MapleStory Cadena Skill Build Guide

MapleStory Nova Thief Cadena MapleStory Cadena (메이플스토리 카데나) – Liberation of Cadena is one of the MapleStory Nova Thief who specializes in chain weapon to attack enemies and uses it to move herself to a specific location instantly. She starts in a town called Savage Terminal which is a back alley planet in Grandis. It’s the place is where the Shadow Merchants branch resides along with the bad guys. All other jobs can access this location via Pantheon’s portal. For Angelic Buster and Kaiser, they need to complete the necessary quests that allow them to travel to Maple World. Cadena is a member of the royal family and Grandis’ Nova race. She got injured when Magnus invaded and overtook the citadel. She abandoned her real name and committed to becoming stronger by joining as one of the Shadow merchants member. KMS (Korea MapleStory) released Cadena on July 7 2017, GMS (Global MapleStory) released Cadena on November 27, 2017 and MSEA (MapleStory South East Asia) released Cadena on November 22, 2017.

Cadena Overview

CLASS: Nova
EQUIPMENT TYPE: Thief
PRIMARY WEAPON: Energy Chain (1 handed)
SECONDARY WEAPON: Weapon Transmitter
PRIMARY STAT: Luck (LUK)
LINK SKILL: Increase your damage by 3/6% against enemies lower level than your character and additional 3/6% to enemies affected with status effects.
MAPLE UNION EFFECT: LUK +10/20/40/80/100
BEST INNER ABILITY: Attack +30, Boss Damage +20%
JOB SKILLS: I: CadenaII: CadenaIII: CadenaIV: CadenaHyper SkillsV: Cadena

Cadena Pros and Cons

Pros

  • *Share your pros on this job!*
  • All of her skills are AoE, and she is an excellent mobber.

Cons

  • *Share your cons on this job!*
  • You need to link skills together for maximum DPM (Damage Per Minute) as they have no main bossing skill
  • Not beginner friendly
  • Need to spam button similarly to Aran, Battle Mage and Blaster job. Quite tiring for long grinding.
  • From 1 to 3rd job is weak, rise at 4th job

MapleStory Cadena Videos

Ayumilove MapleStory New Nova Thief Job – Cadena – Animated Video (July 6, 2017)

Ayumilove MapleStory Cadena 1st, 2nd, 3rd, 4th Job Skills Preview

Cadena Storyline

Meet Cadena, daughter of royalty, who has suffered great loss and must forge a new path for herself as a scrappy fighter. Out of pain and loss, a great hero can be born. Cadena hails from Grandis, a parallel world created at the same time as Maple World, and separated from it by only a thin barrier. Grandis is home to the Nova race, hybrids who are half-human and half-dragon. All is peaceful until the Nova warrior Magnus turns on his own race, betraying them to the evil Black Mage. Magnus and his army invade the Nova city of Heliseum, destroying the city’s protective barrier and letting in shade-like Specters to terrorize the city. He leads a direct attack on the citadel, home to the Nova royal family, whom he annihilates. In the destruction and confusion of the burning city, we find Cadena. The daughter of the royal family, the princess of Grandis, Cadena is the sole survivor of the attack. She tries to get away and hide from Magnus and the marauding Specters, but is injured. At the last moment, a member of the Shadowdealers, a trade organization, saves her. While he attempts to treat her injuries, the potions he uses are powerful and put Cadena into a deep healing sleep. Years go by until one day, Cadena awakens. She vows to take revenge on Magnus, who still reigns over Heliseum from his castle. In order to become powerful enough to face him, Cadena decides to become a member of the Shadowdealers and train to become a vicious fighter. She abandons her birth name, taking the name Cadena. The Shadowdealers do business in the backwater town of Savage Terminal, where Cadena grows up and trains with them. Savage Terminal is a place where bad guys gather, and has a tendency to attract a rough crowd. This sketchy environment gives Cadena a streetwise attitude and an edge in battle.

