MapleStory Evan Skill Build Guide

MapleStory Evan Job Selection
MapleStory Evan Skill Build Guide: Evan (KR:에반) is one of the six Heroes who is part of the Magician branch. This class is unique because Evan use his dragon (Mir) to fight instead of his weapon. Evan starts his journey on a farm as the son of a farmer. He can use a Wand or a Staff as his primary weapon, and Documents or shields as his secondary weapon. Evan is not one of the heroes that fought the Black Mage personally, he is part of an ancient line of dragon masters that was nearly wiped out by the Black Mage when he fought the legendary heroes. Evan’s primary stat is INT (Intellect).

Evan Overview

CLASS: Hero.
EQUIPMENT TYPE: Magician, Dragon Equipment (unique offhand equipment)
PRIMARY WEAPON: Staff, Wand
SECONDARY WEAPON: Document, Shield
PRIMARY STAT: Intelligence (INT)
LINK SKILL: Rune Persistence (Rune Duration +30/50/70%)
MAPLE UNION EFFECT: 70% chance to recover MP 2/4/6/8/10%
BEST INNER ABILITY: Magic Attack +30, Boss Damage +20%
JOB SKILLS: I: EvanII: EvanIII: EvanIV: EvanHyper SkillsV: Evan

Evan Pros and Cons

Pros

  • *Share your pros on this job!*
  • Fusion skill system combines Mir and Evan skills to deliver powerful damage against enemies.
  • Flexible attacking capabilities.

Cons

  • *Share your cons on this job!*

MapleStory Evan Video

Ayumilove MapleStory Evan 1st, 2nd, 3rd, 4th Job Skill Preview

Shared Skills

Please refer to Shared Skill Build Guide for more details as it is shared among all jobs in MapleStory.

Evan Beginner Job Skills

Back to Nature | Coming Home (Active)
There’s no place like… your farm.
Level 1: MP Cost: 100, Moves you to your Front Yard. Cooldown: 90 sec.

Inherited Will (Passive)
You learned the dragon master’s true power by receiving the will of Afrien, the King of Onyx Dragon.
Level 1: Permanently increases Magic ATT by 10 and All Stats by 10

Rune Persistence (Link Skill)
Increases the duration of all Liberated Runes by intensifying their mana. This skill can also be used by one character you have in this world.
Level 1: Rune Duration: +30%
Level 2: Rune Duration: +50%
Level 3: Rune Duration: +70%

Evan Beginner Skill Build Guide: Everything maxed.
All of these skills are maxed automatically.

Evan 1st Job Skills (GMS | MSEA)

Mana Burst I | Circle of Mana I (Active)
Two bursts of mana attack enemies in front. As you job advance, this skill improves, up to Mana Burst IV. (Lv. 10 required to learn Mana Burst II.)
Level 1: MP Cost: 6, Damage: 132%, Number of Attacks: 2, Max Enemies Hit 4.
Level 10: MP Cost: 24, Damage: 150%, Number of Attacks: 2, Max Enemies Hit 4.

Teleport (Active)
Allows you to teleport a set distance to other locations on the same map using the arrow keys.
Level 1: MP Cost: 31, Teleport Range: 230, Downward Movement Range: +67.
Level 10: MP Cost: 22, Teleport Range: 275, Downward Movement Range: +85.

Magic Guard (Toggle On/Off)
A portion of the damage dealt to you affects your MP instead of your HP. Activated automatically when you have at least 1 MP, and is ineffective when you have 0 MP. Can be toggled on/off with the skill key.
Level 1: MP Cost: 30, Damage Taken (while active): -1%, Damage Displaced: 40% of your MP.
Level 10: MP Cost: 30, Damage Taken (while active): -10%, Damage Displaced: 85% of your MP.

Dragon Soul (Passive)
Your dragon contract increases your Weapon DEF, Magic DEF, and Speed.
Level 1: Permanently increases DEF: +55, Movement Speed: +1.
Level 10: Permanently increases DEF: +145, Movement Speed: +10.

Magic Link | Linked Magic (Passive)
Shares Mir’s magic, raising Evan’s Magic ATT.
Level 1: Permanently increases Max MP: +6%, MP increases by 92 per level, Magic ATT: +6.
Level 15: Permanently increases Max MP: +20%, MP increases by 120 per level, Magic ATT: +20.

Dragon Spark (Passive)
Whenever Evan attacks, Mir might attack too.
Level 1: Chance: 4%, Damage: 55%.
Level 10: Chance: 40%, Damage: 100%.

Evan 1st Job Skill Build (GMS): Everything maxed.
1. Mana Burst I, Teleport, Dragon Soul (1)
2. Magic Link (MAX)
3. Teleport (MAX)
4. Dragon Soul (MAX)
5. Dragon Spark (MAX)
6. Mana Burst I (MAX)
7. Magic Guard (MAX)

Evan 1st Job Skill Build (MSEA): Everything maxed.
1. Circle of Mana I, Teleport, Dragon Soul (1)
2. Linked Magic (MAX)
3. Teleport (MAX)
4. Dragon Soul (MAX)
5. Dragon Spark (MAX)
6. Circle of Mana I (MAX)
7. Magic Guard (MAX)

Explanation:
Add 1 SP (Skill Point) to unlock Mana Burst I, Teleport and Dragon Soul. First, max Magic Link to increase your base damage and increase the Max MP so you have ample MP to cast your skills. Secondly, max Teleport to reduce the cost of MP per teleport and also to increase the distance per teleport. Use Teleport to reach enemies faster during training or use it to travel in large maps. Thirdly, max Dragon Soul to improve your defenses and speed up your walk speed. This will help in reducing HP consumption when being hit by enemies. Fourthly, max Dragon Spark so each time you attack, Mir will be able to lend a helping hand to deal some extra damage towards the enemy. Finally, max Mana Burst I. The reason it is maxed last is because the max level Mana Burst I will cost a lot of MP and most of the enemies can be eliminated within 1-2 hits when grinding on enemies that are within your level.

