OverviewNAME: Coffin Smasher AbilitiesRSL_Target_BasicAttack_3Hits Obtain fromMystery Shard Blessings RecommendationPhantom Touch (Damage Dealer) |
Grinding★★✰✰✰ Campaign Dungeons★★★★✰ Minotaur Potion★★★✰✰ Arcane Keep Doom Tower★★✰✰✰ Floors |
Coffin Smasher Skills
Mallet Crescendo
Attacks 1 enemy 3 times. Each hit has a 15% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Level 7: Buff/Debuff Chance +5%
Damage Multiplier: 0.06 HP
Tombfire (Cooldown: 4 turns)
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Level 7: Buff/Debuff Chance +5%
Level 8: Damage +10%
Level 9: Buff/Debuff Chance +10%
Damage Multiplier: 0.22 HP
Gloom Mist (Passive)
Decreases the damage enemies inflict with AoE attacks by 5%.
Coffin Smasher Build Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsPvE: Bloodthirst, Lifesteal |
Stats AllocationWeapon (ATK) |
Stats PriorityHP Nuker: HP%, C.RATE, C.DMG, SPD |
Coffin Smasher Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars
Offense
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Support
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Coffin Smasher Storyline
Disturbing ancient crypts is a dangerous quest indeed, and doubly so when the would-be tomb raiders approach their craft without due subtlety. Most perish, be it by the traps set in untold multitudes across the tombs, by ancient hexes, by the hand of their rivals, or by other equally gruesome means. Perhaps death is a mercy, if one were to consider the alternatives… Coffin Smashers are thralls to the Knights Revenant, tasked with the most dangerous of tasks and lacking individuality beyond the bare rudiments required for them to be slightly more useful than an Undead puppet. They are set upon various crypts and tasked with ploughing through the defenses so that their Masters need not risk the lives that actually matter. As a result, many of the Smashers perish, countless others come under effect of powerful curses and are malformed into hideous monstrosities and shambling aberrant abominations. But that too often becomes useful to the Cult, and Knights Revenant do not shy away from employing these twisted slaves in their wars.
Coffin Smasher Videos
Raid Shadow Legends Coffin Smasher Champion Guide by Verdy Gaming
Raid Shadow Legends Coffin Smasher Champion Guide by LokiMagics
From Reddit: ts your whole team, but they have skills like this coded poorly. It only applies to people who are behind him in the lineup. So I’d he is last, it works on noone, if he is second it doesn’t work on the one in front but does on everyone behind. You want him as far up in the lineup as you can have him normally.
This happens with anyone with a similar skill. So dutchess, norog, usurga, etc. all have a skill that decrease the damage taken. Also technically with Seeker, if you have seeker last, his passive will proc at the end. But if you have seeker first the game takes it as he gets hit first and then puts up the increase defense before the others are hit.
https://www.reddit.com/r/RaidShadowLegends/comments/scclx6/coffin_smasher_skill/
re. “Gloom Mist” passive ability (decrease enemy AoE damage by 5%): does that only apply to Coffin Smasher himself? Or does it also benefit other allied members in the party as well (just like an Aura ability)?
No opinionating plse… I honestly just want to hear back from those players who have found out for certain thru repeated observations involving him in combat situations (i.e., where the party gets hit with AoE attacks)… Thanks!
And in the meantime I’m going to direct my above question to Plarium support and see what answer i get! Later
I had an idea about how to use Coffin Smasher. I leave Ninja and Frozen Banshee as my dedicated damage-dealers, Captain Temilla (upgraded to Visix when I get her) in Stalwart gear as an ally protector, Ghrush in Bloodthirst as a healer and leech afflicter, and Coffin Smasher in bloodthirst for the Atk down and giant slayer. I haven’t filled it out yet, but I’m excited about the possibilities. Clan Boss doesn’t get any explicit bonuses past turn 50 against ally protect, so I should be able to last for awhile, at least. What do you think?
To Ruby; ascended skill is 50% Decr Atk, normal is 25%. 15 to 30% chance depending on booking.