Cadena Combo Skills

Combo Cadena summon skills to inflict more damage to enemies!
1. Weapon Arts: Energy Bombs → Weapon Arts: Cinderblock Smash → Weapon Arts: Shotgun Blaster
2. Weapon Arts: Blade Cut → Weapon Arts: Dancing Daggers → Weapon Arts: Assault & Battery
3. Weapon Arts: Talon Strike → Weapon Arts: Shuriken Bomb

Cadena Beginner Job Skills (GMS | MSEA)

MapleStory Make an OfferMake an Offer
Utilizes the Shadow Merchant’s bargaining skills to reduce Store prices.
Level 1: 4% discount when purchasing items from shops. But, it is not applied if the sell price is above 70% of the purchase price. Prioritizes higher discount value when stacked with Guild Skill, Merchandising.

MapleStory Return to Merchant HideoutReturn to Merchant Hideout
Quickly returns to the Hideout by using a route only known to the Shadow Merchants.
Level 1: MP 100, Teleport to Shadow Merchant hideout, Cooldown: 600 seconds.

MapleStory Intensive Insult (Link Skill)Intensive Insult (Link Skill)
Performs a more efficient attacks on enemies weaker than you.
Level 1: Damage +3% against monsters below your character level. Damage +3% on monsters affected by Status Effects.
Level 2: Damage +6% against monsters below your character level. Damage +6% on monsters affected by Status Effects.

Cadena Beginner Skill Build: Everything maxed.
Explanation: These are Cadena innate abilities. No SP required.

Cadena 1st Job Skills (GMS | MSEA)

MapleStory Chain Arts: Chase (Active)Chain Arts: Chase (Active)
Fires off a chain to link and quickly approach a targeted enemy or area. Hold down the key to fire off the chain, and then release the key to establish a link. Reuse the skill to quickly move to the location while linked. Chain links can either be established horizontally to monsters, or diagonally to the ground, over a set distance. While using the skill in midair, it slows the character’s falling speed. Downward linking can only be used while in midair. You enter Dark Sight while the chain is linked, or when moving. Enemies linked to the chain are temporarily Slowed. Can be used while using a skill.
[Up + Skill Key]: Upward 45° Fire | [Down + Skill Key]: Downward 45° Fire
Level 1: MP Cost: 8. Attacks up to 1 enemies at 55% damage 1 times. 100% chance to Slow for 1 sec.
Level 10: MP Cost: 10. Attacks up to 1 enemies at 100% damage 1 times. 100% chance to Slow for 5 sec.

MapleStory Chain Arts: Stroke (Active)Chain Arts: Stroke (Active)
Push the Attack Key to deliver 2 consecutive attacks. Holds the chain like a whip to swing it around once before delivering a chain attacks to swiftly devastate enemies. Enemies hit by the second 2nd downward strike are knocked back, and enemies hit by the chain are temporarily Slowed. By using the momentum of the chain, a different attack can be chained between the 1st and the 2nd hit. The momentum enhances the chained attack skill damage. Can be used while using a skill. Lv. 10 Effect: Can learn 2nd Skill, Chain Arts: Stroke 1st Enhancement
Level 1: MP Cost: 5.
1st Hit: Attacks up to 4 enemies at 105% Damage 2 times.
2nd Hit: Attacks up to 6 enemies at 105% damage 2 times. 100% chance to Slow for 1 sec.
Final Damage of Skills used after the 1st Hit +1% except Chain Arts: Stroke.
Level 10: MP Cost: 13.
1st Hit: Attacks up to 4 enemies at 150% Damage 2 times.
2nd Hit: Attacks up to 6 enemies at 150% damage 2 times. 100% chance to Slow for 5 sec.
Final Damage of Skills used after the 1st Hit +10% except Chain Arts: Stroke.

MapleStory Weapon Arts: Blade Cut (Active)Weapon Arts: Blade Cut (Active)
Summons a scimitar to hold it backwards and cut through enemies horizontally. Can be used in the air, and while using a skill.
Level 1: MP Cost: 11. Attacks up to 6 enemies at 49% damage 3 times. Cooldown: 4 sec.
Level 20: MP Cost: 15. Attacks up to 6 enemies at 125% damage 5 times. Cooldown: 4 sec.

MapleStory Agent Shift (Active)Agent Shift (Active)
Use this skill during a jump to jump twice in the same direction. The higher this skill’s level, the farther you can jump. It can also be used by pressing the Jump key.
Level 1: MP Cost: 13. Jumps a set distance.
Level 5: MP Cost: 5. Jumps a set distance.