Evan 2nd Job Skills (GMS | MSEA)

Mana Burst II | Circle of Mana II (Active)
Three bursts of mana attack enemies in front. As you job advance, this skill improves, up to Mana Burst IV. Lv. 20 required to learn Mana Burst III.
Level 1: MP Cost: 20, Damage: 111%, Number of Attacks: 3, Max Enemies Hit: 5.
Level 20: MP Cost: 30, Damage: 130%, Number of Attacks: 3, Max Enemies Hit: 5.

Wind Circle | Circle of Wind (Active)
Launches a gust of wind to push enemies aside and deal damage.
Level 1: MP Cost: 30, Damage: 225%, Number of Attacks: 2, Enemies Hit by Knockback: 6
Level 10: MP Cost: 40, Damage: 270%, Number of Attacks: 2, Enemies Hit by Knockback: 6

Dragon Flash | Dragon Swift (Mir Skill)
Mir flashes between enemies, attacking all in his way. If this skill hits an enemy with attack reflection, you won’t take damage. Mir’s skills and fusion skills aren’t affected by attack speed increases.
Level 1: MP Cost: 20, Damage: 76%, Number of Attacks: 4, Max Enemies Hit: 8, Duration: 3.5 sec, Cooldown: 8 sec.
Level 20: MP Cost: 60, Damage: 95%, Number of Attacks: 4, Max Enemies Hit: 8, Duration: 3.5 sec, Cooldown: 8 sec.

Wind Flash | Swift of Wind (Fusion Skill)
Sharp blades of wind blast enemies when Mir’s Dragon Flash melds with Evan’s magic. Wind Flash advances alongside Dragon Flash. You won’t take damage when this skill targets enemies with attack reflection. Activates when Evan uses Wind Circle while Mir is using Dragon Flash.
Level 1: MP Cost: 20, Max Enemies Hit: 3, Damage: 45%, Number of Attacks: 2, Number of Wind Blades: 3, Duration: 3.5 sec.
Level 20: MP Cost: 60, Max Enemies Hit: 3, Damage: 55%, Number of Attacks: 2, Number of Wind Blades: 3, Duration: 3.5 sec.

Return Flash | Swift – Come Back (Fusion Skill)
Mir immediately stops attacking and returns to Evan, cursing nearby enemies to take more damage. This skill advances alongside Dragon Flash. Activates when Evan uses (Return!) while Mir is using Dragon Flash, Wind Flash, and Thunder Flash.
Level 1: Max Monsters Cursed: 8, Damage Dealt: +1%, Duration: 22 sec.
Level 20: Max Monsters Cursed: 8, Damage Dealt: +10%, Duration: 60 sec.

Return! | Come Back! (Active)
Calls for Mir to immediately return to Evan’s side. Various effects may activate based on the attack Mir was using when called. Max Level is 1.
Level 1: Immediately retreats Mir while he is attacking. Cooldown: 2 sec.

Magic Booster (Supportive)
Increases Evan’s Magic Attack Speed for a short time.
Level 20: MP Cost: 76, Magic ATT Speed increased by 2 for 104 sec.
Level 20: MP Cost: 38, Magic ATT Speed increased by 2 for 180 sec.

Support Jump (Active)
Evan uses air currents made by Mir’s flapping wings to jump once more. Press the jump button and the up direction key while jumping to jump higher. Can only use while Mir isn’t attacking. Max Level is 4.
Level 1: MP Cost: 12, jump while already jumping to go further.
Level 4: MP Cost: 18, jump while already jumping to go further.

High Wisdom (Passive)
Your mental discipline permanently increases your INT.
Level 1: INT: +4
Level 10: INT: +40

Partners | Communion (Passive)
Evan and Mir are partners on the battlefield, increasing their battle prowess. Max Level is 1.
Level 1: While Mir is attacking, Evan’s Damage: +20%, Passive Effect: Stance Chance +30%

Spell Mastery (Passive)
Increases Magic Mastery, Magic ATT, and Critical Rate. Level 10 required to learn Magic Mastery.
Level 1: Magic Mastery: +32%, Critical Rate: +10%, Magic ATT: +1, Critical Rate (wand equipped): +3%
Level 10: Magic Mastery: +50%, Critical Rate: +15%, Magic ATT: +10, Critical Rate (wand equipped): +3%

Advanced Dragon Spark (Passive)
After Evan uses an attack skill, Mir has a chance to deal an additional, enhanced magic attack. Max Level is 1.
Level 1: Chance: 100%, Damage: 150%

Evan 2nd Job Skill Build (GMS): Everything maxed.
0. Advanced Dragon Spark, Partners, Return! (auto-maxed)
1. Mana Bursts II, Wind Circle, Dragon Flash (1)
2. Support Jump, Magic Booster, Spell Mastery (1)
2. Spell Mastery (MAX)
3. High Wisdom (MAX)
4. Support Jump (MAX)
5. Dragon Swift (MAX)
6. Magic Booster (MAX)
7. Mana Burst II (MAX)
8. Wind Circle (MAX)

Evan 2nd Job Skill Build (MSEA): Everything maxed.
0. Advanced Dragon Spark, Communion, Come Back! (auto-maxed)
1. Circle of Mana II, Circle of Wind, Dragon Swift (1)
2. Support Jump, Magic Booster, Spell Mastery (1)
2. Spell Mastery (MAX)
3. High Wisdom (MAX)
4. Support Jump (MAX)
5. Dragon Swift (MAX)
6. Magic Booster (MAX)
7. Circle of Mana II (MAX)
8. Circle of Wind (MAX)

Evan 3rd Job Skills (GMS | MSEA)

Mana Burst III | Cirle of Mana III (Active)
Four bursts of mana attack enemies in front. As you job advance, this skill improves, up to Mana Burst IV. Lv. 20 required to learn Mana Burst IV.
Level 1: MP Cost: 27, Damage: 112%, Number of Attacks: 4, Max Enemies Hit: 6.
Level 20: MP Cost: 37, Damage: 150%, Number of Attacks: 4, Max Enemies Hit: 6.

