NAME: Grizzled Jarl
Phantom Touch (Clan Boss)
★★★★✰ Arcane Keep
Grizzled Jarl Skills
Attacks 1 enemy. Has a 35% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 3.5 DEF
Overall Grading: Average
Ancestral Shield (Cooldown: 5 turns)
Places a [Block Debuffs] buff on all allies for 1 turn. Places a 60% [Increase DEF] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Earthstomp (Cooldown: 5 turns)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Decreases each target’s MAX HP by 30% of the damage inflicted.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Buff/Debuff Chance +10%
Level 7: Buff/Debuff Chance +15%
Level 8: Cooldown -1
Damage Multiplier: 3.3 DEF
Overall Grading: Average
Grizzled Jarl Equipment Guide
|Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars|
PvE: Lifesteal, Bloodthirst, Accuracy, Perception, Speed
PvE: DEF%, C.RATE, C.DMG, SPD, ACC
Grizzled Jarl Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars
Campaign, Clan Boss, Dungeons
Grizzled Jarl Storyline
Like the great Kingdoms of Kaerok and Aravia, the Dwarves follow a loosely feudal system based around a core of noble bloodlines. Descended from the heroes and legends of old, these nobles take up the burden of leadership both in times of peace and in times of war. Jarls are numerous among them – the rulers of smaller Dwarven towns and fortresses that are spread throughout the entire underground realm. But by ancient tradition, the leaders must fight alongside their armies as honour and courage demand. It is not uncommon to see old, grizzled Dwarves leading their forces or smaller bands of Champions in person. Armed with weapons and armour that has survived generations, this Grizzled Jarl is a force to be reckoned with. Mighty enchantments strengthen the armour of his allies to take the steel of their foes unscratched, just like his own shield can turn aside axe and mace alike.
Grizzled Jarl Updates
Grizzled Jarl Videos
Raid Shadow Legends Grizzled Jarl Champion Guide by ASH
Raid Shadow Legends Grizzled Jarl Champion Guide by Cold Brew Gaming
Raid Shadow Legends Grizzled Jarl in Ultra Nightmare Clan Boss by Kizzle and MrP
@RelativeNewabie There are several factors that make Jarl better than Marked. First of all stats at the expense of a bit of hp and speed you get a lot more deff and res. Second, jarl adds aoe decrease attack 50% at the cost of decrease deff 30%, which gives your party a lot more survivability. Thirdly, it deals surprisingly high damage with both a1 and a3
As good as he is in Clan Boss, you should be looking at Marked. She’s got the exact same defensive ability on her a3 as Jarl does on his a2. Same buffs, same durations, same cooldown. The difference is that Marked, being a Rare, is much easier to pull from a shard and MUCH easier to book.
0 stars for Scarab King? He does decrease max hp….and one one rotation he’s strong affinity…feels like that needs at least a 3 or 4 stars?
@DHILLERS Watch the last video , get def% on the bottom 3 artifacts it works in CB so worth the try.
DEF % GET AS MANY YOU CAN GLOVES,CHEST,BOOTS! I USE LIFE STEAL AND IMORTAL. HE CAN BE VERY POWERFULL IN MANY AREAS WITH IT INCLUDING CB
I am getting killed on Doom Tower Hard lvl 50 with Borgoth… I’ve taken the advice and rebuilt my Vergis with Destroy gear, but I still need a “shield man” for my team. I think that Jarl might be the right option built very tanky with enough speed to kinda keep up with my team at 250-210 speed if I build him with 170 speed and huge defense and resist. of course, I could speed tune this team, but I just don’t have the gear for it… even as an early end game player… so I’ll try it and see.
His block debuffs doesn’t seem to work against spiderlings as my champions are still getting poisoned…?
Ik equipped hun with 2 speed sets, 1 acc set and speed shoes for speed 200. He starts first every round and saves my team with his 60% Inc Def. This Guy rocks!! His Inc Def and Decr att keeps going on and on.
@Wystix: I’ll check out what I can do on my side to prevent the ads from blocking the content. Are you viewing this on mobile or PC? I’m wondering why the screen resolution is small on your screenshot.
@Ayumilove I realize that ads are an important source of revenue for content creators and so I generally turn off my adblock on small websites like yours. However, when the ads block my ability to view your content as they do on this page (https://i.imgur.com/NF7ykDX.png) I generally have no choice but to turn adblock back on. Can I suggest that you reformat either how the content or ads are displayed so they aren’t in conflict?
Hmm, I’m SURE you have better things to do than list every possible artifact combination that would work well for any given champion … but anyone have success with Grizzled Jarl in Faction Wars in gear OTHER than 2 Defense 1 Speed?
