Table of Contents
New Playable Character: Xenon
New Equipment
Temporarily Closed
New Events
- Xenon Events
- Evolving Ring 2013 and Absolute Ring Event
- Limited Time Job and Character Release
- 2x EXP/Drop
- American Independence Day
- Peruvian Independence Day
- Hot Days
- Tinkerer’s Event
- Magic Harp
Ongoing Events
- Unleashed Events
- Kaleido-Spinner Madness
- Attendance Check Event
- Returning Player Event
- EXTENDED: 8th Anniversary Coin Shop
- REOPENED: Town Decorations, Three-Toed Jellyjammers, and Town Gift Boxes
- REOPENED: 8th Anniversary Maple Leaf Exchange
New Playable Character: Xenon
Backstory
A young boy once disappeared from Edelstein while walking home after playing Mesorangers with his friends. Abducted by Gelimer, the chief scientist of the Black Wings, the boy’s memories
were seemingly erased and he was made into a test subject for advanced cyberization.
Several years later, the leaders of the Resistance broke into one of Gelimer’s labs, but one of them – Claudine – was captured. The kidnapped boy, now a superhuman cyborg named Xenon, was
disturbed and confused. A memory started coming back to him: Claudine was one of his childhood friends. Puzzled by this revelation and wanting to unlock more of his memories, he freed
Claudine and they fought their way out of the lab along with Xenon’s cyborg friend Roo-D.
Freed from captivity, Xenon sets out on a journey to regain his humanity.
Overview
CLASS: Resistance (Special)
EQUIPMENT TYPE: Thief and Pirate
MAIN WEAPON: Whip Blade (unique weapon type)
SECONDARY EQUIP: Controller
MOBILITY: High
HP: Medium
MP: Medium
PRIMARY STAT: Strength (STR), Dexterity (DEX), Luck (LUK)
MAX LEVEL: 250
- Xenon will have his 1st job advancement complete when his tutorial ends. Check the light bulb notifier for his later job advancement quests: 2nd job at Lv.30, 3rd job at Lv.60, 4th
job at Lv.100.
- From Lv.140-200, you will occasionally unlock special Hyper Skills. These passive and active skills will make you even more powerful.
- You must have a whip blade equipped in order to use most of your skills..
- Several of Xenon’s skills use his unique Surplus Supply energy source rather than mana.
- Each Xenon character has its own Cash Shop inventory, not shared with other characters.
Skills
Xenon Basics
Passive Skill
- Supply Surplus: One power unit recharged every 4 sec, 60% chance to recharge on unit on hit/evade. 1% all stats per extra power unit. Master Level: 1
- Hybrid Logic: At Master Level: All stats: +10%. Master Level: 2 (Updated: 10/23/2013 Please note: Xenon’s Link Skill having a Master Level of 2 is intended. The update notes showing the Master Level 3 was a typo, and has been corrected. After speaking with the devs, it has been decided that a Link Skill giving 15% to all stats would negatively affect balancing. We apologize for the confusion.)
- Mimic Protocol: Lets you ignore equipment stat requirements. Also lets you equip Pirate and Thief Equipment. Master Level: 1
- Multilateral I: Grants a special bonus based on stats, once those stats reach a certain threshold. Master Level: 1.
- 20 STR: 5% for Power Stance
- 20 DEX: 5% resistance to all elements and status ailments
- 20 LUK: 5% Avoidability
- 20 STR, DEX, and LUK: +5% total damage
Active Skill
- Hero’s Echo: Increases all team members’ stats: At Master Level: Weapon/Magic ATT +4%, Duration 40 minutes, Cooldown 2 hours. Master Level: 1. Obtained on Level 200.
- Liberty Boosters: Activate boosters to fly: Duration 30 sec, Cooldown 30 sec. Master Level: 1
- Promessa Escape: Summon the Promessa to return to base: Cooldown 600 sec. Master Level: 1
- Modal Shift: Allows you to alter the attack mode of your Skills: Master Level: 1
Xenon 1st
Attack Skill
- Beam Spline: At Master Level: Damage 150%, Number of Attacks: 2, Max Monster Hit: 4. Master Level: 20
- Pinpoint Salvo: At Master Level: Energy Cost: 1, Damage 50%, Number of Missiles: 4: Master Level: 4
Passive Skill
- Radial Nerve: At Master Level: Accuracy +10%, Speed +20, Jump +10. Master Level: 10
- Multilateral II: Grants a special bonus based on stats, once those stats reach a certain threshold. Stacks with previous tiers of Multilateral. Master Level: 1.
- 40 STR: 5% for Power Stance
- 40 DEX: 5% resistance to all elements and status ailments
- 40 LUK: 5% Avoidability
- 40 STR, DEX, and LUK: +5% total damage
Active Skill
- Propulsion Burst: Adds an extra jump when used in midair. Can be used 2 times back to back. Master Level: 10
- Circuit Surge: At Master Level: Energy Cost: 3, ATT +30, Duration 240 sec. Passive Effect: All stats +10. Master Level: 20
Xenon 2nd
Attack Skill
- Quicksilver: Flash: At Master level: Damage145%, Number of Attacks: 3, Max Enemies Hit: 6. Mastery Level: 20
- Quicksilver: Concentrate: Damage 248%, Number of Attacks: 2, Max Enemies Hit: 6, Accuracy +200, Critical Rate +30%. Master Level: 20
- Quicksilver: Takeoff: At Master Level: Damage 155%, Number of Attacks: 2, Max Enemies Hit: 8. Master Level: 20
- Ion Thrust: Hold down the Skill key to keep enemies at bay. At Master Level: Energy Cost: 3, Damage 60%, Duration 8 sec. Master level: 15.
- Pinpoint Salvo Redesign A: At Master Level: Pinpoint Salvo Damage +30%. Master Level: 4
Passive Skill
- Structural Integrity: At Master Level: All stats +10. Master Level: 5
- Xenon Mastery: At Master Level: Mastery +50, Weapon ATT +20. Master Level: 10
- Multilateral III: Grants a special bonus based on stats, once those stats reach a certain threshold. Stacks with previous tiers of Multilateral. Master Level: 1.