Thunder Circle | Circle of Thunder (Active)
Create a pentacle of thunder to decimate enemies nearby.
Level 1: MP Cost: 34, Damage: 116%, Number of Attacks: 5, Max Enemies Hit: 8
Level 20: MP Cost: 48, Damage: 170%, Number of Attacks: 5, Max Enemies Hit: 8

Dragon Dive (Mir Skill)
Mir dives in front of Evan, creating shockwaves with the beating of his wings. You won’t take damage when this skill targets enemies with attack reflection. Mir’s skills and fusion skills aren’t affected by Attack Speed increases. Lv. 20 required to learn Dragon Breath.
Level 1: MP Cost: 50, Max Enemies Hit: 6, Damage: 111%, Number of Attacks: 3, Duration: 3.5 sec, Cooldown: 8 sec.
+93% points Wind Circle Damage.
+31% points Dragon Flash Damage.
+21% points Wind Flash Damage.
+61% points Thunder Flash Damage.
Level 20: MP Cost: 70, Max Enemies Hit: 6, Damage: 130%, Number of Attacks: 3, Duration: 3.5 sec, Cooldown: 8 sec.
+150% points Wind Circle Damage.
+50% points Dragon Flash Damage.
+30% points Wind Flash Damage.
+80% points Thunder Flash Damage.

Return Dive | Dive – Come Back! (Fusion Skill)
Mir immediately stops attacking and returns to Evan, buffing all ally Attack Speed by 1. This skill advances alongside Dragon Dive. Activates when Evan uses (Return) while Mir is using Dragon Dive, Thunder Dive, and Earth Dive.
Level 1: Nearby Ally Attack Speed: +1, Duration: 41 sec.
Level 20: Nearby Ally Attack Speed: +1, Duration: 60 sec.

Thunder Dive | Dive of Thunder (Fusion Skill)
Powerful electric orbs flow through Mir’s body when Mir’s Dragon Dive melds with Evan’s magic. Thunder Dive advances alongside Dragon Dive. You won’t take damage when this skill targets enemies with attack reflection. Activates when Evan uses Thunder Circle while Mir is using Dragon Dive. Increased the duration of the electric orbs, also changing them to look semi-transparent. Changed the behavior of the orbs from previous versions at certain distances.
Level 1: MP Cost: 50, Max Enemies Hit: 1, Damage: 116%, Number of Attacks: 1, Number of Orbs: 2, Duration: 4 sec, Orbs disappear after hitting enemies or after a set of time.
Level 20: MP Cost: 70, Max Enemies Hit: 1, Damage: 135%, Number of Attacks: 1, Number of Orbs: 4, Duration: 4 sec, Orbs disappear after hitting enemies or after a set of time.

Thunder Flash | Swift of Thunder (Fusion Skill)
Five pentacles of thunder appear and crash into enemies when Mir’s Dragon Flash melds with Evan’s magic. Thunder Flash advances alongside Dragon Flash. You won’t take damage when this skill targets enemies with attack reflection. Activates when Evan uses Thunder Circle while Mir is using Dragon Flash. Reduced attack radius at all points.
Level 1: MP Cost: 50, Attack up to 8 enemies at 112% Damage with every 6 crash.
Level 20: MP Cost: 70, Attack up to 8 enemies at 150% Damage with every 6 crash.

Magic Debris | Magical Residue (Active)
Magic debris forms around enemies hit by fusion skills. Activate the debris to deal damage to enemies around Evan. The damage is proportional to the amount of debris activated at once. The number of Magic Debris particles will be shown on the buff window. Lv. 10 required to learn Enhanced Magic Debris.
Level 1: Amount of Debris Created: 1, Debris Formation Cooldown: 0.6 sec, Maximum Debris Limit: 15, MP Cost: 28, Maximum Enemies Hit: 15, Damage: 34%, Number of Hits: 1, Damage: +22% points (for every 5 debris), unactivated debris disappears after a set time.
Level 10: Amount of Debris Created: 1, Debris Formation Cooldown: 0.6 sec, Maximum Debris Limit: 15, MP Cost: 100, Maximum Enemies Hit: 15, Damage: 70%, Number of Hits: 1, Damage: +40% points (for every 5 debris), unactivated debris disappears after a set time.

Elemental Decrease | Elemental Rest (Supportive)
Temporarily decreases the Elemental Resistance to all of your attacks. Also permanently increases your final damage. Max Level is 14.
Level 1: MP Cost: 27, Decrease attacking elemental resistances -4% for 115 sec. Passive Effect: Final damage +2%
Level 14: MP Cost: 53, Decrease attacking elemental resistances -10% for 180 sec. Passive Effect: Final damage +15%

Critical Magic (Passive)
Increases Critical Attack Rate and Minimum Critical Damage.
Level 1: Critical Rate: +12%, Critical Damage: +11%
Level 10: Critical Rate: +30%, Critical Damage: +20%

Magical Resistance | Magic Resistance (Passive)
Increases your Abnormal Status Resistance, Elemental Resistance, and Magic DEF.
Level 1: Abnormal Status Resistance: +11%, Elemental Resistance: +7%
Level 10: Abnormal Status Resistance: +20%, Elemental Resistance: +25%

Magic Amplification (Supportive)
Increases the MP cost and the Magic Attack of your magic skills.
Level 1: MP Cost: +112%, Final Damage of Magic ATT: +12%
Level 10: MP Cost: +130%, Final Damage of Magic ATT: +30%

Dragon Potential (Passive)
Draws out Mir’s potential and reveals his hidden abilities.
Level 1: Permanently Ignore Enemy Defense +1%
Level 20: Permanently Ignore Enemy Defense +20%

Evan 3rd Job Skill Build (GMS): Everything maxed.
1. Mana Burst III, Thunder Circle, Dragon Dive (1)
2. Dragon Dive (MAX)
3. Mana Burst III (MAX)
4. Magic Amplification (MAX)
5. Critical Magic (MAX)
6. Elemental Decrease (MAX)
7. Magic Debris (MAX)
8. Thunder Circle (MAX)
9. Magic Resistance (MAX)
10. Dragon Potential (MAX)

