MapleStory has released a new system called Potential System that allow players to create items that are far more powerful than their regular counterparts. A potential item has extra stats listed bottom of item description and has Potential Rank displayed below item title (e.g. Rare, Epic, Unique). The potential bonus stats is depends on 2 factors : “Equipment Level” and “Potential Rank”.
Weapon Level | Rare | Epic | Unique | Legendary |
1~30 | 1% | 2% | 3% | 6% |
31~70 | 2% | 4% | 6% | 9% |
71~200 | 3% | 6% | 9% | 12% |
151~200 (GMS) | 4% | 7% | 10% | 13% |
Armor/Accessory Level | Rare | Epic | Unique | Legendary |
1~20 | 1% | 1% | 2% | 3% |
21~50 | 1% | 2% | 3% | 4% |
51~90 | 1% | 3% | 4% | 5% |
91~200 | 2% | 4% | 5% | 7% |
151~200 (GMS) | 3% | 5% | 6% | 8% |
List of Potential Stats based on Equipment Type
Hats
Decent Mystic Door
+STAT (% or number)
Chance of showing an Emotion when hit
Accuracy (% or number)
Avoidability (% or number)
W.DEF (% or number)
M.DEF (% or number)
Chance of recovering HP/MP
Ignore monster’s attack/damage
Face accessory
STAT %
Accuracy
Avoidability
W.DEF (% or number)
M.DEF (% or number)
Recover HP/MP per second
Max HP/MP
Eye accessory
STAT %
Accuracy
Avoidability
W.DEF (% or number)
M.DEF (% or number)
Max HP/MP
Tops/Bottoms/Overalls
Decent Hyper Body (BOTTOMS ONLY)
STAT (% or number)
Chance of Invincibility when hit
Chance of recovering HP/MP
W.DEF (% or number)
M.DEF (% or number)
Avoidablility (% or number)
Accuracy (% or number)
Max HP/MP
Shoes
Decent Haste
STAT (% or number)
W.DEF (% or number)
M.DEF (% or number)
Avoidability (% or number)
Accuracy (% or number)
Chance of avoiding damage
Max HP/MP
Gloves
Decent Sharp Eyes
STAT %
W.DEF (% or number)
M.DEF (% or number)
Avoidability (% or number)
Accuracy (% or number)
Chance of recovering HP/MP when attacking
Max HP/MP
Cape
STAT (% or number)
W.DEF (% or number)
M. DEF (% or number)
Chance of avoiding damage
Max HP/MP
Earrings
STAT (% or number)
W.DEF (% or number)
M.DEF (% or number)
Avoidability (% or number)
Accuracy (% or number)
Max HP/MP
Belt and Rings
STAT (% or number)
W.DEF (% or number)
M.DEF (% or number)
Avoidability (% or number)
Accuracy (% or number)
Max HP/MP
Weapons
STAT (% or number)
W.ATT (% or number)
M.ATT (% or number)
Total damage %
Ignore monster’s W.DEF/M.DEF at a certain percentage
20%~30% bonus damage when attacking a boss monster
Chance to recover HP/MP
Max HP/MP
Critical rate increase
Chance to freeze/poison/seal/slow/blind monster
List of Potential Bonus Effect Requirements
Rare
Poison (10% chance, level/5 level) = requires level 10
Stun (5% chance, level > 30: job adv range – 1 level, level < 31: 1 level) = requires level 10
Slow (10% chance, level > 30: job adv range = 1 level, level < 31: 1 level) = requires level 10
Darkness (10% chance, level < 200: (level + 40)/50 level, level = 200: 10 level(sic)) = requires level 10
Freeze (5% chance, level > 30: job adv range – 1 level, level < 31: 1 level) = requires level 10
Seal (5% chance, level > 30: job adv range – 1 level, level < 31: 1 level) = requires level 10
Ignore defense (15%) = requires level 30
Epic
Ignore defense (15%) = requires level 50
Decrease status effect time (2 seconds) = requires level 50
Increase hp and mp recovery (level > 30: level/2 = 15, level < 31: 5) = requires level 30
Reduce mp consumption (15) = requires level 50
Restore mp (20) = requires level 50
Increase meso (job adv range*5 + 5) = requires level 30
Increase drop rate (job adv range*5 + 5) = requires level 30
Unique
Ignore defense (30%) = requires level 50
Increase boss damage % (20) = requires level 50
Increase boss damage % (30) = requires level 50
Ignore damage % (5% chance, 20% damage) = requires level 20
Ignore damage % (5% chance, 40% damage) = requires level 40
Increase all skill levels (1) = requires level 30
Increase all skill levels (2) = requires level 70
Decent Mystic Door = requires level 70
Decent Hyper Body = requires level 70
Auto-steal (1% chance) = requires level 20
Auto-steal (2% chance) = requires level 40
Decent Sharp Eyes = requires level 120
Decent Haste = requires level 70
Reduce mp consumption (floor((level + 40)/50)*10) = requires level 50
Restore mp (40) = requires level 50
Increase meso (job adv range*10 + 10) = requires level 30
Increase drop rate (job adv range*10 + 10) = requires level 30
Cash Shop Items
Scrolls
- Potential Scroll: Has a 70% chance to add 2-3 lines of Potential to an item.