- 90 STR: 10% for Power Stance
- 90 DEX: 10% resistance to all elements and status ailments
- 90 LUK: 10% Avoidability
- 90 STR, DEX, and LUK: +10% total damage
Active Skill
- Perspective Shift: At Master Level: Energy Cost: 6, Critical Rate +40% Duration 240 sec. Passive Effect: All stats +20. Master Level: 20
- Efficiency Streamline: At Master Level: HP/MP +30%, Duration 180 sec. Passive Effect: HP/MP +1000. Master Level: 10
- Xenon Booster: Increases attack speed: At Master Level: Duration 240 sec. Master Level: 10
Xenon 3rd
Attack Skill
- Combat Switch: Explosion: At Master Level: Damage 170%, Number of Attack: 4, Max Enemies Hit: 8. Master Level: 20
- Combat Switch: Air Whip: At Master Level: Damage 250%, Max Enemies Hit: 8, Additional damage on airborne enemies: 190%. Max Level: 20
- Combat Switch: Fission: Can only be used while mid-air: At Master Level: Damage 251%, Number of Attacks: 3, Max Enemies Hit: 8, Master Level: 20
- Diagonal Chase: Deals Knock Back and can be used during Gravity Pillar: At Master Level: Damage 300%, Max Enemies Hit: 6. Master Level: 20
- Gravity Pillar: Launches enemies into the air: At Master Level: Damage 301%, Max Enemies Hit: 6. Master Level: 20
- Triangulation: At Master Level: Chance to attach Airframe on attack: 30%, Max Airframes: 3, Damage when enemy with 3 Airframes is attacked: 340%, Number of Attacks: 3, Enemy
Accuracy and Avoidability for each Airframe: -8%. Master Level: 10
- Pinpoint Salvo Redesign B: Stacks with previous tiers of Pinpoint Salvo Redesign: At Master Level: Pinpoint Salvo Damage +40%. Master Level: 4
Passive Skill
- Aegis System: At Master Level: Chance to fire missiles when hit or evading: 100%, Damage 120%, Number of Missiles: 3. Master Level: 10
- Multilateral IV: Grants a special bonus based on stats, once those stats reach a certain threshold. Stacks with previous tiers of Multilateral. Master Level: 1.
- 150 STR: 10% for Power Stance
- 150 DEX: 10% resistance to all elements and status ailments
- 150 LUK: 10% Avoidability
- 150 STR, DEX, and LUK: +10% total damage
Active Skill
- Hybrid Defenses: At Master Level: Energy Cost: 10, Avoidability +100%, Avoidability when hit/avoid -5%, Damage received -5%, Effects removed after 10 evasions. Passive Effects: All
stats +30, Weapon DEF/Magic DEF +400. Master Level: 20
- Manifest Projector: Creates a clone that inflicts a portion of the damage you do. Cannot replicate Pinpoint Salvo or the Aegis System. At Master Level: Projection Damage 70%,
Projection disappears after losing 1000% of your max HP. Master Level: 20
- Emergency Resupply: At Master Level: Extra power unit charged: 10, Cooldown 30 sec. Master Level: 5
Xenon 4th
Attack Skill
- Beam Dance: Hold down Skill key to keep activated: At Master Level: Damage: 300%, Max Enemies Hit: 6. Master Level: 30. Requires Mastery Book
- Mecha Purge: Snipe: At Master Level: Damage 450%, Number of Attacks: 6, Ignore Defense: 30%, Accuracy: +100. Master Level: 30. Requires Mastery Book
- Mecha Purge: Bombard: At Master Level: Damage 405%, Number of Attacks: 4, Max Enemies Hit: 12. Master Level: 30. Requires Mastery Book
- Mecha Purge: Bombardment: At Master Level: Damage 498%, Number of Attacks: 4, Max Enemies Hit: 12. Master Level: 30. Requires Mastery Book
- Hypogram Field: Penetrate: Damage on contact: 213%, Duration 20 sec, Cooldown 30 sec. Master Level: 30. Requires Mastery Book
- Hypogram Field: Force Field: At Master Level: Damage when ball touches field: 400%, Duration 20 sec, Cooldown 30 sec. Master Level: 30. Requires Mastery Book
- Hypogram Field: Support: At Master Level: Ally HP Boost: +10%, Ally Avoidability Boost: +20%, Power units recharged when allies evade: +1, Duration 20 sec, Cooldown 30 sec.
Master Level: 30. Requires Mastery Book
- Pinpoint Salvo Perfect Design: Stacks with previous tiers of Pinpoint Salvo Redesign: At Master Level: Pinpoint Salvo Damage +50%. Master Level: 4
Passive Skill
- Instant Shock: At Master Level: Additional evasion chance: 40%, Aegis System Missle Damage: +20%. Master Level: 30. Requires Mastery Book
- Xenon Expert: At Master Level: Mastery +70%, Weapon ATT +30, Minimum Critical Damage +15%. Mastery level: 30. Requires Mastery Book
- Multilateral V: Grants a special bonus based on stats, once those stats reach a certain threshold. Stacks with previous tiers of Multilateral. Master Level: 1.
- 260 STR: 20% for Power Stance
- 260 DEX: 20% resistance to all elements and status ailments
- 260 LUK: 20% Avoidability
- 260 STR, DEX, and LUK: +20% total damage
- Multilateral VI: Grants a special bonus based on stats, once those stats reach a certain threshold. Stacks with previous tiers of Multilateral. Master Level: 1. Obtained on Level
200.
- 330 STR: 10% for Power Stance
- 330 DEX: 10% resistance to all elements and status ailments
- 330 LUK: 10% Avoidability
- 330 STR, DEX, and LUK: +10% total damage
Active Skill
- OOPArts Code: At Master Level: Energy Cost: 20, Total damage +50%, Damage Against Bosses: +30%, Duration 45 sec. Passive Effect: All stats +40. Master Level: 30. Requires
Mastery Book
- Offensive Matrix: At Master Level: Power Stance: 40%, Ignore Defense: +30%, Duration 180 sec. Master Level: 30. Requires Mastery Book.
- Temporal Pod: Reduces the cooldown of certain Skills for nearby party members. Pod is destroyed when hit. Duration 60 sec, Cooldown 120 sec. Master Level: 1
- Maple Warrior: At Master Level: All stats +15%, Duration 900 sec. Master Level: 30. Requires Mastery Book.