Evan 3rd Job Skill Build (MSEA): Everything maxed.
1. Mana Burst III, Thunder Circle, Dragon Dive (1)
2. Dragon Dive (MAX)
3. Mana Burst III (MAX)
4. Magic Amplification (MAX)
5. Critical Magic (MAX)
6. Elemental Decrease (MAX)
7. Magic Debris (MAX)
8. Thunder Circle (MAX)
9. Magic Resistance (MAX)
10. Dragon Potential (MAX)

Evan 4th Job Skills (GMS | MSEA)

Mana Burst IV | Circle of Mana IV (Active)
Required: Mana Burst III (MAX)
Four bursts of highly condensed mana attack enemies in front, twice in a row. This is the final version of mana burst.
Level 1: MP Cost: 37, (1st hit) Damage: 261%, Number of Attacks: 4, Max Enemies Hit: 8, (2nd hit) Max Enemies Hit: 8, Damage: 301%, Number of Attacks: 4
Level 30: MP Cost: 42, (1st hit) Damage: 290%, Number of Attacks: 4, Max Enemies Hit: 8, (2nd hit) Max Enemies Hit: 8, Damage: 330%, Number of Attacks: 4

Earth Circle | Circle of Earth (Active)
Forms an irregular pentacle that raises the ground and damages enemies.
Level 1: MP Cost: 48, Damage: 332%, Number of Attacks: 5, Max Enemies Hit: 8
Level 20: MP Cost: 58, Damage: 370%, Number of Attacks: 5, Max Enemies Hit: 8

Dragon Breath (Mir Skill)
Required Skill: Dragon Dive (MAX)
Releases a fiery breath that scorches enemies in front. Not affected by attack reflection. Skill damage increases from the Dragon Breath passive trump the damage increases for Dragon Dive. Mir’s skills and fusion skills aren’t affected by Attack Speed increases.
Level 1: MP Cost: 80, Max Enemies Hit: 8, Damage: 211%, Number of Attacks: 5, Duration: 3 sec, Cooldown: 8 sec.
+602% points Wind Circle Damage.
+262% points Dragon Flash Damage.
+101% points Wind Flash Damage.
+321% points Thunder Flash Damage. (KMS Version: +271% points Thunder Flash Damage)
+171% points Thunder Circle.
+166% points Dragon Dive Damage.
+181% points Thunder Dive Damage.
+362% points Earth Dive Damage.
Level 30: MP Cost: 80, Max Enemies Hit: 8, Damage: 240%, Number of Attacks: 5, Duration: 3 sec, Cooldown: 8 sec. (KMS Version: Cooldown 10 sec)
+660% points Wind Circle Damage.
+320% points Dragon Flash Damage.
+130% points Wind Flash Damage.
+350% points Thunder Flash Damage. (KMS Version: +300% points Thunder Flash Damage)
+200% points Thunder Circle.
+195% points Dragon Dive Damage.
+260% points Thunder Dive Damage.
+420% points Earth Dive Damage.

Wind Breath | Breath of Wind (Fusion Skill)
Mir breathes out a storm of flames that deal a tremendous amount of damage when his Dragon Breath melds with Evan’s magic. Wind Breath advances alongside Dragon Breath. You won’t take damage when this skill targets enemies with attack reflection. Activates when Evan uses Wind Circle while Mir is using Dragon Breath.
Level 1: MP Cost: 70, Damage: 241%, Number of Attacks: 4, Max Enemies Hit: 8, Duration 3.5 sec, Damage (enemies less than 15% health): +56% points.
Level 30: MP Cost: 80, Damage: 270%, Number of Attacks: 4, Max Enemies Hit: 8, Duration 3.5 sec, Damage (enemies less than 30% health): +80% points.
KMS Version
Level 1: MP Cost: 70, Damage: 186%, Number of Attacks: 5, Max Enemies Hit: 8, Duration 3.5 sec, Damage (enemies less than 15% health): +36% points.
Level 30: MP Cost: 80, Damage: 215%, Number of Attacks: 5, Max Enemies Hit: 8, Duration 3.5 sec, Damage (enemies less than 30% health): +65% points.

Earth Breath | Breath of Earth (Fusion Skill)
Mir breathes out flames that homes in on enemies when his Dragon Breath melds with Evan’s magic. Earth Breath advances alongside Dragon Breath. You won’t take damage when this skill targets enemies with attack reflection. Activates when Evan uses Earth Circle while Mir is using Dragon Breath.
Level 1: MP Cost: 70, Max Enemies Hit: 4, Damage: 251%, Number of Attacks: 5, All damage except 35% is divided by the number of enemies being attacked, Duration: 3.5 sec.
Level 30: MP Cost: 80, Max Enemies Hit: 4, Damage: 280%, Number of Attacks: 5, All damage except 35% is divided by the number of enemies being attacked, Duration: 3.5 sec.

Return Flame | Breath – Come Back! (Fusion Skill)
Mir immediately stops attacking and returns to Evan, scorching enemies in a curtain of flame. This skill advances alongside Dragon Breath. Activates when Evan uses (Return) while Mir is using Dragon Breath, Wind Breath, or Earth Breath.
Level 1: Max Enemies Hit: 8, Damage: 121%, Duration: 15 sec.
Level 30: Max Enemies Hit: 8, Damage: 150%, Duration: 30 sec.

Earth Dive | Dive of Earth (Fusion Skill)
Smashes a boulder into enemies in front when Mir’s Dragon Dive melds with Evan’s magic. Earth Dive advances alongside Dragon Dive. You won’t take damage when this skill targets enemies with attack reflection. Activates when Evan uses Earth Circle while Mir is using Dragon Dive.
Level 1: MP Cost: 50, 3 Crashes, Damage (per crash): 171%, Number of Attacks: 6, Max Enemies Hit: 6
Level 20: MP Cost: 70, 3 Crashes, Damage (per crash): 190%, Number of Attacks: 6, Max Enemies Hit: 6

Dark Fog (Active)
A dark, cold fog descends, attacking multiple enemies at once. Applies additional Critical Rate. Magic Debris’s damage increases while Dark Fog is on cooldown. Magic Debris will gain +20% damage while Dark Fog is on cooldown.
Level 1: MP Cost: 355, Damage: 382%, Max Enemies Hit: 15, Number of Attacks: 6, Critical Rate: +11%, Cooldown: 40 sec, Magic Debris Damage during Cooldown: +2%.
Level 10: MP Cost: 400, Damage: 400%, Max Enemies Hit: 15, Number of Attacks: 6, Critical Rate: +20%, Cooldown: 40 sec, Magic Debris Damage during Cooldown: +20%.

