Raid Shadow Legends Ironclad Skill Mastery Equip Guide

Raid Shadow Ironclad Skill Mastery Equip Guide

Raid Shadow Ironclad Skill Mastery Equip Guide

Overview

FACTION: Orcs
RARITY: Rare
ROLE: HP
AFFINITY: Force

Total Stats (6 Stars)

Health Points (HP): 18,825
Attack (ATK): 947
Defense (DEF): 826
Speed (SPD): 104
Critical Rate (C. Rate): 15%
Critical Damage (C. DMG): 50%
Debuff Resistance (RESIST): 40
Debuff Accuracy (ACC): 0

Grinding

★★★★✰ Campaign
★★★✰✰ Arena Defense
★★★✰✰ Arena Offense
★★★✰✰ Clan Boss

Dungeons

★★★✰✰ Minotaur’s Labyrinth
★★★✰✰ Spider’s Den
★★✰✰✰ Fire Knight’s Castle
★★★✰✰ Dragon’s Lair
★★★✰✰ Ice Golem’s Peak

Potion

★★★✰✰ Force Keep
★★★✰✰ Void Keep
★★★✰✰ Spirit Keep
★★★✰✰ Magic Keep

Ironclad Skills

Wallop [HP][ATK]
Attacks 1 enemy. Has a 25% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%

Amok (Cooldown: 4 turns)
Removes 1 random debuff from all allies. Places a 25% [Increase ATK] buff on all allies for 2 turns.
Level 2: Cooldown -1

Blood Burst [Passive] (Cooldown: 1 turns)
When healed, will attack all enemies inflicting damage proportional to any surplus heal. Damage inflicted is equal to 50% of any surplus heal.

Aura
Increases Ally HP in all Battles by 16%.

Iron Clad Equipment Guide

Equipment Set for All Battles: 1 Lifesteal Set, 1 Speed Set
Stat Priority: HP%, Critical Rate, Critical Damage, Speed
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (HP%)
Boots (Speed)
Ring (HP)
Amulet (Critical Damage)
Banner (HP)

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3 thoughts on “Raid Shadow Legends Ironclad Skill Mastery Equip Guide

  1. Nik

    I can see why you considered regeneration, but I believe Immortal would be the better way to go since higher HP means bigger heals. 3x Immortal sets get you a 45% HP bonus, plus you maintain the 9% per turn heal (which at about 57k hp gets you 2500 damage a turn with a 5k heal). Where the HP boost becomes even more important with in combination from others. Not factoring in perks to boost healing received or cast, Apothecary heals 50% of max hp. At 57k hp, that deals ~14k damage per Soothing Chant. Factor in perks (shadow heal, etc) to get more individual heals and this guy could work for arena, but I really more see him for Spider or Spirit Keep.

  2. Ajomo

    Yeah I think this guy is better than rated… Pls update him.

  3. Buzzorc

    No mastery tree again I used a hp set and the regeneration set and got a hell of a lot more damage out of him