Hyper Skills
Active Skill
- Entangling Lash: Damage 700%, Number of Attacks: 4, Max Enemies Hit: 15, Chance to Debuff: 100%, Stun Duration: 15 sec, Cooldown 180 sec. Master Level: 1
- Orbital Cataclysm: Damage 900%, Number of Attacks: 6, DEF -30% for 15 sec, Cooldown 90 sec. Master Level: 1
- Amaranth Generator: Infinite supply energy. Duration 10 sec, Cooldown 90 sec. Mastery Level: 1
Passive Skill
- Hyper Strength: Permanently increase STR (+50)
- Hyper Dexterity: Permanently increases DEX (+50)
- Hyper Intelligence: Permanently increases INT (+50)
- Hyper Luck: Permanently increases LUK (+50)
- Hyper Critical: Permanently increases Critical Rate (+10%)
- Hyper Accuracy: Permanently increases Accuracy (+20%)
- Hyper Health: Permanently increases Max HP (+15%)
- Hyper Mana: Permanently increases Max MP (+15%)
- Hyper Fury: Permanently increases Max DF (+50)
- Hyper Defense: Permanently increases Weapon DEF (+500)
- Hyper Magic Defense: Permanently increases Magic DEF (+500)
- Hyper Speed: Permanently increases Movement Speed (+10)
- Hyper Jump: Permanently increases Jump (+10)
Advanced Skill
- Beam Dance – Reinforce: Beam Dance Attack power: +20%
- Beam Dance – Blue: Beam Dance Speed: +10
- Beam Dance – Spread: Targets: +2
- Mecha Purge – Reinforce: Mecha Purge Damage: +20%
- Mecha Purge – Guardbreak: Mecha Purge defense ignore: +10%
- Mecha Purge – Spread: Number of monsters hit: +2. No increases during Snipe.
- Hypogram Field – Reinforce: Energy orb damage: +10%
- Hypogram Field – Speed: Increases orb speed.
- Hypogram Field – Persist: Duration +10
New Equipment
Terminus, Sovereign, Fairy, Snowstorm
Terminus
New Lv.160 weapons have been added.
- Terminus Divider: Category: One-Handed Sword, Attack Speed: Normal, STR: +64, DEX: +40, Weapon ATT: +173, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Chopper: Category: One-Handed Axe, Attack Speed: Normal, STR: +64, DEX: +40, Weapon ATT: +173, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Crusher: Category: One-Handed Mace, Attack Speed: Normal, STR: +64, DEX: +40, Weapon ATT: +173, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Dominator: Category: Two-Handed Sword, Attack Speed: Slow, STR: +64, DEX: +40, Weapon ATT: +180, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Devastator: Category: Two-Handed Axe, Attack Speed: Slow, STR: +64, DEX: +40, Weapon ATT: +180, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Demolisher: Category: Two-Handed Mace, Attack Speed: Slow, STR: +64, DEX: +40, Weapon ATT: +180, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Impaler: Category: Spear, Attack Speed: Slow, STR: +64, DEX: +40, Weapon ATT: +180, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Warmonger: Category: Pole Arm, Attack Speed: Normal, STR: +64, DEX: +40, Weapon ATT: +161, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Grand Master: Category: Katana, Attack Speed: Normal, STR: +64, DEX: +40, Weapon ATT: +173, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Defender: Category: Shield, STR: +13, DEX: +13, Weapon DEF: +153, Magic DEF: +53, Upgrade Slots (unhammered): 8
- Terminus Illuminator: Category: Shining Rod, Attack Speed: Slow, INT: +64, LUK: +40, Weapon ATT: +132, Magic ATT: +208, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Mesmerizer: Category: Staff, Attack Speed: Slower, INT: +64, LUK: +40, Weapon ATT: +133, Magic ATT: +215, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Enchanter: Category: Wand, Attack Speed: Slow, INT: +64, LUK: +40, Weapon ATT: +125, Magic ATT: +213, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Summoner: Category: Fan, Attack Speed: Slower, INT: +64, LUK: +40, Weapon ATT: +125, Magic ATT: +181, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Orchestrator: Category: Cane, Attack Speed: Normal, DEX: +64, LUK: +40, Weapon ATT: +176, Accuracy: +200, When Weapon Attacking bosses, damage +30%, Ignore Monster
DEF: +10%, Upgrade Slots (unhammered): 8
- Terminus Prowler: Category: Dagger, Attack Speed: Fast, DEX: +64, LUK: +40, Weapon ATT: +169, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Silencer: Category: Katara, Attack Speed: Fast, LUK: +40, Weapon ATT: +81, Upgrade Slots (unhammered): 8
- Terminus Executioner: Category: Claw, Attack Speed: Fast, DEX: +64, LUK: +40, Weapon ATT: +91, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Stormchaser: Category: Bow, Attack Speed: Slow, STR: +40, DEX: +64, Weapon ATT: +169, Accuracy: +200, The rate of knock-back: 50%, Upgrade Slots (unhammered): 8
- Terminus Bolter: Category: Crossbow, Attack Speed: Slow, STR: +40, DEX: +64, Weapon ATT: +173, Accuracy: +200, The rate of knock-back: 50%, Upgrade Slots (unhammered): 8
- Terminus Raptor: Category: Dual Bowguns, Attack Speed: Slow, STR: +40, DEX: +64, Weapon ATT: +169, Accuracy: +200, The rate of knock-back: 35%, Upgrade Slots (unhammered):
8
- Terminus Raider: Category: Gun, Attack Speed: Normal, STR: +40, DEX: +64, Weapon ATT: +132, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Striker: Category: Knuckle, Attack Speed: Normal, STR: +64, DEX: +40, Weapon ATT: +135, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Scorcher: Category: Hand Cannon, Attack Speed: Slower, STR: +64, DEX: +40, Weapon ATT: +185, DEF: +127, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Firebreather: Category: Soul Shooter, Attack Speed: Normal, STR: +40, DEX: +64, Weapon ATT: +139, Accuracy: +200, Upgrade Slots (unhammered): 8
- Terminus Jaeger: Category: Whip Blade, Attack Speed: Normal, DEX: +64, LUK: +40, Weapon ATT: +169, Accuracy: +200, Upgrade Slots (unhammered): 8
Sovereign
Lv.130 Sovereign armor has been added. Each piece requires Platinum Scissors of Karma to trade it once.