Blessing of the Onyx | Onyx’s Blessing (Supportive)
Increases Weapon Defense, Magic Defense, and Magic Attack.
Level 1: MP Cost: 30, DEF: +310, Magic ATT: +22, Duration: 122 sec.
Level 30: MP Cost: 48, DEF: +600, Magic ATT: +80, Duration: 180 sec.

Maple Warrior (Supportive)
Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Cygnus Knights, Nova Warrior, Sengoku Warrior, President’s Orders and Rhinne’s Protection.
Level 1: MP Cost: 10, All AP invested stats +1% for 30 sec
Level 30: MP Cost: 70, All AP invested stats +15% for 900 sec

Hero’s Will (Active)
Enables you to focus your mind and remove Status effects cast on you. Grants immunity to Status effects for 3 sec. Cannot cancel certain Status effects.
Level 1: MP Cost: 30, Cooldown: 600 sec
Level 5: MP Cost: 30, Cooldown: 360 sec

Enhanced Magic Debris | Reinforced Magical Residue (Passive)
Required Skill: Magic Debris (MAX)
Generates reinforced magical residue. The magical residue can be activated to inflict damage on enemies around Evan. The more the number of magical residue activated at once, the greater its damage.
Level 1: Generates 1 magical residues around enemies hit by the Fusion skills. Regeneration Cooldown: 0.4 sec. Max generation count: 15. Costs 102 MP upon activation. Throws magical residue at up to 15 enemies, attacking at 72% Damage 1 times. Damage +81%p every 5 magical residues. Generated magical residue disappears after a set period if left unused.
Level 20: Generates 1 magical residues around enemies hit by the Fusion skills. Regeneration Cooldown: 0.4 sec. Max generation count: 15. Costs 140 MP upon activation. Throws magical residue at up to 15 enemies, attacking at 110% Damage 1 times. Damage +100%p every 5 magical residues. Generated magical residue disappears after a set period if left unused.

Magic Mastery (Passive)
Required Skill: Spell Mastery (MAX)
Increases Magic Mastery, Magic Attack, and Critical Damage.
Level 1: Magic Mastery: +51%. Magic ATT: +11, Critical Damage +10%
Level 20: Magic Mastery: +70%. Magic ATT: +30, Critical Damage +20%

Onyx Will (Passive)
Onyx Will strengthen Evan and Mir’s bond and their physical capabilities. Decreases damage from enemy attacks, and adds an additional Stance to Evan while Mir is attacking.
Level 1: Permanently decreases damage from enemy attacks by 10% and increases Stance Rate by 32% while Mir is attacking.
Level 20: Permanently decreases damage from enemy attacks by 20% and increases Stance Rate by 70% while Mir is attacking.

Dragon Fury (Passive)
Maintain a certain amount of MP to increase the dragon’s concentration and Magic Attack. This skill’s effect is canceled when your MP goes out of range.
Level 1: Magic Attack +16% while remaining MP is 49~81% Max MP
Level 20: Magic Attack +35% while remaining MP is 30~100% Max MP

High Dragon Potential (Passive)
Further elicits Mir’s latent abilities.
Level 1: Permanently increases Boss Damage +1%
Level 20: Permanently increases Boss Damage +20%

Evan 4th Job Skill Build (255 SP): Everything maxed.
1. Mana Burst IV, Earth Circle, Dragon Breath (1)
2. Blessing of the Onyx, Dark Fog, Dragon Fury (1)
3. Enhanced Magic Debris, Onyx Will, Magic Mastery (1)
3. Magic Mastery (MAX)
4. Blessing of the Onyx (MAX)
5. Dragon Breath (MAX)
6. Mana Burst IV (MAX)
7. Dragon Fury (MAX)
8. High Dragon Potential (MAX)
9. Onyx Will (MAX)
10. Earth Circle (MAX)
11. Enhanced Magic Debris (MAX)
12. Dark Fog (MAX)
13. Maple Warrior (MAX)
14. Hero’s Will (MAX)

Evan Hyper Skills (GMS | MSEA)

Speedy Dragon Flash | Dragon Swift – Reduce Cooldown (Passive)
Reduces the cooldown of Dragon Flash.
Required Level: 143
Level 1: Cooldown: -25%

Howling Wind | Dragon Swift – Install Wind (Passive)
Increases the number of Wind Flash’s wind blades.
Required Level: 162
Level 1: Wind Blades: +1

Rolling Thunder | Dragon Swift – Thunder Bonus Attacks (Passive)
Required Level: 183
Increases the number of attacks per Thunder Flash’s crashes.
Level 1: Attacks (per area): +1

Speedy Dragon Dive | Dragon Dive – Reduce Cooldown (Passive)
Required Level: 143
Reduces Dragon Dive’s cooldown.
Level 1: Cooldown: -25%

Thunder Overload | Dragon Dive – Install Thunder (Passive)
Required Level: 168
Increase the number of orbs created by Thunder Dive.
Level 1: Orbs: +2

Earth-shattering Dive | Dragon Dive – Enhance Earth (Passive)
Required Level: 189
Increases Earth Dive’s damage.
Level 1: Damage: +20%.

Speedy Dragon Breath | Dragon Breath – Reduce Cooldown (Passive)
Required Level: 143
Reduces Dragon Breath’s cooldown.
Level 1: Cooldown: -25%

Lungs of Stone | Dragon Breath – Install Earth (Passive)
Required Level: 177
Increases Earth Breath’s number of breaths.
Level 1: Max Enemies Hit: +2

Wind Breath – Opportunity | Dragon Breath – Wind Bonus Chance (Passive)
Required Level: 195
Increases Wind Breath’s special effect HP requirement and damage.
Level 1: Target’s minimum HP range: +5%, Additional Damage: +85% points.

