MapleStory Aran Skill Build Guide

MapleStory Aran Skill Build Guide MapleStory Aran Skill Build Guide: Aran (KR:아란) is one of the six Heroes who sealed away the Black Mage and is part of the Warrior branch. With a Polearm in hand, Aran uses many ice and combination attacks against her foes. Aran specializes in Polearm and Combo attacks! Each attack stacks up 1 combo which is consumed to activate variety of powerful skills. Aran primary stat is STR (strength). Combos earned through battles are forfeited if Aran does not continuously attack enemies. MapleStory Chaos Patch have removed the quest requirement to unlock the skills and this makes it easier to plan out our Aran skill build.

Aran Overview

CLASS: Hero
EQUIPMENT TYPE: Warrior
PRIMARY WEAPON: Polearm
SECONDARY WEAPON: Mass
PRIMARY STAT: Strength (STR)
LINK SKILL: Combo Kill Blessing
MAPLE UNION EFFECT: 70% chance to recover HP 2/4/6/8/10%
BEST INNER ABILITY: Attack +30, Boss Damage +20%
JOB SKILLS: I: AranII: AranIII: AranIV: AranHyper SkillsV: Aran

Aran Changelog

GMS v.179 – MapleStory V 5th Job (2016-12-15)
GMS v.178 – Limitless (2016-11-29)
GMS v.177 – Strange Secret Stories (2016-10-19)
GMS v.174 – Heroes of Maple: Reborn (2016-06-22)
GMS v.172 – Maple’s Eleven (2016-04-21)
GMS v.168 – Reboot (2015-12-02)
GMS v.157 – Shinning Stars (2014-12-03)
GMS v.143 – RED Part 1: First Impact (2013-12-04)
GMS v.142 – Dawnveil Demons of Tynerum (2013-10-16)
GMS v.137 – Unleashed (2013-06-19)

Aran Pros and Cons

Pros

  • *Share your pros on this job!*
  • Has Monster Damage Reducing and Healing skills
  • Consumes less HP potions than most classes in game because of Drain Skill.
  • Powerful in both bossing and training.
  • Has multiple buffs that benefit both damage and how much you get hit.

Cons

  • *Share your cons on this job!*
  • Need to constantly hit enemies to maintain combos.
  • Tapping keyboard keys multiple time aches fingers for some people.
  • Certain key combinations could be difficult and requires practice to activate combo skill.

Aran Storyline

Long ago, five legendary heroes bravely battled against the Black Wizard to protect the residents of Maple. Despite their powerful skills, the heroes could not defeat the black Wizard. To save the residents, the heroes sent them to Victoria Island before they went to face off the Black Wizard for one last time. Since then, neither the Black Wizard nor the five heroes could be found. The residents of Maple could only assume that the heroes sacrificed themselves in their battle against the Black Wizard.

After spending a few centuries trapped in ice due to a curse of the Black Wizard, Aran suddenly awoke one day to see a girl waiting for him. After he was awoken, Aran realized he had lost all of his memories and abilities. As the last member of a clan that believed in Aran’s resurrection, Lirin is helping Aran to recover his memories and abilities. With Lirin’s help, Aran is slowly beginning to recover and adjust to civilization. With training, he will be able to remember the skills that have laid dormant for the past centuries.

Aran Notes

  • The majority of Aran’s attacks are activated through key commands.
  • Aran’s way of fighting revolves around her Combo System, which increases based on how many consecutive hits the player has dealt to monsters and applies it to Aran’s skills.
  • Many skills focus on creating long combos and utilizing the combos to use special abilities.
  • The combo will decrease by a certain amount over time.
  • There are also skills that will increase the combo count so that some abilities can be used instantaneously.
  • Certain skills can be used either with a key command, or activated by pressing the skill key, the first of which deals more damage.
  • As of the Heroes of Maple update, Aran’s playstyle is changed significantly. While she still uses a Combo System, the Combos are not used to enhance certain attacks or use special abilities. Instead, when Aran reaches 1000 Combos, she will enter Adrenaline Rush, which grants a huge damage boost, an increase in attack count, and extra damage for select skills.
  • In 4th job, two new attacks are gained while in Adrenaline Boost, one of which deals continuous damage and pulls enemies to you, and the other of which can be held down and released to deal 1500% damage 15 times on a single enemy, with a damage cap of 99,999,999.

MapleStory Aran Videos

Ayumilove MapleStory Aran 1st, 2nd, 3rd, 4th Job Skill & Hyper Skills

Shared Skills

Please refer to Shared Skill Build Guide for more details as it is shared among all jobs in MapleStory.

Aran Beginner Skills

Regained Memory (Passive)
You recover your true power by recovering your lost memory. Max Level is 1.
Level 1: Permanently increases ATT 10, DEF 300, Speed 10, Critical Rate: 5%, Damage 5% increases when attacking a boss monster
This skill is unlocked by completing Arkarium quest line up to the part where u meet the past Aran.

Combat Step (Active)
Press the jump key or any direction key twice to dash. The skill can be activated once more if you use the jump key while midair. Also passively increases your Speed and Max Movement Speed. Command: Right, Right or press Jump. Max Level is 1.
Level 1: MP Cost: 5, travel a short distance. Movement Speed +15, Max Movement Speed +20.

Return to Rien (Active)
Teleport to Rien. Max Level is 1.
Level 1: MP Cost: 100, moves you to Rien, Cooldown: 300 sec.

Combo Kill Blessing (Link Skill)
Maha blesses your combos. This link skill can be used by one character in the same world. Max Level is 3.
Level 1: Combo Kill Marble EXP: +400% (permanently)
Level 2: Combo Kill Marble EXP: +650% (permanently)
Level 3: Combo Kill Marble EXP: +650% (permanently)

Aran Beginner Skill Build Guide: Everything maxed.
All of these skills are maxed automatically.

Aran 1st Job Skills

Combo Ability (Passive)
Required Skill: Smash Swing Lv. 10
Counts up your attacks in a Combo Count. Increases Attack Power, Defense, and Movement Speed with every 50 counts, stacking up to 10 times. Also, passively increases your knockback resistance. Level 10 required to learn Advanced Combo Ability.
Level 1: Power Stance +32%, For every 50 Combo Counts, ATT: +2, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 1.
Level 10: Power Stance: +50%, For every 50 Combo Counts, ATT: +2, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 10.

Polearm Booster (Supportive)
Triples the attack speed of your weapon. Must have a polearm equipped.
Level 1: MP Cost: 30, Weapon’s Attack Speed increased by 2 for 10 sec.
Level 20: MP Cost: 11, Weapon’s Attack Speed increased by 3 for 200 sec.

Smash Swing (Active)
Calls upon Aran’s muscle memory to swing the polearm 3 times in a row, hard. (Command: Tap the Attack Key multiple times). Level 1 required to learn Polearm Mastery and Level 10 required to learn Swing Studies I.
Level 1: MP Cost: 2, Damage: 60%, Number of Attacks: 2, Max Enemies Hit: 6.
Level 10: MP Cost: 5, Damage: 150%, Number of Attacks: 2, Max Enemies Hit: 6.

Smash Wave (Active)
Fires a burst of energy through your polearm to enemies in front. (Command: Down, Right + Attack Key) (Command Effect: Increases the range of the projectile.) Additional Adrenaline Rush Effect: Increases the number of projectiles. Right-click to lock command.
Level 1: MP Cost: 5, Damage: 215%, Max Enemies Hit: 2, Number of Attacks: 1, Cooldown: 3 sec.
Level 20: MP Cost: 15, Damage: 500%, Max Enemies Hit: 6, Number of Attacks: 1, Cooldown: 3 sec.

Body Pressure (Toggle On/Off)
Surround yourself with bitingly cold air to reflect damage taken from bumping into enemies. Can be toggled On/Off.
Level 1: Damage Reflected: 100%.
Level 5: Damage Reflected: 500%.

Aran 1st Job Skill Build (65 SP): Everything maxed.
1. Smash Swing, Body Pressure, Smash Wave (1)
2. Smash Swing (MAX)
3. Combo Ability (MAX)
4. Polearm Booster (6)
5. Body Pressure (MAX)
6. Smash Wave (MAX)
7. Polearm Booster (MAX)

Explanation:
Aran’s 1st Job primary attacking skill will be Smash Swing. Therefore, before maxing Smash Swing, add 1 SP (Skill Point) to unlock Smash Swing, Body Pressure and Smash Wave. Maxing Smash Swing will unlock Combo Ability, which is Aran’s combo system. Combo Ability allows Aran to deal more damage as your charge up the combo counter. Plus, it boost up other stats like defense and stance which is really useful during training. Hence, max Combo Ability right-after Smash Swing. Add 6 SP into Polearm Booster to give you sufficient time before recasting it again. Polearm Booster at all levels provide the same fast attack speed but longer duration at higher levels, this will be maxed last. Max Body Pressure to reflect enemies incoming damage. This is really useful when you want to provoke enemies to follow you instead of hitting them with Polearm. Then, max Smash Wave to increase its damage. Smash Wave is not maxed early on since monsters within your character level can be defeated with 1 hit from it. Finally, max Polearm Booster with the remaining SP.

Aran 2nd Job Skills

Polearm Mastery (Passive)
Required Skill: Smash Swing Lv. I.
Increases polearm weapon mastery, accuracy, and speed. Level 10 required to learn High Mastery.
Level 1: Polearm Mastery: 14%, Accuracy: +12, Attack Speed +1 step.
Level 10: Polearm Mastery: 50%, Accuracy: +120, Attack Speed +1 step.

Final Charge (Active)
Charges forward, quickly knocking back enemies in your path. (Command: Left, Down, Right + Attack Key) Command Effect: Stun. Additional Adrenaline Rush Effect: Leaves an ice trail behind you that freezes enemies. Right-click to lock command.
Level 1: MP Cost: 17, Damage: 210%, Max Monsters Hit: 5, Use command to stun enemies for 1 sec.
Level 10: MP Cost: 29, Damage: 300%, Max Monsters Hit: 10, Use command to stun enemies for 10 sec.

Drain (Toggle On/Off)
Required Skill: Combo Ability (1)
Absorbs some of the damage you dealt to the enemies as HP. Permanently increases your Max HP. Can be toggled On/Off.
Level 1: Recovers 1% of your Max HP when attacking enemies. Permanently increases Max HP by 1%.
Level 10: Recovers 2% of your Max HP when attacking enemies. Permanently increases Max HP by 10%.

Snow Charge (Supportive)
Permanently increases damage and infuses your polearm with powers of the ice spirit for a certain amount of time.
Level 1: Permanent damage increase: 1%. MP Cost: 24, Duration: 20 sec, Enemy Speed: -22 for 5 sec, Damage: +1% when attacking enemies that have had their speed reduced. Can be used on bosses but the speed reduction’s duration is cut in half.
Level 10: Permanent damage increase: 10%. MP Cost: 33, Duration: 200 sec, Enemy Speed: -40 for 20 sec, Damage: +10% when attacking enemies that have had their speed reduced. Can be used on bosses but the speed reduction’s duration is cut in half.

Physical Training (Passive)
Required Skill: Polearm Mastery (3)
Permanently improves STR and DEX through sheer physical training.
Level 1: Permanently increase STR by 6 and DEX by 6.
Level 5: Permanently increase STR by 30 and DEX by 30.

Final Attack (Passive)
Required Skill: Polearm Mastery (3)
Provides a chance to activate Final Attack damage after an attack. The character must have a Polearm equipped. Level 20 required to learn Advanced Final Attack.
Level 1: Proc Rate: 2%, Damage: 100%.
Level 20: Proc Rate: 40%, Damage: 150%.

Final Toss (Active)
Lifts multiple enemies in front into the air. Airborne enemies take more damage, including enemies lifted with Judgment Draw and Rolling Spin. (Command: Up + Attack Key) Command Effect: Increases your vertical jump. Right-click to lock command.
Level 1: MP Cost: 14, Damage: 190%, Max Enemies Hit: 5, Damage to Airborne Enemies: +55% points
Level 10: MP Cost 30, Damage: 550%, Max Enemies Hit: 10, Damage to Airborne Enemies: +100% points.

