MapleStory Ho Young Skill Build Guide

Ho Young, a member of the Anima race in Grandis, is a thief who learned special magic from the Celestial World. Ho Young accidentally unlocked the seal of Docheol that left Grandis in a state of chaos! Taking on the responsibility of his mistake, he left the boring Celestial World behind to explore the many civilizations in the outside world.

Ho Young Overview

CLASS: Anima
EQUIPMENT TYPE: Thief
PRIMARY WEAPON: Buchae
SECONDARY WEAPON: Buchae Tassel
PRIMARY STAT: Luck (LUK)
LINK SKILL: Confidence
MAPLE UNION EFFECT: LUK +10/20/40/80/100
BEST INNER ABILITY: Attack +30, Boss Damage +20%
JOB SKILLS: IIIIIIIVHyper SkillsV

Ho Young Pros and Cons

Pros

  • Excellent mobility to allow him to clear map quickly.

Cons

  • Heavily relies on refilling and using gauge.
  • Skill rotations is kinda complex to master.
  • Squishy compared to other classes.

MapleStory Ho Young Videos

MapleStory Ho Young Skills by KyoWantsCute

Anima Thief (Beginner)

Bravado
Ignore a portion of enemy’s defense and inflict more damage against enemies that have full HP.
Level 2: Enemy DEF Ignored: +10%, Damage: +14% against enemies with 100% HP

Return to Cheong-woon
Return to Cheong-woon Valley.
Level 1: Returns you to Cheong-woon Valley. Cooldown: 600 sec

Shapeshift
Hides your Anima ears, tail, and stripes to conceal where you’re from. Use the skill again to restore these features.
Level 1: Hides your ear, tail, and face stripes. Cooldown: 10 sec

Exclusive Spell
Increases the Attack Power and Magic ATT of all nearby characters.
Level 1: MP Cost: 30, Attack Power and Magic ATT: +4%, Duration: 40 min, Cooldown: 2 hours

Spirit Affinity
Harness your natural affinity as an Anima to increase the duration of your summons.
Level 1: Minion Duration +10%

Fiend Seal
As Taotie devours more spirits, his power grows… and so does yours.
Level 10: Attack Power: +10%, Final Damage: +10%

Hoyoung Skills (I)

Talisman Energy
Successful hits with Heaven, Earth, and Humanity skills charge your Talisman Energy. You can use Talisman Energy to use Talisman skills. You can have a maximum of 100 Talisman Energy. Right-click to toggle the Talisman Energy fully charge visual effect.
Level 1: *Skill details below*
– Successful hits with your Heaven, Earth, and Humanity skills charge your Talisman Energy.
– With every successful hit, grants a combo stage for that attribute and Talisman Energy charge (stage 1: 10, stage 2: 15, and stage 3: 20).
– The combo stage resets after reaching stage 3.

Humanity: As-You-Will Fan [Humanity Skill]
Swings a massive fan. Enemies hit directly by the fan take greater damage.
Level 20: MP Cost: 16, Max Enemies Hit: 5, Damage: 70%, Number of Attacks: 5 times, Against Enemies Struck by Fan: Final Damage +5%

Talisman: Evil-Sealing Gourd [Talisman Skill]
Summons a gourd that swallows enemies. Press the skill key a second time to launch any enemies in the gourd. Cannot swallow boss monsters, stationary monsters, or enemies 11+ levels higher than you. If you swallow enemies and do not launch them for a certain time, they will be launched automatically.
Level 1: Talisman Energy Cost: 100, Max Enemies Swallowed: 4. Launch swallowed enemies by pressing the skill key again. Attacks up to 6 enemies that are absorbed or within range of the launch attack for 155% damage 6 times. Damage divided by the number of enemies being attacked (excluding 50% of Damage). Boss Damage: +20%.
Level 20: Talisman Energy Cost: 100, Max Enemies Swallowed: 4. Launch swallowed enemies by pressing the skill key again. Attacks up to 6 enemies that are absorbed or within range of the launch attack for 250% damage 6 times. Damage divided by the number of enemies being attacked (excluding 50% of Damage). Boss Damage: +20%.

Graceful Flight
Leap with such grace that you could balance on a single blade of grass. Use while midair to jump. Can be used twice before touching the ground again. The jump distance and height increase with the skill level.
Level 1: MP Cost: 13, allows you to jump a greater distance
Level 5: MP Cost: 5, allows you to jump a greater distance

Nimbus Cloud
You faced a great trial and gained the power to summon the Nimbus Cloud. Hold down the skill key while airborne to summon the Nimbus Cloud. You can also hold the jump and up arrow key together. While on the Nimbus Cloud, use the arrow keys to fly. Right-click to lock command.
Level 1: MP Cost: 10. Temporarily gain the power to fly.