Sovereign Brave Set
- Sovereign Brave Mail: REQ STR: 400, STR/DEX +13, Weapon DEF +242, Accuracy +50, Avoidability +50, Upgrade Slots (unhammered): 10
- Sovereign Brave Cape: STR/DEX +3, Weapon DEF +80, Magic DEF +20, Upgrade Slots (unhammered): 5
- Sovereign Brave Gauntlets: REQ STR: 380, STR/DEX +9, Max HP +60, Weapon ATT +1, Weapon DEF +72, Upgrade Slots (unhammered): 5
- Sovereign Brave Boots: REQ STR: 380, STR/DEX +8, Weapon DEF +110, Speed/Jump +5, Upgrade Slots (unhammered): 5
- Sovereign Brave Gear: REQ STR: 400, STR/DEX +16, Max HP +250, Weapon DEF +176, Speed +5, Upgrade Slots (unhammered): 7
- 3 Set Effect: Weapon ATT +5, Weapon/Magic DEF +200, Accuracy/Avoidability +200
- 4 Set Effect: Max HP/MP +20%, Weapon ATT +7
- 5 Set Effect: STR/DEX/INT/LUK +20, Weapon ATT +9, Ignores 30% of the enemy’s DEF when attacking
- 6 Set Effect: STR +20, Weapon ATT +11, Total Damage +12%
Sovereign Memory Set
- Sovereign Memory Mail: REQ INT: 400, INT/LUK +13, Weapon DEF +132, Magic DEF +77, Accuracy +50, Avoidability +50, Upgrade Slots (unhammered): 10
- Sovereign Memory Cape: INT/LUK +3, Weapon DEF +80, Magic DEF +20, Upgrade Slots (unhammered): 5
- Sovereign Memory Gauntlets: REQ INT: 380, INT/LUK +9, Max MP +60, Magic ATT +1, Weapon DEF +43, Magic DEF +18, Upgrade Slots (unhammered): 5
- Sovereign Memory Boots: REQ INT: 380, INT/LUK +8, Weapon DEF +, Weapon DEF +66, Magic DEF +33, Speed/Jump +5, Upgrade Slots (unhammered): 5
- Sovereign Memory Gear: REQ INT: 400, INT/LUK +16, Max HP +50, Max MP +200, Weapon DEF +88, Magic DEF +121, Speed +5, Upgrade Slots (unhammered): 7
- 3 Set Effect: Magic ATT +5, Weapon/Magic DEF +200, Accuracy/Avoidability +200
- 4 Set Effect: Max HP/MP +20%, Magic ATT +7
- 5 Set Effect: STR/DEX/INT/LUK +20, Magic ATT +9, Ignores 30% of the enemy’s DEF when attacking
- 6 Set Effect: INT +20, Magic ATT +11, Total Damage +12%
Sovereign Sharpness Set
- Sovereign Sharpness Mail: REQ DEX: 400, STR/DEX +13, Weapon DEF +165, Accuracy +80, Avoidability +20, Upgrade Slots (unhammered): 10
- Sovereign Sharpness Cape: STR/DEX +3, Weapon DEF +80, Magic DEF +20, Upgrade Slots (unhammered): 5
- Sovereign Sharpness Gauntlets: REQ : 380, STR/DEX +9, Max HP/MP +30, Weapon ATT +1, Weapon DEF +57, Upgrade Slots (unhammered): 5
- Sovereign Sharpness Boots: REQ DEX: 380, STR/DEX +8, Weapon DEF +88, Speed/Jump +5, Upgrade Slots (unhammered): 5
- Sovereign Sharpness Gear: REQ DEX: 400, STR/DEX +16, Max HP/MP +125, Weapon DEF +110, Speed +5, Upgrade Slots (unhammered): 7
- 3 Set Effect: Weapon ATT +5, Weapon/Magic DEF +200, Accuracy/Avoidability +200
- 4 Set Effect: Max HP/MP +20%, Weapon ATT +7
- 5 Set Effect: STR/DEX/INT/LUK +20, Weapon ATT +9, Ignores 30% of the enemy’s DEF when attacking
- 6 Set Effect: DEX +20, Weapon ATT +11, Total Damage +12%
Sovereign Swift Set
- Sovereign Swift Mail: REQ LUK: 400, DEX/LUK +13, Weapon DEF +165, Accuracy +20, Avoidability +80, Upgrade Slots (unhammered): 10
- Sovereign Swift Cape: DEX/LUK +3, Weapon DEF +80, Magic DEF +20, Upgrade Slots (unhammered): 5
- Sovereign Swift Gauntlets: REQ LUK: 380, DEX/LUK +9, Max HP/MP +30, Weapon ATT +1, Weapon DEF +57, Upgrade Slots (unhammered): 5
- Sovereign Swift Boots: REQ LUK: 380, DEX/LUK +8, Weapon DEF +88, Speed/Jump +5, Upgrade Slots (unhammered): 5
- Sovereign Swift Gear: REQ LUK: 400, DEX/LUK +16, Max HP +150, Max MP +100, Weapon DEF +110, Speed +5, Upgrade Slots (unhammered): 7
- 3 Set Effect: Weapon ATT +5, Weapon/Magic DEF +200, Accuracy/Avoidability +200
- 4 Set Effect: Max HP/MP +20%, Weapon ATT +7
- 5 Set Effect: STR/DEX/INT/LUK +20, Weapon ATT +9, Ignores 30% of the enemy’s DEF when attacking
- 6 Set Effect: LUK +20, Weapon ATT +11, Total Damage +12%
Sovereign Fervent Set
- Sovereign Fervent Mail: STR/DEX +13, Weapon DEF +165, Accuracy +50, Avoidability +50, Upgrade Slots (unhammered): 10
- Sovereign Fervent Cape: STR/DEX +3, Weapon DEF +80, Magic DEF +20, Upgrade Slots (unhammered): 5
- Sovereign Fervent Gauntlets: STR/DEX +9, Max HP/MP +30, Weapon ATT +1, Weapon DEF +57, Upgrade Slots (unhammered): 5
- Sovereign Fervent Boots: STR/DEX +8, Weapon DEF +88, Speed/Jump +5, Upgrade Slots (unhammered): 5
- Sovereign Fervent Gear: STR/DEX +16,Max HP/MP +125, Weapon DEF +110, Speed +5, Upgrade Slots (unhammered): 7
- 3 Set Effect: Weapon ATT +5, Weapon/Magic DEF +200, Accuracy/Avoidability +200
- 4 Set Effect: Max HP/MP +20%, Weapon ATT +7
- 5 Set Effect: STR/DEX/INT/LUK +20, Weapon ATT +9, Ignores 30% of the enemy’s DEF when attacking
- 6 Set Effect: STR/DEX +10, Weapon ATT +11, Total Damage +12%
Fairy and Snowstorm
Lv.75 Fairy set equips have been added. There are male and female
version each for Warriors, Magicians, Bowmen, Thieves, and Pirates; all have the same base stats.