Rolling Spin (Active)
Uses centrifugal force to spin your polearm while standing in place and lift enemies nearby. (Command: Down, Up + Attack Key). Command Effect: Stun. Right-Click to lock command.
Level 1: MP Cost: 21, Damage: 285%, Number of Attacks: 3, Max Monsters Hit: 5, Use command to stun enemies for 5 sec.
Level 10: MP Cost: 37, Damage: 555%, Number of Attacks: 3, Max Monsters Hit: 10, Use command to stun enemies for 5 sec.

Command Mastery I (Passive)
Enhances the effects of Command-activated skills. Level 5 required to learn Command Mastery II.
Level 1: Skill damage increases by 1% points when the skill is triggered with a command.
Level 5: Skill damage increases by 5% points when the skill is triggered with a command.

Swing Studies I (Passive)
Required Skill: Smash Swing (MAX)
Through intense study, you’ve perfected your polearm swing. Increases swing damage and allows you to move while swinging. Also, you now know how to link Smash Swings with other skills to deal additional damage via a polearm afterimage. This also increases the damage of other skills for a short period afterwards. Level 4 required to learn Aero Swing.
Level 1: Smash Swing Damage: +50% points, Final Damage (of other skills): +7% for 2 sec. Creates an afterimage that attacks up to 4 enemies with 70% damage 2 times when you use other skills after Smash Swing. Increases Movement Speed during swings.
Level 4: Smash Swing Damage: +200% points, Final Damage (of other skills): +10% for 2 sec. Creates an afterimage that attacks up to 4 enemies with 100% damage 2 times when you use other skills after Smash Swing. Increases Movement Speed during swings.

Aran 2nd Job Skill Build (94 SP): Everything maxed.
1. Final Charge, Final Toss, Rolling Spin (1)
2. Drain, Swing Studies I, Polearm Mastery (1)
3. Swing Studies I (MAX)
4. Polearm Mastery (MAX)
5. Physical Training (MAX)
6. Final Toss (MAX)
7. Rolling Spin (MAX)
8. Final Charge (MAX)
9. Snow Charge (MAX)
10. Drain (MAX)
11. Command Mastery I (MAX)
12. Final Attack (MAX)

Explanation:
Aran’s 2nd job primary attacking skill will be a mixture of Final Charge (mob enemies) and Final Toss + Rolling Spin (eliminate enemies). Add 1 SP (Skill Point) to unlock Final Charge, Final Toss, Rolling Spin, Drain, Swing Studies I, and Polearm Mastery to gain significant attacking power boost for 2nd job training. Drain is to replenish HP (Health/Hit-Points) for every attack you perform, while Swing studies I and Polearm Mastery will enhance your damage. First, max Swing Studies I to further enhance your Smash Swing damage. Next, max Polearm Mastery to minimize the damage gap between min-max damage so you can consistently hit stable damage. With stable damage, you can judge more accurately the number of hits to knockout your enemies. Then, max Physical Training to gain some damage boost from your primary and secondary stat. Now, start maxing Aran’s primary attacking skills which are Final Toss, Rolling Spin and Final Charge. The order of these 3 skills will based your training preference. If you can 1 hit KO enemies using Final Charge, then max that instead so you can just rush into enemies while defeating them instantly. After that, max Snow Charge to apply negative debuff on enemies (slow enemies, and enable you to deal extra damage on them when they have the debuff applied). Then, max Drain to further enhance health recovery per hit from Polearm. Finally, max Command Mastery I and Final Attack. Final Attack is maxed last since it requires high proc rate (success rate) to activate.

Aran 3rd Job Skills

Advanced Combo Ability (Passive)
Required Skill: Combo Ability (MAX)
Masterfully counts up your attacks in a Combo Count. Increases Critical Rate and Attack Power with every 50 counts, stacking up to 10 times. Also, passively increases your Power Stance Chance, Attack Power, Abnormal Status Resistance Chance, Critical Rate, and Critical Maximum Damage. Level 10 required to learn Adrenaline Rush.
Level 1: Power Stance: +5%, Attack Power: +1, Abnormal Status Resistance: +6%, Critical Hit Rate: +2%, Critical Maximum Damage: +2%, Critical Hit Rate (per 50 combos): +1%, Attack Power (per 50 combos): +2, Max Stacks: 1.
Level 10: Power Stance: +50%, Attack Power: +10, Abnormal Status Resistance: +60%, Critical Hit Rate: +20%, Critical Maximum Damage: +20%, Critical Hit Rate (per 50 combos): +3%, Attack Power (per 50 combos): +2, Max Stacks: 10.

Cleaving Blows (Passive)
Ignores a portion of a monster’s defense and increases your damage.
Level 1: Monster DEF ignored: 22%, Damage: +3%.
Level 10: Monster DEF ignored: 40%, Damage: +30%.

Maha Blessing (Supportive)
Increases party members’ Attack with the blessings of Maha, the spirit of the polearm.
Might: Permanently increases Attack Power and Defense and allows you to knockback enemies with a small amount of damage.
Level 1: MP Cost: 10, Attack Power: +2, Magic ATT: +2, Duration: 20 sec.
Level 10: MP Cost: 13, Attack Power: +20, Magic ATT: +20, Duration: 200 sec.

Aero Swing (Passive)
Required Skill: Swing Studies I (4)
Allows you to use Smash Swing while airborne. Use Smash Swing while jumping, and Maha will stop you from falling. You’ll be able to move around, just like on the ground. Also, passively increase Smash Swing’s damage. Command: Combo Attack Key while jumping. Level 10 required to learn Swing Studies II
Level 1: Can use Smash Swing while airborne, damage increases by 10% points.
Level 10: Can use Smash Swing while airborne, damage increases by 100% points.

Adrenaline Rush (Passive)
Required Skill: Advanced Combo Ability (10)
A rush of adrenaline pushes your battle prowess to its maximum. Adrenaline Rush is not affected by buff duration increase effects.
Level 1: At 1,000 Combos: For 15 sec, skill damage increases by 55% points, maximum attack count increases by 1, maximum monsters hit increases by 1. Skill damage permanently increases by 5% points
Level 20: At 1,000 Combos: For 15 sec, skill damage increases by 150% points, maximum attack count increases by 2, maximum monsters hit increases by 5. Skill damage permanently increases by 100% points

Final Blow (Active)
Swing your polearm around to deal massive damage, ignoring some DEF. Learn this skill to utilize Final Blow as the 3rd hit of Smash Swing. Command: Down + Attack Key. Command Effect: renders all enemy attacks ineffective. Additional Adrenaline Rush Effect: Shoots shockwaves in front of you. Level 20 required to learn Beyond Blade. Right-click to lock command.
Level 1: MP Cost: 20, Max Enemies Hit: 6, Damage: 190%, Number of Attacks: 5, Ignored Monster DEF: 5%, Shoots 1 shockwaves that attack up to 6 enemies with 350% damage 4 times during Adrenaline Rush.
Level 20: MP Cost: 30, Max Enemies Hit: 6, Damage: 285%, Number of Attacks: 5, Ignored Monster DEF: 15%, Shoots 1 shockwaves that attack up to 6 enemies with 350% damage 4 times during Adrenaline Rush.

Judgment Draw (Active)
Your polearm slams into the ground with great force, bouncing nearby enemies. Enemies hit directly by the polearm will be frozen and take damage over time. You can control where the polearm lands. (Command: Up, Down/Up, Right/Up, Left + Attack Key).Command Effect: Freeze. Right-Click to lock command.
Level 1: MP Cost: 20, Damage: 190%, Max Enemies Hit: 5, Number of Attacks: 4, Damage Over Time: 105% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
Level 20: MP Cost: 30, Damage: 380%, Max Enemies Hit: 10, Number of Attacks: 4, Damage Over Time: 200% damage every 1 sec for 6 sec, Freeze Duration: 10 sec

Gathering Hook (Active)
Uses your polearm blade as a hook to gather enemies in front of you. (Command: Up, Up + Attack Key). Right-Click to lock command.
Level 1: MP Cost: 13, Max Enemies Hit: 10, Damage: 105%, Number of Attacks: 2, Cooldown: 5 sec
Level 14: MP Cost: 20, Max Enemies Hit: 10, Damage: 170%, Number of Attacks: 2, Cooldown: 5 sec

Might (Passive)
Permanently increases Attack Power and Defense and allows you to knockback enemies with a small amount of damage.
Level 1: Attack Power: +1, Weapon DEF: +35, Magic DEF: +35, Damage required to knockback a monster decreased to 90%.
Level 10: Attack Power: +10, Weapon DEF: +215, Magic DEF: +215, Damage required to knockback a monster decreased to 10%.

Aran 3rd Job Skill Build (124 SP): Everything maxed.
1. Gathering Hook, Final Blow, Judgment Draw (1)
2. Aero Swing, Cleaving Blows, Advanced Combo Ability (1)
3. Might (1)
4. Maha Blessing (MAX)
5. Might (MAX)
6. Advanced Combo Ability (MAX)
7. Cleaving Blows (MAX)
8. Judgment Draw (MAX)
9. Final Blow (MAX)
10. Aero Swing (MAX)
11. Adrenaline Rush (MAX)
12. Gathering Hook (MAX)

Explanation:
Aran’s 3rd job primary attacking skill will be a mixture of Gathering Hook, Final Blow, Judgment Draw and Aero Swing. Add 1 SP (Skill Point) to unlock those active skills. Next, add 1 SP to the passive and supportive skills which are Cleaving Blows, Advanced Combo Ability, Might and Adrenaline Rush. These will benefit Aran greatly from their Level 1 stat boost! First, start maxing Maha Blessing to quickly boost up Aran’s main damage, followed by Advanced Combo Ability and Cleaving Blows. Now, begin maxing Judgment Draw, Final Blow and Aero Swing. Depending on your playstyle (whether you use one skill more frequently than the other), max that in your own preference/priority. Judgment Draw is great for training in areas where there are multiple close platforms above you and mobs that are flanking right and left sides. Final Blow has a more forward attack approach but does not cover enemies at your rear. Aero Swing allows Aran to attack while moving forward, which is much better compared to Final Blow and Judgment Draw if you do not plan to be stuck at one location. Finally, max Adrenaline Rush and Gathering Hook. Reason for Gathering Hook maxed last as its used primarily as an utility skill to cluster enemies in one location rather than eliminating them. It would take awhile to charge up 1000 combo during training, so Adrenaline Rush is placed at a lower priority in the skill build.

Aran 4th Job Skills

Maple Warrior (Supportive)
Temporarily increases the stats of all party members.
Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec.
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec.

High Mastery (Passive)
Required Skill: Polearm Mastery (MAX)
Maxes out Polearm Mastery, while increasing Minimum Critical Damage and Attack Power.
Level 1: Polearm Mastery: +56%. Attack Power: +1, Minimum Critical Damage: +1%.
Level 30: Polearm Mastery: +70%. Attack Power: +30, Minimum Critical Damage: +15%.

High Defense (Passive)
A new defense technique that permanently decreases damage received from enemies and increases Max HP and DEF.
Level 1: Damage Taken: -2%, HP: +1%, Weapon DEF: +186, Magic DEF: +186.
Level 20: Damage Taken: -40%, HP: +20%, Weapon DEF: +300, Magic DEF: +300.

Hero’s Will (Active)
By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Level 1: MP Cost: 30, Cooldown: 600 sec.
Level 5: MP Cost: 30, Cooldown: 360 sec.

Sudden Strike (Passive)
Damage dealt by Smash Wave, Final Charge, Final Toss, Rolling Spin, Judgment Draw, and Final Blow increased.
Level 1: Damage dealt by Smash Wave, Final Charge, Final Toss, Rolling Spin, Judgment Draw, and Final Blow: +2% points.
Level 30: Damage dealt by Smash Wave, Final Charge, Final Toss, Rolling Spin, Judgment Draw, and Final Blow: +60% points.

Advanced Final Attack (Passive)
Required Skill: Final Attack (MAX)
Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack.
Level 1: Permanently increases ATT by 1 and Accuracy by 1%. Also has a 46% chance of activating 163% damage Final Attack.
Level 30: Permanently increases ATT by 30 and Accuracy by 10%. Also has a 60% chance of activating 250% damage Final Attack.