MapleStory Agent Steps (Passive)Agent Steps (Passive)
Permanently increases Evade and Max Movement Speed through a combat maneuver only known to the Shadow Merchants.
Level 1: Evade +6%, Max Movement Speed +2
Level 10: Evade +15%, Max Movement Speed +20

MapleStory Collecting Four Leaf (Passive)Collecting Four Leaf (Passive)
Keep a lucky four leaf clover safe to permanently increase LUK.
Level 1: Permanently increase LUK +5
Level 10: Permanently increase LUK +50

Cadena 1st Job Skill Build: Everything maxed except Weapon Arts: Blade Cut.
1. Chain Arts: Stroke, Chain Arts: Chase, Weapon Arts: Blade Cut (1)
2. Agent Shift (MAX)
3. Collecting Four Leaf (MAX)
4. Agent Steps (MAX)
5. Chain Arts: Stroke (MAX)
6. Chain Arts: Chase (MAX)
7. Weapon Arts: Blade Cut (18/20)

Cadena 2nd Job Skills (GMS | MSEA)

MapleStory Chain Arts: Stroke 1st EnhancementChain Arts: Stroke 1st Enhancement
Required Skill: Level 10 Chain Arts: Stroke
Improves Chain Arts: Stroke’s 2nd Hit damage. Level 10 required to learn Chain Arts: Stroke 2nd Enhancement
Level 1: Uses Chain Arts: Stroke’s 2nd Hit that attacks up to 6 enemies at 155% damage 3 times.
Level 10: Uses Chain Arts: Stroke’s 2nd Hit that attacks up to 6 enemies at 200% damage 3 times

MapleStory Weapon Arts: Talon StrikeWeapon Arts: Talon Strike
Required Skill: Lv. 1 Weapon Variation I or above
Summons a talon claw to equip and quickly slash down, diagonally. Can only be used in the air, and can be used while using a skill.
Level 1: MP Cost: 16. Attacks up to 10 enemies at 102% damage 3 times. Cooldown: 3 sec.
Level 20: MP Cost: 20. Attacks up to 10 enemies at 235% damage 4 times. Cooldown: 3 sec.

MapleStory Weapon Arts: Shuriken BombWeapon Arts: Shuriken Bomb
Required Skill: Lv. 1 Weapon Variation I or above.
Summons a shuriken that explodes with a delay, and throws with a forceful spin. The shuriken pushes back enemies while attacking.
Level 1: MP Cost: 10. Attacks for 7 sec. at 115% for a total of 40 times. If all attack counts are used, or after a set period of time, the shuriken automatically explodes to attack up to 4 enemies at 270% damage 1 times. Reuse the skill to manually explode. Cooldown: 10 sec.
Level 19: MP Cost: 28. Attacks for 7 sec. at 205% for a total of 40 times. If all attack counts are used, or after a set period of time, the shuriken automatically explodes to attack up to 8 enemies at 450% damage 3 times. Reuse the skill to manually explode. Cooldown: 10 sec.

MapleStory Weapon BoosterWeapon Booster
Required Skill: Lv. 5 Weapons Mastery or above
Temporarily increases Weapon ASPD by 2 Levels at the cost of MP. Requires Chains to be equipped.
Level 1: MP Cost: 28. Increases All Weapon Attack Speed for 20 sec.
Level 10: MP Cost: 10. Increases All Weapon Attack Speed for 200 sec.

MapleStory Weapon Variation IWeapon Variation I
Learn how to use various weapon effectively to increase damage on All Attacks. An additional attack is done every time a weapon is switched, giving a buff. The buff can be stacked up to the number of weapons except Chain Arts. Buff Duration is refreshed if switched to a weapon that was already stacked. Weapon Variation does not affect Buff Duration Bonus effects. Lv. 10 Effect: Can learn 3rd Skill, Weapon Variation II.
Level 1: All Attack Skill Damage +1% for 15 sec. per stack of buff from switching weapons. Can be stacked up to the number of weapons switched except Chain Arts.
Stacking, or refreshing the buff, performs an additional hit to attack up to 5 enemies at 55% damage 2 times. Additional Hit Cooldown: 0.5 sec. Passive Effect: Damage of Weapon Arts: Blade Cut +8%p
Level 10: All Attack Skill Damage +5% for 15 sec. per stack of buff from switching weapons. Can be stacked up to the number of weapons switched except Chain Arts.
Stacking, or refreshing the buff, performs an additional hit to attack up to 5 enemies at 100% damage 2 times. Additional Hit Cooldown: 0.5 sec. Passive Effect: Damage of Weapon Arts: Blade Cut +80%p

