OverviewNAME: Taya AbilitiesRSL_AllBattles_AccuracyAura Obtain fromBlessings RecommendationChainbreaker (Debuffer) |
Grinding★✰✰✰✰ Campaign Dungeons★★★✰✰ Minotaur Potion★★★★✰ Arcane Keep Doom Tower★★✰✰✰ Floors |
Taya Skills
Daze Powder [ATK]
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 3.65 ATK
Overall Grading: Strong
Venom Kunai [ATK] (Cooldown: 4 turns)
Attacks 1 enemy 3 times. Each hit has a 75% chance of placing a 5% [Poison] debuff for 2 turns
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 1.95 ATK
Overall Grading: Strong
Blood Boil (Cooldown: 4 turns)
Attacks 1 enemy. Has a 75% chance of instantly activating any [Poison] debuffs and [HP Burn] debuffs on the target. Also has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 5.5 ATK
Overall Grading: Strong
Aura
Increases Ally ACC in all Battles by 50.
Taya Equipment Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsPvP: Savage, Lethal, Cruel, Perception, Accuracy, Speed |
Recommended StatsWeapon (ATK) |
Stats PriorityPvP & PvE: ATK%, C.RATE, C.DMG, SPD, ACC |
Taya Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars
Offense
|
Support
|
Taya Updates
Taya Videos
mAd Capper: TAYA | I built Them, So You Don’t Have To | RAID: Shadow Legends
IamIanK: Free Doom Tower Epic Taya – Clan Boss Showcase
Looks like a Rowan 2.0 slowboi for UK teams.
This looks like an amazing champ for the new iron twins boss. Dec accuracy on a debuffer is great as all my champs with this debuff are built as either buffers like tatura or nukers like big’un. Might need to be paired with another poisoner though, or an extend debuff (vizier?)
Sorry Ash but Tormin is not crying in the corner when it comes to Leo. He rips him apart by going after the team and taking his unkillable away then smacking him
Well, there are auras that only apply to certain type of allies, so if your team does not have any of those types it would probably only apply to him/herself
@Insanetrain42: Yeah, you’re right about it, unless they come up with an Aura that applies on enemies, that would be a game changer!
Maybe it’s just me, but in a game that literally defines AURA as being an increase of a specific stat for the entire team as long as affinity/location requirements are met then regardless of it having the word ALLY or not, most people I think would assume that it will apply to their ally’s/team. There isn’t any aura in the game that would ever lead someone to think otherwise regardless if the word Ally is present or not.
@BruDog1970: I have updated Taya’s Accuracy Aura description. Thanks!
Small typo:
Aura should read “Increase Ally Accuracy 50 in All Battles”
Missing word “Ally” implies it would only apply to self.