee when the screams of horror roused the attention of the baron’s men-at-arms, and did not resist when they dragged him to the dungeons. Instead, he raved with praise at the magnificence of his own creation, and confidently awaited the Baron’s pardon. Instead he was stripped and searched, and upon his breast was discovered the brand-scar of dread Ireth, city of mad flesh-twisters and necromancer-princes. Such a brand was the mark of a failed student and exile from that abominable place. Lahzarc was swiftly put to death and his body burned, on charge of murder and dark magic.

But what of the Ogryn brothers? Unbeknownst to the baron and his troops, the Ogryn’s two-headed body survived, flesh knitted together and regenerated by Lahzarc’s mad biomancy. But their individual minds had not withstood this horrific rebirth. No longer Toglurr and Wakron, the new entity that called himself Togron emerged from the scraps of the two Ogryn’s personalities. In the chaotic weeks that followed, Baron Marghart fell from grace and inquisitors of the Sacred Order swarmed the estate to ensure Lahzarc’s madness was totally purged. But they were thwarted — the servants had helped Togron flee out of fondness for who the brothers had been, and sympathy for what they had become. It is said Togron now hides in the ruins of Narbuk, still equipped with his giant cooking tools, hunting rats and other creatures. Perhaps on some level, he remembers his old talents.

Togron the Conjoined Updates

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2 thoughts on “Togron the Conjoined | Raid Shadow Legends

  1. KirbyMorph

    Pulled on void mercy last week and was little disappointed since no one talking about him. Went like previous poster and built in full protection (only 7pc, but working towards full 9 for 75% and dmg bonuses). Stats:

    100k hp, 3k def, 282 spd, 300 res

    used defense and support for masteries, but got bulwark instead of +50 res from masteries posted above and blastproof instead of improved parry. for support, took cycle of magic instead of merciful aid.

    Used him in hydra with an 8 pc protection valkyrie, relentless mikage, savage harima, mithrala and venus. Ended up around 375M on hydra with this team. I dont know if togron is top tier, but usually people do CA teams with oella for res buffs and vulnerable to 3% resists, etc. I dont have crazy resists on anyone. No one as mischief tank. No one above 300 res. Had no issues at any time with mischief stealing anything or spreading buffs. Mikage can reduce durations and one time i swapped forms when a full stock of buffs was stolen and spread, so just removed them all with that and switched back to her base form for rest of fight. The head that enrages never even dents people’s health after togron passive kicks in. Everyone super healthy and not once was in any danger of dying.

    For buff spreads, its underrated. Was always at full buff bar for everyone. People get eaten and spit out with nothing on them and back to full buff bar with one team attack from mikage or an a1. It’s nutty how good it is to be back tofull buffs instantly. He also cleanses and heals with some nice buffs of his own, so togron was very nice. Used his 20% speed aura as well for everyone. Wasnt expecting much from this guy, but am quite happy with my void mercy pull after initial disappointment.

    I havent tried him in any other content though. I dont know if he enables any clan boss or helps with twins/shogun. I do gold tag/live, but dont see any spot for him in pvp or a team comp Id even try using him with.

  2. Da_Ninji

    Got this fella in the first week he came out. I’d been waiting over a year for my second Void Lego after Fortus so not a whole lot of luck on that front. Then seeing his initial ratings (which I know mean nothing really) I assumed I had another dud. Boy O Boy was I mistaken. That A1 alone makes him S tier everywhere for me. Then putting him in a protection set really makes him shine. He can share counterattack as well. Dudes a beast in arena, hydra, clan boss, really everywhere. He immediately is in damn near every team I can squeeze him in. DO NOT SLEEP ON TOGRON.