Beyond Blade (Active)
Required Skill: Final Blow (MAX)
Utilizes all of Aran’s strength to sweep away enemies with Maha. You’re invincible while using Beyond Blade. Additional Adrenaline Rush Effect: Shoots out shockwaves front and back.
Level 1: MP Cost: 40, Enemies Hit: 6, Damage: 195%, Number of Attacks: 5. Can deal up to 3 additional hits with further key presses. 2-hit: Attack 5 times with 210% damage. 3-hit: Attack 5 times with 225% damage. Damage increases by 6% for every 1 less target, increased damage is doubled. Critical Rate is 100% when using the pertinent skill, Ignored Monster DEF: 30%. Shoots a shockwave that attacks up to 6 enemies with 400% damage 5 times. Can be used after Final Blow.
Level 30: MP Cost: 40, Enemies Hit: 6, Damage: 285%, Number of Attacks: 5. Can deal up to 3 additional hits with further key presses. 2-hit: Attack 5 times with 300% damage. 3-hit: Attack 5 times with 315% damage. Damage increases by 6% for every 1 less target, increased damage is doubled. Critical Rate is 100% when using the pertinent skill, Ignored Monster DEF: 30%. Shoots a shockwave that attacks up to 6 enemies with 400% damage 5 times. Can be used after Final Blow.

Finisher – Storm of Fear (Active)
Required Skill: Adrenaline Rush (MAX)
Pummel your enemies with a series of swings so quick, your polearm becomes invisible. Forms a whirlwind around Aran, sucking in all enemies. This skill can be activated by command only during Adrenaline Rush. (Command: Down, Left, Right + Attack Key(Held down)). Once activated, Aran cannot activate any other attacking skills while this key is pressed down. This is to prevent this skill from being cancelled as another skill was activated.
Level 1: MP Cost: 200, Max Enemies Hit: 12, Damage: 215%, Number of Attacks: 1, Max Duration: 10 sec. Only one finisher can be triggered per Adrenaline Rush.
Level 30: MP Cost: 200, Max Enemies Hit: 12, Damage: 650%, Number of Attacks: 1, Max Duration: 10 sec. Only one finisher can be triggered per Adrenaline Rush.

Finisher – Hunter’s Prey (Active)
Required Skill: Adrenaline Rush (MAX)
Charges forward to strike a powerful blow, automatically targeting the most powerful enemy in the direction of your attack. Charge the skill longer to do more damage. You’re invincible while charging. This skill can be activated by command only during Adrenaline Rush. (Command: Down, Right, Up + Attack Key (held down)). Fixed an issue where damage would be abnormally applied.
Level 1: MP Cost: 200, hold key down to charge and use arrow keys to change direction once activated, strikes 15 times dealing 1065% to 1 monsters, invincible while charging. Damage increases by 100% points for every 1 sec of charging, up to 500% points. Can charge for up to 5 sec. Max Damage: 99999999. Only one finisher can be triggered per Adrenaline Rush.
Level 30: MP Cost: 200, hold key down to charge and use arrow keys to change direction once activated, strikes 15 times dealing 1500% to 1 monsters, invincible while charging. Damage increases by 100% points for every 1 sec of charging, up to 500% points. Can charge for up to 5 sec. Max Damage: 99999999. Only one finisher can be triggered per Adrenaline Rush.

Command Mastery II (Passive)
Required Skill: Command Mastery (MAX)
Enhances the effects of Command-activated skills.
Level 1: Skill damage increases by 6% points when the skill is triggered with a command.
Level 15: Skill damage increases by 20% points when the skill is triggered with a command.

Swing Studies II (Passive)
Required Skill: Aero Swing Lv. 10.
Through intense study, you’ve perfected your polearm swing and Smash Swing technique. Increases your movement speed and damage while swinging. Increases the damage of skills used after Smash Swing. The 2nd and 4th hits of Smash Swing and Aero Swing become Final Blows.
Level 1: Smash Swing Damage: +50% points, Final Damage (of other skills): +11% for 4 sec. Creates an afterimage that attacks up to 6 enemies with 150% damage 4 times when you use other skills after Smash Swing. Increases Movement Speed during swings.
Level 5: Smash Swing Damage: +250% points, Final Damage (of other skills): +15% for 4 sec. Creates an afterimage that attacks up to 6 enemies with 350% damage 4 times when you use other skills after Smash Swing. Increases Movement Speed during swings.

Aran 4th Job Skill Build (255 SP): Everything maxed.
1. Beyond Blade, Finisher – Storm of Fear, Finisher – Hunter’s Prey (1)
2. Swing Studies II (MAX)
3. Beyond Blade (MAX)
4. High Mastery (MAX)
5. Advanced Final Attack (MAX)
6. High Defense (MAX)
7. Command Mastery II (MAX)
8. Sudden Strike (MAX)
9. Maple Warrior (MAX)
10. Hero’s Will (MAX)
11. Finisher – Storm of Fear (MAX)
12. Finisher – Hunter’s Prey (MAX)

Explanation:
Aran’s 4th Job Primary attacking skill will be Beyond Blade, so we will be maxing this early on. Add 1 SP (Skill Point) to unlock Beyond Blade, Finisher – Storm of Fear and Finisher – Hunter’s Prey. First, max Swing Studies II to significantly boosts up Smash Swing (Aran’s basic attack skill) since it only requires very few SP to max. Next, max Beyond Blade to deal massive damage to your enemies especially when there are lesser mobs. Then, max High Mastery to stabilize the damage gap between the min-max damage. This helps to consistently dished out higher damage output during training or bossing. After that, max Advanced Final Attack to further boost your base damage with additional Weapon Attack Power. Around this level, higher level monsters will pose higher risk as they can deal extremely high damage. To counter this issue, max High Defense to reduce the damage inflicted by enemies especially through bump damage (walking into monsters deals damage to your character). Subsequently, max Command Mastery II to increase your damage whenever you chain your keys to form a special combo skill. Sudden Strike is max to boost the chain skills. Next, max Maple Warrior to boost your overall stats for extra damage. Hero’s Will, Finisher – Storm of Fear and Finisher – Hunter’s Prey are maxed at the later stage since they will be underutilized.

Aran Hyper Skills

Heavy Swing (Passive)
Required Level: 143
Increases the damage of Smash Swing and Aero Swing.
Level 1: Damage: +20%.

Frenzied Swing (Passive)
Required Level: 162
Increases the damage boost to other skills after using Smash Swing or Aero Swing.
Level 1: Additional Damage: +20%.

Rebounding Swing (Passive)
Required Level: 183
Increases the damage of the afterimages that occur from using skills after Smash Swing and Aero Swing.
Level 1: Damage: +20%.

Storming Terror (Passive)
Required Level: 149
Increases the max number of monsters hit by Finisher – Storm of Fear.
Level 1: Max Enemies Hit: +3

Merciless Hunt (Passive)
Required Level: 168
Increases the damage of Finisher – Hunter’s Prey.
Level 1: Damage: +30%

Surging Adrenaline (Passive)
Required Level: 189
Increases the duration of Adrenaline Rush.
Level 1: Duration: +5 sec.

Beyond-er Blade (Passive)
Required Level: 155
Increases Beyond Blade’s damage. (Does not affect the shockwaves triggered by Adrenaline Rush).
Level 1: Damage: +20%

Beyond Blade Barrage (Passive)
Required Level: 177
Increases the number of hits of Beyond Blade. (Does not affect the shockwaves triggered by Adrenaline Rush).
Level 1: Number of Attacks: +1

Piercing Beyond Blade (Passive)
Required Level: 195
Increases the amount of DEF ignored. (Does not affect the shockwaves triggered by Adrenaline Rush).
Level 1: Monster DEF Ignored: +20%.

Adrenaline Burst (Active)
Required Level: 150 | Required Skill: Adrenaline Rush Lv. 20
Instantly activates Adrenaline Rush. When triggered by this skill, Adrenaline Rush can’t be affected by buff duration increase effects.
Level 1: MP Cost: 500, Cooldown: 240 sec.

Maha’s Domain (Active)
Required Level: 170
Summons a sleeping, giant polearm, which drops to the ground, dealing damage. If monsters spawn while the polearm is present, it’ll make explosions that cure Aran’s Abnormal Status and restores HP and MP.
Level 1: MP Cost: 500, Max Enemies Hit: 15, Damage: 800%, Number of Attacks: 5. Deals 3 attacks of 500% damage each to enemies in range for 10 sec. Removes party members’ Abnormal Statuses and restores HP/MP by 20% every second, Cooldown: 150 sec.

Heroic Memories (Supportive)
Required Level: 200
Recalls the oath of the Maple Heroes to increase damage and max damage cap.
Level 1: MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +10%, Cooldown: 120 sec. Only applies to hero classes within the party.

Aran Hyper Skill Build:
Level 150 Adrenaline Burst (MAX) ~ ACTIVE
Level 155 Beyond-er Blade (MAX)
Level 162 Frenzied Swing (MAX)
Level 170 Maha’s Domain (MAX) ~ ACTIVE
Level 177 Beyond Blade Barrage (MAX)
Level 189 Surging Adrenaline (MAX)
Level 195 Piercing Beyond Blade (MAX)
Level 200 Heroic Memories (MAX) ~ ACTIVE

Explanation:
Check this Hyper Stats Guide for more details!

Aran 5th Job Skills

Please refer to MapleStory 5th Job Skills Guide for more details on Skill Cores, Special Cores and Enhancement Cores!

Aran Skill Cores

Maha’s Fury | Maha Installation
Unleash Maha’s full power and strike down your foes.
Level 1: MP Cost: 1000, requires the Maha’s Domain polearm to be present, equip Maha for 31 sec, Attack Power: +5%, Blizzard Damage: 310% every 3 sec, Max Enemies Hit: 10, Number of Attacks: 5, Cooldown: 150 sec
Level 25: MP Cost: 1000, requires the Maha’s Domain polearm to be present, equip Maha for 55 sec, Attack Power: +10%, Blizzard Damage: 550% every 3 sec, Max Enemies Hit: 10, Number of Attacks: 5, Cooldown: 150 sec

Maha’s Carnage | Brandish Maha
Swings Maha around in a circle, leaving a trail of destruction in its wake. Only usable when Maha’s Fury is inactive. [Command: Down, Down + Attack Key] Effect: Prevents Knockback, unaffected by attack reduction and attack reflection. Right-click to lock command
Level 1: MP Cost: 1000, Max Enemies Hit: 15, Damage: 936%, Number of Attacks: 10, Cooldown: 20 sec
Level 25: MP Cost: 1000, Max Enemies Hit: 15, Damage: 1800%, Number of Attacks: 10, Cooldown: 20 sec

Aran Enhancement Cores

  • Smash Wave (2% per level)
  • Smash Swing (2% per level)
  • Final Charge (2% per level)
  • Final Attack (2% per level)
  • Final Toss (2% per level)
  • Rolling Spin (2% per level)
  • Judgement (2% per level)
  • Gathering Catcher (3% per level)
  • Final Blow (2% per level)
  • Beyonder (2% per level)
  • Boost End – Storm of Fear (2% per level)
  • Boost End – Hunter’s Targeting (2% per level)
  • Maha’s Domain (2% per level)

Aran V-Matrix Skills Guide

Main V Skill: Maha’s Fury
Trio #1: Beyond Blade / Final Blow / Final Attack
Trio #2: Smash Swing / Hunter’s Prey / Maha’s Domain
Note: Bolded = essential skill | Non-bolded = non-essential skill.

MapleStory Old to New Official Skill Names (GMS | MSEA)

Aran 5th Job Skills

  • Install Maha → Maha’s Fury | Maha Installation
  • Brandish Maha → ???

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305 thoughts on “MapleStory Aran Skill Build Guide

  1. Ayumilove Post author

    @Aloysius: Thanks for the notice! The skill description of Maha Installation is as descriped in MapleStory in-game. The error/bug/glitch should require fixing by the MapleStory Nexon developers.

  2. Ayumilove Post author

    @TheRaiju: I would recommend the mastery books to be used based on the Aran 4th Job Skill Build Guide “max” sequence.

  3. Ayumilove Post author

    @IcëBear: Thanks for the notice! I have updated “Adrenaline Rush” skill damage boost from 400% to 150% at max level.

  4. Aloysius

    Brandish Maha can be used outside Maha Installation so there is an error

  5. beeplance

    @Divinity Thanks for the help! I have already tried what you mentioned previously, but I only managed to execute Beyond Blade occasionally, not on a consistent basis for every hit, which is kinda disappointing. I don’t want to keep spamming Full Swing (Attack x 3 presses) forever, but Beyond Blade is difficult to use constantly due to the need to combo it with Final Blow.

