Jett is a MapleStory Explorer Pirate who wields Gauss Rifles and Core (Shield). This job is a mix of Mechanic, Brawler and Gunslinger skills with a touch of space pirate style. Jett’s Primary stat is DEX (Dexterity). With high dexterity and mobility, Jett uses guns and the extraterrestrial technology she salvaged in her bounty hunting days to obliterate those who stand against her. She also retains a tiny fragment of the core that can be equipped and upgraded to allow her to use a powerful buff skill that provides variable stat boosts to her and another character. Once you work your way through the prelude, you will begin your Jett career at level 10, with the first job advancement already complete. You can accept and complete the quest for the second job advancement at level 30 from Kyrin, and again at level 60 for the third job advancement. At level 80, Jett will receive some very important quests that must be completed before she can proceed with her fourth job advancement quest at level 100.
Jett Overview
CLASS: Explorer (special)
EQUIPMENT TYPE: Pirate
PRIMARY WEAPON: Gauss Rifle (unique 2-handed weapon), Gun (2-handed weapon)
SECONDARY WEAPON: Martial Fist
PRIMARY STAT: Dexterity (DEX)
LINK SKILL: Core Aura (Random Stat)
MAPLE UNION EFFECT: Critical Damage +1/2/3/5/6%
BEST INNER ABILITY: Attack Speed +1, Attack +30
JOB SKILLS: I: Jett → II: Jett → III: Jett → IV: Jett → Hyper Skills → V: Jett
Jett Pros and Cons
Pros
- *Share your pros on this job!*
- Super fast. Passive Speed Skills + Teleport skill that also acts as an attack.
- Pretty easy to find equipment at a fairly reasonable price.
- Super flashy skills that provide very nice damage/self buffs.
- Makes use of Star Dust for Bonus stats and Weapon Attack.
- Decent bosser and pretty good mobber.
- Easy to start out. You get free equipment every time you change jobs.
Cons
- *Share your cons on this job!*
- Skills have somewhat of a delay, especially the 4th job skill Backup Beatdown.
- Range is pretty hard to increase.
- HP pots are consumed a lot faster.
- Absolutely no party buffs except for Maple Warrior and Epic Adventurer.
- Slight to heavy button mashing for teleporting attack and 4th job moves.
MapleStory Jett Video
Ayumilove MapleStory Jett 1st, 2nd, 3rd and 4th Job Skill & Hyper Skills
[youtube url=http://www.youtube.com/watch?v=jzaw7GsLesk]
Shared Skills
Please refer to Shared Skill Build Guide for more details as it is shared among all jobs in MapleStory.
Jett Beginner Skills
Retro Rockets (Passive)
Permanently increases Movement Speed, Max Movement Speed, and Jump.
LV1: +50 Movement Speed +50, +30 Max Movement Speed, +20 Jump.
Core Aura
Surrounds true owner of the Core with a powerful aura that enhances abilities.
LV1: Increases All Stats including Weapon/Magic Attack based on Jett’s Level!
NOTE: The Core Aura uses Variable Buff System to allocate bonus stat to STR, DEX, INT, LUK, Weapon Attack and Magic Attack. Therefore, each and every Jett character will have different unique bonus stat gained via Core Aura. You can reset the Core Aura stat by purchasing Supernova Dust (NX Item) or get Star Dust from monsters. Also, your Jett must be at least Level 120 and the Core has been completed to be able to reset stats.
Return to Spaceship (Active)
Requirement: Jett character who is Lv. 20 or above.
Level: 1. Move to Jett’s spaceship. Cooldown: 10 minutes.
Here is how to unlock this skill: Accept the quest ‘[Skill] Return to Spaceship’ from the lightbulb quest notifier on the left side of the game window. You will be transported to the Spaceship Cockpit, where you can speak to Kelm to complete the quest. After completing the quest dialogue, the Return to Spaceship skill will be added to your “Beginner’s Basics” skill inventory, [NEW] Return to Spaceship. From the Spaceship Cockpit map, you can move to most town maps once every hour.
Jett 1st Job Skills (Jett’s Crisis)
Starline One (Active)
Use the attack key to deal 3 quick hits to nearby enemies. Continue pressing the attack key after these hits to follow up with additional devastating moves. They can also be used individually.
Level 1: Max Enemies Hit: 8, Damage: 116%, Number of Attacks: 3. Hit the attack key multiple times to activate the attacks without delays.
Level 20: Max Enemies Hit: 8, Damage: 135%, Number of Attacks: 3. Hit the attack key multiple times to activate the attacks without delays.
Blaster Barrage (Active)
Fires a pair of shots straight ahead. Hold down the skill key for continuous fire. You can move left and right while attacking.
Level 1: MP Cost: 3, Damage: 113%, Range: 300
Level 10: MP Cost: 8, Damage: 140%, Range: 300
Space Walk (Active)
Use the arrow keys to tumble while jumping. Press jump and the arrow key again to tumble once more in the selected direction.
Level 1: MP Cost: 7, Jump distance increases with level. Press the jump and any arrow key in the air to jump again.
Level 5: MP Cost: 5, Jump distance increases with level. Press the jump and any arrow key in the air to jump again.
Vortex Jump (Active)
Focuses your power on warping forward and smashing your target. If no enemies are ahead, you’ll simply teleport forward. You can use this skill without delay when using it with another skill.
Level 1: MP Cost: 3, Max Enemies Hit: 4, Damage: 140%, Number of Attacks: 2. When no enemies are around, you’ll be teleported forward 300.
Level 5: MP Cost: 15, Max Enemies Hit: 4, Damage: 180%, Number of Attacks: 2. When no enemies are around, you’ll be teleported forward 300.
Seasoned Hunter (Passive)
Become proficient in the bounty hunting fundamentals. Increases Movement Speed, and Max Movement Speed.
Level 1: Range +8, Movement Speed +2, Max Movement Speed Increased to 146%
Level 10: Range +80, Movement Speed +20, Max Movement Speed Increased to 155%
Galactic Might (Supportive)
Increases the body’s reflexes by drawing on cosmic powers.
Level 1: MP Cost: 21, Duration: 40 sec, Attack Speed: +2, Max HP +6%
Level 15: MP Cost: 35, Duration: 180 sec, Attack Speed: +2, Max HP +20%
Jett 1st Job Skill Build Guide: Everything maxed.
1. Starline One, Vortex Jump (1)
2. Galactic Might (3)
3. Seasoned Hunter (MAX)
4. Galactic Might (8)
5. Starline One (MAX)
6. Galactic Might (MAX)
7. Space Walk (MAX)
8. Blaster Barrage (MAX)
9. Vortex Jump (MAX)
Explanation:
Jett’s primary attacking skill is both Starline One and Vortex Jump. They will need to be used in combo to gain best training result and fastest attacking method. The reason not to use Blaster Barrage is because the MP usage is quite costly. Start off with adding 1 SP (Skill Point) into unlocking Starline One and Vortex Jump. Next, add 3 SP into Galatic Might to get at least 60 second buff duration for attack speed boost. Always buff yourself up with Galatic Might to reduce the delay between combo-ing the 2 skills above. When its done right, you will be invincible and monsters can’t deal any bump damage towards you. Then, max Seasoned Hunter to gain additional walking speed which is useful for traveling long distance (back and forth of quest area, towns for repotting, and swapping training grounds). Add 5 more SP into Galatic Might so it now gives you 120 seconds buff duration. Max Starline One to increase your primary attacking skill damage, very useful for unfunded characters. Once that is done, max Galatic Might for longer buff duration, followed by Space Walk. Space Walk here is pretty weak. It could not jump as far compared to most jobs that has Flash Jump Technique, more like half the distance. That’s the reason why its max latter. Finally, Blaster Barrage is maxed. Do not cap Vortex Jump early game because higher level only increases the damage little but the MP consumption raised by a big margin.