MapleStory Weapon MasteryWeapon Mastery
Increases Mastery for all Weapon Arts, including Chains. Lv. 10 Effect: Can learn 4th Skill, Expert Weapons Mastery.
Level 1: All Chain and Weapon Arts Mastery +14%
Level 10: All Chain and Weapon Arts Mastery +50%

MapleStory Physical TrainingPhysical Training
Permanently increases LUK and DEX through physical training.
Level 1: Permanently LUK +6, and DEX +6
Level 5: Permanently LUK +30, and DEX +30

MapleStory Quick Service Mind IQuick Service Mind I
Continuously remind yourself with the Shadow Merchant’s rules to permanently increase Evade, Critical Rate, and Critical Damage. Lv. 10 Effect: Can learn 4th Skill, Quick Service Mind II.
Level 1: ATT +1, Critical Damage +1%, Critical Rate +1%, Evade +2%
Level 10: ATT +10, Critical Damage +5%, Critical Rate +10%, Evade +20%

Cadena 2nd Job Skill Build: Everything maxed.
1. Chain Arts: Stroke 1st Enhancement, Weapon Arts: Shuriken Bomb, Weapon Variation (1)
2. Weapon Mastery (MAX)
3. Weapon Booster (MAX)
4. Quick Service Mind I (MAX)
5. Physical Training (MAX)
6. Chain Arts: Stroke 1st Enhancement (MAX)
7. Weapon Arts: Shuriken Bomb (MAX)
8. Weapon Variation I (MAX)
9. Weapon Arts: Talon Strike (MAX)

Cadena 3rd Job Skills (GMS | MSEA)

MapleStory Chain Arts: Stroke 2nd EnhancementChain Arts: Stroke 2nd Enhancement
Required Skill: Lv. 10 Chain Arts: Stroke 1st Enhancement
Improves Chain Arts: Stroke’s 2nd Hit damage. Lv. 10 Effect: Can learn 4th Skill, Chain Arts: Stroke Final Enhancement
Level 1: Uses Chain Arts: Stroke’s 2nd Hit that attacks up to 7 enemies at 210% damage 4 times.
Level 10: Uses Chain Arts: Stroke’s 2nd Hit that attacks up to 7 enemies at 300% damage 4 times.

MapleStory Weapon Arts: Shotgun BlasterWeapon Arts: Shotgun Blaster
Required Skill: Lv. 1 Weapon Variation II or above
Summons a shotgun to fire off a buckshot towards the front in an arc direction. Closer enemies receive more damage. Jumps backward by using the recoil when firing.
Level 1: MP Cost: 21. Attacks up to 6 enemies 7 times. Close Distance: 257% Damage. Normal Distance: 206% Damage. Far Distance: 180% Damage. Cooldown: 5 sec.
Level 20: MP Cost: 30. Attacks up to 6 enemies 7 times. Close Distance: 390% Damage. Normal Distance: 320% Damage. Far Distance: 275% Damage. Cooldown: 5 sec.

MapleStory Weapon Arts: Dancing DaggersWeapon Arts: Dancing Daggers
Required Skill: Lv. 1 Weapon Variation II or above
Summons 2 daggers to quickly disperse enemies in the front and back. When used in mid-air, you will remain in the air while slashing. Enemies hit with the daggers are temporarily inflicted with Fear.
Level 1: MP Cost; 26. Attacks up to 4 enemies at 125% damage 8 times. 100% chance to Fear for 10 sec. to reduce DEF -11%. Cooldown: 10 sec.
Level 20: MP Cost; 35. Attacks up to 4 enemies at 315% damage 8 times. 100% chance to Fear for 10 sec. to reduce DEF -30%. Cooldown: 10 sec.