- Fairy Suit: STR/DEX/INT/LUK +8, Max HP/MP +50, Weapon/Magic DEF +135, Upgrade Slots (unhammered): 10
- Fairy Shoes: STR/DEX/INT/LUK +5, Weapon/Magic DEF +50, Speed/Jump +3, Upgrade Slots (unhammered): 5
- 2 set effect: STR/DEX/INT/LUK +20, Weapon/Magic ATT +15, Damage to Bosses +20%
Lv.75 Snowstorm set equips have been added.
- Snowstorm Armor: STR/DEX/INT/LUK +8, Max HP/MP +50, Weapon/Magic DEF +135, Upgrade Slots (unhammered): 10
- Snowstorm Boots: STR/DEX/INT/LUK +5, Weapon/Magic DEF +50, Speed/Jump +3, Upgrade Slots (unhammered): 5
- 2 set effect: STR/DEX/INT/LUK +20, Weapon/Magic ATT +15, Damage to Bosses +20%
Temporarily Closed
Root Abyss
Root Abyss will be closed temporarily while some issues with it are worked on.
New Events
Xenon Events
July 3 – July 23
[Xenon] Lv. 50 Reached!
Requirement: Xenon who reaches Lv. 50
- Accept the quest through the Unleashed event notifier on the left of the game window.
- Reward: Xenon Ring: REQ LVL: 50, STR/DEX/INT/LUK +3, Weapon/Magic ATT +2, Weapon/Magic DEF +10, Accuracy +50
When your job is Xenon(3) or Xenon(4): Weapon ATT +5
You can use a Sharing Tag to move it once within your account and in the same world via the storage system.
[Xenon] Lv. 70 Reached!
Requirement: Xenon who reaches Lv. 70
- Accept the quest through the Unleashed event notifier on the left of the game window.
Reward: Xenon Special Mastery Book: All of them have 100% chance to raise the Master Level of their corresponding skills. You can choose one of the following:
- Mecha Purge 30
- Hypogram Field 30
- OOPArts Code 30
- Offensive Matrix 30
- Instant Shock 30
- Xenon Expert 30
- Beam Dance 30
[Xenon] Self-improvement
Requirements: Xenon who reaches Lv.30-39, 50-59, 60-69, 70-79
- Accept the quest through the Unleashed event notifier on the left of the game window.
- This quest can be repeated on levels 30, 50, 60, and 70. You will receive a reward based on your level.
- You cannot receive the reward for a lower level after 10 level ups, so make sure to collect your rewards while you can! For example, you cannot collect the Lv. 30 reward once you reach
Lv. 40.
Rewards:
- Equipment Box: Filled with untradeable equips for Xenon, appropriate to the level at which the box was collected.
- Unleashed Coin x5
[Xenon] With a little help from Maple Admin
Requirement: Xenon Lv. 50 – 100
- Accept the quest through the Unleashed event notifier on the left of the game window.
- This quest can be started/repeated at levels 50, 55, 60, 65, 70, 75, 80, 85, 90, 95, and 100.
- You cannot receive the reward for a lower level after 1 level up, so make sure to collect your rewards while you can! For example, you cannot collect the Lv. 50 reward once you reach
Lv. 51.
- Reward: Electric Shock Bits Box: Contains one Electric Shock Bits piece.
[Xenon] Almighty Xenon
Requirement: Xenon Lv. 200 or above
- Accept the quest through the event notifier on the left of the game window.
Reward:
- 1st Xenon characters to reach 200 in a world:
Xenon Mark Omega: Weapon/Magic ATT +7 - 2nd – 20th Xenon characters to reach 200 in a world:
Xenon Mark Alpha: Weapon/Magic ATT +5 - Other Xenon characters who reach 200:
Xenon Mark II: No stat bonus
Evolving Ring 2013 and Absolute Ring Event
July 3 – September 2
Evolving Rings are back! This time however, things have changed. There are now three Evolving rings to collect and upgrade, and if you collect all three and upgrade them at least 31 times
total, you can combine them into
the ultimate Evolving ring: the Absolute Ring.
- There are three different phases, in which players will receive a ring and be able to upgrade it.
- To receive the ring during each phase, players must speak to Gaga and select “I want a ring.”
- To upgrade each ring, Players must speak to Gaga, and select “I want to upgrade my ring.” to receive the Evolving Ring Upgrade Potion box.
- Players must then stay logged in for an hour with the box in their inventory to receive the Evolving Ring Upgrade Potion.
- Players must then speak to Gaga again and select “I want to upgrade my ring.” with both the ring and potion in their inventory, and they will receive one upgrade to their ring.
- Players must do this 11 times during each 12 day phase to fully upgrade each ring.
- If players have participated at least 31 days, they can receive the Absolute Ring, which has the combined stats of all three Evolving Rings.
- Players can keep track of their progress by speaking to Gaga and selecting ‘Check your event list.’ This will bring up an Attendance Check UI that shows each date of the event,
and stamps on the days that the player
has participated in.