Summon Onyx Dragon (Active)
Required Level: 150
Summons the ancient Onyx Dragon to aid in battle.
Level 1: MP Cost: 600, Summon Duration: 40 sec, Damage: 550%, Max Enemies Hit: 8, Number of Attacks: 2, Abnormal Status Resistance (while Onyx Dragon is present): +80%, Cooldown: 80 sec.

Dragon Master | Draconic Fury (Active)
Required Level: 170
Flies on Mir, breathing fire at enemies. To breath fire, hold down this skill key while riding the dragon.
Level 1: Rides Mir for 10 sec Invincible while riding. Attacks 10 enemies at 450% Damage every 0.3 sec 7 times. Consumes 50 MP per attack. Cooldown: 240 sec

Heroic Memories (Supportive)
Required Level: 200
Remembers the oath made by the Heroes of Maple World to achieve greater damage.
Level 1: MP Cost: 100, Duration: 60 sec, Damage: +10%, Cooldown: 120 sec. Only Hero characters in the party are affected.

Evan Hyper Skill Build (GMS)
Lv.143 – Speedy Dragon Flash (Passive)
Lv.162 – Howling Wind (Passive)
Lv.143 – Speedy Dragon Breath (Passive)
Lv.195 – Wind Breath – Opportunity (Passive)
Lv.177 – Lungs of Stone (Passive)
Lv.150 – Dragon Master (Active)
Lv.170 – Summon Onyx Dragon (Active)
Lv.200 – Heroic Memories (Supportive)

Evan Hyper Skill Build (MSEA)
Lv.143 – Dragon Swift – Reduce Cooldown (Passive)
Lv.162 – Dragon Swift – Install Wind (Passive)
Lv.143 – Dragon Breath – Reduce Cooldown (Passive)
Lv.195 – Dragon Breath – Wind Bonus Chance(Passive)
Lv.177 – Dragon Breath – Install Earth (Passive)
Lv.150 – Dragon Master (Active)
Lv.170 – Summon Onyx Dragon (Active)
Lv.200 – Heroic Memories (Supportive)

Explanation:
Check this Hyper Stats Guide for more details! Speedy Dragon Breath, Speedy Dragon Flash and Speedy Dragon Dive are maxed to reduce the cooldown of each skills so you can spam them more often. Reason being, combo skills (Evan + Mir) generates the most damage compared to using the skill individually. Currently Wind Flash and Thunder Dive deals most damage compared to other combo skills, so its best to max Hyper Skills to strengthen these skills. Therefore, max Howling Wind and Thunder Overload to increase the number of blade/orbs it can hit enemies. When you hit max cap damage, more lines per hit is better as this allows you to defeat enemies faster especially for training and bossing.

Evan 5th Job Skills

Please refer to MapleStory 5th Job Skills Guide for more details on Skill Cores, Special Cores and Enhancement Cores!

Evan Skill Cores

Elemental Barrage
Max Level: 25 (30 with Matrix Points)
Utilizes powerful elemental magic in succession. You’ll get a new power for a short time after each one. Unaffected by attack reflection.
Level 1: MP Cost: 1000, uses magic 4 times in a row, Max Enemies Hit: 15, Damage: 780%, Number of Attacks: 6, Critical Rate: +100%. Each element increases Final Damage by 5% for 10 sec. Cooldown: 60 sec.
Level 25: MP Cost: 1000, uses magic 4 times in a row, Max Enemies Hit: 15, Damage: 1500%, Number of Attacks: 6, Critical Rate: +100%. Each element increases Final Damage by 5% for 10 sec. Cooldown: 60 sec.

Dragon Break (Mir Skill)
Max Level: 25 (30 with Matrix Points)
Mir uses a variety of strong dragon body techniques to attack enemies in front of you. If Dragon Break attacks enemies using Damage Reflect, you will not take damage. Mir skills and Fusion skills are not affected by attack speed boosts.
Level 1: Consumes 1000 MP. Deals 520% damage 7 times on up to 12 enemies for 2.5 seconds. Cooldown: 30 seconds.
Level 25: Consumes 1000 MP. Deals 1000% damage 7 times on up to 12 enemies for 2.5 seconds. Cooldown: 30 seconds.
imperial-breath-effect

Imperial Breath (Fusion Skill)
Max Level: 25 (30 with Matrix Points)
While Mir is attacking with Dragon Break, he resonates with Evan’s magic and attacks with a variety of elemental techniques. Imperial Breath’s skill level is increased with Dragon Break. If Imperial Breath attacks an enemy using Damage Reflect, you will not take damage. This skill can be activated if Evan uses Elemental Blast while Mir is using Dragon Break.
Level 1: Deals 676% damage 7 times on up to 12 enemies for 4 seconds.
Level 25: Deals 1300% damage 7 times on up to 12 enemies for 4 seconds.

Break – Return! (Fusion Skill)
Max Level: 25 (30 with Matrix Points)
Mir immediately stops attacking and returns to Evan’s side. Creates an elemental area that deals damage to nearby enemies. Break – Return!’s skill level is increased with Dragon Break. This skill can be activated if Evan uses Return! while Mir is using Dragon Break or Imperial Breath.
Level 1: Create an elemental area for 5 seconds that deals 156% damage 4 times on up to 12 enemies.
Level 25: Create an elemental area for 5 seconds that deals 300% damage 4 times on up to 12 enemies.