Light Steps
Harnesses mind-over-matter to make your body light and swift.
Level 1: Speed: +2, Max Speed: +2
Level 10: Speed: +20, Max Speed: +20

Shrouding Mist [Passive]
Protects you from enemy attacks as though you were enshrouded in mist.
Level 1: Avoidability +7%
Level 9: Avoidability +15%

Hoyoung Skills (II)

Ground-Shattering Wave [Earth Skill]
Kicks the ground to unleash a shockwave along the surface. Can only be used while on the ground. After casting, press the forward arrow key and the skill key again to link into Ground-Shattering Wave (True), charging forward. If you do not do this, it will link into Ground-Shattering Wave (Clone) instead.
Level 1: MP Cost: 30, Damage: 61%, Number of Attacks: 4, Max Enemies Hit: 6
Level 20: MP Cost: 40, Damage: 80%, Number of Attacks: 4, Max Enemies Hit: 6

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11 thoughts on “MapleStory Ho Young Skill Build Guide

  1. Silva

    Is this page not updated anymore?

  2. chris fromchip

    ayumilove if you’re reading this please respond. i have had a crush on you ever since I was 11 years old and I can’t stop thinking about you. i want to move forward with this but I need your approval please

  3. YoungFaart

    Got this up to 100 on MSEA.. Anyone have advice on 4th job skills? Don’t wanna mess it up hahaha

  4. pataponjak3

    When will this be updated? Love this site and Ayumi itself and I would love to see this build on!

  5. RebootJay

    This class is fun to train to 140, especially 4th job. They are stronger than average as well. There is a small learning curve with mobbing at 4th job but once you get it down, its game on!

  6. Adriaan

    The attacks are slow and not so efficient. It kaes a second after the best first job skill before ypou can pick up drops, rather annoying that is.

  7. J

    2nd part of 1st job

    Graceful Flight: Max level 5
    Leap with grace that you can balance on a blade of grass
    Can double jump. The jump and height increase by skill level.
    Level 1: MP Cost: 13 (or 19 Forgot which one) Grants jump distance
    Level 5: MP Cost: 5 Grants jump distance

    Nimbus Cloud: Master level 1
    Facing great trial and grants the power to summon Nimbus Cloud
    Hold down skill key while airborne to summon Nimbus Cloud
    Can also hold jump and up arrow key together. On Nimbus cloud use arrow keys to fly.
    Right Click to Lock Command
    Level 1: MP Cost: 10 Temporarily fly

    Light Steps: Master level 10
    Harness Mind-Over-Matter to make your body light and swift.
    Level 1: Speed +2, Max Speed +2
    Level 10: Speed +20, Max Speed +20

    Shrouding Mist: Max level 9
    Protects you from enemy attacks as though you were enshrouded in mist
    Level 1: Avoidability: +6% (i think it’s 6 or 9)
    Level 9: Avoidability: +15%

    Note to self: Nimbus Cloud isn’t from Dragon Ball or Dragon Ball Z where Master Roshi give you Nimbus.

  8. J

    Stop asking and make your own.
    Ayumi, I’ll help you with 1st job for now since I’m still playing him/her.
    1st Job: Max everything. (I’m just gonna simplify everything here though)

    Talisman Energy: Master level: 1
    -Success hits from Heaven, Earth and Humanity recharge Talisman Energy
    -Grants attributes and Tailsman Energy (Stage 1: 10 Stage 2: 15 Stage 3: 20)
    -Resets after Stage 3

    Humanity: As-You-Will Fan Master level 20
    [Humanity Skill] Swings massive fan. Direct hit by fan takes heavy DMG.
    -MP Cost: 16, Max Hit: 5, DMG: 70%, Number of Attacks: 5 times,
    Additional DMG to Enemies hit by fan: 20%

    Talisman: Evil-Sealing Gourd
    [Talisman Skill] Summon Gourd to eat. Press skill again to shoot enemy. Can’t eat boss Monsters,
    Stationary monsters, or monsters +11 levels higher than you. Swallows monsters for a certain
    amount time automatically launches them.
    Master level 1: I forgot what the description was.
    Master level 20: Talisman Energy Cost: 100, Swallowed Enemy: 4. Press again to launch them.
    Attacks 6 enemies in range of the attack for 250% damage 6 times. Divided by the enemies attacked
    (excludes 50% damage)
    Boss Damage: 20%

  9. Ming

    Please show me the guide

  10. Eshman

    Please update build so it’s useful in leveling & hyperskills? Also, corsair O.o?

  11. Martin Quiroz

    love the site wish yall the best this holiday season