@HM
ill go like this:
Bad El Kazar (Level 60 – Almost fully booked). yes – poisoner, healer
Coffin Smasher ( I just got him) – hp burner
Jotun (Level 50 – Not Booked) – its crap, leave him, u can have only one hp burn at the same time anyway
Grappler ( I just got him) – 2nd posoner
Ursala The Mourner. – reviver
Myrmidon – i think he is def
Hyria – maybe instead of grapler
Yaga The Insatiable (Level 50 – not booked). – leave it
They nerfed him. My Coffin Smasher now shows 25% Decrease Attack.
I am using jareg at the moment but he misses attack down at the worst possible time.
He does have a nice ally protect and increase defence though.
I have dhukk, but he has screwed up AI and prioritises provoke on the clan boss…and i have no desire to manual the whole thing
Would you rate coffin smasher as better than jareg? i am not sure
Hello, I’m Building a CB team, and I’m thinking of the following champions:
Bad El Kazar (Level 60 – Almost fully booked).
Coffin Smasher ( I just got him)
Jotun (Level 50 – Not Booked)
Grappler ( I just got him)
Ursala The Mourner.
Myrmidon
Hyria
Yaga The Insatiable (Level 50 – not booked).
So, guys what is the best combination for these champions?
coffin smasher and runic warder both in lifesteal pair great for CB. it is easy to keep him at 100% hp for many rounds.
He can rock toxic sets if you find the right pieces and stats (accuracy, hp, defense).
@Scar: If your Clan Boss team does not have any dedicated Decrease Attack debuffer champion, then I would highly recommend picking Coffin Smasher to play that role. Decreasing the initial damage increases your survivability substantially, especially when the Clan Boss perform a Critical Attack, that can nuke your entire team.
Grappler or coffin smasher for clan boss, which would be better, if i got maxed kael, but dont have any champs with hp burn.
@Evilldfas: I would go with Coffin Smasher since he has more chances to land his Decrease Attack debuff. Also, Coffin Smasher is able to apply HP Burn debuff on the enemy. As a result, you are able to deal extra damage to the Clan Boss. However, the disadvantage of Coffin Smasher is he is not great in Force Affinity as he will deal less damage and has 30% chance of not landing his debuff. Veteran is Void affinity, so he does not have this disadvantage at all, plus he is Defense role champion which means he will receive less damage from enemy attacks. If you have an alternative Decrease Attack champion for Force Affinity, then I would recommend to pick Coffin Smasher. If you do not have the resources to level up both Decrease Attack champions for different affinities, then I would opt for Veteran.
Who should i go with, coffin or veteran for NM CB
@Jon – I’ve been using Bulwark (5⭐️ Fully booked) and he is OK. I just pulled Coffin Smasher so I plan to build him up and switch.
Check back in about 2 weeks
If you had Bulwark or Coffin Smasherwhich would you go with?
Coffin Smasher is by far one of the best Rare champs in the entire game. The reason being is for his A1 which hits three times with a chance to land the strong decrease attack debuff. His A2 is also amazing as he is one of the few rare champions in the game to bring an hp burn debuff.
He can be very useful in most dungeons (⭐⭐⭐⭐ out of 5) , although he isn’t amazing in some of them. But the biggest thing he is used in is Clan Boss (⭐⭐⭐⭐⭐ out of 5), the reason being is because of his A1, (as well as his A2 and passive), which lands the most important debuff on the Clan Boss,.
But I really think he should be listed as an A rank champion not a B rank. He is worth 6 starting because of how long you’ll be using him in the game, from early to mid and slightly into the end game (He’s usable in Nightmare CB).
@ixxis: Both can be used till Nightmare Clan Boss. Bulwark is mainly used by players against Clan Boss that is below 50% HP (placeholder against Force/Spirit/Magic Affinity).
So I pulled him thanks to the free shards and i was wondering if he would be good for me. My top champions are Kael, Miscreated Monster, Shaman, Vrask, Warpriest, Hexweaver and Mother Superior
Coffin smasher or Bulwark?
Why would you go with warmaster when his a1 has 3 hits?
What do you think about using Methodical and Warmaster instead of Kill Streak and Giant Slayer?
Would going for the defense tree instead of support in a team with no counter attack also be good for the chance of counterattacking.
I have always used Giantslayer vs Warmaster on most 3 hit champions. I even used GS on Aothar due to his a2 being fully booked. I see many double and triple procs on CB.