  6. Divinity

    @freelance Map the skill to keys close to ur atm btn like x. If u atk did so n still found it difficult it will probably be because Beyond Blade only be activated after Final Blow. The trick is to spam the key for Beyond Blade as u c the animation Final Blow.

    There is also no need to map Final Blow to any key as final blow automatically activates and manual activation is by the [down key + atk key].

  7. beeplance

    Anyone knows how to properly activate Beyond Blade? I’m having a hard time using it when I pressed the button after Smash Swing. Tried putting Final Blow to a key by itself, but it didn’t went very well either.

    Stopped playing my Aran at 100+. ):

  8. IcëBear

    Correct me if I’m wrong, but the extra damage on adrenaline rush was changed from 400% to 150% a while ago

  9. KingNer

    The 5th job thing is it Final Attack or Advance?

  10. TheRaiju

    How should i use my mastery book… what should i priorities?

  11. Hh

    After revamp no mount for aran already?

  12. magicmangoes

    @Kain
    Not sure if you figured it out yet, but you key in the command once without holding the attack button and it does the “weird flash” as you call it.
    After you see this weird flash, just press and hold the attack button again.

  13. Kain

    Hi Ayumilove

    Can you please help me understand how the skill “Finisher: Storm of fear” Works? I do the command and all it does is a weird flash and that’s it, then when I try again it says that I already used my finisher. Is it bugged or am I just dumb? Thanks alot and keep up the good work!

  14. Ayumilove Post author

    @AuraB: Have you tried forfeiting the quest and retrying again?
    1. Talk to Lilin through lightbulb or at Snow Island: Rien.
    2. Talk to Maha at Snow Island: Rien.

  15. AuraB

    Hey Ayumilove,

    I have a level 63 Aran who has unlocked the 3rd job advancement quest, but the Maha NPC isn’t visible in Rien. Without him, I can’t complete “A weapon never leaves its owner” in order to proceed with the job advancement. Maha isn’t visible in any channel, server, or account for me. I’ve done all the quests up to my level under the “Aran” section in the quest log. Am I missing something?

  16. Ray

    Hey, I’m a lvl 139 Aran that just got back into the game and I realized that I only have 9k hp and 1k mp. The combo skills go through the mp so quickly. Is it normal to have 1k mp?

  17. Ayumilove Post author

    @bron: I have updated Aran Hyper Skill sequence so it will be easier to follow :-)

  18. Ayumilove Post author

    @ArcSym: Thanks for helping out answering some of the questions posted here :-)

  19. Ayumilove Post author

    @hong1992: I have added Aran V-Matrix Skills guide on the skills recommended to be maxed.

  20. ArcSym

    @bron Just max all the Beyond Blade passive and two other passives (Surging Adrenaline and Frenzied Swing) as you unlock them. There really isn’t a correct order in which you should level the hyper skills since you unlock them as you level up.

  21. ArcSym

    @hong1992 225 Aran here. You need to enchance Beyond Blade, Final Blow, and Final Attack. Max those first. Afterwards you can start leveling your other skills, whether it be Maha’s Fury or any of the skill nodes you might have. But make sure you max the three listed above first.

  22. bron

    can anyone explain which hyper skills to add first as shown in Ayumi’s guide? for example piercing beyond blade is unlocked at lvl 192 while beyond-er blade is unlocked at lvl 155. so i have to add piercing beyond blade before adding beyond-er blade?

  23. hong1992

    Hi , can i know the 5th job skill core guide for aran? Which skill do i need to enhance? Beyond blade, final blow and what else?

  24. rex93

    Hi guys pole arm booster in maple sea only +2 should I get dsi glove or nodes?

  25. Shoullan

    So which Quest should I start to gain regained memory?

  26. Ayumilove Post author

    @Shoullan: Not necessary to complete Aran’s questline. Compledting it rewards you a permanent Werewolf mount (similar to riding a Jaguar which boosts movement speed and jump height)

  27. Shoullan

    Are the questline of Aran really nescessary to do?

  28. Tinkk

    Thanks for the reply rex93,

    I appreciate a lot

    and I managed to do the Hunter’s prey, but my Storm of Fear has a golden lock on it, and I cannot use it (even with the command, hotkeys doesnt work).

    any tips on how I would unlock this tiny golden lock?

  29. rex93

    During adrenaline rush can use single finisher once only
    Im not sure can set hot key for finisher or not
    I always use command key never tried before
    Storm of fear (down+ Left+ right+hold attack key)
    Hunter prey (down+ left+up+ hold attack key or down+ right+up+hold attack key)

  30. rex93

    Hi saga king and tikk
    15+5(189 hyper skill)
    Usually I will just use final blow+BB in adrenaline rush do much more damage then finisher(because finisher too long to charge waste adrenaline rush time) I will use finisher in adrenaline rush last sec you can keep charge until full damage
    Sorry for my bad English hope you guys can understand haha

  31. Tinkk

    is there a way to put the 2 finishers in a keybind?

    How do I use them?

    sry for the newbie question, just returned to maple xD

  32. SagaKing

    How long is adrenaline rush supposed to last?

  33. rex93

    * final toss + combat step
    Thank you ayumi guide very helpful
    Also thank you GAran now I know how to increase my DPS

  34. rex93

    Should I use command key (down+c) final blow + beyond blade or just set another key + beyond blade?
    I feel so bad when I miss will slow down my DPS
    But If I don’t use command key will not increase combo mastery right?
    fun trick to share you can double jump xD rolling spin + combat step or switch

  35. CY

    Hi, is aran mounting quest still available? i lost my wolfmounting

  36. Jeremy

    Hey ayumi, im currently lvl 150 and nearly all my skills is max. Was thinking what to do with the excess skill point of lvl 150 to 250 ??

  37. Ayumilove Post author

    @Nevi: I do not recommend HP washing since it uses too much aCash or NXCash. I would highly recommend you to use the Card System to boost your HP. See this for more information http://ayumilove.net/maplestory-character-card-system-guide/

  38. Nevi

    Hey, Is it possible to hp wash on an aran? At level 115 I really want to solo zakum but i realize my hp is way to low to tank body (9.5k hp base) so what do I do?

  39. Alan

    @LostAran Yes the Wolf mount is still available through the quests. Though to be totally honest, I can see the second quests (to get the (2) mount) because I had already done the first one.

  40. Alan

    @Malvin: All to STR. You don’t need Dex anymore.

  41. LostAran

    Hi author, I would like to know if the wolf mount is still available? My bad if a similar question was already answered previously. Thank you so much in advance :)

  42. Malvin

    can i ask you abaout status aran? all str or mix it with dex? which it best? can you tell me the ratio of stat of aran

    Thank you

  43. Arthur

    Regained Memory does not longer gives 5% critical chance and 5% boss damage.

  44. Ayumilove Post author

    @PowerFist39: Usually 4th job skills that has a mastery level of 20 or 30 will require Mastery Book 20 and 30 to unlock those limiter/cap.

  45. PowerFist39

    Can i ask which 4th job skill need mastery book to max it all

  46. basakboy

    @Russ: if you still don’t know, I created an aran in msea because of the event. I put the attack key right next to beyond blade key and press them at the same time, on-off-on-off, very fast.

  47. Russ

    Hey Ayumilove! First I wanted to say thank you so much for all of the hard work you put into these guides! I find them so helpful!

    I had a quick question with the Aran class, specifically it’s fourth job skill “beyond blade.”

    From what I understand to get the most dps you want to comho three attacks and then switch to your beyond blade hot-keyed key to activate 3 hits of beyond blade. The issue for me is I find it kinda glitchy or laggy when it comes to pressing the beyond blade button at the right time.
    If there is any lagg or the animation is sped up I will almost guarantee a miss. This causes a loss of DPS and for me to scramble back to pressing attack again.

    Ex, I’m at Ursus and I can’t see my toon. I try to press the beyond blade key at what I thought was the right time but fail due to losing track of my toon. This causes my aran to stand there since I had moved over to the beyond blade hotkey.

    So, I was wondering if there was a way to put it all into one hotkey that would guarentee that I would land beyond blade everytime? I see people using it quite consistently and am pretty jealous. I would find it much nicer to not have to try to align the skill (if they just went back to back easily I wouldn’t mind, but they don’t sadly)

    Any thoughts?

    Thanks!
    Russ
    QRustyQ – Reboot

  48. Ayumilove Post author

    @DaysBreak: This is for GMS or latest English skill version for Aran. For MSEA or other MapleStory English version that does not have the latest Aran Revamp, kindly refer to this guide http://ayumilove.net/maplestory-aran-skill-build-guide-v1/ (Version 1)

  49. DaysBreak

    MSEA aran’s skill all different
    Can help to update xia? ><

  50. Ayumilove Post author

    @GAran:
    Thanks for the correction!
    I have swapped the skill icons for both these skills “Body Pressure” and “Snow Charge”.
    Also, thanks for helping out in answering the questions posted by other MapleStory player :)

  51. Allen

    @GAran

    Thanks a ton!

  52. GAran

    You mixed up the skill icons for Body Pressure and Snow Charge, Ayumi!

  53. GAran

    @Diplock
    Adrenaline Rush passively increases skill damage by 100%, which is more than enough to make up for those nerfs! :) Also, when Adrenaline Rush is active it increases skill damage by an additional 400% while adding 2 lines of damage to each skill.

    Add that on top of the damage boosts from Swing Studies and the Swing hypers – Arans hit so much harder than they did before!

  54. GAran

    @Allen
    For max DPS, you use 3x attack -> Beyond Blade, then while Swing Studies (the purple buff that’ll show up in the top right) is still active you can use Final Blow -> Beyond Blade about twice. Repeat once the buff runs out!

  55. Allen

    Hi Ayumi I have a question,

    For DPS wise. is chaining 3x attack into beyond blade better, or just doing final blow into beyond blade better? because beyond blade’s dmg is higher when u 3x attack before hand.

    Thanks!

  56. Diplock

    Hi, Ayumi. May i know your thought about the latest Aran’s revamp that whether it is a buff or nerf to Aran in term of damage or rather DPS since most of Aran’s passsive skills are nerfed quite heavily?

    For example:

    1st Job – Combo Ability (Reduction of 30WA)

    2nd Job – Snow Charge (Reduction of 25% damage increase)

    3rd Job – Advanced Combo Ability (Reduction of 10WA), Maha Blessing (Reduction of 10WA), Might (Reduction of 40WA)

    4th Job – Boss Reverse Combo[Removed] (Reduction of 20% damage increase)

    As you can see here, there is a total amount of 90WA and 45%damage increase were reduced through the Heroes of Maple patch, and I’m a player from MapleSEA, so i would like to know whether Aran is hitting harder than before, after these nerfs applied to him/her?

  57. Deviling

    I got a question about Aran 4th job Maple warrior skill, I’m see a lot players say they don’t have maple warrior, things is no slot in USE, but I’m remember I didn’t have much potions or scrolls in my inventory, and I do get the maple warrior skill book they say about when I’m 4th job adv.

  58. R

    @Leo: Combo Tempest was removed upon the addition of the Adrenaline System.

  59. Leo

    how to get combo tempest?

  60. Merdoge

    Hey! I was wondering if the wolf mount is still available and if so how do we get it? Thanks!

  61. Ayumilove Post author

    @Anthony: Aran’s primary attacking skill for bossing will be Beyond Blade and Adrenaline Burst skill combo.

  62. Anthony

    Hey, whats the primary skill for bossing?

  63. Ayumilove Post author

    @Hanafi: My estimation of when Aran revamp reaches MapleSEA would be 4 to 6 months after GMS received this patch, which would probably be in the first quarter of 2017 (worse case scenario) or earlier! If you are looking for the old Aran skill build guide, it can be found at http://ayumilove.net/maplestory-aran-skill-build-guide-v1/

  64. Ayumilove Post author

    @Harry: Use the mastery book to unlock the passive skills and active skills (most frequently used for bossing/training). Kindly refer to the priority of the skills to be maxed from the Aran 4th job skill build guide :)

  65. Ayumilove Post author

    @Jonahtan Kim: There is nothing to worry about if you have maxed all the skills and have leftover SP (Skill Points) for 1st, 2nd, 3rd and 4th job skills. Some jobs have lots of leftover SP due to the changes/revamp of the skill’s mastery level being reduced to allow players to max all the skills.