Jett 2nd Job Skills (Jett’s Awakening)
Starline Two (Active)
Unleash beams of energy on multiple enemies. Has a chance to stun enemies. Continue pressing the attack key after these hits to follow up with additional devastating moves. They can also be used individually.
Level 1: MP Cost: 16, Damage: 105%, Number of Attacks: 2, Max Monsters Hit: 8, Stun Chance: 5%, Stun Duration: 1 sec
Level 20: MP Cost: 35, Damage: 200%, Number of Attacks: 2, Max Monsters Hit: 8, Stun Chance: 5%, Stun Duration: 1 sec
Stellar Impact (Active)
Smashes a spacecraft into the ground, creating devastating shockwaves. The shockwaves penetrate multiple enemies and launch them into the air.
Level 1: MP Cost: 5, Damage: 155%, Number of Attacks: 3, Max Enemies Hit: 8, Enemies hit will be launched into the air.
Level 10: MP Cost: 14, Damage: 200%, Number of Attacks: 3, Max Enemies Hit: 8, Enemies hit will be launched into the air.
Vortex Cross (Active)
Strike enemies as you warp past them. You will move upwards if used while pressing the Up arrow key.
Level 1: MP Cost: 20, Damage: 103%, Number of Attacks: 1, Max Enemies Hit: 8. You will move upwards while pressing the Up arrow key.
Level 10: MP Cost: 25, Damage: 130%, Number of Attacks: 1, Max Enemies Hit: 8. You will move upwards while pressing the Up arrow key.
Bounty Chaser (Supportive + Passive)
Pulls out all the stops to help you take down your target. Enhances your physical strength and increases your Attack Power.
Level 1: [Active Effect] MP Cost: 29, For 85 sec, Critical Rate: +1%, Attack Power for all skills: +6%. [Passive Effect] STR: +2, DEX: +2
Level 20: [Active Effect] MP Cost: 10, For 180 sec, Critical Rate: +20%, Attack Power for all skills: +25%. [Passive Effect] STR: +40, DEX: +40
Volt Barrage (Passive)
Strengthens Blaster Barrage by absorbing the powers of nature.
Level 1: Blaster Barrage Damage: +135%
Level 5: Blaster Barrage Damage: +155%
Gun Mastery (Passive)
Increases the weapon mastery and accuracy of guns.
Level 1: Gun Mastery: +18%
Level 15: Gun Mastery: +60%
Cosmic Shield (Passive)
Permanently enhances STR, DEX and HP through physical training. Has a chance to activate additional Power Stance effects.
Level 1: Permanently increase STR: +8, DEX: +8, Power Stance Chance: +6%, Max HP: +8%, Max MP: +8%
Level 15: Permanently increase STR: +50, DEX: +50, Power Stance Chance: +20%, Max HP: +50%, Max MP: +50%
Jett 2nd Job Skill Build Guide: Everything maxed except Stellar Impact.
1. Volt Barrage, Vortex Cross (1)
2. Gun Mastery (MAX)
3. Volt Barrage (MAX)
4. Bounty Chaser (MAX)
5. Cosmic Shield (MAX)
6. Starline Two (MAX)
7. Vortex Cross (MAX)
8. Stellar Impact (9/10)
Explanation:
Jett’s primary attacking skill at 2nd job will still rely on 1st job combo skills which are Starline One and Vortex Jump on earlier levels because Jett’s 2nd job skills is very ineffective in terms of range, casting delay and damage. Stellar Impact has a huge casting delay, making it difficult to attack while moving around at fast speed. Starline Two has slight casting delay and has a shorter shooting distance compared to Blaster Barrage. Vortex Cross lacks damage and can’t be used for killing enemies except for moving around. Therefore, use the 1st job skill until Level 40 where monsters at that range drops lots of mesos (approximately 100 meso and above), then you can switch to using Blaster Barrage where you will spam tons of Blue Potions. Purchase these Blue Potions in bulk, 1 inventory slot can hold 300 Blue Potions, so it will take 3 slots for 900 Blue Potions. These MP potions gives the best MP to Meso Ratio but the disadvantage is you need to drink the potion often to replenish your MP bar. While holding down the Blaster Barrage key, you can tap on the quickslot shortcut key to replenish MP (I allocated Blue Potions on SHIFT button). This method is useful for killing enemies quickly at flat maps where spawns are abundant.
Jett 3rd Job Skills (Jett’s Path)
Starline Three (Active)
Force your way through multiple enemies to blast them. Continue pressing the attack key after these hits to follow up with additional devastating moves. They can also be used individually.
Level 1: MP Cost: 18, Damage: 232%, Number of Attacks: 3, Max Enemies Hit: 8. Press the attack key multiple times to activate the 4th move without delay.
Level 20: MP Cost: 75, Damage: 270%, Number of Attacks: 3, Max Enemies Hit: 8. Press the attack key multiple times to activate the 4th move without delay.
Falling Stars (Active)
Leap into the air and blast multiple enemies below you. Hold the key down to keep attacking.
Level 1: MP Cost: 6, Max Enemies Hit: 10, Damage: 113%, Number of Attacks: 2. Aerial Attack Duration with key held down: 3 sec. Cooldown: 3 sec
Level 20: MP Cost: 25, Max Enemies Hit: 10, Damage: 170%, Number of Attacks: 2. Aerial Attack Duration with key held down: 3 sec. Cooldown: 3 sec
Turret Deployment (Summon)
Summons an upgraded turret to unleash a barrage of shots on nearby enemies.
Level 1: MP Cost: 7, Turret Damage: 155%, Summon Duration: 21 sec, Cooldown: 28 sec
Level 10: MP Cost: 25, Turret Damage: 200%, Summon Duration: 30 sec, Cooldown: 22 sec
Cosmic Upheaval
Explode the ground beneath nearby enemies and draw them in.
Level 1: MP Cost: 7, Max Enemies Hit: 10, Damage: 55%, Number of Attacks: 3, Number of Enemies Pulled After Attack: 10
Level 20: MP Cost: 25, Max Enemies Hit: 10, Damage: 100%, Number of Attacks: 3, Number of Enemies Pulled After Attack: 10
Slipstream Suit
Changes the flow of cosmic energies to increase swiftness and accuracy.
Level 1: MP Cost: 44, DEX: +7%, Duration: 55 sec.
Level 20: MP Cost: 68, DEX: +45%, Duration: 150 sec.
Spacial Shift
When learned, you can use Vortex Cross in the air to move. Can move forward/upward/downward depending on the key.
Level 1: MP Cost: 27, Max Enemies Hit: 8, Damage: 133%, Number of Attacks: 3. Press the Up arrow key to move forward+upward, and press the Down arrow key to move to the forward+downward.