- Advanced Potential Scroll: Has a 90% chance to add 2-3 lines of Potential to an item.
- Special Potential Scroll: Has a 100% chance to add 2-3 lines of Potential to an item.
- Tim’s Secret Lab: Has a 100% chance to add 2-3 lines of Potential to an item. Only sold during special promotions in the Cash Shop.
Magnifying Glasses
- Magnifying Glass (Basic): Reveals a line of potential on items Lv. 30 and below. You can purchase this item from NPC merchants for 2,000 mesos.
- Magnifying Glass (Average): Reveals a line of potential on items Lv. 70 and below. You can purchase this item from NPC merchants for 8,000 mesos.
- Magnifying Glass (Advanced): Reveals a line of potential on items Lv. 120 and below. You can purchase this item from NPC merchants for 32,000 mesos.
- Magnifying Glass (Premium): Reveals a line of potential on any item. You can purchase this item from NPC merchants for 128,000 mesos.
Helpful Items
- Shielding Ward: Protects your item from being destroyed in the event of a failed scroll.
- Potential Locks can be used to lock a line of potential and prevent it from changing when you use a Miracle Cube. A Potential Lock can only be used for one use of a Miracle Cube. Potential Locks are only rarely sold in the Cash Shop during special promotions.
Awakening Stamps
- Silver Awakening Stamp: Has a 50% chance to add 1 Potential Line to an item. Only sold in the Cash Shop during special promotions.
- Gold Awakening Stamp: Has an 80% chance to add 1 Potential Line to an item. Only sold in the Cash Shop during special promotions.
- White Awakening Stamp: Has a 100% chance to add 1 Potential Line to an item. Only sold in the Cash Shop during special promotions.
Types of Miracle Cubes
- Miracle Cubes will reset Potentials on items of Unique Tier and lower. They also have a chance to upgrade your item’s Tier to a max of Unique. Miracle Cubes are always sold in the Cash Shop. See a more in-depth guide for Miracle Cubes here.
- Premium Miracle Cubes will reset Potentials on items of Unique Tier and lower, and have a chance to add another line of Potential to a max of 3 lines. They also have a chance to upgrade your item’s Tier, to a max of Unique. Premium Miracle Cubes are always sold in the Cash Shop. See a more in-depth guide for Premium Miracle Cubes here.
- Super Miracle Cubes will reset Potentials on items of Legendary Tier or lower. They also have a chance to upgrade your item’s Tier to a max of Legendary. Super Miracle Cubes are always sold in the Cash Shop. See a more in-depth guide for Super Miracle Cubes here.
- Revolutionary Miracle Cubes will reset Potentials on items of Legendary Tier and lower, and have a chance to add another line of Potential to a max of 3 lines. They also have a chance to upgrade your item’s Tier to a max of Legendary. These Cubes are only sold in the Cash Shop during special promotions.
- Enlightening Miracle Cubes will reset Potentials on items of Legendary Tier or lower. They also have a chance to upgrade your item’s Tier, to a max of Legendary. Out of all Cubes, Enlightening Miracle Cubes have the best chances to upgrade the 2nd and 3rd lines of Potential to their highest possible Tier.