  66. Ayumilove Post author

    @Luis damian:
    The overswing 4th job skill is the old Aran skill!
    This guide refers to the latest new Aran revamp skill.
    The old Aran skill build guide can be found at http://ayumilove.net/maplestory-aran-skill-build-guide-v1/

    Spanish:
    La habilidad de trabajo cuarta sobremodulación es la vieja habilidad Aran!
    Esta guía se refiere a la última nueva habilidad renovación Aran.
    El viejo Aran guía habilidad de construcción se puede encontrar en http://ayumilove.net/maplestory-aran-skill-build-guide-v1/

  67. Ayumilove Post author

    @Darkfrozen: There is nothing to worry about if you have maxed all the skills and have leftover SP (Skill Points) for 1st, 2nd, 3rd and 4th job skills. Some jobs have lots of leftover SP due to the changes/revamp of the skill’s mastery level being reduced to allow players to max all the skills.

  68. Ayumilove Post author

    @manuel hwang: Thanks for spotting the mistake! I have updated Aran 3rd job skill build guide :)

  69. Darkfrozen

    Hi I Ayumilove , I have a question, which in my spare aran 1 skill point , and all have maxed , could you explain me if you have any use? I ‘m lvl 176
    Thank you.

  70. manuel hwang

    (currently playing the game)
    adrenaline rush from 3rd job advancement requires lvl 10 advanced combo ability xD

  71. Ayumilove Post author

    @Morpise: Thanks for the correction! I have updated Aran notes regarding using commands deals more damage compared to directly activating the skill by skill key.

  72. Morpise

    In the Aran notes, it should say that skills do more damage using the command than pressing the skill key, not the other way around. Also, great guide!

  73. Luis damian

    Por que ya no está el overswing en 4 job?

  74. Jonathan Kim

    Why is there still one SP in my fourth job tab for Aran..? Bug mabe????

  75. Harry

    What skill should I use my mastery book on 30/20 on ? I have 2 20’s and 1 30.

  76. Harry

    I have 1 masterybook level 30 and 1 level 20, when/what skill should I use it for.I’m currently a level 130 Aran so…

  77. Hanafi

    hello ayumilove may I know when aran gonna Revamp in maplesea?

  78. Raheel

    For some reason I have one extra skill point in my Fourth Job Skill Tab. Every skill in every job level has been maxed out, but I still have one left over. Is it a bug?

  79. Dafuq

    @Potato That not how ignore def stacks. So the hyper is definitely worth getting.

  80. michael

    is there a way to use the finisher skills right? every time i try to use Storm of Fear it never works… like am not holding keys down right or am i pose to hold one key down or what?

  81. Potato

    I don’t think you need the piercing beyond blade hyper skill. You already get 40% Ignore def from the 3rd job skill and beyond blade already ignores 30% def, getting the extra 30% to reach 100% from elsewhere is easy

    Also a question, is the bossing finisher worth using during adrenaline rush instead of just spamming beyonder?

  82. Miguel

    I think 3rd job is wrong. You need advanced combo ability lvl 10 to add 1 point in adrenaline rush

  83. Ayumilove Post author

    @ayumilove2.0: If you are on GMS (Global MapleStory), they already have the latest Aran skill revamp! It was launched 2 days ago.

  84. ayumilove2.0

    do you have any idea if when arans get revamped ill have to buy all the mastery books for them again? (i play in reboot)

  85. Ayumilove Post author

    @Whayles: Aran has sufficient SP (Skill Points) to max all skills which includes Sudden Strike. Aran 4th Job Skill Build Guide has been re-optimized.

  86. Ayumilove Post author

    @Zuperior: Global Maplestory (GMS) has announced that the new Aran skill revamp will be available on June 22nd 2016 in GMS. For MapleSEA, I’m estimating within 4 to 6 months after GMS.

  87. Ayumilove Post author

    @max821023: Have you tried: Over Swing (OS) + Final Blow (FB) + Beyond Blade (BB) 3 times and repeat? Watch this video in 0.5x speed https://www.youtube.com/watch?v=6WJ9ezmOA6o – I think the pertinent skill detail referring would be the Beyond Blade.

  88. Ayumilove Post author

    @Cheesed: The new Aran skill rebalance for Combo Fenrir does not require Combo Smash to be maxed. It only requires at least Level 1 of Combo Smash. This update is available in GMS v.157 Shinning Star Patch http://ayumilove.net/maplestory-update-notes-gms-v157/ (I have not kept updated on MapleSEA whether they have implemented the update). After a quick check, MapleSEA did released the Shinning Star Patch on June 10 2015 but that patch does not contain the latest Aran skill rebalanced compared to GMS that includes it in. MapleSEA seems to be lagging behind than GMS by 4 to 6 months in content update.

  89. Ayumilove Post author

    @Lawlzer: Aran has implemented a new system that allows user to bypass the need to chain several command-keys. This only applies for certain skills. The advantage of this hotkey system is it will deal extra damage but consumes combo counts. If it’s done by command-keys (such as press UP + DOWN + XX + etc), it will not use combo counts but at a reduce damage. I’ll update the Aran guide above to reflect what skills can be hotkey-ed.

    Hotkey & Chain Skills: Final Charge, Final Toss, Rolling Spin, Final Blow.
    Chain Skills only: Combo Smash, Combo Fenrir, Combo Judgment, Combo Tempest (the skills with prefix “Combo”).

  90. Lawlzer

    do we use combat Judgement alot ? i accidentally max final toss and have not enough SP to max Combat Judgement :(
    btw i realize that some skill when i use them with combo ” eg , rolling spin , instead of pressing the hotkey which consume 20 combo , i pres Up Up Attack and it dont consume any combo ” this seem to be only for few skills though as skil like Combo Fenrir consume combo no matter what … abit confused on this mechanic of Aran . And also , when do i use final toss beside using it for mobility ? and lastly wat would my 4th job primary attacking skill be ? thanks for reply Ayumi , really like Aran OP-ness , never look into this job ! and also got to use my Pole Arm again !

  91. Chessed

    If Combo Smash doesn’t get maxed Combo Fenrir SP can’t be added as 10 SP on Combo Smash is needed

  92. Whayles

    Why do you max sudden strike in 4th job even though final charge and final toss both aren’t maxed? Are those skills used very often or what?

  93. Flexy

    when the revamp in GMS comeing to aran beacuse i opened 1 and is look like is very strong tho so someone know when?

  94. max821023

    “Critical Rate 100% when using the pertinent skill, Enemy DEF Ignored: 20%. Damage increased by 6 for each enemy below the maximum hit. Uses after Final Blow.”
    What exactly is the “pertinent skill”?

  95. Ayumilove Post author

    @Zuperior: Once GMS obtains the latest Aran revamp, Beyond Blade will be moved 4th Job Skill section.

  96. Apocalypsedg

    @Zuperior @Lyka Nobody knows! xD
    The revamp update assuming the average time delay between KMS and GMS patching should’ve came in mid-April, but it keeps getting pushed back since Masteria of Time came out, the 2d Skeleton Zakum changes, 11th anniversary events, and now whatever this new GMS content is involving jetts BTs and sengoku and whatnot.
    I’d estimate the heroes of maple revamp arriving in mid June, I have no faith the patch would come any sooner at this rate.

  97. Zuperior

    When will beyond blade become 4th job skill?

  98. Legend of Cheese

    Combo Tempest(Lvl 1)

    Consumes 100 Combo Counters to attack up to 15 enemies.
    Freezes monsters for 15 seconds, leaving them with only 1 HP.
    For Boss monsters, attacks at 442% Damage 4 times instead.
    Can be recast within 15 seconds without consuming Combo Counters. A cooldown incurs after its recast or after 15 seconds.
    Permanently increases Combo Judgement damage +11%.
    Cooldown: 15 seconds.

    Your guides are of great help! Thank you so much I love it

  99. xD

    Overswing (Level1)
    Single Swing: Attacks twice at 260% Damage
    Double Swing: Consumes 14 MP and attacks twice at 335% Damage
    Triple Swing: Consumes 16 MP and attacks twice at 435% Damage
    Combo Fenrir and Combo Smash damage +31%

    Combo Tempest (Level 1)
    Consumes 100 Combo Counter to attack up to 15 enemies
    Freezes monsters for 15 seconds, leaving them with only 1 HP
    For Boss monsters, attacks at 442% Damage 4 times instead
    Can be recast within 15 seconds without consuming Combo Counters
    A cool down incurs after it’s recast or after 15 seconds
    Permanently increase Combo Judgment damage +11%
    Cool down 15 seconds

    I hope it helps.

  100. Lyka

    when is the aran revamp that makes beyond blade 4th job and makes their character creation not shit coming out?

  101. Ayumilove Post author

    @Hi: Thanks for the Level 1 Final Blow skill details! I have added into the guide above.

  102. Ayumilove Post author

    @Slussh: Thanks for your update on Aran’s Final Blow Level 30 skill. I’m missing the Level 1 mastery for Final Blow. Hopefully, someone has the details :)

  103. Slushh

    Also Final Blow lvl 30 has 390% damage, not 300

  104. Hi

    Final Blow lvl 1
    Combo count 15
    MP cost 20
    Damage 216%
    Enemies hit 6
    Number attacks 5
    DEF ignored 5%

  105. Ayumilove Post author

    @AyumiLoveHasAwesomeGuides: Hi, I have fixed that issue that you have pointed out! Thanks for mentioning it!

  106. AyumiLoveHasAwesomeGuides

    I followed the guide without paying attention and messed up maxing out combo smash. Combo smash says go (19/20) but it only has 10 levels <.< It's a little error but I wanted to let you know that I absolutely love your guides, they are amazing :D

  107. Ayumilove Post author

    @BeingAnAran: Thanks for notifying. I have updated the guide above!

  108. BeingAnAran

    Erm. 1st job skill. Combo smash need to be maxed? why? from what I see to activate combo Fenrir only need combo smash to be lv 1.

  109. BeingAnAran

    1st job skill. Combo smash need to be maxed? why? from what I see to activate combo Fenrir only need combo smash to be lv 1.

  110. xenon

    Level 1: MP Cost: 20, Damage: 287% Max Enemies Hit: 8, Number of Attacks: 4, Enemy Defense Ignored: 5%

    SEA max enemy hit shows 8 for final blow lvl 1

  111. xenon

    Level 1: MP Cost: 20, Damage: 287% Max Enemies Hit: 8, Number of Attacks: 4, Enemy Defense Ignored: 5%

    ^ for lvl 1 final blow. max enemy in SEA is 8 though

  112. Ayumilove Post author

    @HuyT: Thanks for your feedback! I have updated Aran Hyper Skill Build Guide. Correct me if I’m wrong, I believe that with GMS v.168 Reboot patch prevents players from spamming Combo Tempest more than 2 times within 15 seconds, thus making the Combo Recharge – Combo Up not that useful?

  113. HuyT

    Small suggestion regarding hyper skill build:

    – No need to add Final Blow – Guard Break. The skill itself has 20% innate PDR, you only need 80% elsewhere (40% from Cleave + 15% from Lumi link + 6% from Beast tamer card + 18-21% from hyper stat)

    – No need to add Combo Tempest – Release, since at higher level your combo hardly goes down due to Beyond Blade using no combo.

    Those 2 points can go into Combo Tempest – Temper Link/Bonus. If you insist on spamming combo tempest for map clear, just add to Combo Recharge – Combo Up. Now you can recharge 400 combo every 40 seconds, and use those 400 combo to spam Combo Tempest 4 times in 40 seconds.

  114. Ayumilove Post author

    @Bash: What keyboard did you use to play MapleStory? (brand + model).

  115. Bash

    I broke my damn keyboard now who’s gonna pay for it?

  116. SyiSeiko

    Don’t know if Fox is on a different server, but on GMS Reboot Body Pressure is:
    Level 1: MP Cost: 36, Damage: 80%, Duration: 120 sec, Stun Chance: 24%

  117. Fox

    Triple Swing:
    Level 1: MP Cost: 5, Attack thrice with Damage: 448%. Final Damage of Skill Used Next: +35%

    Body Pressure:
    Level 1: MP Cost: 20, Damage: 80%, Duration: 120 sec, Stun Chance: 28%

    Combo Drain:
    Level 1: Combo Count Cost: 30, Restore 2% of Max HP for 74 sec when attacking.

    Snow Charge:
    Level 1: Permanent Damage Increase: 8%, MP Cost: 24, Duration: 20 sec, Enemy Speed: -22 for 5 sec. Damage +1% when attacking enemies that have their speed reduced. Can be used on bosses but the speed reduction’s duration is cut in half.