- Phase 1: July 3 – July 14
- Phase 2: July 24 – August 4
- Phase 3: August 7 – August 18
- Rewards Phase: August 19 – September 2
Receiving Rewards
Players are able to speak to Gaga during the Rewards Phase and earn a reward based on how many days they have participated/stamps they have collected during the Absolute Ring event. These
rewards are:
- Absolute Ring medal: 1 – 10 stamps: Category: Medal, Required Level: 13, Weapon/Magic ATT: +4
- Absolute Ring Shoulder Decoration: 11 – 20 stamps: Category: Shoulder Decoration, Weapon/Magic ATT: +6
- Absolute Ring Chair: 21 – 30 stamps: Recovers 50 HP every 10 seconds
- Absolute Ring + all previous Absolute rewards: 31 – 33 stamps: Category: Ring, STR/DEX/INT/LUK: +18, MaxHP: +75, Weapon/Magic ATT: +15, Weapon/Magic DEF: +600, Accuracy:
+6, Avoidability: +6, Diligence: +6, Speed: +15, Jump: +6
Limited Time Job and Character Release
July 3 – September 3
Xenon will be available to be created.
June 20 – September 3 (The end date has been extended from July 23.)
Dual Blades, Cannoneers, Jett, and Mihile will be available to be created.
We’re planning on unlocking more closed classes throughout the summer, so stay tuned for release dates!
2x EXP/Drop
2x EXP and drop rate
Pacific times listed below.
July 6 – July 7
- 12 AM – 2 AM
- 2 PM – 4 PM
American Independence Day
July 4
Requirement: Lv.13 or above
- Check the gift box icon on the left side of your game window for a package to help you celebrate American Independence Day!
- Limit one package per account.
- You’ll need to relog to see the gift box icon if you’re already logged in at midnight, or if you level up to meet the level restriction.
The package contains:
- USA Independence Day Hat
- 1.5x EXP Coupon (1 hour): Expires after 1 day if the item isn’t used.
- Fireworks (weather effect): Expires after 7 days if the item isn’t used.
- Star Spangled Paint USA: Cash face accessory. Expires after 7 days.
- USA Cheer Towel: Cash weapon cover. Expires after 7 days.
Peruvian Independence Day
July 28
Requirement: Lv.13 or above
- Check the gift box icon on the left side of your game window for a package to help you celebrate Peru’s Independence Day!
- Limit one package per account.
- You’ll need to relog to see the gift box icon if you’re already logged in at midnight, or if you level up to meet the level restriction.
The package contains:
- Goal! Messenger: Expires after 1 day if the item isn’t used.
- 1.5x EXP Coupon (1 hour): Expires after 1 day if the item isn’t used.
- Fireworks (weather effect): Expires after 7 days if the item isn’t used.
- Peruvian Flag Face Paint: Cash face accessory. Expires after 7 days.
- Soccer Uniform: Cash overall. Expires after 7 days.
Hot Days
Requirement: Lv.30 or above to open the boxes
- Accept each day’s special box through the gift box icon on the left side of your game window, then double click the box in your inventory to open it.
- Limit one package per account.
- You’ll need to relog to see the gift box icon if you’re already logged in at midnight, or if you level up to meet the level restriction.
July 6
Reward
- Unleashed Coin x5
- Beryl-Roid: Rank 9 Android, Required Level: 10
- Unleashed Scroll (random)
- Bit Box: Gives 1 random Bit. The box expires after 3 days if it isn’t used.
July 7
Reward
- Unleashed Coin x5
- Mystery Mastery Book
- Trait Boost Potion: Gives EXP for a random trait. Expires after 3 days if it isn’t used.
- Xenon Cap: Required Level: 80, STR/DEX/INT/LUK +12, Max HP/MP +200, Weapon/Magic DEF +50, Upgrade slots (unhammered): 10
When you’re 3rd or 4th job level Xenon: Critical Rate +5%, STR/DEX/INT/LUK +3, Weapon ATT +6
You can use a Sharing Tag to move it once within your account and in the same world via the storage system.
July 13
Reward
- Unleashed Coin x5
- Beryl Heart: Rank 5 Mechanical Heart, Required Level: 30, Weapon DEF +60, Upgrade slots (unhammered): 5
- Unleashed Scroll (random): Expires after 7 days if it isn’t used.
- Bit Box: Gives 1 random Bit. The box expires after 3 days if it isn’t used.
July 14
Reward
- Unleashed Coin x5
- Disaster Diode: Xenon weapon: Required Level: 80, Weapon ATT +66, Upgrade slots (unhammered): 7
- Mystery Mastery Book
- Master’s Coupon: Raises 1 Profession to the next level. Expires after 3 days if it isn’t used.
July 20
Reward
- Unleashed Coin x5
- Black Wyvern Permanent Mount
Coupon
- Supreme Kaleido-Spinner Coupon
- Trait Boost Potion: Gives EXP for a random trait. Expires after 3 days if it isn’t used.
- Mystery Mastery Book
- Unleashed Scroll (random): Expires after 7 days if it isn’t used.
- Bit Box: Gives 1 random Bit. The box expires after 3 days if it isn’t used.
- Beryl Suit: Required Level: 80, STR/DEX/INT/LUK +5, Weapon/Magic DEF +115, Upgrade slots (unhammered): 10
When you’re 3rd or 4th job level Xenon: STR/DEX/LUK +3
July 21
Reward
- Unleashed Coin x5
- Eight-Chair Bag
- Supreme Kaleido-Spinner Coupon
- Master’s Coupon: Raises 1 Profession to the next level. Expires after 3 days if it isn’t used.
- Mystery Mastery Book
- Unleashed Scroll (random): Expires after 7 days if it isn’t used.
- Bit Box: Gives 1 random Bit. Expires after 3 days.
- Beryl Boots: Required Level: 80, STR/DEX/INT/LUK +3, Weapon/Magic DEF +50, Upgrade slots (unhammered): 5
Tinkerer’s Box
July 3 – July 16
Requirements: Lv.10 or above, Tinkerer’s Chest in your inventory
- Every time you use the Marvel Machine, you have a chance to receive a Tinkerer’s Chest.
- Talk to NPC Yulia, who is in most towns and is standing near to The Great Gachapierrot, to accept quests to exchange your Tinkerer’s Chest for a new shoulder accessory or belt, or to
attempt to upgrade your Tinkerer equip.
- Wearing a matching color shoulder accessory and belt will give you a set bonus.
Quest: Tinker Set
- This quest explains how to do the event.
Quest: Tinker Til You Drop
- Kill 200 monsters within your level range.
- Turn in the quest to Yulia, and she will give you a random shoulder accessory or belt. This will use 1 Tinkerer’s Chest. Keep in mind, she might give you several belts without giving
you a shoulder accessory, or vice versa.