Level 10: MP Cost: 32, Max Enemies Hit: 8, Damage: 160%, Number of Attacks: 3. Press the Up arrow key to move forward+upward, and press the Down arrow key to move to the forward+downward.
Blaster Overdrive
Removes all safeties from your weapons, granting them ridiculous Critical Rate and Weapon ATT bonuses.
Level 1: Critical Rate: +5%, Weapon ATT: +15%
Level 20: Critical Rate: +15%, Weapon ATT: +25%
Clairvoyant
Enhances vision to permanently determine weaknesses, and grants the ability to predict attacks.
Level 1: Monster Weapon DEF Ignored: 6%, Total Damage: +5%
Level 20: Monster Weapon DEF Ignored: 25%, Total Damage: +15%
Jett 3rd Job Skill Build Guide: Everything maxed except Falling Stars.
1. Starline Three, Falling Stars, Cosmic Upheaval, Turret Deployment (1)
2. Blaster Overdrive (MAX)
3. Clairvoyant (MAX)
4. Slipstream Suit (MAX)
5. Starline Three (MAX)
6. Turret Deployment (MAX)
7. Cosmic Upheaval (MAX)
8. Spacial Shift (MAX)
9. Falling Star’s (14/20)
Explanation:
Jett’s 3rd job primary attacking skill will be Starline Three aided by Cosmic Upheaval. Cosmic Upheaval is used to vacuum monsters behind you regardless their platform location and relocate them in front of you but at the lowest platform. This skill is very useful for both training and party quest (Ludibrium PQ, Orbis PQ) as you can vacuum monsters located at the top without climbing the ladder. Falling Stars seems buggy as it will DC (disconnect you from the game), so avoid using in PQ as it might waste your PQ entry attempts. Turret Deployment summon is useful for bossing especially when the boss casts critical armor where it only absorbs critical damage from your attacks. Turret Deployment bypasses that buff the boss puts on. Spacial Shift basically upgrades the Extreme Shadow damage and doubles the hit rate, it also allows you to jump diagonally.
Jett 4th Job Skills (Jett’s Return)
Starline Four (Active)
Attack multiple enemies while forcing your way through the crowd.
Level 1: MP Cost: 19, Damage, 205%, Max Enemies Hit: 8, Number of Hits: 3
Level 20: MP Cost: 95, Damage, 300%, Max Enemies Hit: 8, Number of Hits: 3
Starforce Salvo (Active)
Required Skill: Volt Barrage Lv. 5
Fires a hail of energy bolts. Hold down the skill key to keep shooting. You can move left and right while attacking.
Level 1: MP Cost: 15, Damage per Shot: 183%. While pressing the skill key, use the arrow keys to move
Level 30: MP Cost: 18, Damage per Shot: 270%. While pressing the skill key, use the arrow keys to move
Backup Beatdown (Active)
Launches a flurry of attacks with your bounty hunter allies. This attack can be used while moving.
Level 1: MP Cost: 3, Max Enemies Hit: 8, Damage: 84%, Number of Attacks: 2. While pressing the skill key, use the arrow keys to move. Bonus attacks will be activated automatically.
Level 30: MP Cost: 9, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 2. While pressing the skill key, use the arrow keys to move. Bonus attacks will be activated automatically.
Planet Buster (Active)
Concentrates enough force to crack a planet.
Level 1: MP Cost: 20, Max Enemies Hit: 10, Damage: 710%, Number of Attacks: 2. Cooldown: 9 sec
Level 10: MP Cost: 26, Max Enemies Hit: 10, Damage: 800%, Number of Attacks: 3. Cooldown: 5 sec
Starfall (Active)
Order your spaceship to attack multiple enemies at once.
Level 1: MP Cost: 360, Damage: 550%, Max Enemies Hits: 15, Number of Attacks: 3, Cooldown: 87 seconds.
Level 30: MP Cost: 450, Damage: 820%, Max Enemies Hits: 15, Number of Attacks: 3, Cooldown: 60 seconds.
Maple Warrior (Supportive)
Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, President’s Orders, or Rhinne’s Protection.
Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 seconds.
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 seconds.
Hero’s Will (Supportive)
By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Level 1: MP Cost: 30, Cooldown: 600 sec
Level 5: MP Cost: 30, Cooldown: 360 sec
High Gravity (Supportive)
Increases your mass, preventing you from being knocked back and increasing Attack Power and Boss ATT greatly.
Level 1: MP Cost: 78, Duration: 85, All Stats: 1, Critical Rate: 1%, Stance Chance: +12% [Passive Effect ] Boss ATT: +1 %
Level 20: MP Cost: 40, Duration: 180, All Stats: 20, Critical Rate: 20%, Stance Chance: +50% [Passive Effect ] Boss ATT: +20 %
Strikeforce Showdown (Passive)
Summons armored allies to blast your foes to pieces. This skill has master level of 1.
Level 1: Activation chance during Starforce Salvo: 2%, MP Cost: 0, Damage: 355%, Number of Additional Attacks: 10
Level 5: Activation chance during Starforce Salvo: 10%, MP Cost: 0, Damage: 355%, Number of Additional Attacks: 10
Giga Blaster (Passive)
Upgrades your arsenal to the biggest, baddest blasters in the universe. Increases the damage of your critical hits.
Level 1: Mastery: +61%, Critical Damage: +11%
Level 20: Mastery: +70%, Critical Damage: +30%
Invincibility (Passive)
Enhances the body to permanently enhance all contents required for defense. Significantly enhances internal strength to increase Attack Power.
Level 1: Damage: +1%, Max HP: +11%, DEF: +1%, Abnormal Status Resistance: +1, All Elemental Resistances: +1%
Level 20: Damage: +11%, Max HP: +30%, DEF: +20%, Abnormal Status Resistance: +20, All Elemental Resistances: +20%
Jett 4th Job Skill Build Guide: Everything maxed.
1. Starfall (MAX)
2. Starline Four, Backup Beatdown, Planet Buster (1)
3. Starforce Salvo, Strikeforce Showdown (MAX)
4. Giga Blaster (MAX)
5. High Gravity (MAX)
6. Invincibility (MAX)
7. Backup Beatdown (MAX)
8. Maple Warrior (MAX)
9. Starforce Salvo (MAX)
10. Planet Buster (MAX)
11. Starline Four (MAX)
12. Hero’s Will (MAX)
Explanation:
Jett’s 4th Job primary attacking skill will be either Backup Beatdown or Starforce Salvo depending on your opponent. Starforce Salvo is usually used for 1 vs 1 such as bosses whereas Backup Beatdown is utilized for mobbing which is very useful when there are many monsters around such as Dimension Invasion, Nett Pyramid and Evolution Lab. Starforce Salvo is recommended for bossing because it deals extra damage with the aid of Strikeforce Showdown passive skill. First, add 1 SP (Skill Point) to unlock the active skills which are Starline Four, Backup Beatdown, Planet Buster, Starforce Salvo and Starfall. Also add 1SP to Strikeforce Showdown to allow Starforce Salvo to have a chance to deal super high damage which does slightly boost your boss damage. Second, max Giga Blaster to decrease the damage gap between your min and max base damage and also boost up both min and max Critical Damage. Third, max High Gravity to gain Stance ability which prevents monsters from knockbacking you. This is very convenient for bossing where you can continuously attack without stopping and avoid getting bumped out from a high platform (e.g. Zakum platform). Plus, High Gravity improves your bossing damage tremendously while improving the success rate of dealing a critical strike. Fourth, max Invincibility to boost your overall damage and improve Jett’s survivability with an increase of max HP, weapon defense and magic defense. This helps in reducing HP potion cost too in terms of Elixir consumption and reduce damage intake! Fifth, max Backup Beatdown to improve the primary attacking skill. You can swap this with Starforce Salvo if you are planning on bossing early or regularly with party. Sixth, max Maple Warrior to boost your base stat, as a result, boosting your base damage and improving all of your attacking skills. Seventh, max Planet Buster for some serious instant damage which is regularly combo-ed with Singularity Shock for bossing. Planet Buster can be used hand-in-hand with Cosmic Upheaval for training purposes. Finally, max Starfall and Starline Four. The reason to max Starline Four near to the end is it does not improve your Starline Three damage plus the MP consumption is quite costly.
