Ursine Ironhide | Raid Shadow Legends

Raid Shadow Legends Ursine Ironhide Skill Mastery Equip Guide


NAME: Ursine Ironhide
FACTION: Skinwalkers
ROLE: Defense
TOMES: 17 (A1 A2 A3)



Obtain from

Ancient Shard
Sacred Shard
Battle Pass (Gold)

Blessings Recommendation

Cruelty (Debuffer)


★★★✰✰ Campaign
★★★★✰ Arena Defense
★★★★✰ Arena Offense
★★✰✰✰ Clan Boss
★✰✰✰✰ Hydra
★★★★✰ Faction Wars


★★★★✰ Minotaur
★★★★✰ Spider
★✰✰✰✰ Fire Knight
★★★★✰ Dragon
★★★★✰ Ice Golem
★★✰✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun


★★★★✰ Arcane Keep
★★★★✰ Void Keep
★★★★✰ Force Keep
★✰✰✰✰ Spirit Keep
★★★★✰ Magic Keep

Doom Tower

★★★✰✰ Floors
★★★✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★★★✰✰ Frost Spider
★★★★✰ Scarab King
★★★✰✰ Celestial Griffin
★★★★✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★★★✰✰ Dark Fae

Ursine Ironhide Skills

Confounding Crush
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of one of the target’s Skills by 1 turn at random.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 4.2 DEF

Beat Back (Cooldown: 4 turns)
Attacks 1 enemy 2 times. Each hit has a 75% chance of decreasing the Turn Meter by 5%. Decreases the Turn Meter by 10% instead if target is under a [Decrease ATK] debuff.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 3.2 DEF

Rampaging Swipe (Cooldown: 5 turns)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 3.9 DEF

Ursine Brutality (Passive)
Each hit has a 50% chance of decreasing the target’s Turn Meter by 7.5%. Each hit also has a 50% chance of putting one of the target’s Skills on cooldown if the target is under a [Decrease C.RATE] debuff.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +20%

Ursine Ironhide Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Bloodthirst, Impulse, Lifesteal, Reflex, Relentless
PvP: Zeal
PvE & PvP: Accuracy, Critical Damage, Defiant, Deflection, Divine Speed, Instinct, Killstroke, Lethal, Merciless, Perception, Resilience, Savage, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / C.RATE / C.DMG)
Chestplate (DEF% / ACC)
Boots (SPD / DEF%)
Ring (DEF)
Amulet (C.DMG / DEF)
Banner (DEF / ACC)

Stats Priority

DEF Nuker & Debuffer: DEF%, C.RATE, C.DMG, SPD, ACC

Ursine Ironhide Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Ursine Ironhide Skill Mastery Equip Guide


  1. DeadlyPrecision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Life Drinker
  6. Bring it Down
  7. Methodical
  8. Warmaster


  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Evil Eye
  5. Lore of Steel
  6. Master Hexer
  7. Sniper