    :)

  118. RenLouis

    just curious, why is maplesea final blow still consuming combo?

  119. Ayumilove Post author

    @enSnared: Does the Over Swing Level 1 skill still applies this? “Combo Fenrir and Combo Smash Damage: +60%.”

  120. ZaLesk

    some level 1 changes

    1st job:
    Polearm Booster Level 1: MP Cost: 30, Weapon’s Attack Speed increased by 2 for 10 sec

    2nd job:
    Final Charge Level 1: MP Cost: 17, Combo count cost: 20, Damage: 192%, Max Enemies Hit: 5, Stun Chance: 3%, Duration: 1 sec

    3rd job:
    Final Toss Level 1: MP Cost: 15, Damage: 330%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 43%

    Rolling Spin Level 1: MP Cost: 25, Damage: 104% x4, Max Enemies Hit: 4, Stun Chance: 33%, Stun Duration: 2 sec

    Might Level 1: MP Cost: 60, Duration: 105 sec, Weapon ATT: +31, Weapon DEF: +25, Magic DEF: +25, Knock-back Damage Requirement: -90%

    Cleaving Blows Level 1: Defense Ignored: 22%, Damage Against Boss Monster: +3%

    Combo Jugdement Level 1: Damage: 385%, Max Enemies Hit: 6, Attack Count: 4, Damage Over Time: 105% damage every 1 sec for 4 sec, Freeze Duration: 4 sec

  121. enSnared

    @ Ayumilove: here is the info on Over Swing LVL1

    Over Swing Lvl 1:
    One Swing Damage: 260% x2,
    Double Swing MP Cost: 14, Damage: 335% x2,
    Triple Swing MP Cost: 16, Damage: 435% x2

  122. Ayumilove Post author

    @WayOfTime: Thanks for your help! I have added the 3rd Job Level 1 details for “Advanced Combo Ability” and “Full Swing”.

  123. Ayumilove Post author

    @Haku: Thanks for your comment! I have added “Regained Memory” into the newly added “Aran Beginner Skill” section.

  124. WayofTime

    3rd job:
    Advanced combo ability lvl 1: power stance +5%, attack power +4, abnormal status resist + 6%, critical hit rate + 2%, critical max damage +2%, critical rate (per 10 combo) +1%, atk power (per 10 combo) +3. Max stacks: 1.
    Full swing lvl 1: Final damage after full swing +10%, double swing MP cost: 6, with damage 2 x 215%. Triple swing MP cost: 8, with damage 515%. Combo smash’s damage +64%

  125. Haku

    Should also put that u can get Regained Memory, a beginner skill for aran that gives 10Att, 300 Def, 10 Speed, 5% crit, 5% boss damage from doing the Arkarium quest line up to the part where u meet the past aran.

  126. Henry

    Hey Ayumilove, i know that its tells you what mastery books to get in the skills description but do you mind giving me a list on what mastery books i need to get. THX

  127. LordZeN

    The new updated sudden strike still gonna max it ASAP? It only improves the damage of final charge and final toss.

  128. WayofTime

    2nd job:
    Triple Swing lvl 1: 5 MP, Damage: 448%, damage of skill next used: +35%
    Body Pressure lvl 1: 36 MP, Damage 80%, duration: 120s, stun chance: 24%
    Combo Drain lvl 1: 2% of max HP for 74s
    Snow charge lvl 1: Damage increase: 8%, MP cost: 24, duration: 20s, enemy speed -22 for 5s, +1% damage when attacking enemies that have their speed reduced.

  129. WayofTime

    @Ayumilove: Oops, missed that! It’s 2 MP.

  130. Ayumilove Post author

    @WayofTime: Is Double Swing’s MP Cost at Level 1 is 5 or lower?

  131. WayofTime

    For 1st job:
    Double swing lvl 1: Damage: 205%. Final damage of skill used next: +20%.
    Combo ability lvl1: Power stance +32%, For every stack, atk + 5, defences +20, speed +3, max stack: 1.

  132. Ayumilove Post author

    @Flare: My Aran character also has some weird skill description too [? + attack] since the Reboot patch. I think it has did some tweaking to how Aran can trigger those skills (either through a sequence of swings: example Double Swing -> Triple Swing -> Special Skill or just directly put in the pattern and press the attack key.)

  133. Ayumilove Post author

    @Velox: I have updated Aran Skill details with the latest information. Do let me know if I missed anything out.
    @all: If anyone who is currently making an Aran, help post the details for the Level 1 skill pointed in the guide above, so I can populate them with the correct info.

  134. Velox

    This guide has a lot of incorrect information now due to the reboot patch.

  135. Flare

    Hi Ayumi!
    First off, thanks for all the guides, they’re really helpful!
    Recently I made an Aran through a level 100 character coupon from a nexon event, but my HP is only sitting at around ~4.2k. Is it natural for my hp to be this low?
    And for some reason some of my abilities don’t show the proper combo shortcut, for example Final Blow’s description shows “[?+attack]” instead of “[down+attack]”. Do you know why this would be the case?

  136. Ayumilove Post author

    @DoritoCrush: You’re welcome :)

  137. DoritoCrush

    Hey, Ayumi :D. Thx for u build list of all maplestory character’s.
    U new update varius skill’s of Aran Job :)

    pd: I dont speak English (I’m from Venezuela) sorry for my bad English…

  138. ultrades

    Nice place for people to follow the skills build!! Thanks for your efforts!! hahaha

  139. Ayumilove Post author

    @Michael: Thanks for the correction! I will be updating that mistake :)

  140. Michael

    In the 2nd job skill build final charge should be 4/10 instead of 4/20.

  141. Coatedinacid

    It says that Final Charge is 4/20 it should be 4/10 in the second job build.

  142. Ayumilove Post author

    @darkmage3564: Thanks for spotting the spelling mistake! I have corrected “ump” to “Jump” on the Rolling Spin skill description.

  143. darkmage3564

    On rolling spin, the description says “ump”.

  144. ArgusTheVile

    Is this guide still relevant for 2015? I just created a new Aran and you no longer need 5 Skill Points in Double Swing to unlock Combat Step (it seems to updated in your Skill description, but not the skill order itself). I’m just wondering in case there are similar discrepancies in the other skill orders.

  145. Angel

    Are Arans still good for bossing?

  146. L0stAran3

    Hi Ayumi the hyper skills of aran final blow bonus is level 168 not 149 , the 149 suppose is final blow reinforce and the final blow guardbreak is 189 pls change it xD

  147. L0stAran3

    And maybe the reason of Ayumi make sudden strike max 1st becoz of final charge.Final charge nice when u train at a place where many mob u can make them push into a group and make it easy for killing for example dim light XD

  148. L0stAran3

    Although aran quite weak but if u got nice eq u can make it damage high but some of the job is naturally high damage aran special is that has a combo count it is excited to see the combo count 10k or 20k and other job don’t have this excitement try to make it 170lvl he has a nice hyper skill :) From ARAN N AYUMI FANS PAGE XD

  149. Pang

    Hi, Ayumi , i wan to ask y should we max sudden strike (4th job) instead of getting other max?
    And another question about the wolf mount, if i wan to get 150lvl quest wolf , can i get it without getting 100lvl wolf mount? ps: i alrdy get 50lvl wolf

  150. Sammy

    Hey Ayumi I just made an Aran yesterday so I wanna ask you two things:

    1. For Aran which is better for higher range, Weapon Attack based Equips or Str% based equips?

    2. Can you make changes to some skills?
    1st Job Combo Ability’s weapon attack is increased to 5
    3rd Job Advanced Combo ability’s weapon attack is increased to 7
    3rd Job Might now has a duration of 200 seconds and its weapon attack is increased to 50
    4th Job Final Blow hits 4 times and its damage per hit has been increased to 430

  151. Ryan

    The lv10 quest that requires you to collec 5 beserk horny mushroom dolls is bugged? I have been playing on X2 drop and exp event and i haven’t gotten ONE doll.

  152. wildheartless

    Kai… i think it can only activate once every 60 seconds.

  153. Kai Kurios

    hi Ayumilove, i think Aran card doesnot work, right?!? and his card is: 70% change restore HP equal 2/4/6/8% of my damage, right?!?

  154. AnakinW

    Why are Arans so weak

  155. sup

    Yeah Final blow is impossible to connect with triple swing now wth. T.T

  156. AranZaa

    Why Final blow is not connect to overswing, how do we connect all combo overswing >> final blow.???

    I try to do triple swing + down + attack but final blow doesn’t work.

  157. meee

    Hey, I have accidentally discovered the following today in MapleSEA as of RED patch. (My character was screwed up previously hence ditch it aside but surprised to see all my skills reset today). After google, found that the changes reflect dawnvei patch from GMS.

    1. Combo no longer forfeited if no attack made for a certain time. It simply reduce by 2 count over time.

    2. Skills that require combo counts no longer completely drains the combo count.

    3. Similar to Kaizer, you can now choose to assign the skills to a button or press the command keys(Arrow keys + attack).

    3i. If you reached the required amount of combo, you can use the command to activate the skill which will not drain the combo count.

    3ii. If you do not reached the required amount of combo, you can still use the skill however a per-determine amount of combo will be deducted.

    4. MAHA now last 200 sec. THANK YOU MAPLE!!

    5. Combat Steps makes you feel like ice-skating across towns!!

    Not sure about you guys, despite no major changes to the skills, only a slight change of how we use the character, makes me feel very excited. Personally felt that Aran deserve more spotlight though. This is quite a major change to me.

  158. araner

    apparently now u do not need to perform the triple swing before the final toss you can just press the command

  159. Taiga

    Hi Ayumi, Just curious, why didn’t you add points into Combo Tempest – Tempest Link and Combo Tempest – Bonus?

  160. Ayumilove Post author

    @Aranilacious: I have updated Aran Hyper Skills Required Level to match with GMS v123.

  161. Ayumilove Post author

    @Cross: Thanks for the notice. I have perform the necessary corrections for Aran Hyper Skills. Combo Recharge’s Cooldown and Final Blow Bonus 1 Hit.

  162. Cross

    Absolutely fantastic guides though, love them a lot. Done a very good job on them all, they’ve helped a lot. Thank you, keep it going!!

    Happy Mapling!

    Cross

  163. Cross

    And the Combo Recharge’s Cooldown -50% its not 50%, its 20% :P

  164. Cross

    On Hyper Skills for Final Blow – Bonus its only +1 hit, not +2 :P

  165. Ayumilove Post author

    @puro: More MP means you can spam your skills more with Elixir potions. You can opt for DEX for extra damage, but from what I calculated its not that significant.

  166. puro

    Hey ayumilove,
    Why did you choose Hyper mana or hyper dex for arans?

  167. XSarliob

    Why max Sudden Strike so early in 4 jobs ?

  168. Rashid

    All the skills are available at 4th job; they just need the books to reach higher levels. You can buy general mastery books from NPCs in Leafre or Henesys. Also, you can still find the old books if you look hard enough, and they’re likely cheap considering they’re not very useful (but still usable). Try maple.fm and search for the books.

  169. Erioko

    Hi, I hope someone could help me out with the problem I’m facing now. I’m one of the previous generation player that created an Aran. I understand that we used to need skill book of certain skill when we reached fourth job. However I’m not sure now. I heard from my friend that skill book might not be available in the newer version of maple. I could not find any while shopping in FM too. However I find tons of mastery book. How am I going to use those mastery book if I do not have the skill?

  170. Ayumilove Post author

    @ArAn 255: You will need to perform the Triple Swing action before you can activate Final Blow. [Command: Triple Swing + ↓ + Attack Key]

  171. ArAn 255

    How to spam final blow?

  172. Game

    aymi combo tempest do more damae than judgment or no?

  173. game

    So how many mestery bocks there is?

  174. aran888888

    Aran uses mastery books for anything above level ten in fourth job. Skill books are not required in fourth job any more.

  175. Game

    how many skill bocks there is?

  176. Game

    is it wort to open aran if i dont have money to buy skill boocks to him?

  177. Aranilacious

    Hi Ayumi, The hyper skill FB reinforce is at Lv 189 now (well atleast in GMS) cuz that’s where I play

  178. DreenZayn

    i have an aran and before red it have the mount quest idk about now tho but im pretty sure its not removed

  179. Ayumilove Post author

    Hi saber, I’m not sure whether the Aran mount quest is still available. If there are any Aran player who knows about it, feel free to answer saber :)

  180. saber

    Is that the aran mount quest still available?