@Mytelefe: Shield Breaker (Tier 2 Offense Mastery) can be use in other areas outside of Clan Boss and Fire Knight. I have re-updated Coffin Smasher mastery to use Heart of Glory as he is mostly used in Clan Boss. This mastery will only be beneficial if he can keep his HP 100% up all the time.
I cannot understand why is SHIELD BREAKER taken over HEART OF GLORY in offense tree. Does Clan Boss or Fire Knight have some sort of shield on higher levels ?
@La_Lume: I have tested both champions (Warmaster and Giant Slayer) in Nightmare Clan Boss. The damage is quite close to one another. The damage differences would be within 1 million damage over the course of the entire battle.
@twozerofoxtrot: You can use both of them in Clan Boss. Coffin Smasher for his 50% Decrease Attack to allow your team to survive over 20 turns of Clan Boss. Fully book Ultimate Galek passive to be 3 turn skill cooldown, so he can recover from the stun and recover his health instantly. He must be in the lead position to get the stun. Ultimate Galek is one of the champions that can perform at his best when fully booked. I would not use him in Spider’s Den for HP Burn strategy if his skills are not fully booked. I have tested him with zero skill tomes and full skill tomes to come to this conclusion. Miscreated Monster is another champion that is also shares this same issue. He is not great unless fully booked. Spider’s Den 20 are quite fast and having long skill cooldown will reduce your chances of success as they get stronger each time the Spider Queen consume her spiderlings.
@Gabrysan: Blastproof mastery only reduces the damage taken from AoE attacks by the champion himself/herself.
@Julius: It depends on the champions you have when you are setting up for your Clan Boss. If you go with Giant Slayer, you will do much more damage on Clan Boss. However, there is a higher risk where the Giant Slayer does not proc/trigger. If that didn’t happen during the time when Coffin Smasher or any 3-hit champions has low health (below 50% HP), he is probably dead 1-hit KO by Clan Boss A1 stun attack. This death risk increases for champions who do not have any backup plan (example: secondary healer to heal the stunned champion to full health or perform Ally Protection). I would recommend going with Warmaster Tier 6 Mastery as you have higher chances for all your champions to get few more turns in Clan Boss to deal more damage.
@Paulie Malignaggi: What equipment do you have right now?
The kit list you’ve put for campaign/arena/faction won’t fit so what items of equipment do I put on him?
So I still cannot understand is it Warmaster or Giant slayer? Comments below strongly suggest Warmaster, but guide above shows Giant slayer? Please someone confirm.
Thank you.
There`s an error in mastery guide. The picture highlights Warmaster but the text below it says Giant Slayer.
Thx so much for all the job to help us dude!
Question: does the passive works just for himself (like the defence mastery BLASTPROOF), or it does affect the dmg taken from the whole group?
Fully booked CM vs. an unbooked Ultimate Galek for CB?
Not saying I fully booked CM (yet), but I could. Looking for a good CB HP Burner and these are my options atm…
I feel like Warmaster is always right* Sorry for the spam..
Sorry I didn’t see you recommended Warmaster in the comments. But why changing it then in the recommended masteries ?
I feel like Warmaster is always wrong if there is not an attack all enemies or a 4 hit ability… The only reason I would see otherwise would be because of the path you have to take on the mastery tree or when you don’t beat a boss consistently at all and bet your luck on giant slayer (since it’s less consistent) to beat it sometimes.
@also q Your calculation is wrong since you didn’t take into account that Warmaster has a chance to apply only once indeed, but this chance exists for each hit, so the right probability calculation is:
P = 1 – (1-0.6)^3 = 1 – 0.064 = 0.936
Here, 0.064 represent the probability that warmaster does not proc in any of the three hits.
Hi, I saw several times that you choose Giant Slayer over Warmaster when there is only 3 hit. However with Warmaster, the expected value with a 3 hits skill is that you will apply 0.936 times the bonus damage when it’s “only” 0.9 times the bonus damage with Giant Slayer.
Are the probabilities announced in the masteries descriptions actually wrong ?
Thank you for all your work by the way, that’s so helpful !