Jett Hyper Skills
Backup Beatdown – Extra Strike
Required Level: 140
Level 1: Backup Beatdown Number of Attacks: +1.
Backup Beatdown – Spread
Required Level: 150
Level 1: Backup Beatdown Monsters Hit: +1.
Backup Beatdown – Reinforce
Required Level: 180
Level 1: Backup Beatdown Damage: +20%.
Planet Buster – Extra Strike
Required Level: 140
Level 1: Planet Buster Number of Attacks: +1.
Planet Buster – Critical Chance
Required Level: 165
Level 1: Planet Buster Critical Rate: +20%
Planet Buster – Guardbreak
Required Level: 180
Level 1: Planet Buster Ignores Enemy Defense: +20%
Starforce Salvo – Boss Rush
Required Level: 150
Level 1: Starforce Salvo Damage against Boss: +20%
Starforce Salvo – Range
Required Level: 165
Level 1: Starforce Salvo Range: +50.
Starforce Salvo – Reinforce
Required Level: 190
Level 1: Starforce Salvo Damage: +20%
Bionic Maximizer
Required Level: 140
Bioscans Jett to identify weaknesses and maximize defense.
Level 1: MP Cost: 300, Duration: 180 sec, Max HP: +40%, Status Ailment and Elemental Resistance: +15%, Damage Intake: -15%
Singularity Shock
Required Level: 160
Focus the Core’s power into a single point of pure destruction, which explodes and knocks enemies back.
Level 1: MP Cost: 300, Damage: 1000%, Number of Attacks: 15, Max Enemies Hit: 1, Final Hit Damage: 400%. Cooldown: 7 sec, Critical Rate: 100%
Epic Adventure
Required Level: 190
Call upon the bravery deep within to increase damage output.
Level 1: MP Cost: 100, Duration: 60 sec, Damage: +10%. Cooldown: 120 sec. Applies to any Explorer class within the party.
Jett Hyper Skill Build Guide:
1. Backup Beatdown – Extra Strike (MAX)
2. Backup Beatdown – Reinforce (MAX)
3. Planet Buster – Extra Strike (MAX)
4. Starforce Salvo – Reinforce (MAX)
5. Starforce Salvo – Boss Rush (MAX)
6. Bionic Maximizer (MAX)
7. Singularity Shock (MAX)
8. Epic Adventure (MAX)
Explanation:
Check this Hyper Stats Guide for more details!
Jett 5th Job Skills
Please refer to MapleStory 5th Job Skills Guide for more details on Skill Cores, Special Cores and Enhancement Cores!
Jett Skill Cores
Gravity Crush
Max Level: 25 (30 with Matrix Points)
A powerful singularity draws in enemies. Detonating the singularity inflicts significant damage over a large distance, based on the damage dealt while the target was affected by the singularity. Unaffected by attack reflection.
Level 1: MP Cost: 1000, Draw in up to 8 enemies in range, stunning them, and creates a singularity which periodically deals 500% damage. Singularity Duration: 10 sec. When the skill duration ends or the skill is used again, the singularity explodes dealing 660% AoE damage over a large range. The damage of the AoE attack can increase up to 20400% based on the damage inflicted by allies while the enemy is withing the Singularity. Cooldown: 120 sec.
Level 25: MP Cost: 1000, Draw in up to 8 enemies in range, stunning them, and creates a singularity which periodically deals 1460% damage. Singularity Duration: 10 sec. When the skill duration ends or the skill is used again, the singularity explodes dealing 1980% AoE damage over a large range. The damage of the AoE attack can increase up to 30000% based on the damage inflicted by allies while the enemy is withing the Singularity. Cooldown: 120 sec.
Suborbital Strike
Max Level: 25 (30 with Matrix Points)
Calls down drones to blast your enemies with a graviton beam. Swap modes by pressing the skill key again after casting. Unaffected by attack reflection.
Level 1: MP Cost: 1000, Summons drones for 42 sec. The drones have two modes of operation, and you can switch between them every 3 sec. Drone attacks prioritize the enemy with the highest Max HP within range.
[Beam Splitter] The drones hover above 4 targets within range, and fire downward periodically dealing 210% damage to up to 8 enemies 4 times.
[Beam Amplifier] Drone hovers over 1 target within range and blasts downward periodically dealing 355% damage to up to 10 enemies 5 times. Cooldown: 180 sec.
Level 25: MP Cost: 1000, Summons drones for 90 sec. The drones have two modes of operation, and you can switch between them every 3 sec. Drone attacks prioritize the enemy with the highest Max HP within range.
[Beam Splitter] The drones hover above 4 targets within range, and fire downward periodically dealing 450% damage to up to 8 enemies 4 times.
[Beam Amplifier] Drone hovers over 1 target within range and blasts downward periodically dealing 715% damage to up to 10 enemies 5 times. Cooldown: 180 sec.
Allied Fury
Max Level: 25 (30 with Matrix Points)
Summon fellow bounty hunters who teleport between monsters, attack enemies, and use an airship to deliver a finishing blow to your foes.
Level 1: MP Cost: 60, summon fellow bounty hunters to attack enemies and leave a mark any enemies that are not defeated, Max Enemies Hit: 15, Damage: 260%, Number of Attacks: 10. Attacks marked enemies with an airship for 312% damage 8 times. Focused Attack: If attacking a single target, the number of attacks will increase by 2. Cooldown: 7 sec
Level 25: MP Cost: 60, summon fellow bounty hunters to attack enemies and leave a mark any enemies that are not defeated, Max Enemies Hit: 15, Damage: 500%, Number of Attacks: 10. Attacks marked enemies with an airship for 600% damage 8 times. Focused Attack: If attacking a single target, the number of attacks will increase by 2. Cooldown: 6 sec
Jett Enhancement Cores
Starline One Boost
Final Damage: +7% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%
Blaster Barrage Boost
Final Damage: +7% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Critical Rate: +5%
Level 40: Monster DEF Ignored: +20%
Vortex Jump Boost
Final Damage: +7% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%
Stellar Impact Boost
Final Damage: +5% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%
Vortex Cross Boost
Final Damage: +5% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%
Falling Stars Boost
Final Damage: +3% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%
Turret Deployment Boost
Final Damage: +3% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Critical Rate: +5%
Cosmic Upheaval Boost
Final Damage: +3% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%
Starforce Salvo Boost
Final Damage: +3% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Critical Rate: +5%
Level 40: Monster DEF Ignored: +20%
Backup Beatdown Boost
Final Damage: +2% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%
Planet Buster Boost
Final Damage: +2% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%
Singularity Shock Boost
Final Damage: +2% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%
Jett V-Matrix Skills Guide
Main V Skill: Gravity Crush
Trio #1: Starline One / Starforce Salvo / Singularity Shock
Note: Bolded = essential skill | Non-bolded = non-essential skill.