I’m building my Grizzled Jarl up fully at the moment, and I honestly can’t figure out what works best with this guy. I’ve never really given him much attention in the past, but now I’m trying to beat Dwarf 21 with Maulie, Mountain King, Baerdal Fellhammer, Rearguard Sergeant (all maxed), and then this guy (on his way to being maxed). With those others maxed and Grizzled Jarl only 2/3 developed, I got the final boss down to about half life a few times–but I’m hoping to have a reliable Dwarf 21 team the next time it comes around.
@Pamant- the one with support tree is without counter attack clanboss, the one with defence masteries is for a counter attack comp.
also, i would reccommend (with his a2 booked) to set him to exactly the same speed or very slightly above the clanboss speed, so he always blocks the stun
Resist on sheet above states 75 but looking at character screen mine is listed at 60.
His kit looks as if it should be good in Fire Knight, like at least 3 star
You have 2 Masteries for CB and dungeons, which one do you recommend?
@Lenskek: It depends on the synergy you build in a tanky team. I encountered a very strong Grizzled Jarl in Arena Defense (High Resist Tanky Slow Team), and when he casts his A3 skill, it deals 30K damage to my champions, which is quite impressive. It wiped out half my Arena team champions.
Thank you for all your work. I personally don’t really see the appeal of this champion in Arena. It quickly gets useless as the stuff you recommend is not fast enough to shield allies before the enemy team can attack. And with their decrease turn meter increase + defense debuff or increase attack buff, the first enemy to attack is often enough to wipe the whole team.
Though I have only been playing this game for a month so the meta may have shifted towards speed since then. My thought is I would prefer to have an increase turn meter and decrease def in my team, as well as a very tanky champion who can heal the whole team. (this is only regarding the arena)
@Brandt Wessels: As what Titan has suggested, equip Grizzled Jarl with equipment that has low/none Accuracy substats, so he will not be able to inflict Healing Reduction on Clan Boss.
@Jerry: Clan Boss HP is not affected by Decreased MAX HP except for Dungeon Bosses and the enemy champions.
@Jerry, I’m too lazy to look it up, but I think that the CB’s Max HP can’t be decreased by 30% ^^
I wonder does his [Decreases each target’s MAX HP by 30% of the damage inflicted] works on Dungeon bosses and Clan boss or just in Area?
His a1 does not become an issue with super low acc… mainly whatever the Great Hall gives. On the higher cb battles, you need a great deal of acc so it doesn’t affect him much taking a debuff slot.
I dislike the heal reduction for CB on A1. This removes the 10th debuff spot from being an extra poison.
@Cobracommand: It depends on what champions you currently have and build a team around the essential skill set. What Clan Boss mode are you currently working on? Grizzled Jarl is mostly used in Clan Boss and Dungeons. Rarely see him in Arena.
what is best to use him for Arena or clan boss? and what other champions balance with him?
would him, gravechill killer, karam, ult galek would that be a good clan boss team? i never can figure out best teams for certain players
@dhr21577: Thanks for your constructive input. I have updated Grizzled Jarl’s equipment section to include 3 Speed Set for Dungeons and bumped up the Spider’s Den rating from 2 to 3 stars.
Couple of thoughts here on Jarl.
I think the ratings here are very accurate. Only thing I might, personally, have considered changing is an extra star on spider. He does have an AOE with a reasonable cooldown, but it’s the block debuffs that can be especially useful there to deal with poisons.
Just a note on the gear suggestions. Jarl is labelled as a defence champion, and his damage scales off defence. An examination of his skills will show that they benefit primarily from the support masteries. I find it useful to think of him less as a defence champion (who do things like provoke, counter, stun etc) and more of a defensive support champion (who do things like atk down debuffs and defence up buffs). To that end, I run him in 3 speed sets, similarly to how most support champions are geared. This keeps those buffs and debuffs rolling over as quickly as possible. The extra speed is especially useful on the clan boss to keep 100% uptime on the atk down debuff. That obviously depends on having solid healing in the team, and if this is a problem lifesteal and spd is the obvious go-to.
@Daniel: Ah I see. I saw it had 5 turns cooldown, may take too long for him to re-cast the buff. I realized he has -2 turns cooldown on it after maxing all his skills, which makes it quite reliable. Grizzled Jarl ratings have been re-updated.
Why is he 3 star on cb? He is one of the best unm/mm cb heroes with with block debuffs 🙂
@GôTô: Grizzled Jarl would definitely not be 5 star at Fire Knight because he doesn’t have multi-hit on his skills to bring down the shield. His Heal Reduction is 50% chance when fully booked, so its not quite reliable to place the Heal Reduction debuff. If the shield is not down, no debuff can be inflicted towards the Fire Knight boss. If I need someone to deal Heal Reduction 100% all the time, I would use Kytis instead because its 100% success rate when he is fully skill booked.
With Heal Reduction on a1, is this champion really a 3/5 for FK?
@Pero: Thanks for highlighting the error! I got mixed up with Block Buff and Block Debuff 🙂
You put him under Block Buff Champions Skill list, but he has Block Debuffs skill. Keep up the good work 😉