What is your opinion on Lifesteal with Divine Speed on Coffin Smasher for Clan Boss? I am using him with Occult Brawler, Kael, Stag Knight and Peydma. Trying to speed tune this team.
@Capable Ape: It depends on the player preferences. If you solely use Coffin Smasher for Clan Boss, then go with Giant Slayer for the best max damage output since the damage is based on ENEMY MAX HP. The downside is the proc is does not occur more consistently throughout the battle. As a result, when you need the Heal from Giant Slayer, it does not occur at the time when it’s needed. It’s best paired with a Healing Champion if the champion is to be positioned in the leader position. To unlock Giant Slayer, you need a mastery within range and the closest is Kill Streak. Sometimes the mastery is taken to reach and unlock the next Mastery that brings much more value. Methodical is much better in Clan Boss since the damage is added to your default A1 attack.
First, great guides! So helpful now that I’m digging deep and starting to build strategy. So, I was was wondering why Coffin Smasher uses Kill Streak in his Masteries, specifically for fighting the Clan Boss. Would Methodical be better just for fighting the CB?
@sauce: Maneater has a more stable Attack Down for Clan Boss if you gear him with 100% Critical Rate. Less RNG that will disrupt the debuff infliction since you control the Critical Rate chance. Also, you can use Maneater for all Clan Boss affinity match-up, which means there is no Weak Affinity that is present (30% chance to not inflict the debuff). I would build him instead of Coffin Smasher for an all Void Team setup as a backup plan too 🙂
Is Coffin better than Maneater, more stable Attack Down for CB? or Maneater is better?
A little of maths behind why Giant slayer is actually better for 3 hit champions. Giant slayer has 30% chance to proc on each hit, and deals 3/4th of Warmaster damage. So the distribution of damage looks like this: Warmaster 60% 4dam 40% 0dam, avg 2.4 dam. Giant slayer 2.7% 9dam ~19% 6 dam ~44% 3 dam 34.3% 0 dam, avg 2.7 dam. So, you get ~1.15 times more average damage (and, proportionally, healing), and you get no healing in 7% less cases.
Offense tree #7 and #8 mismatched with image for Coffin Smasher. Great work i love the website
@BhaltairX: You can opt for either Warmaster or Giant Slayer. I recommend Warmaster as it heals you much more consistently, which allows you to survive longer. If you have a backup champion to heal your Champion if the Giant Slayer did not proc at all, then go with Giant Slayer. I have tested 3-hit champions (Rhazin Scarhide, Athel) with both Warmaster and Giantslayer, and I experienced that Warmaster provides better healing consistency to survive longer whereas Giant Slayer can give you extra damage at the cost of survivability unless you can mitigate this weakness with a Support/Healer champion via Heal or Ally Protection.
Why Warmaster, and not Giant Slayer? He has a 3 Hit A1.
Wait, ayumi, you’re giving him warmaster rather than dragonslayer? I’m not sure I understand…
@all: I have added another Coffin Smasher champion video by Hell Hades into this guide!
Yes I see plus you want both sniper and master hexer. So that makes sense
@Querner: I have updated the HP Burn champion list to include Coffin Smasher. Thanks for highlighting it!
@Hunter: Both Warmaster and Giant Slayer is good. Warmaster has higher proc rate to consistently get healing from Lifesteal Set. However, Giant Slayer does not have higher chances to proc, but it can proc multiple time to deal damage multiple times. I would still recommend to go with Warmaster to not waste the Offense Mastery slot for Kill Streak as this champion is specialized for Clan Boss usage.
@Friar Kelton: You can opt for Giant Slayer, but you will need to select “Kill Streak” Offense Tier 5 Mastery Slot to get it, which does not help in Clan Boss battle.
I think giant slayer would be better in this not warmaster. As his 1 hits 3 times right or no?
I think he should be on the HP burn list for rares, but I can’t see him there.
Why warmaster as opposed to giant slayer
@Shrews: I have rechecked Coffin Smasher skills. He has 15% chance to perform 50% Decrease Attack after ascending.
25% chance for decrease attack, not 50%
Available from Fire Knight tournament (Feb. 23-Feb. 24, 2020)
Coffin Smasher rarity listed as “Legendary” should be “rare.” In image, affinity is “Magic,” overview lists as “Void.” Please add skills if known!