Additional Information
Jett Storyline
Jett and Burke grew up together on the planet Cerberus after Jett’s family took in Burke, whose family had been killed by pirates. Although Jett comes from a family of famous bounty hunters, she wants to be a member of the Royal Guard, helping to protect the king. Unfortunately, Jett can’t pass the tests to become a member of the Royal Guard. Instead she decides to join up with her old friend Burke, who himself is a bounty hunter now. While Burke is captain of a group of bounty hunters, he can never be as good as Jett. Jett’s strength comes from the Core, an heirloom that gives her power. Burke can never have the Core, and this knowledge begins to fester and grow into a deep jealousy of Jett. One day Burke is contacted by a mysterious voice. It wants him to frame Jett–forcing her to go on the run–and bring the Core to Maple World. In return, it will make Burke a powerful bounty hunter. Burke disguises himself as Jett and assassinates the king. Now there’s a bounty on Jett’s head and she has to escape before the Royal Guard catches her. Together, Jett and Burke escape and end up in Maple World.
Jett Notes
- Although we refer to Jett with feminine pronouns outside of the game, you will have the option to play as a male or a female version of Jett in the game.
- Jett’s HP has increased. Whenever Jett levels up, takes a job advancement, or has AP assigned to HP, the max HP will increase more than before.
- Existing secondary weapons (Core Controller items) have been removed and replaced with a new secondary weapon (Fist items).
- Existing Potentials and Nebulites will carry over to the new secondary weapon.
- The Lv. 30, 60 and 100 Job Advancement quests that gave out Core Controller equips no longer give out the items.
- You can buy Secondary Weapons from Secondary Weapon merchant Neville. There are Secondary Weapons for Lv. 10, 30, 60, and 100 from Neville.
- She has a special buff skill called Core Aura that can be shared with another character on the same account and in the same game world.
- The Core Aura uses a variable buff system. The numeric value of each stat (STR, DEX, INT, LUK, Weapon ATT, Magic ATT) can be different for each Jett character, and the stats will randomly change after a certain interval of time.
- When the Core Aura is shared with another character, the variable buffs given to that character may be different from those Jett is receiving. Each character’s Core Aura buffs will change randomly after a certain interval of time.
- The rank of the Core Aura grows every ten levels from Lv.30-120.
- Core Aura stats are not given until Jett reaches Lv.30.
- Ayumilove Note: Use regular attack to trigger Starline Skill which does not cost any MP. Assuming you have maxed each Starline Skill, you will be able to auto trigger Starline One, Starline Two, Starline Three and Starline Four without consuming any MP. However, it’ll be slightly inconvenient since you need to go through each action in sequence when you want to just dash forward without performing the punches or shots in Starline One and Two.
Jett Changelog
[listx tags=”gms+jett” title=”
GMS
“]
The first job advance skill Vortex jump has been removed.
starline 4 got removed as well
apparently backup beatdown has a 60 second cooldown after finished using it
The skills while pressing ctrl do use mp now.I’m curious why do you get the node starline one ?
@all: The following items have been updated:
1. Updated GMS to dynamic changelogs
2. Added Jett Enhancement Cores
3. Updated Jett Hyper Skills level requirements
4. Added Jett 5th Job Skill (Allied Fury)
@Shadow Kazama: Thanks for your feedback! I have updated the Starfall skill details for Jett. Kindly inform if there are corrections needed to be made! Appreciate if you could provide a screenshot of the Starfall skill so I can update the skill details better.
@Michael Pham – It sucks that it has been nerfed.
@Ayumilove – In 4th Job, Starfall has a 60 second cooldown at skill level 30. At skill level 1, I think it was 90 seconds cooldown with a -2 seconds per level point raised until 60 seconds cooldown, after that it was just the damage increase. I wasn’t paying attention to the skill info, but I hope I helped. I have recently reached 118 as a Jett.
Ayumilove, can you fix the starfall section of the 4th job skills? Jett’s starfall was recently nerfed not too long ago, meaning that at level 30 (not 10 like in your guide) it does not have 0 sec cooldown. I don’t know the actual cooldown of the skill at the moment.
Jett and Zen aren’t somewhat similar, they’re the exact same. Complete reskins of eachother. Also why’s the Gauss Rifle listed as a primary weapon type? I mean, I’m pretty sure they’re just unique guns. It’s the same thing with your Demon Slayer guide. Scepter are just unique maces, not an entirely new weapon. Aside from all that, keep up the great work ^w^
@Elso: Jett will never be available in MapleSEA because MapleSEA has Zen which is somewhat similar to Jett in terms of skills but skill animation is different.
Would Jett ever be available in MapleSEA ??
+ only for Maple Warrior you need mastery boos (gms)
Strikeforce showdown had a master lvl of lvl 5 with 10% chance to active (gms) love you ayumilove
@Jetmainagaib: Thanks for the notification! I have updated Jett’s 3rd Job Skills to include the 45% DEX.
@all: Updated Jett 1st, 2nd, 3rd, 4th Job Skills based on GMS version 1.86 (July 8, 2017)
3third job in maplestory global has a new buff skills that give 45% dex
Idk if you know it but the third job in Global maplestory has a new buff skils that gives 45% sex 😍😍
Also, Planet Buster is maxed at (30) and the damage/cool down have changed as well. Strikeforce Showdown has a max level of (5) now, also with increased stats.
4th job. Starforce Salvo, maxed twice? I’m assuming 3. Starforce Salvo(1) ? Or 3. Starforce Salvo (Max), and 9. Starforce Salvo(MAX) was never removed?
At 3rd Job, noone really does PQ anymore actually, and the Falling Stars DC bug happens rarely.. so it’s kind of worth it… Also, Cosmic Upheaval isn’t worth trying.. I’ve had difficulties with the skill actually hitting the enemies even if they’re in a bunch, usually only 2-3 would get hit… Also, the delay of the skill and its damage just makes it less worth doing…. Same thing for Starline 3, annoying delay in the after-animation, you’re really better off using Falling Stars and Stellar Impact
@Kurinteh: Thanks for the notice about Jett’s new 4th job skill update. I have updated Jett’s 4th Job Skill Build guide by having Starfall to be maxed early on.
You gonna update jett anytime soon or not?
Hey ayumi,
Now that jett has been buffed to the level of zen, i feel that a rework of the guide is in order. as an example, i would suggest that Starfall be maxed near the beginning, as it is now 0 second cooldown.
“Gun Expert” is now called “Gun Mastery”
From the experience I’m having with my Jett (dc’ed only twice in 5 hours hunting) I don’t see why maxing Cosmic Upheaval over Falling Stars, Cosmic Upheaval ain’t there 2 do dmg and it’s only 20% dmg difference between lvl 1 and max (and only 1 hit), and as far as i see, Falling Stars ain’t maxed cuz it used 2 glitch right ?
So i would max Falling Stars over Cosmic Upheaval, and the pro, Falling Stars is the most awesome skill from 3rd job, it’s a really fun one.
