Taya | Raid Shadow Legends

Raid Shadow Taya Skill Mastery Equip Guide

Raid Shadow Taya Skill Mastery Equip Guide

Obtain from

Doom Tower

Overview

NAME: Taya
FACTION: Shadowkin
RARITY: Epic
ROLE: Attack
AFFINITY: Void
USABILITY: Early-Mid-Late Game
TOMES: 14 (A2, A3)

Total Stats (6★)

Health Points (HP): 12,885
Attack (ATK): 1,465
Defense (DEF): 980
Speed (SPD): 95
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 60%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 0

Grinding

★✰✰✰✰ Campaign
★✰✰✰✰ Arena Defense
★✰✰✰✰ Arena Offense
★★★★★ Clan Boss
★★★✰✰ Faction Wars

Dungeons

★★★✰✰ Minotaur
★★★✰✰ Spider
★★★✰✰ Fire Knight
★★★★★ Dragon
★★★✰✰ Ice Golem

Potion

★★★★✰ Arcane Keep
★★★★✰ Void Keep
★★★★✰ Force Keep
★★★★★ Spirit Keep
★★★★✰ Magic Keep

Doom Tower

★★✰✰✰ Floors
★★★★★ Magma Dragon
★★★★✰ Nether Spider
★★★✰✰ Frost Spider
★★★★★ Scarab King
★★✰✰✰ Celestial Griffin
★★★✰✰ Eternal Dragon
✰✰✰✰✰ Dreadhorn
✰✰✰✰✰ Dark Fae

Taya Skills

Daze Powder [ATK]
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 3.65 ATK

Venom Kunai [ATK] (Cooldown: 4 turns)
Attacks 1 enemy 3 times. Each hit has a 75% chance of placing a 5% [Poison] debuff for 2 turns
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 1.95 ATK

Blood Boil (Cooldown: 4 turns)
Attacks 1 enemy. Has a 75% chance of instantly activating any [Poison] debuffs and [HP Burn] debuffs on the target. Also has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 5.5 ATK

Aura
Increases Ally ACC in all Battles by 50.

Taya Equipment Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

Lifesteal, Bloodthirst, Perception, Accuracy, Speed

Recommended Stats

ATK%, C.RATE, C.DMG, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE / C.DMG)
Chestplate (ATK%)
Boots (SPD)
Ring (ATK / DEF)
Amulet (C.DMG / DEF)
Banner (ACC / ATK / DEF)

Taya Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Taya Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Life Drinker
  5. Single Out
  6. Bring it Down
  7. Methodical
  8. Kill Streak
  9. Warmaster

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Lore of Steel
  5. Evil Eye
  6. Master Hexer

Taya Updates

Taya Videos

Raid Shadow Legends Patch 4.50 New Champions by ASH

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5 thoughts on “Taya | Raid Shadow Legends

  1. rohuezo

    Well, there are auras that only apply to certain type of allies, so if your team does not have any of those types it would probably only apply to him/herself

  2. Ayumilove Post author

    @Insanetrain42: Yeah, you’re right about it, unless they come up with an Aura that applies on enemies, that would be a game changer!

  3. Insanetrain42

    Maybe it’s just me, but in a game that literally defines AURA as being an increase of a specific stat for the entire team as long as affinity/location requirements are met then regardless of it having the word ALLY or not, most people I think would assume that it will apply to their ally’s/team. There isn’t any aura in the game that would ever lead someone to think otherwise regardless if the word Ally is present or not.

  4. Ayumilove Post author

    @BruDog1970: I have updated Taya’s Accuracy Aura description. Thanks!

  5. BruDog1970

    Small typo:
    Aura should read “Increase Ally Accuracy 50 in All Battles”

    Missing word “Ally” implies it would only apply to self.