  181. Kelvinchlee

    just asking is that aran still need to do the skill point quest ?

  182. Ayumilove Post author

    Thanks zElite for the correction! I have updated Maha Blessing duration from 200 seconds to 100 seconds (Max level)

  183. zElite

    ayumi urm … maha blessing is 100 seconds just so u know

  184. Raizen

    Hey ayumi
    is it true that skillbooks will no longer exist in the upcoming RED patch in GMS?
    Does that mean Aran will get all his skills that are missing without skillbooks
    when he becomes 4th job?

  185. Ayumilove Post author

    Hi odell, Aran is just ok character. The one thing I dislike is you will need to charge up your combo in order to perform your skills. Secondly is, it requires you to tap to attack multiple times to trigger the final swing attack which is kinda troublesome and it has different attacking length. 3rd is you will need to remember the chain keys you need to press in sequence to activate the skills such as up + up + right or etc.

  186. odell

    hey ayumi..is aran good character..?

  187. trubegamer

    ayumilove,i still dunno use aran
    such as use final charge,final toss,final blow after triple swing
    can teach me?

  188. guest1234

    when i first do azwan, its starts out fine, but after 10 minutes, the glitched azwan monsters keep spawning. yes i tried different characters on my account and it still does the same thing. And I also let my brother log in his account to do azwan, and it still does the same thing.

  189. Ayumilove Post author

    Hi guest1234, it does not happen to me though. Not sure its a bug on your side. Try restarting your MapleStory or try different character within the same account.

  190. guest1234

    hello ayumilove, I am a gms player. i have a bug where in azwan, monsters hp doesn’t go down (in attack, occupy, defend modes). Because of this, I can’t do azwan. Is this my own computer problem or does everyone else have this problem too?
    please reply
    thanks

  191. Ayumilove Post author

    @Kimi: It is removed from Aran 4th Job Skill. For more information on the skill changes, check this http://ayumilove.net/maplestory-skill-update-highlights-gms-v142/ (If you are not a GMS player, head over to Aran Skill Build Guide V1.)

  192. Kimi

    what happened to freeze standing???

  193. Raheel138

    Hi Ayumilove, a lot of people were talking about Maplestory RED and how each class would receive all skills upon job advancement. Is this true, or is it only for adventurers?

  194. Ayumilove Post author

    @all: Updated Aran 3rd Job Skill Build Guide (Prioritizing on Combo Judgement) based on my training experiences.

  195. Ayumilove Post author

    Hi Joel, I have updated the skill requirement. Tempest should only require Combo Judgement (10/20)

  196. Joel

    Dear Ayumilove, your guide askes us to leave Combo Judgement at 10/20 for 3rd job, but in your 4th job description Tempest requires max Combo Judgement.

  197. OppaDen

    @SoR0XaS: i also heard that SB for hero will gets removed, in which your case would meant only Explorers get their Hero Will, while others still have to do the quest?

  198. OppaDen

    @SoR0XaS: Hmm….are u sure about that, from what i heard is for all jobs. Sadly i do not have any KMS acc or KMS friends to confirm this. It’s pretty awful if it doesnt applies to non adventurer, making only aran and evan that needs, and these jobs are quite UP w/o those skills

  199. SoR0XaS

    @OppaDen, hate to burst your bubble, but I believe that only applies to Explorers.

  200. OppaDen

    @All: haha, guys i answered him long ago in Aran guide V1. Refer to it for info abt the SB. For those who find it hard to train without those skills, no worries and juz be patient. After RED patch, i believe all SB requirements will be gone :)

  201. Raheel138

    I heard that there are skill books dropped by Hilla for Arans, and I want to defeat Hilla. What level should I be to defeat hilla and how long would it approx. take?

  202. Ayumilove Post author

    Thanks SoR0XaS for the skill books list. Also to add on, High Defense requires Skill Book.

    @All: I have added the Skill Book Requirement to each of Aran 4th Job Skill above. Will be adding to other jobs too for easy viewing!

    @All: To those who do know know what is RA stands for, its also known as Root Abyss.

  203. Ayumilove Post author

    Hi Raheel138, you might want to tell which server you are in so they can help you out + IGN.

  204. Raheel138

    Hello fellow Arans, as you all know getting the books from zak and czak are extremely hard and there is a haloween update around with a CRUMBLING EASY ZAKUM, so I was just wondering if Arans could get the books from the crumbling zak. Any Aran with the answer please reply

  205. SoR0XaS

    Final blow, Combo Barrier and Combo Tempest core books drop at Hilla and RA bosses. I checked my little brother’s Aran and you’re supposed to get the core books.

  206. ShadowAvenger

    Guest1234 I’m not as proficient in game knowledge however I do know that out of all the Hero characters the Aran requires most of his skills to be acquired through Skill books that can be obtained by defeating Hilla and Zakum (zak)/ Chaos Zakum (czak). I hope I answered your question or at least part of it

  207. Ayumilove Post author

    Hi guest1234, I do not have access to the game temporarily. Perhaps someone here who has an Aran character can help clarify his doubts!

  208. Ayumilove Post author

    Thanks WildHeartless for the notice! I have added the missing skill Advanced Final Attack into V1 and V2 of this guide!

  209. guest1234

    @OppaDen
    i see. Thanks for explaining. Now I can play aran without worrying.

  210. OppaDen

    @Guest1234 last time most jobs requires skill book for some skills, such as bishop require Resurrection skill, where these skills book require a quest to complete(FYI, Resurrection quest was a jump quest, dubbed the hardest JQ eva) however, after chaos, these skill book quest are removed, however, some jobs still requires SB. eg. Aran, Evan, Bishop(angel ray), hero, paladin, dual blade for some of their skills. but, After RED, all these Skill Book will be removed and you will automatically gain your skills upon advancement

  211. WildHeartless

    hey Ayumi… great guide just a minor suggestion… you might want to add Advanced Final Attack to the skill list for 4th job! its stated in your build but not in the list of skills… other than that, its all good =)

  212. guest1234

    @OppaDen one more thing
    on the top of ayumilove aran skill build, it says that after chaos patch they removed the quests for aran skill books

  213. guest1234

    @OppaDen yes those are the exact skills i’m missing. So I guess i have to hunt bosses for those skill books then. Thank you very much. Now i can play aran without any worries.

  214. OppaDen

    @guest1234 do you mean u’re missing final blow, combo tempest, combo barrier, high defense? or do you lack other skills? if u lack the skill i mentioned above, it is because those skills requires skill books hunted from boss like zak etc.

  215. guest1234

    hello ayumilove, I made an aran right after the Dawnveil: Demons of Tynerum patch. I’ve reached lvl 100 and i completed my 4th job advancement quest. When I looked at my 4th job skill tab, alot of my skills were missing(all my attack and supportive skills were missing, but only my passive skills were there. Is this a bug? I was having so much fun with my aran until this happened, so please reply asap. I need to know what’s going on.

  216. guest1234

    hello ayumilove, I made an aran right after the Dawnveil: Demons of Tynerum patch. I’ve reached lvl 100 and i completed my 4th job advancement quest. When I looked at my 4th job skill tab, alot of my skills were missing(all my attack and supportive skills were missing, but only my passive skills were there. Is this a bug? I was having so much fun with my aran until this happened, so please reply asap. I need to know what’s going on.

  217. Ayumilove Post author

    Hi Aelus, added Aran Skill Build Guide V2 – see for the new changes there :)

  218. Aelus

    For GMS players, you may want to update this guide (skill requirements, etc.) for convenience’ sake

  219. AnonymousAran

    Hi ayumilove. I just created a new aran in maplesea, level 100 now with a zedbug and i have a lvl 120 necro polearm. Both have pretty ordinary stats.
    If I remember correctly, in your guide for aran when the job first came out, you recommended getting a purple surfboard(speed 5) as a end game polearm as the att speed maxes out with booster(-3).
    I would like to ask if that statement is still true and whether I should get a psb(either just for now or as an endgame) or just continue using my zedbug and then switch to the necro pa afterwards. And what endgame equips would you recommend now?(I generally prefer att speed over dmg if the difference in dmg is not too great:))
    And also where to hunt for mastery book? Thanks!

  220. ASPL

    @jeffery casting final toss must be after triple swing, x,x,x,up,x where x is my atk. since u lvl 90 even if u dun learno to use its okay cuz at lvl 100 get sudden strike and u dun have to use triple swing anymore for FT, juz up, attack. FT is actl quite good as it has low delay when consecutive use at 4th job with sudden strike, causing in to generate high DPS, like hurricane of bowmaster, only we dont spam 1 key but 2 keys (up and attack). As for final charge, from my personal experience, it goes in the direction of your last direction key. e.g left,right, attack will go right

  221. JEFFERY

    HI AYUMI…I JUST STARTED PLAYING ARAN AND RIGHT NOW IM LEVEL 90 YET I DUNNO HOW TO CAST FINAL TOSS.. ANY USE OF FINAL TOSS BEING LEARNT ?? AND ALSO THE DIRECTION FOR THE FINAL CHARGE….

  222. Ayumilove Post author

    Hi Rah1075, you can raid mini-bosses in Neo Temple. (Robot’s area)

  223. Rah1075

    Hi Ayumilove thanks for responding! But i thought that Monster Park Extreme was removed in GMS.If it isn’t please explain to me how I can play Monster Park Extreme

  224. Ayumilove Post author

    Hi Rah1075, have you tried partying with people in Monster Park Extreme? They give extra bonus EXP for every party member involved. Around extra 20% per member.

  225. Rah1075

    Do you have any specific training guide for aran at lvl 100+; I am very confused and stuck at level 137. I can’t do evo world very well (and the exp there is somewhat slow) as well as party quests (I am fed up at having to do them 20 times for a level LOL). Monster park is …. just average and grinding is just extremely BORING. I’m sorry if i’ve blocked all the options but still thank you for making good guides for mobbing classes and skill builds

  226. Maplesea player

    Errr…may I ask that combo jugdement need up max?pls reply~

  227. blazeman22

    is it a good choice to make a aran if u are a player with no funding?

  228. TSK

    @MysticisM Any buff that’s skill description states “Increases Party X” also effects the person using it. As long as you have the buff icon in the top right when you use it, it means you’re getting a bonus from it too.

  229. Ayumilove Post author

    Hi Kyoze, have you used up all your SP (Skill Points) in 1st, 2nd and 3rd job? If there are extra SP, use them to max out those skills that aren’t fully mastered but make sure the essential skills are maxed first!

  230. Kyoze

    Hi ayumi. I used to play years ago. Planning to play back. But when i get back, i see that my all my skills got reset. I follow all your build and when it comes to 4th job, the system said i need more 1st/2nd/3rd job skills. And now im a lvl124 aran without 4th job skill. Mind help? T_T

  231. MysticisM

    In the game, the 3rd job skill, maha blessing is to increase party member’s attack.. but you write it’s to increase weapon n magic attack.. so did the skill increase my weapon n magic attack too or just party member? @[email protected]
    btw, i’m playing maplesae ^^

  232. TSK

    @Thomas Hendrix: Full Swing changes Double swing’s attack to be a 2x attack rather than the original’s single attack. So you can imagine it (at level 1) doing ~340% damage to the original’s 250%.

  233. Thomas Hendrix

    Hi, could you explain why [Full Swing] (3rd Job) has double swing damage to 205% when it’s already at 250%? I understand that [Over Swing] (4th Job) increases them to reasonably higher damages, but I can’t find an angle on why [Full Swing] is lower. Was it meant to be 305%? or 205% twice? Anything you have would be great. Thanks
    ~Thomas

  234. Ayumilove Post author

    Hi Leon Tan, its been a long time I have played Aran. If you meant the mastery books that you used to unlock a skill level from 10 to 20, or 20 to 30, then it is still required to purchase-from-freemarket/loot-from-monster. Applies both for GMS and SEA.

  235. Ayumilove Post author

    Hi Dion, time has changed MapleStory, making it much more simpler by removing the secondary stats. For now, as of MapleStory Unleashed/Unlimited, all AP (Ability Points) into STR (Strength).

  236. Dion

    what do you think is the best ap build for arans now a days?

  237. Leon Tan

    Ayumi did aran still nid to buy skill books for 4th job? I want to know that in both gms and sea.

  238. Ah Jin

    So we don need to get our basic now and just waiting the New Maple Story ReorgaNization?