Hi, thanks for this post – i managed to correct my Jett stats which I started just this Friday. (had to buy some SP resets though T_T) anyway, im only at 3rd job, but still not getting bored of this character. Not sure if you’ve already written it in this post, but I was looking for some decent hunting spots as lvl progresses, aside from pq’s. anyway, thanks again for this, it really helps
I mean is there any word that they will get revamped again in the near future?
@John: Jett is a decent class to play and has high mobility. Jett’s skills was revamped in GMS v.152 patch.
@Diamond: Jett’s 5th Job Skill has been added 🙂
@j: Thanks for the correction! I have updated Jett’s 2nd Job Skill “Cosmic Shield” from Dodge to Power Stance.
Is there word that jett will be revamped?
And is this class useless right now
Ayumi plz update Jett skill V job =w= i cant wait to see what it capable of
2nd job skill on Cosmic Shield:
It’s not dodge chance anymore, it’s now Power stance.
they need to remake the 4th job and fix the responsive times of skills xD
more lines of attack for everything, 2-3 summons.. and remove Buster’s CD
heck… at lvl140 u got spare 59 SkillPoints, something should be done
P.S, would love having a knuckle as the 2nd weapon and not a wanna be 1
I noticed jett could be a decent beginner class as they don’t need much in the way of mastery books, currently made one and the only skill I noticed that would need a mastery book is maple warrior
Hi Ayumi, this is Darryl Poh here’s another beginner skill for zen x jett but the skill is in chinese, i hope you can translate it. I post the link icon for the skill.
http://i.imgur.com/TlY8vge.png
@Elson: I don’t think Jett will be available in MapleSEA as it already has its own Asian version also known as Zen. Zen is a little buggy at the moment and the skills are yet to be revamped.
Will Jett class be available in MapleSEA ?
Will Jett class ever be available for MSEA ? If so, when would it be available ?
I do not see many jetts in game so i thought the reason no one really mained one was because it’s a terrible class. In my opinion it’s a decent class not the best and not the worst. I’m quite surprised how much hp this class has because i thought it would be pretty bad. By level 100 or so you will have like 7k hp however their low defense negates all that hp because you still have to spam hp potions like crazy.
1st job at lvl 10 is awesome because its strong 2nd and 3rd job advancement are pretty bad I didn’t not like the skills and how weak they were.
4th job advancement is ok the main mobbing skill backup beat down is very weak in my opinion but i guess you have to use it in conjunction with planet buster. Starforce salvo will have high dps with strike force showdown. i’m only lvl 103 so these are just my thoughts on the class. someone who has reached a higher lvl will see its true potential.
Question: Does Singularity Shock have a cooldown? I know none is displayed on the tooltip ingame, but I have to wonder if that’s the same in actual use.
Hey ayumi
I stated playing a Jett recently and I have noticed a few thing on this guide :
2nd job – Bounty Chaser apparently gives something called ” all skill damage”(probably a translation error)
Cosmic shield does not give dodge but stance
3rd job – Blaster Overdrive does not give damage% but instead gives weapon Attack %
Haven’t reached 4th job yet so I can’t say anything about that so…yeah thanks for the great guided
hey ayumilove
can u please try and provide a keyboard layout for each job
it would be help for me and maybe others
I was just wondering, how do jetts and corsairs compare in dps? against bosses?
@AvengeMagnus what? Renegades was the server specially made for Jett’s release lol
@Paperson: I prefer Xenon (a hybrid of Thief and Pirate) followed by Jett (second) and Corsair (third). Cannoneer mobility is not flexible enough for my preferences and Buccaneer close range attack isn’t my cup of tea.
@phoenix379: Thanks for spotting the mistake. I have corrected the values for Weapon Mastery from 70% to 60%.
just a small discrepancy i noticed between your guide and in game gun mastery the second job skill only gives 60% mastery whereas your guide says it give 70%
Which pirate class do you think is the best?
@ThisIsMe: For Pirate, you can swap between the following jobs: Cannoneer, Corsair aka Gunslinger, Buccaneer aka Infighter. Jett (GMS) and Zen (MSEA) are Special Explorer classes that aren’t available to be swapped in 4th job advancement.
Hi!
Ayumilove, I would like to thank you for your guides, I find them very useful, many many times!
In addition, I’d like to ask, does anybody know whether you can swap the job Jett to another pirate explorer? Or is the Jett a special kind of an explorer whom I cannot change the branch after the 4th job advancement?
Thanks in advance and have a great week!
@FiremiLaser: Reach Level 100. Then click open the quest light bulb. You will see “Job Advancement” in bold red.
I watched the video and this class looks fun. Some of the factors I see that are a seller to me are:
1. Flashy Skills
2. Mobbing and 1V1 potential (training and bossing can be efficient all around)
3. Very mobile class (which is a seller to me as my Demon Avenger is not as mobile)
4. Different game play mechanics overall from my usual Warrior chosen jobs.
5. Medley of skill combos to use.
6. A Pirate class, overall, cheaper to fund than a Warrior, Mage and Thief class. 40-50B funding end game for a Jett can be much better than for Kaiser.
8. No bullets to buy or take up inventory, you sold me LOL.
9. Equips are cheap and easier to fund overall.
10. Rare? Don’t see many Jetts running around in Renegades. I have yet to see one in any one of my SDH runs.
As my DA has reached 200 and has close to a 600K already, I think I might ALT MAIN with a Jett for a different feel.
I’m looking forward to getting this guy to 200 in the next month or so. Oh yea 🙂
I watched the video and I think this job looks EXTREMELY fun. It looks like JETT is diverse enough do effective boss runs with and effectively train/mob at the same time. It’s got the talent and potential for both.
One of the biggest things I like about the job is that it is very mobile and their version of the flash jump (the tumble), is great looking as well as most of their skills are. It definitely has fun factor written all over it, which is why I am contemplating on making one (“AvengeJetts”) an alternate Main since my Demon Avenger has reached 200.
I always give a class to level 120 to see if it is something I want to stick with. So I’m looking forward to it. However, the whole theme surrounding this class is great and the skills look fun for end game chilling.
I may go for a training build to try and level this class up as soon as possible versus bossing in 4th.
How do I change to 4th job as Jett?
Gun Expert and Giga Blaster both have mastery at 70% max.
[GMS v.154 Updates]
1. Hero’s Will skill has been added to Jett 4th Job Skills.
@KianMage: Thanks for watching the video 🙂 I’m not sure of the music name though.
@Hua: Thanks for your feedback on Jett combo skills (Stellar Impact + Starline Three).
Hi Ayumi,
I tried the Jett class when I saw the video of it and I also like to say thanks for the guide. The class looks great and I can see why some of my friends started to play it again. Anyway, quick question if you get the chance to reply this: What music did you use from that video? I heard it somewhere before, but I never got the name of it.
Regarding to the Stellar Impact and Vortex Jump:
Now that I am trying on mobs that got more HP, it seems not to hurt them in that combo.
But I do like to use Stellar Impact and Starline Three combo to go across the map.
@Ayumilove
Yea I will let you know if I discover something about Starfall.
About 2nd Job, it seems like Stellar Impact is not bad at all. It does 1 line of damage but enough to kill the mobs even if it has a delay so does Starline One but it has a longer range. Not only Starline One can be used with Vortex Jump, Stellar Impact works fluently with Stellar Impact.