Elemental Radiance
Max Level: 25 (30 with Matrix Points)
Cast a magical ring to channel the power of the constellations.
Level 1: MP Cost: 1000, sets up a magic circle for 14 sec. Liberation starts when Magic ATT reaches 22, Max Enemies Hit: 12, Damage: 416%, Number of Attacks: 6 times consecutively, Additional Monster DEF Ignored: +100%. 3 Magic ATT will be charged if a skill with an attribute hits a target, but it will only be charged once per skill. Charges 1 Magic ATT when a skill with no attribute hits a target, and there is no charge limit. Cooldown: 180 sec

Evan Enhancement Cores

Mana Burst Boost
Final Damage: +2% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%

Dragon Spark Boost
Final Damage: +3% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Critical Rate: +5%
Level 40: Monster DEF Ignored: +20%

Wind Circle Boost
Final Damage: +2% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1 (excludes Wind Flash)
Level 40: Monster DEF Ignored: +20%

Dragon Flash Boost
Final Damage: +2% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%

Thunder Circle Boost
Final Damage: +2% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%

Dragon Dive Boost
Final Damage: +2% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%

Magic Debris Boost
Final Damage: +2% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Critical Rate: +5%
Level 40: Monster DEF Ignored: +20%

Earth Circle Boost
Final Damage: +2% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%

Dragon Breath Boost
Final Damage: +2% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1 (Dragon Breath only)
Level 40: Monster DEF Ignored: +20%

Dark Fog Boost
Final Damage: +2% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Critical Rate: +5%
Level 40: Monster DEF Ignored: +20%

Dragon Master Boost
Final Damage: +2% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%

Summon Onyx Dragon Boost
Final Damage: +2% per level. Max Level: 50 (60 with Matrix Points)
Level 20: Max Targets: +1
Level 40: Monster DEF Ignored: +20%

Evan V-Matrix Skills Guide

Main V Skill: Elemental Blast
Trio #1: Mana Burst / Earth Circle / Wind Circle
Trio #2: Dragon Breath / Dragon Spark / Dragon Master OR Dragon Breath / Dragon Flash / Dragon Dive
OR
Trio #1: Mana Burst / Earth Circle / Wind Circle
Trio #2: Thunder Circle / Dragon Spark / Dragon Breath
Trio #3: Dragon Dive / Dragon Flash / Debris
Note: Bolded = essential skill | Non-bolded = non-essential skill.

Evan In-Depth Skill Combo Analysis

1. Thunder Flash: 35 hits, 3.5 sec, 565% damage = 5650% damage/sec.
2. Thunder Dive: 42 hits, 4 sec, 395% damage = 4147.5% damage/sec.
3. Wind Flash: 64 hits, 3.5 sec, 215% damage = 3931.4% damage/sec.
4. Earth Dive: 18 hits, 3 sec, 610% damage = 3660% damage/sec.
5. Breath: 40 hits, 3 sec, 240% damage = 3200% damage/sec.
6. Earth Breath: 35 hits, 3.5 sec, 280% (1 vs 1) = 2800% damage/sec.
7. Wind Breath: 32 hits, 3.5 sec, 294% damage = 2680 damage/sec.

Best %dmg/sec Value:

Use this if you have not hit max cap damage!
1. Thunder Flash (*if all 5 star points/edges hit* = best for large enemy/boss)
2. Thunder Dive
3. Wind Flash
4. Earth Dive
5. Breath
6. Earth Breath
7. Wind Breath

Best hits/sec Value:

Use this if you hit max cap damage!
1. Wind Flash (18.28)
2. Breath (13.33)
3. Thunder Dive (10.5)
4. Earth Breath (10)
5. Thunder Flash (10 *if all 5 star points/edges hit* = best for large enemy/boss)
6. Wind Breath (9.14)
7. Earth Dive (6)

MapleStory Old to New Skill Names

If 2 skill names exist, the 1st skill name for GMS and 2nd skill name for MSEA.

Evan 5th Job Skills

  • Elemental Blast → Elemental Barrage | Elemental Blast
  • Dragon Break → ???
  • Imperial Breath → ???
  • Break – Return → ???

Evan Equipment

Evan Emblem

MapleStory Silver Heroic Emblem Level 60 – Silver Heroes Emblem | Silver Heroic Emblem
STR: +5, DEX: +5, INT: +5, LUK: +5, Weapon Attack: +1, Magic Attack: +1

MapleStory Gold Heroic Emblem Level 100 – Gold Heroes Emblme | Gold Heroic Emblem
STR +10, DEX +10, INT +10, LUK +10, Weapon Attack +2, Magic Attack +2
Note: Obtainable by completing “The Token of a Complete Hero, Evan” quest.

Evan Medal

MapleStory Well-Behaved Child Level 14 – Well-Behaved Child
Max HP: +50, Max MP: +50

MapleStory Perion Guard Level 21 – Perion Guard
Max HP: +80, Max MP: +80

MapleStory Kerning City Honorary Citizen Level 32 – Kerning City Honorary Citizen
Max HP: +100, Max MP: +100

MapleStory Secret Organization Temporary Member Level 46 – Secret Organization Temporary Member
Max HP: +120, Max MP: +120

MapleStory Dragon Master 60 Level 60 – Dragon Master
All Stats: +1, Max HP: +160, Max MP: +160

MapleStory Dragon Master 100 Level 100 – Dragon Master
All Stats: +2, Max HP: +200, Max MP: +200

MapleStory Hero's Successor Level 200 – Hero’s Successor
Max HP: +50, Magic Attack: +8

Evan Dragon Equipment

Level 20 – Silver Mask (Dragon Cap)
INT: +2, DEF: +8, 3 Slots
Obtainable after completing an Evan Quest activated at Level 22.

Level 50 – Golden Mask (Dragon Cap)
INT: +4, DEF: +15, 3 Slots

Level 120 – Reverse Mask (Dragon Cap)
INT: +6, DEF: +30, 3 Slots
Level Up: 3 times (INT: +0-1, LUK: +0-1, DEF: +5-10)
Equip Tradeblock. Can be made with Blacksmith profession.

Level 125 – Abyss Mask (Dragon Cap)
INT: +10, DEF: +60, 4 Slots
Level Up: 3 times (INT: +0-1, LUK: +0-1, DEF: +5-10)
Equip Tradeblock. Tradeable once when used PSOK

Level 20 – Silver Pendant (Dragon Pendant)
LUK: +2, DEF: +8, 3 Slots
Obtainable after completing an Evan Quest activated at Level 23.

Level 50 – Golden Pendant (Dragon Pendant)
LUK: +4, DEF: +15, 3 Slots

Level 120 – Reverse Pendant (Dragon Pendant)
LUK: +6, DEF: +30, 3 Slots
Level Up: 3 times (INT: +0-1, LUK: +0-1, DEF: +5-10)
Equip Tradeblock. Can be made with Blacksmith profession.