MapleStory Weapon Arts: Energy BombsWeapon Arts: Energy Bombs
Required Skill: Lv. 1 Weapon Variation II or above
Summons a bomb to set it down while falling backwards. When used in the air, the bomb is dropped at the spot. The bomb explodes after a delay.
Level 1: MP Cost: 21. Sets down a bomb that attacks up to 8 enemies at 187% damage 6 times. Cooldown: 8 sec.
Level 20: MP Cost: 40. Sets down a bomb that attacks up to 8 enemies at 415% damage 6 times. Cooldown: 8 sec.

MapleStory Weapon Variation II (Passive)Weapon Variation II (Passive)
Required Skill: Lv. 10 Weapon Variation I
Learn the flow between weapons to increase Weapon Variation effects. Overrides Weapon Variation I’s effect. But, it does not override the Weapon Arts’s damage increasing passive effects, and are stacked. Lv. 10 Effect: Can learn 4th Skill, Weapon Variation III.
Level 1: All Attack Skill Damage +6% for 15 sec. per buff stack. Can be stacked up to the maximum number of available Weapon Arts. Stacking, or refreshing the buff, performs an additional hit to attack up to 6 enemies at 110% damage 3 times. Additional Hit Cooldown: 0.5 sec. Passive Effect: Damage of Weapon Arts: Blade Cut, Weapon Arts: Talon Strike, and Weapon Arts: Shuriken Bomb +10%p
Level 10: All Attack Skill Damage +10% for 15 sec. per buff stack. Can be stacked up to the maximum number of available Weapon Arts. Stacking, or refreshing the buff, performs an additional hit to attack up to 6 enemies at 200% damage 3 times. Additional Hit Cooldown: 0.5 sec. Passive Effect: Damage of Weapon Arts: Blade Cut, Weapon Arts: Talon Strike, and Weapon Arts: Shuriken Bomb +100%p

MapleStory Temper (Passive)Temper (Passive)
Enhance your patience through regular training. Permanently increases Max HP, Status Resistance, and All Elemental Resistances.
Level 1: Increases Max HP by 2%, Status Resistance by 3, and All Elemental Resistances by 3%
Level 10: Increases Max HP by 20%, Status Resistance by 30, and All Elemental Resistances by 30%

MapleStory Weak Point Attack (Passive)Weak Point Attack (Passive)
Strategically focuses an enemy inflicted with Status Effects. Lv. 15 Effect: Can learn 4th Skill, Weak Point Converging Attack.
Level 1: Critical Rate +1%, Critical Damage +1% when attacking enemies with Status Effects. Applies up to 5 Status Effects.
Level 15: Critical Rate +1%, Critical Damage +5% when attacking enemies with Status Effects. Applies up to 5 Status Effects.

MapleStory Basic Detection (Passive)Basic Detection (Passive)
Analyzes the enemy’s core weakness to perform more efficient attacks, and permanently increase Evade.
Level 1: Ignore DEF +2%, Additional Evade +4%
Level 19: Ignore DEF +20%, Additional Evade +40%

Cadena 3rd Job Skill Build: Everything maxed.
1. Chain Arts: Stroke 2nd Enhancement, Summon Shooting Shotgun, Summon Slashing Knife (1)
2. Weapon Arts: Energy Bombs, Weak Point Attack, Weapon Variation II (1)
3. Chain Arts: Stroke 2nd Enhancement (MAX)
4. Weapon Variation II (MAX)
5. Weak Point Attack (MAX)
6. Basic Detection (MAX)
7. Temper (MAX)
8. Weapon Arts: Shotgun Blaster (MAX)
9. Weapon Arts: Dancing Daggers (MAX)
10. Weapon Arts: Energy Bombs (MAX)

Cadena 4th Job Skills (GMS | MSEA)

MapleStory Chain Arts: Stroke Final Enhancement (Passive)Chain Arts: Stroke Final Enhancement (Passive)
Required Skill: Lv. 10 Chain Arts: Stroke 2nd Enhancement or above
Improves Chain Arts: Stroke’s 2nd Hit damage.
Level 1: Uses Chain Arts: Stroke’s 2nd Hit that attacks up to 7 enemies at 310% damage 5 times.
Level 10: Uses Chain Arts: Stroke’s 2nd Hit that attacks up to 7 enemies at 400% damage 5 times.