Ursine Ironhide Storyline

Of the savage Norr warriors, there are many tales. Their reckless bravery and disregard for death are legendary even now when most of the Clans have long assimilated into the greater Telerian Kingdoms or were exiled to the arid eastern lands across the Valdemar Strait. But many still survive in the arctic tundra that covers the shores of the Great Northern Sea. And these hardy folk have countless heroes of their own. Centuries ago, when the Norr still ruled over vast swathes of northern lands, two brothers were born to a remote Clan. Arne and Ulf they were named by their father, who hoped it would bestow the virtues of the eagle and the wolf upon the boys. Though he was not wealthy by any measure, the father was a man of war and had taught the brothers everything he knew of battle. As years of hardship and tutelage passed, Arne and Ulf grew up to be mighty warriors in their own right. But, as it so often happens in legends, tragedy struck when it was least expected. At first, a few hunters disappeared when ranging far beyond the Clan’s village. Then old men, women, and even children who ventured outside started vanishing as well. At least two dozen people were lost in the span of a year, and the Clan became desperate. Hunting parties returned with nothing, or did not return at all. Worst of all, many of the disappearances were accompanied by sightings of a strange beast and massive paw prints on the forest trails that surrounded the village. At a glance, the tracks appeared to have belonged to a bear – but the sheer size of them made the beast appear truly gigantic. The Clan’s venerable shaman disappeared for days, communing with the spirits through means known only to him and his apprentice. When he returned, the old man announced that a terrible curse had befallen the village – a mighty beast, corrupted by the power of evil, roamed the forests in search of human flesh. He claimed that no mortal hand could slay such a foe, yet the Clan’s hot-blooded young warriors disagreed. Arne and Ulf rose to the fore of that ambitious group. Inspired by the sagas of great heroes, they would hear no more of the shaman’s warnings – their own legend was there, just waiting to be forged, and their Clan would not survive if the monster were to be left unchecked. And so the youth set out into the forests, arming themselves with every weapon they could find in the village. For a fortnight the warriors hunted, but their quarry had proven to be a cunning one. The monstrous bear avoided a direct confrontation with the would-be slayers. Instead, it attacked those warriors who strayed from their kin, dragged some away in the dead of night, and led the Norr on a deadly chase through the thickest forest. It seemed like the hunt was doomed, the survivors fortunate if they even got out of the forest alive. But the brothers were not daunted by adversity or by the horrors their foe inflicted on their group. They pressed onwards, using every ounce of the hunter’s skill their father had taught them, to track down the beast to its lair. Eventually, they found it at the very center of the forest, where the trees were gnarled and twisted by dark magic – it was there the bear made its den. Cornered at last, it attacked the Norr hunters with all its fury, and slew several in the first brutal moments of the battle. But the brave warriors weathered this assault and attacked the beast with spear and bow. Though many more fell soon after, the dread bear too suffered. At long last, only Ulf and Arne were left standing, bleeding from countless injuries wrought by tooth and claw, but defiant. As one, they attacked the beast, and while Ulf distracted it, Arne drove his spear through the bear’s black heart. With a final roar of fury, it collapsed on the ground, dead. It was then the two brothers finally allowed their wounds to get the better of them and rested their backs against a mighty old oak. They knew that with their kin dead and their lifeblood ebbing away they too would not survive long. Neither Arne nor Ulf cried out against this fate, for with the monster slain their Clan was safe. They were about to commend their souls to the Ancestors when a woman dressed in the purest white and gold appeared before them, her arrival heralded by blinding light. The Arbiter, as the stranger called herself, revealed a terrible truth. While the brothers thought they had laid down their own lives to slay the beast, the wounds inflicted upon them were worse than mortal. The beast’s curse flowed through their veins and in barely a day’s time they would awaken as little more than bloodthirsty monsters themselves. The Arbiter claimed she could not stop the transformation, albeit it was within her power to save the brothers’ minds and souls – in exchange for their service. Though furious and suspicious at first, Arne and Ulf had no choice but to listen and learn that this woman was the servant of Lumaya – the Goddess of Light, the Mother of all Teleria. It was Her that the brothers were to serve, for their skill and willingness to sacrifice their lives for others marked them as worthy Champions. For them, the Arbiter had a very special task in mind, for the Winterlands to the north were under attack by Undead legions and sorely required stalwart defenders…

Ursine Ironhide Videos

Raid Shadow Legends Ursine Ironhide Champion Guide by ASH

Raid Shadow Legends Ursine Ironhide Champion Guide by LokiMagics

Raid Shadow Legends Ursine Ironhide Champion Guide by Chofly

Raid Shadow Legends Ursine Ironhide Champion Guide by Verdy Gaming

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18 thoughts on “Ursine Ironhide | Raid Shadow Legends

  1. Ayumilove Post author

    @Yep: I have added the missing damage multiplier for “Rampaging Swipe” (A3 skill) for Ursine Ironhide. Thanks!

  2. Ayumilove Post author

    @Cevrial: Yeah, I think 4 star for the Eternal Dragon should be just right.

  3. Ayumilove Post author

    @144willie: Ursine Ironhide blessings recommendation has been added to the overview section!

  4. 144willie

    Blessing recommendations/synergies?

  5. jay nogaard

    I paired him with Aox and his cooldown increasing skills don’t seem to proc anymore. Is this happening for anyone else?

  6. Cevrial

    @Ayumi, would this guy be a 4 or 5 star for elder dragon with increase cooldown on his a1 and a passive and a decrease attack on his a3?

  7. Plarium pls gib Lyssandra

    pair this guy with aox and you’re good to go

  8. Yep

    The site is missing damage modifier from rampaging swipe

  9. Ryan B

    I love these stories too. Who writes them. Does Plarium write these or does Ayumilove?

  10. Ace

    @Cameron if im not mistaken, Arne became Ironhide and Ulf became Icecrusher, bc Arne killed the black bear

  11. KirbyMorph

    17 books is ridiculous for such an average epic. Plarium greed at work.

  12. B C

    Disregard last comment about Tomes… I see that 4 more are for the passive skill: Ursine Brutality (needs 4). I was confused because Ursine Brutality is not shown on the Upgrade Skills page/tab.

  13. B C

    You say Tomes needed are 17. I’m only seeing the need for 13…
    Confounding Crush needs 4, Beat Back needs 4, Rampaging Swipe needs 5; for total of 13 tomes.

  14. Ayumilove Post author

    @Lesyo: You need to farm Defense Set equipment only then its available to be seen from your equipment inventory. These items can be farmed from Catacombs of Narbuk (Campaign 3) or from Dungeon (Ice Golem’s Peak).

  15. Lesyo

    What’s the defence set? Noob question I reckon but I cant see it . Thanks

  16. Cameron Cubbage

    So I love this story and in game ursine ironhide is one of my best champions but I have one comment on the story, which one of the brothers became ironhide and which one became icecrusher

  17. Bouddicae

    I just got him from an Ancient Shard

  18. achilles

    can we please get mastery list for this character