Level 125 – Abyss Pendant (Dragon Pendant)
LUK: +10, DEF: +60, 4 Slots
Level Up: 3 times (INT: +0-1, LUK: +0-1, DEF: +5-10)
Equip Tradeblock. Tradeable once when used PSOK

Level 20 – Silver Wings (Dragon Wings Accessory)
DEF: +8, Speed: +2, 3 Slots
Obtainable after completing an Evan Quest activated at Level 25.

Level 50 – Golden Wings (Dragon Wings Accessory)
DEF: +15, Speed: +4, 3 Slots

Level 120 – Reverse Wings (Dragon Wings Accessory)
DEF: +30, Speed: +6, 3 Slots
Level Up: 3 times (INT: +0-1, LUK: +0-1, DEF: +5-10)
Equip Tradeblock. Can be made with Blacksmith profession.

Level 125 – Abyss Wings (Dragon Wings Accessory)
DEF: +60, Speed: +10, 4 Slots
Level Up: 3 times (INT: +0-1, LUK: +0-1, DEF: +5-10)
Equip Tradeblock. Tradeable once when used PSOK

Level 20 – Silver Tail (Dragon Tail Accessory)
DEF: +8, Jump: +2, 3 Slots
Obtainable after completing an Evan Quest activated at Level 26.

Level 50 – Golden Tail (Dragon Tail Accessory)
DEF: +15, Speed: +4, 3 Slots

Level 120 – Reverse Tail (Dragon Tail Accessory)
DEF: +30, Speed: +6, 3 Slots
Level Up: 3 times (INT: +0-1, LUK: +0-1, DEF: +5-10)
Equip Tradeblock. Can be made with Blacksmith profession.

Level 125 – Abyss Tail (Dragon Tail Accessory)
DEF: +60, Speed: +10, 4 Slots
Level Up: 3 times (INT: +0-1, LUK: +0-1, DEF: +5-10)
Equip Tradeblock. Tradeable once when used PSOK

Additional Information

Evan Storyline

It all started when Freud/Freed (a heroic magician and researcher) had a great desire of finding a way to have dragons and human live together peacefully. He meets Afrien, King of Onyx Dragon who shares the same philosophical love for all lifeforms. Both took this opportunity to pledge each other by bounding themselves with powerful rituals and spells to create a Spirit Pact. Under this pact, 2 spirits become 1 resulting an unbreakable bond even past death and also making them more powerful than being apart.

Then Black Mage came into Maple World and discovered that Onyx Dragon has great power which he can exploit. On one night while Freud was away, Black Mage meets with the great Onyx Dragon King, Afrien. He asked Afrien to join him and betray Freud and humans. He promised Afrien that working together with him makes both of them even more powerful than they could ever imagine. King of Dragon explained that the source of Onyx’s power was from the love and trust from Spirit Pact. He could not betray his friend Freud nor would break Spirit Pact if he could.

Black Mage researched a way to break the Spirit Pact forcefully and eventually came up with a possible solution by trapping Afrien’s partner (Freud) in ice forever. He launched a devastating attack on both of them and succeeded in separating them before he cast his ice curse on Freud. Afrien threw himself in front of his friend to protect him. Though the plan was not completely successful, Black Mage plan to break the Spirit Pact has been achieved. Afrien had left behind a dragon egg, and as long as this egg existed there is a chance where a future hero who comes along and re-establish the Spirit Pact. Freud escaped with the egg and hid it where it might eventually be found.

Evan, the younger under-appreciated child of Gustav the pig-farmer, found the Onyx Dragon Egg and took care of it until it hatches and matures to an adult Onyx Dragon. Both of them reforge old bonds and Spirit Pact. Onyx Dragon will rise again with his fellow companion and use this power for justice and peace! NOTE: Evan wasn’t the person who fought against Black Mage a century ago with the other 5 MapleStory Legendary Heroes.

Evan Skill Combinations

Mir Skill + Evan Skill = Fusion

  • Dragon Flash + Wind Circle = Wind Flash
  • Dragon Flash + Thunder Circle = Thunder Flash
  • Dragon Dive + Thunder Circle = Thunder Dive
  • Dragon Dive + Earth Dive = Earth Dive
  • Dragon Breath + Wind Circle = Wind Breath
  • Dragon Breath + Earth Circle = Earth Breath
  • Dragon/Wind/Thunder Flash + Return = Return Flash (Enemies receive extra damage)
  • Dragon/Earth/Thunder Dive + Return = Return Dive (Boost party attack speed)
  • Dragon/Wind/Earth Breath + Return = Return Flame (Creates flame curtain)

Evan Changelog

[listx tags=”gms+evan” title=”

GMS

“]
[listx tags=”msea+evan” title=”

MSEA

“]

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280 thoughts on “MapleStory Evan Skill Build Guide

  1. ree drummond free cbd oil sample

    how long does it take for 100mg of cbd to work

  2. Etosaki

    Do you know the locations of any stores that sell books *specific* to Evan? I was playing my demon slayer and recall seeing some book for evan but forgot where I saw it…

  3. Ayumilove Post author

    @OTNO1: I would recommend you to get the Mastery Books based on the order of the 4th Job Skills to be maxed first: Magic Mastery → Blessing of the Onyx → Dragon Breath → Man Burst IV → and so forth.

  4. OTNO1

    just curious what 4th job skills are recommend to use mastery books

  5. Ayumilove Post author

    @StaryKnight: Thanks for the update! Dragon Breath – Wind Bonus Chance (Passive) > Additional Damage: (40 → 85)% points.

  6. StaryKnight

    Hi,
    some changes with hyper skill

    – Dragon Breath – Wind Bonus Chance (Passive)
    > Additional Damage: +85% points.

  7. Ayumilove Post author

    @all: The following item have been updated:
    1. Critical Magic
    2. Magic Amplification

  8. Ayumilove Post author

    @Drakkhonian: Thanks for your input! I’ll look into it for the Evan skill changes.

  9. Drakkhonian

    Hey there, could you revise the evan combo skill formulas? since it seems theres been nerfs on evan skills and thunder dive no longer does 42 hits, but now it only does 30 hits. theres also some other changes too.

  10. hanafi

    Hello ayumilove may i know how to ride dragon? please answer ASAP