@Hua: Regarding the Starfall, the formula in the patch shows Max Level is 10. I have checked with another MapleStory Jett player (Level 175), and it seems he can’t add any points above Level 10, but it shows Master Level 20. I think this is similar to the Ayame class skills too. Let me know your discoveries if it could be unlocked to Level 30 for Starfall.
Starfall (Active)
It says level 10 but it should be level 30 I think?
And also about the buggy skill Falling Stars. You trigger this bug if you accidently double cast the skill. It was easy for me to figure this out. I heard people were crashing by this skill so I went to take a look and I knew immediately why it happened.
This bug already existed since the Phantom release and other jobs that got released later uses similiar skills, except they didn’t crash from turning on the glitch.
So when you double casted the skill by accident, so the skill already went into cooldown (which should happen after you released the button or if the duration is over) you will perform a second attack with that skill. On a Phantom, Shade, Angelic Buster you will see the skill animation, the damages (numbers) but they don’t do damage at all, they do make mobs angry.
As for Jett your game will crash.
You can avoid crashing by not using it, however you can use the skill but make sure you press and hold it down and need to make sure you don’t walk when you press that skill. If you walk it may release the skill and recasted again which results in a crash.
Falling stars is one of my favorite skills as a fourth job Jett, pretty sad at its bugginess. It’s one the few pre-fourth job non-buff skills I find useful.
do u know when the 3rd job bugged moves will be fixed and are they useful even in 4th job?
@Xenomata: Thanks for your feedback! I have replaced the 100 second interval with Activation Success Rate to Strike Force Showdown (4th Job Skill). This would be one of the difference with Zen and Jett 🙂
@J: Thanks! Corrected Core Fragment to Fist 🙂
Secondary weapon isn’t the core anymore it’s a Fist
@baller9857: Just a slight correcttion, all Starline moves except Starline One consumes MP. However, when using regular attack, it will perform Starline moves in sequence of one, two, three and four without consuming any MP, that’s how it works for Zen too.
@A: Thanks for the correction! I have renamed Dragon Blitz to Vortex Jump. MapleSEA and GMS is slightly different, I have a Zen character in MapleSEA now and I’m unable to max it. Perhaps GMS provide additional starting 5 SP (Skill Points)
@Kooler: Thanks for the note! I have corrected the Jett’s 1st Job Skill Build Guide with all maxed skills.
@ValorWolf: You’re welcome 🙂
@Wolfban: Sorry, I renamed the skill in 4th job Clairvoyant instead of Invincibility 😀 It’s fixed now.
Ahh I noticed that too on Starfall that is lowered to 10 but they need to fix it so people won’t waste mastery book on it which could be bad. =/
I wonder why Starline Four does less damages while Starline Three does more damages which it bothers me.
ValorWolf, Starfall maxed out at 30 only before the revamp. The max level was lowered to 10 with the revamp.
Also would like to note that Strikeforce Showdown not only activates at a 2% chance as opposed to at every 100 second interval, but the guide currently does not give any info as to what the skill actually does (330% damage 10 times to 1 enemy.)
On 4th job build, Blaster Overdrive suppose to be “Giga Blaster”. Invincibility is left out like Wolfban say. Starfall should be max level of 30 instead 10? I have Starfall increase cap to 20.
You left out Invincibility in 4th job skill build.
Thanks the update of this revamp Jett, Ayumilove.
Again, a great guide! Thank you!
Jett can max everything in first job
In first job you wrote 1 in dragon blitz and then 4 in vortex, leaving vortex unmaxed, but dragon blitz is zen’s equivalent of vortex. Vortex should be maxed.
first job u can max everything
all the starline moves dont cost any mana/mp
u can use the attack key to use it
To everyone wondering what to do post-rework, Jett is basically the same as Zen now, so go follow that build.
Secondary weapon: Fist
REVEMP jett was my favorite but i quit it becuase not having revemp so finally
CAN’T WAIT FOR JETT REVAMP!!!!!!!!!
Can you add Pros and Cons for Jett please ^.^ thanks!!!
@ksWON: It works for me, not sure why it isn’t working for you 🙁 Did you add points into Triple Shot? Check the Nexon Forum: It seems some users are experiencing some bug with this skill: http://maplestory.nexon.net/community#%2Fshowthread.php%3F1086803-SKILL-ISSUE-Jett-Triple-Fire-Shoots-2-Bullets-instead-of-3%26p%3D9373194%23post9373194
I tried like you have suggested… but I only shoot double QQ. I want to use the triple shot more than ever.. but still cant! HELP!!
Could u also tell me what classes are the most efficiently funded or easily funded! Other than bishop, if u have a list or something that would be beautiful!
@ksWON: Try using Double Shot to activate Triple Shot.
I seem to have glitch on my Triple Shot. Although it’s an active skill, I am having problems clicking on it to use it. HELP!
Hello,
I recently made a Jett and made a pretty bad mistake during 3rd job… I put only 19 Skill Points into Triple Shot, so now I can’t put any SP into Rapid Fire.
Are there any quests that give SP reset scrolls?
Thanks for the guide!
Jett does finally get hyper skills after RED… however not really sure how much that will help because I don’t recall seeing any news about any revamps for them =(…
So do you think RED update for GMS might refix it? I hope so XD. Needs a new skill set after red update for other classes kinda.
Hi Braking, GMS has not released any Hyper Skills for their beloved Jett yet.
why jett got no hyper O_O
hmm I noticed that I had some extra sp let over in third job after maxing everything… luckilly it didnt prevent me from adding sp into 4th job skills… but odd indeed!!!
Thanks WildHeartless for proposing a solution 😉 I guess there are no other way to reset SP which is already added into a skill.
Hi HHEEEEEEEELP, as WildHeartless recommended, you can purchase a SP (Skill Point) Reset Scroll from shop to move some SP from 1 skill to the other.
buy sp reset scrolls from cash shop?
help please i accidently didnt max triple fire now i cant do rapid fire on 4th job what can i do?
Hi guy, 50% is just a made-up number. It could be 10%-50% or more depending on how much the armor reduces your damage. Some boss also has special defense that reduces your overall damage by 70%. If you deal 100 damage, -70% damage would only allow Pink Bean to receive 30 damage.
Wait… Where did the 50% come from? If you’re talking about damage reduction, the formula is skill damage * (1 – target damage reduction), i.e. Pink Bean’s 70% damage reduction will reduce all incoming damage to 30% whether it’s 100,000 or 1,000. If we go by your formula, Mercedes’ Ishtar’s Ring would be useless.