  239. Ayumilove Post author

    Hi khooster, usually passive skills are the best since they always work while you are performing something else. As a DPS player, every damage counts and this includes Final Attack. If you find Final Attack isn’t that useful, you can opt to not max it. But for me, I intend to deal maximum damage + additional damage from Final Attack. The place where I train does not have 10 mobs to push, 4-6 is more likely the case.

  240. Ayumilove Post author

    Hi John Little, when the new MapleStory Reorganization comes into play, it removes all the mastery book requirements which is a big head-relief (no need to hunt them and no need to purchase them), similarly to 1st,2nd and 3rd job skills. But thas is one long way to go. Currently GMS and MSEA 4th Job requires players to hunt them from boss or get from Mystery Mastery Books or purchase from another player for meso.

  241. John Little

    Hi Ayumi, I’m just curious that when I reached 4th job, will I be able to have all my 4th job Aran skill in my skill window? If no, will I be able to get it through job quest or simply by buying and hunting–which is not a realistic option for me.

  242. khooster

    What’s the point of maxing Final Attack? I feel that it’s better to max Final Charge since it pushes 10 mobs at max level, which helps a lot, while Final Attack only has a 40% chance of hitting 150% damage at max level which does not seem as beneficial.

  243. chiayee

    NAHH . So lazy to train another character . Haha . So what are the quest that aran needs to do that will get skill book/learn skill ?

  244. Ayumilove Post author

    Hi chiayee, try creating a Demon Avenger and you will almost forget about having to repot (hp/mp potion). That is one of the aspect I liked most about Demon Avenger :) Only boss raids kills Demon Avenger if careful attention is not paid during battle.

  245. Ayumilove Post author

    Hi Steven, some jobs requires skill books to unlock the skill (to make it available/viewable in the skill window) and some requires you to complete a quest to unlock them.

  246. Steven

    Hey, Is it me or when I hit 4th job advancement I got no new combo moves or anything? All I got was [OverSwing] [ High Mastery] [Sudden Strike] [Advance Final Attack] [ Freeze Standing] and [ Maple Warrior].
    I just wanna make sure if I’m not just glitched or i’m about to spam run Zakum Run when the glitch is over for skills?

  247. chiayee

    Its because i die easily when im bossin . Hahahah . Thanks alot !!!

  248. Ayumilove Post author

    Hi chiayee, use equips scrolled with hp boost but this will only give less than few hundred hp which is not worth it. A piece of equip with godly scrolled hp will provide around +100 hp. Why do you need tons of hp? An alternative is to use a high defense armor to negate a portion of the damage will suffice, otherwise party up with party members with hyper body skill or potential a high level equip (Level 70 bottom) that provides decent hyper body skill (+40% HP).

  249. chiayee

    So is there any way to make it higher without washing or adding ap into hp ?

  250. Ayumilove Post author

    Hi Chiayee, perform hp washing or add AP into HP which is not recommended as this will reduce your damage since your AP is not added into your primary stat (Strength).

  251. chiayee

    Is there a way to make aran hp high ?

  252. Ah Jin

    Combo tempest att 1 hit only?Or 4 hits?

  253. Ah Jin

    Can you post about Aran’s hyper skills that gt at lvl 150,170 and 200?I want to have a look on those hyper skills.

  254. Ayumilove Post author

    Hi Shibi, which skill do you often use? If its max rolling spin, max that and dump the remaining SP into Combo Judgement. Otherwise, max Combo Judgement instead.

  255. Shibi

    Hi~
    i want ask u for some skill point about aran job~
    i still got 6 sp left for 3th job~
    and i don’t know i should max rolling spin(currently 18) or just add 6 sp to combo judgement(currently 10)~

  256. DeSnowy

    Yes

  257. topsycrets

    How should i put my Hyper points?
    Put the 50+ str at 140?

  258. DeSnowy

    @topsycrets Evan is stronger at the start. But when both reach 170 and get their attacking hyper skill, Aran would be stronger as it does not have a cooldown.

  259. topsycrets

    What would be best Aran or Evan?
    I have Evan 154+ and Aran 100+ But which will be stronger?

  260. Ayumilove Post author

    Hi Ah Jin, it happens to me as well, however, with constant practise, you will get it right :) Just try to tap the keys in the opposite direction if it does not help, as if you are going backwards.

  261. DeSnowy

    @ah jin if you want to push mobs to the left, just use triple swing, left arrow and then attack. If you want to push mobs right then triple swing, right arrow and attack. I put my aran’s attack on the ctrl key as it is nearer to my arrow keys, thus enabling me to use combos easily.

  262. Ah Jin

    I cant control well in Final Charge. Can you teach me how to control well in Final charge?I always pin to the wrong directions.

  263. Curious and Confused

    Hi ayumi, i dont see Smart Knockback in your skill build. Why is this so? Did u accidentally miss it, or its already taken away?

  264. jarod

    OMG !!!!!!!!!! theres barely anyone selling those

  265. DeSnowy

    @jerod yes

  266. Jarod

    do we still need a skillbook for final blow???

  267. Ayumilove Post author

    Hi 杨信, both are equally strong. What I dislike about Aran is spamming the attack button instead of just holding down. This is similar to Demon Slayer attack, which requires you to tap few times to get into different stages of slashing. Cannoneer is just plain simple, tap the skill button once and it dishes a powerful damage. However, the damage dished out is not as strong as a Mechanic, although its a little powerful compared to a Mercedes. In maneuverability aspects, both Aran and Cannoneer is weak compared to other legendary or special explorer/adventurer classes. In short, I can say both jobs are mediocre.

  268. 杨信

    ayumilove aran or cannoneer which are the best ????????

  269. Ayumilove Post author

    Hi Anything, Aran and Evan are both somewhat equally same.

  270. Anything

    Is evan more op than Aran or is it the other way round?

  271. Its Me

    Oh ok thx AyumiLove, I know what to do :)

  272. Ayumilove Post author

    Hi Its Me, it depends on what you do. If you prefer training in PQ (Party Quests) such as Nets, then go ahead with Combo Judgement. For me, mostly I perform solo power-leveling from Level 1-110 and based from that experience, I come up with the best suited skill build for this. In my server, there is lack of people performing party quest, so it would make sense for solo leveling unless your server has tons of players crowding that pq :) Take note that Combo Judgement requires 100 combos to activate. Best effective and efficient method to level is to kill enemies in 1-2 hits with primary attacking/offensive skill. More than that, and you risk yourself getting hit by enemies retaliation.

  273. Its Me

    okok :) thx ayumi for replying, one more question. At 3rd job, why u doesnt want to put 1 point to combo judgement first? isit combo judgement is really bad? Majority ppl after lvl 50 would go to pq, such as nets and others. Those pq needs some skills like combo judgement to kills more mobs isint it? o.O thx for replying again :)

  274. Ayumilove Post author

    Hi Its Me, Final Charge is not required to be maxed for any 3rd or 4th Job Skill. Sudden Strike (Aran 4th Job Skill) boosts Final Charge damage. Therefore, if you want to deal max damage with Final Charge, go ahead with maxing it.

  275. Its Me

    Hey Ayumi, I heard that my friend says that I should max out final charge because at 4th job or 3rd job it required max final charge, is that true? thx for replying :)

  276. Ayumilove Post author

    Hi Evania, what level is your Aran? Are all the skills reset? Try checking your skill window and use all the SP from 1st, 2nd and 3rd Job Advancement. That might unlock them somehow unless MapleStory developers have set those skills to be unlocked using 4th Job Skill Books (not mastery books).

  277. Evania

    I haven’t played my Aran in a while and when I came back, 5 of my skills – Final Blow, Combo Tempest, Combo Barrier, High Defense, and Hero’s Will – are gone. Can you tell me if it’s like one of those skills where I have to be at a certain level and do a quest or something?

  278. Ayumilove Post author

    Hi FreeinMind, you could add those SP (Skill Points) to max Booster, Final Charge and Rolling Spin. Or use the SP from Rolling Spin to add into Combo Judgement. It’s up to you :) If you use that skill often, add SP into those skills.

  279. FreeinMind

    I just hit level 100. I have 19 on Booster, 4 Final Charge, 18 Rolling Spin & 10 Combo Judgement. And I have 10 extra SP. Where do I apply them Ayumi?

  280. Ayumilove Post author

    Hi leo623, it’s been a very long time ago I created my Aran, since then it has changed alot. Most of the mastery books I got was purchased from FreeMarket and the rest is covered from Mystery Books or given by Good Samaritans who does not need it.

  281. leo623

    ahh i have a problem with the skill …. mi 4 job went do it …. no give me the combo tempest . final blow . combo barrier . high defense . hero will . maha tell mee i need a brow book but this book give for quest ???

  282. Ayumilove Post author

    HI Nowaybro, you could create a new “account” to try out new class ;)

  283. Nowaybro

    wow, i fell in love of this class, but i cant create an aran :(, im a new player :(

  284. Alex

    final toss command is wrong already… suppose Triple Swing + Down + Up + Attack

  285. Legends

    Thankyou for the previous reply ayumi! Hmm i was just wondering, right now there is no hyper skills in singapore server of maplestory right? :(

  286. Ayumilove Post author

    You’re welcome Aiman! Hope you are having a fun time playing Aran :)

  287. Aiman

    Thanks Ayumi. I maxed everything at lvl 188,and i counted 46 SP left until 200. Hyper skill is just awesome. Thanks again for your help,ayumi. Keep up the good job :)

  288. Ayumilove Post author

    Hi Legends, Advanced Final Attack (AFA) should be maxed to 30 after you have maxed the essential skills listed in the guide above :)

  289. Legends

    Hi, uh for afa should it be maxed to 20 or 30? thanks in advance! :D

  290. Legends

    Hi is hyperskill available in other server instead of just kms?

  291. Ayumilove Post author

    Hi Muhammad Zulhusni, the skills above are based on GMS Tempest Patch. Which server are you playing? MSEA (MapleStory South East Asia) ? Tempest update reduces all skill max level to match with the lower job advancement cap such as 3rd Job at Level 60 and 4th Job at Level 100.

  292. Muhammad Zulhusni

    Ayumilove, there is a problem at the 2nd job
    Polearm Mastery was supposed to reach lvl 20 but instead it’s lvl 10
    Please fix this as fast as possible, Including Body Pressure,
    and that’s also including physical training=lvl 5(supposed to lvl 10)
    Body Pressure lvl 5(supposed to be lvl 10 also)

  293. Ayumilove Post author

    Hi Aiman, some jobs are able to max all of their 4th Job Skills early, some may not. Those extra SP (Skill Points) can be used into Hyper Skills.

  294. Aiman

    Hi Ayumi. I’m an Aran,lvl 181,and I maxed my skills already.is it supposed to be that way,or am i missing a skill or something? i checked the guide,but i cant seem to find any missing skills,by comparing them to my character. Am i missing something ?

  295. Ayumilove Post author

    Thanks emoThinker! I have added the missing Maha Blessing Skill into Aran’s 3rd Job Skills.

  296. emoThinker

    Hi Ayumi, love your guide! I want to point out that Maha’s Blessing is kind of missing at the 3rd job skills. Again, Awesome guide!!! ^.^

  297. Ayumilove Post author

    Hi Scotty, are you playing in GMS (Global MapleStory) or somewhere else? You should have Advanced Final Attack in your Aran Skill Window.

  298. Scotty

    In the 4th job build it mentions an Advanced Final Attack but I can’t find that in my skill list.

  299. Ayumilove Post author

    Hi HikariX, it only add 10 seconds to the Polearm Booster duration where as Combo Smash, you gain +12% damage per level. Also, Lv 10 Combo Smash (Max level) is required to unlock Aran 2nd Job Skill Combo Fenrir. EDIT: I have updated Aran’s 1st and 2nd Job Skill Build Guide based on the latest Tempest Patch.

  300. HikariX

    And can you update this its behind…

  301. HikariX

    Umm i have a question why is polearm booster not maxed instead of combo smash

  302. Potato

    Can you please update the skills? :P

  303. Ninjacookie

    Could you complete the 4th Job build Please?

  304. Sioko

    Add Final Attack to the 2nd job and Maha’s Blessing to the 3rd, please?~

  305. Sioko

    2nd job :

    Summary: Everything maxed except Combo Fenrir @ 10

    and you say, in the skill build:

    5. Add 11 SP into Combo Fenrir.