[NOTE-1] When you use a Miracle Cube or a Premium Miracle Cube, you will receive a Miracle Cube Fragment in the USE tab of your item inventory. After you collect 5 of these, double-click them to obtain a Potential Scroll, or combine 10 to get an Advanced Potential Scroll.
[NOTE-2] When you use a Super Miracle Cube or a Revolutionary Miracle Cube, you will receive a Super Miracle Cube Fragment in the USE tab of your item inventory. Combine 20 of these to obtain an Advanced Equip Enhancement Scroll, or combine 30 to get an Epic Potential Scroll 80%, which can raise items from the Rare potential tier to the Epic tier.
[NOTE-3] Each use of this cube rewards a Enlightening Miracle Cube Shard in the USE tab of your item inventory. Combine 9 of these to obtain an Equip Enhancement Scroll, combine 18 to get an Advanced Equip Enhancement Scroll, or combine 27 to earn an Epic Potential Scroll 80%, which can raise items from the Rare tier to the Epic tier.
MapleStory Miracle Cubes Comparison Chart Cheat Sheet
Bonus Potential Items
- Basic Potential Slot Carver: Has a 5% chance to add 1 line of Bonus Potential to an item. If it fails, has a 100% chance to destroy the item. Can only be used on items with regular Potential. Untradeable; drops randomly from monsters.
- Intermediate Potential Slot Carver: Has a 10% chance to add 1 line of Bonus Potential to an item. If it fails, has a 100% chance to destroy the item. Can only be used on items with regular Potential. Untradeable; drops randomly from monsters.
- Advanced Potential Slot Carver: Has a 10% chance to add 1 line of Bonus Potential to an item. If it fails, does not destroy the item. Can only be used on items with regular Potential. An untradeable version drops randomly from boss monsters. A tradeable version can be obtained from the Gachapierrot.
- Superior Potential Slot Carver: Has a 20% chance to add 1 line of Bonus Potential to an item. If it fails, does not destroy the item. Can only be used on items with regular Potential. Tradeable; can be obtained from the Gachapierrot.
- Silver Potential Slot Carver: Has an 50% chance to add 1 line of Bonus Potential to an item. If an item already has 1 line, has a 25% chance to add a second line of Bonus Potential. If it fails, does not destroy the item. Can only be used on items with regular Potential. Only sold in the Cash Shop during special promotions
- Golden Potential Slot Carver: Has an 80% chance to add 1 line of Bonus Potential to an item. If an item already has 1 line, has a 40% chance to add a second line of Bonus Potential. If it fails, does not destroy the item. Can only be used on items with regular Potential. Only sold in the Cash Shop during special promotions.
- Carved Slot Miracle Cube: Resets Bonus Potentials on equipment. Carved Slot Miracle Cubes are only sold in the Cash Shop during special promotions.
How To Guides
Protection against Unsuccessful Scrolling with Shields
Using a Shielding Ward on a piece of equipment protects it from being destroyed by scrolls that have a chance to do so.
- Purchase a Shielding Ward from the Cash Shop, and move it into your item inventory.
- After leaving the Cash Shop, open your item inventory and your equipment inventory.
- Drag the Shielding Ward from the Cash tab of your item inventory and drop it onto the item you want to protect in your equip inventory. A shield icon will then appear on the corner of the item’s icon.
- Go to the Use tab of your item inventory, drag a scroll that has a chance to destroy an item if it fails, and drop it onto the shielded item (the scroll must be labeled as being able to work on that type of item).
- If the scroll fails, your item won’t be destroyed!
- The Shielding Ward’s protection will be used up whether or not the upgrade scroll was successful.
Shielding Wards cannot be used on items that have been successfully enhanced to twelve or more stars. In the Legends update, the limit was increased from the previous eight.
Using a Shield Scroll on a piece of equipment protects it from having its available upgrade count reduced by a failed scroll.
- Purchase a Shield Scroll from the Cash Shop, and move it into your item inventory.
- After leaving the Cash Shop, open your item inventory and your equipment inventory.