- This quest is repeatable.
Upgrading your Tinkerer’s equips
- Talk to Yulia to attempt to upgrade your shoulder accessory or belt.
- An upgrade will also use up a Tinkerer’s Chest. Keep in mind, the upgrade doesn’t always work… it might even lower the color level of your item!
- From weakest to strongest, the Tinkerer’s set colors are Yellow -> Green -> Blue -> Red -> Black.
- Each piece of the Tinkerer’s equipment is tradeable one time when using the Scissors of Karma.
Rewards:
- Tinkerer’s Yellow Belt: REQ Lv.100, Stats +15, Weapon/Magic ATT +5, Weapon/Magic DEF +30, 1 upgrade slot (unhammered)
- Tinkerer’s Green Belt: REQ Lv.100, Stats +20, Weapon/Magic ATT +10, Weapon/Magic DEF +40, 1 upgrade slot (unhammered)
- Tinkerer’s Blue Belt: REQ Lv.100, Stats +30, Weapon/Magic ATT +15, Weapon/Magic DEF +50, 1 upgrade slot (unhammered)
- Tinkerer’s Red Belt: REQ Lv.100, Stats +75, Weapon/Magic ATT +40, Weapon/Magic DEF +75, 1 upgrade slot (unhammered)
- Tinkerer’s Black Belt: REQ Lv.100, Stats +100, Weapon/Magic ATT +50, Weapon/Magic DEF + 100, 1 upgrade slot (unhammered)
- Tinkerer’s Yellow Shoulder Accessory: REQ Lv.100, Stats +10, Weapon/Magic ATT +4, Weapon/Magic DEF +30, 1 upgrade slot (unhammered)
- Tinkerer’s Green Shoulder Accessory: REQ Lv.100, Stats +15, HP/MP +100, Weapon/Magic ATT +5, 1 upgrade slot (unhammered)
- Tinkerer’s Blue Shoulder Accessory: REQ Lv.100, Stats +20, Weapon/Magic ATT +6, Weapon/Magic DEF +100, 1 upgrade slot (unhammered)
- Tinkerer’s Red Shoulder Accessory: REQ Lv.100, Stats +25, Weapon/Magic ATT +7, HP/MP +100, 1 upgrade slot (unhammered)
- Tinkerer’s Black Shoulder Accessory: REQ Lv.100, Stats +40, Weapon/Magic ATT +15, Weapon/Magic DEF +200, 1 upgrade slot (unhammered)
Set bonuses:
- Yellow: STR/DEX/INT/LUK +10, Max HP/MP +100, Weapon/Magic ATT +10, Weapon/Magic DEF +50
- Green: STR/DEX/INT/LUK +20, Weapon/Magic ATT +15, Weapon/Magic DEF +75
- Blue: STR/DEX/INT/LUK +30, Max HP/MP +5%, Weapon/Magic ATT +20, Weapon/Magic DEF +100
- Red: STR/DEX/INT/LUK +40, Max HP/MP +15%, Weapon/Magic ATT +40, Weapon/Magic DEF +150
- Black: STR/DEX/INT/LUK +50, Max HP/MP +20%, Weapon/Magic ATT +50, Weapon/Magic DEF +200
Magic Harp
July 17 – July 30
- Hunt monsters in your level range to find Magic Notes.
- Purchase Magic Harps from the cash shop.
- Use the Magic Harp and Notes to receive a reward.
- Using more Magical Notes gives you Fever which gives you the chance of even rarer items.
Rewards include:
- Equipment upgrade items: Chaos (a variety), Weapon ATT/Magic ATT, Enchancement Scrolls (2 Star, 3 Star), Potential Scrolls (Special, Epic), Slot Carvers (Silver, Gold), Awakening
Stamps (Silver, Gold)
- Chairs: Grey Seal Cushion, Gold Seal Cushion, Kadomatsu, Skull Throne, Ice Chair, Giant Pink Bean Cushion, Cuddly Polar Bear, Ryko Chair, Amorian Loveseat
- Equips: Fearless weapons, Abyss weapons, Loveless weapons, Sovreign armor
- and more
When you hit Fever, some of the rewards change. Fever rewards include:
Ongoing Events
Unleashed Events
June 20 – September 3
Unleashed Coin Shop
- Vendors Gale and Spark have made appearances in most towns to exchange their wares for Unleashed Coins.
- The Unleashed Coin Shops can also be accessed via the Quick Move button in towns.
- Some items can only be purchased a limited number of times per character.
Spark sells:
- Lv. 80 Unleashed equips
- Secret Ring: REQ Lv. 70, STR/DEX/INT/LUK +1, 1 upgrade slot (unhammered)
- Destiny’s Prelude Bits Box
- Electric Shock Bits Box
Gale Sells:
- Special 20% Pinnacle scrolls and 50% Unleashed scrolls
- Various 30-day mount coupons
- Split-Screen Magnus Chair
- Lania Picnic Chair
- 2×2 and 3×4 Bit-Case
- Mystery Mastery Books
- …and more!
[Unleashed Coin] Cold Hearted Mapler!
Requirement: Lv.13 or above
- Talk to Cassandra or click the Unleashed event notifier on the left side of the screen
- Hold onto the Double Popsicle for 30 min.
- Event can only be run 4 times a day.
-
Reward
- Unleashed Coin x1
[Unleashed Coin] Warm Summer Tea
Requirement: Lv.13 or above
- Talk to Cassandra or click the Unleashed event notifier on the left side of the screen
- Collect 30 Cinnamon Chai from monsters no less than 10 levels bellow, or more than 20 above you.
- Event can only be run 10 times a day.
Reward
- Unleashed Coin x1
Kaleido-Spinner Madness
June 20 – September 3
Requirement: Lv.13 or above
Spin the Kaleido-Spinner for a chance at rare loot, such as 20% Pinnacle Scolls, Chairs, Mounts, Pinnacle Equipment, and more!
Depending on what color the Kaleido-Spinner lands on you will be rewarded a corresponding Kaleido-Spinner Box.