Hi guy, Rapid Fire is not great for training. It’s best for Boss or monsters that has tremendous amount of HP (Health Points). I could kill multiple monsters faster with Suborbital Bombardier (attack 6 enemies 4 times). In training ground, you will usually encounter 2-5 monsters (if less than that, you are training in a low-spawn training ground which is not efficient for fast leveling). Using mob skills is the best method to level up. If you see yourself bossing with a Level 1 Rapid Fire, go ahead and add 1 SP into it. Also, you need to take note that performing rapid low-damage attack will chip away some of its damage because enemy has high armor/defense. If defense reduces damage by 50% (243% – 50%) x 10 = 1930% whereas (590% – 50%)x4 = 2200%
Why wouldn’t you put a point in rapid fire at level 100? Suborbital bombardment has a 1190ms delay while RF has a 120ms delay. Against 1 target, level 30 SB would hit 2360% (590%x4), while level 1 RF can hit ~10 times for 2430% (243%x10).
today i saw the skill book “Majestic Presence 30” for jett… i got rather confused since it wasnt in my skills or on this guide.was i just mistaken or was the name changed because i thought this was a crosshair skill. Not really sure hoping you can resolve my confusion, maybe im just blind
Hi Victor, I don’t remember how the Core Aura appears but I have it in my Jett, probably you will need to level up more, reaching 2nd job (level 30) or 3rd job (level 60). My Jett is in 4th Job, so I can’t really test it out 🙁 From what I read other Jett comments, if you double click the Cosmic Dust it brings up the Core Aura Window of Stat Distribution
its weird.. i have a lvl 20 jett and i dont have the core aura still.. can you answer for this please.. thanks
Hi Mike, what do you mean by Jett skill glitch? Do you mean you can’t find anyone selling Mastery Book in Free Market? If that’s the case, perhaps there are high demand on the books, causing them to sell out like hot cakes o__O Have you browse each and every store or use Minerva Owl (purchased from Cash Shop) ?
i have a lvl 140 jett but I cant find all its mastery book in market is it glitched?
Thanks for your compliment Jack 🙂
Ayumilove knows too much WOW!!!!
hola ayumilove.. una consulta el jet en el cuarto trabajo no es en el nivel 100 como se ajusto con los demas?
when will demon slayer n demon avenger release???
in malaysia
when will kaiser release also
when will jett release
Oh okay thanks
Hi HikariX, Drone Blast damage is pretty weak compared to Solar Array, and you need to be really close to the boss to get the Drone Blast to work (its similar to Bandit Savage Blow). When you are close to the boss, you will definitely get yourself damage unnecessary whereas Solar Array, you can attack the boss from far.
On jett 3rd job would it be okay to add 1 into Solar Array, Gamma Missile and Drone Blast for bossing or not?
Hi HikariX, I have updated Jett 1st, 2nd, 3rd and 4th Job Skill Builds with Tempest Update.
When do i max gun booster its not in the 2nd job guide
@Hi: Thanks for note! I’ll correct it right away 🙂
Relentless master level is 20, not 30
Level Three core (red one lv 70) gives out DEX and STR,too. At least the level up’d version of it does.
Oh. Thank you.
Hi Joel,
Gaussfield Mark 3 Gun can only be obtained from event (it was time-limited). You can still get the job advancement weapons available at Job Advancement (30, 70, 120).
How do I get the Gaussfield Mark 3 gun,the lv 50 one? I’m not getting a quest to get it,and I’m lv 58.
New layout looks awesome,btw.
@Movaro: I don’t think Level 50 Jett hat is available after the event deadline is over (GMS V112) It can be obtain on the weekend on the day Jett was first released, not on this patch. Correct me if I’m incorrect.
Hi 🙂 ayumi how do you get the lvl 50 Jett helm ?
@Shiharu: Thanks for pointing out! Added Brain Scrambler.
@ddunn1882:
Forfeit the quest! Open your Quest Window, scroll to the job quest. It might have tagged with [Required] in bold red. Then click Forfeit. Once you have done that, click either the light-bulb to restart the quest or via the Quest Window. Hope that helps!
@Joel: Thanks for the input! Correcting it now.
Triple Shot is passive – it just adds a bullet to Double Shot and raises it’s damage. It isn’t active.
i need help during 2nd job quest at thunder hammer guy i left by accident i cant find out how to get back
so jetts dont max brain scrambler?
Hi Bobby Joe, Jett primary stat is DEX (Dexterity). The more DEX Jett have, the better damage it can dish out. In short, yes raise it!
If physical Training is raised do i need to raise dex?
Thank you for this guide. It helped a lot, this is like the only jett skillbuild online so thanks!
Hi kidddd, GMS Developers would need to fix this issue. For the time being, use the Gauss Mark 4 or substitute it with another Level 120 Pirate Gun (Timeless Blindness or Reverse Blindness or Cora Von Leon Pistol)
Hi Jane, dump remaining SP (skill points) into optional skills. But make sure all your main skills are already maxed such as Solar Array, Cutting Edge, Roll of the Dice and High Life. Optional skills are Turret Deployment, Drone Blast and Gamma Missile.
for 3rd job advancement what if i maxed the drone blast already? which skill should i dump the rest to? please help me:(
my jett char must have gotten glitched because when i advanced to the 4th job i didnt get the guassfield mark 5. what should i do?
hi, can u make a thing that show which quest is useless and which is not. thx
Thx
Hi Darkenralf.
Jett’s Special Hat is obtain during MapleStory Renegades Celebration Day (Login June 28 and 29) by clicking on the book icon left side of the game screen to receive a Renegades Gift Box.
Open the Renegades Gift Box on 30th June (Saturday) to collect Jett’s Special Hat (comes with hidden potential which will be always Epic Tier when revealed) or Goggles of Counterattack or 20x Renegade Coins.
How do i get Jett’s Special Hat???
Hi Anonymous:
There are 2 options (free and paid). The paid option is to buy NX Cash from Cash Shop and reset your Triple Shot (2nd Job Skill). The free method is to move all your valuables into a mule and recreate that Jett character.
DUDE i messed up my jett skill build and my triple shot is 18 how can i max it?
Eight Legs Easton is Pirate 4th Job Skill similarly to Jett’s Suborbital Bombardier. You can check out the pirate skill build guide at http://ayumilove.net/maplestory-pirate-skill-build-guide/
Hey, What is Eight legs easton? I’m not sure what skill it is but i know it’s for Jett. Could it be Suborbital Bombard ?
Hey, What is Eight legs easton? it’s a speicial skill book for a skill which i dont know what it is. is it suborbital bombard or something?
hi, you said not to equip any 2-h weapon, but pirate guns are considered 2-h. Isn’t core like infinite arrows?
how do i get the core’s and jett’s special hat??! :O.
Hi all, I have added some notes and video on how to advance Jett’s 3rd Job.
Updated Jett 2nd Job Skill Build (skills priority).
Hi MunchZ, I made some corrections to Jett 2nd Skill Build Guide, it is Level 16 Static Thumper. Thanks anonymous for helping to answer MunchZ query 🙂
MunchZ, you get a total of 121 SP for third job(40*3 SP each level +1 when you get the job) and to max all skills you need 125 SP. if i have done my calculations right you need to cap it at 16
Should I cap static thumper at 16 or 12?
do you think you can friend me in Glacia?
ign: Transf0rm1ce
Hi all, I have added Jett’s weapon list (gauss rifles) and shield list (Jett’s Core Fragments) with its stats and requirements!
Hi New, I have placed a link above “MapleStory Jett AP Stat Build” click that link. Then find for Jett. Jett uses the same AP build as Bowman where STR (secondary stat) is equivalent to your level and the remaining points are into DEX (primary stat).
Don’t forget that you can cap your STR (strength) at different levels depending on your equipment and passive stats. Example: You are level 120, you should have 120 STR but you cap your STR at 90 because you have passive +30 STR from Physical Training. So you have free 30 AP you can dump into DEX for more damage!
Ayum,
Whats the AP build?
Thanks Wes! I have added into the skill build 🙂
you forgot about collateral damage in 4th job