- Drag the Shield Scroll from the Cash tab of your item inventory and drop it onto the item you want to protect in your equip inventory. A message will appear in the item’s description that upgrade slot protection is active.
- Go to the Use tab of your item inventory and drag a scroll and drop it onto the shielded item (the scroll must be labeled as being able to work on that type of item).
- If the scroll fails, an upgrade slot won’t be used!
- The Shield Scroll’s protection will be used up whether or not the upgrade scroll was successful.
You can use both of these scrolls on an item for maximum protection when using upgrade scrolls.
i get on my sw eye accessory legendary drop rate (reboot)
Any plans to expand this guide? I’m new to all of this potential system, and it seems quite critical towards min/maxing my characters, and as a new player in reboot I find it quite overwhelming :/
add legendary tier
can you still buy magnifying glasses from brass
Hi kjh07, all MapleStory Decent Skill requires Unique or Higher Potential Stat and the equipment level must be level 70 and above (applies for Decent Hyper Body, Decent Mystic Door, Decent Haste) and Equipment Level 120 and above for Decent Sharp Eyes. Hope that helps 🙂
for the skill decent haste and sharp eyes are unique or legendary state?
If i had a uni earring, and i recube it using any of those abovementioned cubes, would the tier possibly downgrade itself after recube?
Hi AyumiLove 🙂
i would like to ask the ATT and %ATT potential is refering to W.A or M.A or both?
because i got a good staff but the potential is +6% ATT. So i kinda confused with it as it did not stated that it’s W.A or M.A.
I cant use the shielding ward on my staff
Its said my staff is already superior (but i only have 4 star)
What should i do?
Hi Sean Chen, open your Inventory Window (I), and at the bottom there is a magnifying glass. Click on it and then click again on the potential item (with red-border line).
I cant seem to find magnifying glasses. Where do i get them?
Is there any items with 30% all stats in legendary potential? Or the highest in all stats % item
Hi david_kim9191, they are items in Cash Shop that can lock an item to prevent it from being sold/dropped. Same goes with locking a potential from changing. I have not frequent the Cash Shop for a long time, therefore I couldn’t recommend items in the Cash Shop. Hopefully you can find them in there available.
Do they have shield wards in the cash shop anymore?
Think they got rid of it..
What should i use then to protect my item? haha
thanks 🙂
legendary give up to 12% stat
Hi Aoki, it depends on luck whether your Miracle Cubes allows you to upgrade from Rare, Unique and to Legendary. For me, it took me 100+ regular Miracle Cubes to set it to Legendary Stat which is awfully waste of money! From that day, I don’t plan to cube anymore, just purchase from those who have already created godly potential items 🙂
Hi ayumilove, upgrading the equipment to legendary isit depending on my luck right? Or see the potential of the equipment?
i used revolutionary cube and it added a line to my epic 2h sword O.o
Hi goldenheracross, it is not possible for Potential Lines to go from 3 to 2. It is always increasing. Max is 3 potential lines.
Do Premium cubes or rev cubes have a chance of reverting a 3 line back to 2 lines?
Hi Jason, have you not unreveal the hidden potential with the magnifying glass? Probably you will need to do this first.
hi i want to add a bonus potential to my loveless pescas which already has a hidden potential, when i try use bonus potential scroll/golden carver it says that it cannot be used on this item. Do you know why it does this? im thinking that i need to equip the pescas first
Hi Lihao, I think it does not matter on the order of miracle cubes being used on an item unless you want to save cost since you want to upgrade the cube to Unique first, then use Super Miracle Cube to get it to Legendary. (Super Miracle Cube is a little more expensive compared to Miracle Cube)
Hi . Is there a limit in using the cubes?
example, i use 10 miracle cubes first, can i use another 10 super miracle cube again on the same item?
Hi James, it is not possible to transfer Potential Stats from 1 item to the other. Otherwise, it will be too easy to create super godly equipment and this hurts Nexon MapleStory Business in the sense of players not buying their Premium Cubes from Cash Shp to change the item’s potential that they want, let’s say from INT to STR on their Warrior’s equip/weapon.
Is it possible to swap potential to another item?
For example, I have a Soul Shooter with +15% int and I want it on a wand, is it possible to give the +15% int to the wand with an anvil or something?