- Gray: Nifty Kaleido-Spinner Box: Consumables
- Green: Fancy Kaleido-Spinner Box: Consumables, 100% scrolls
- Blue: Artisan Kaleido-Spinner Box: Consumables, 100% scrolls, Chairs
- Orange: Sophisticated Kaleido-Spinner Box: Consumables, Scrolls, Chairs, Pinnacle Equipment
- Red: Rare Kaleido-Spinner Box: Scrolls, Ultimate Scrolls (20%), Chairs, Pinnacle Equipment
- Purple: Supreme Kaleido-Spinner Box: Pinnacle Scrolls (20%), Chairs, Pinnacle Equipment, Von Leon Weapons Equipment
Increase the odds of obtaining a rarer Kaleido-Spinner Box by using the Fancy, Artisan, and Supreme Kaleido-Spinner Coupon.
- The Kaleido-Spinner can be located in most towns.
- Obtain Kaleido-Spinner Coupon from monsters no less than 10 levels below, or 20 above you.
- Exchange normal Kaleido-Spinner Coupons with Dizzy near the Kaleido-Spinner for better coupons.
- Trade Kaleido-Spinner Coupon x10 for a Fancy Kaleido-Spinner Coupon, and x20 for Artisan Kaleido-Spinner Coupon.
Attendance Check Event
June 19 – August 13
Requirements: Lv.13 or above
- The Attendance Check Event is divided into 4 seasons, each covering a two week period.
- Completing a full season of the event will earn special rewards.
- Players participating in the event must accept the quest each day through the calendar notifier on the left, clicking on “Challenge” to start.
- Defeat 300 monsters and turn in the quest through the star notifier.
- Players will earn one Premium Dice for each Attendance Check completed.
- Completing 7 days in a row will earn six Premium Dice and one Occult Cube, in total.
- Players will also earn 5 Unleashed Coins for every day of the Attendance Check they complete.
- Players will automatically receive the stamps for June 19 (due to the patch delay) and for June 20 (due to the unscheduled maintenance).
- [Update v.138] If you missed the attendance stamp for June 27 due to the extended maintenance that day but you managed to complete the rest of your Season 1 attendance, talk to
Cassandra to receive the Extra Character Slot Coupon.
Season 1: June 19 – July 2
- Perfect Attendance Reward: Extra Character Slot Coupon
Season 2: July 3 – July 16
- Perfect Attendance Reward(s): Weapon Enhancement Scroll, Armor Enhancement Scroll, Accessory Enhancement Scroll.
Season 3: July 17 – July 30
- Perfect Attendance Reward: Incredible Chaos Scroll of Goodness (7 Day Duration)
Season 4: July 31 – August 13
- Perfect Attendance Reward: Unique Potential Scroll (7 Day Duration)
Returning Player Event
June 20 – September 3
Requirements: Lv. 13 or above, and have logged in between October 1, 2012 – February 28, 2013, but not after.
Players who have not logged in since February 28 will receive a Welcome Back Gift box when returning to the game.
Reward: Welcome Back Gift box, containing:
- 1 AP Reset Scroll
- 1 HP Reset Scroll
- 3 Artisan Keleido-Spinner Coupons
- 1 90-day Meso Magnet
- 1 90-day Item Pouch
- 1 90-day Auto HP Potion Pouch
- 1 90-day Auto MP Potion Pouch
- 1 90-day Brown Burro pet
- 1 30-day Safety Charm
- 1 30-day Hyper Teleport Rock
- 1 90-day Monster Life Gem X7 Coupon
EXTENDED: 8th Anniversary Coin Shop
May 1 – July 23
Extended due to issues with some of the anniversary events.
Inkwell is selling 8th Anniversary equips, items, recipes in towns during the event. 8th Anniversary coins will be used to purchase items.
Inkwell’s wares include:
- Maple Amethysian armor and accessories
- Amethysian Polishing Feather
- 8th Anniversary Awakening Stamp
- Pendant of the Spirit (30 days): Boosts EXP from hunting monsters the longer you have it equipped and remain logged in. (limit 1 per character)
- Professions items: Saffron’s Golden Shovel, Cole’s Golden Pickaxe, Master’s Coupon (limit 1 per character), Piece of Time, Dream Fragment
- Bags: Pink Coin Purse (limit 1 per character), 8 Slot Party Quest Bag
- Chairs: Pink Bean Chair, Polar Bear Chair, Lord Pirate Chair, Jeweled Maple Chair, Under the Maple Tree
- Scrolls: 8th Anniversary equipment scrolls, Chaos Scroll 60%, Clean Slate Scroll 20% (limit 5 per character), Advanced Potential Scroll, Advanced Equip Enhancement Scroll
- Mystery Mastery Books: job-specific books (limit 3 per character), and Mystery Special Mastery Book (limit 1 per character)
- Recipes: Lv.120 Timeless and Reverse equips, Angelic Blessing ring (limit 1 per character), Deluxe Android (M and F), Crystal Heart, various
alchemy potions
- Mounts: Double Aria Assistant Mount Permanent Coupon and Dragonoir Mount Permanent Coupon
REOPENED: Town Decorations, Three-Toed Jellyjammers, and Town Gift Boxes
July 3 – July 23
Reopened due to issues with some of the anniversary events.
Most towns will feature new decorations to help celebrate the 8th Anniversary of Maple Story. The NPC ‘band’ The Three-Toed Jellyjammers can be found in each town. When you speak to the
band, you will be given the option to change the background music for that map. You may request different songs once the chosen song has ended. In addition, there will be Gift Boxes
displayed throughout each town. If you click on these boxes, you will be given various rewards. The box will disappear after you click it, but a new one will appear in its place after a
short time.
Rewards:
- 8th Anniversary Maple Leaf x4
- 8th Anniversary Gift Box – has a chance of giving the following:
- 8th Anniversary Coins
- 8th Anniversary Maple Leaves
- Maple Tree Sapling
- 8th Anniversary Celebration Box
- Reindeer Milk
- Sunrise Dew
- 1.5x EXP Coupon
REOPENED: 8th Anniversary Maple Leaf Exchange
July 3 – July 23
Reopened due to issues with some of the anniversary events.
You are able to exchange Maple Leaves earned throughout the event period for 8th Anniversary Coins. To trade your coins, speak to Cassandra, select ‘Talk to Cassandra’, and select ‘Trade
Maple Leaves for 8th Anniversary Coins’. You are then able to trade in 100 Maple Leaves for 1 8th Anniversary Coin, and are able to receive up to 10 coins at a time.