MapleStory Weapon Arts: Cinderblock Smash (Active)Weapon Arts: Cinderblock Smash (Active)
Required Skill: Lv. 1 Weapon Variation III or above
Summons a giant brick tied to the chain, striking down after jumping forward. Enter the Up direction key to jump further.
Level 1: MP Cost: 31. Attacks up to 7 enemies at 253% damage 7 times. Cooldown: 8 sec.
Level 30: MP Cost: 45. Attacks up to 7 enemies at 485% damage 7 times. Cooldown: 8 sec.

MapleStory Weapon Arts: Assault & Battery (Active)Weapon Arts: Assault & Battery (Active)
Required Skill: Lv. 1 Weapon Variation III or above
Summons a spiked bat to mercilessly strike enemies headfirst. Can be used 3 times in a row, and can be used while moving forward with the directional key. Using an attack skill during the consecutive usage prevents further uses. Enemies hit with the 3rd hit are temporarily inflicted with Confusion.
Level 1: MP Cost: 40. Skill deals 5% more damage per target if the number of target is smaller than the skill’s max targets, and the 3rd Hit has 100% chance to inflict Confusion for 15 sec., decreasing target’s ATT -20%. Cooldown: 12 sec.
1st Hit: Attacks up to 8 enemies at 160% Damage 6 times.
2nd Hit: Attacks up to 8 enemies at 265% damage 7 times.
3rd Hit: Attacks up to 10 enemies at 425% damage 8 times.
Level 30: MP Cost: 40. Skill deals 5% more damage per target if the number of target is smaller than the skill’s max targets, and the 3rd Hit has 100% chance to inflict Confusion for 15 sec., decreasing target’s ATT -20%. Cooldown: 12 sec.
1st Hit: Attacks up to 8 enemies at 450% Damage 6 times.
2nd Hit: Attacks up to 8 enemies at 555% damage 7 times.
3rd Hit: Attacks up to 10 enemies at 715% damage 8 times.

MapleStory Chain Arts: Tough Hustle (Active)Chain Arts: Tough Hustle (Active)
Draws out a long chain to swing it furiously while drawing an infinity sign. Nearby enemies are sucked into the whirlwind created by the chain whip, and are destroyed. Weapon Variation stack refreshes if the attack hits.
Level 1: MP Cost: 21. Attacks up to 12 enemies at 397% damage for up to 6 sec. Can move with the #cdirectional keys# while holding the skill key. Cooldown: 45 sec.
Level 30: MP Cost: 25. Attacks up to 12 enemies at 600% damage for up to 6 sec. Can move with the directional keys while holding the skill key. Cooldown: 45 sec.

MapleStory Chain Arts: Takedown (Active)Chain Arts: Takedown (Active)
Instantly pulls out a long chain to ambush. Ambushed enemies are bound by the chain and are relentlessly struck. While getting hit, Weapon Variation stacks are always maxed out. This skill’s target resists Bind effects for 90 sec. and cannot be Bound by Chain Arts: Takedown or any other Binding skills.
Level 1: MP Cost: 297. Attacks at 213% damage 2 times, and Binds for 10 sec. Prioritizes enemy with the highest Max HP. Before the consecutive hits, attack damage is determined by the number of times skill key entered. Entering the Skill Key Less than 15 / Less than 25 / More than 25. Deals 480% / 503% / 555% damage to each bound enemies 10 / 12 / 15 times, and finishes by attacking up to 10 enemies at 2,500% / 3,500% / 5,000% damage. Increases Bind duration by up to 100% based on the damage dealt by Chain Arts: Takedown’s 1st hit. Ignores 80% of Monster DEF on all attacks, and become invincible for 10 sec. after the hits start. A shockwave is released based on the number of hits dealt, attacking up to 10 enemies at 455% damage 4 times. Cooldown: 179 sec.
Level 30: MP Cost: 255. Attacks at 300% damage 2 times, and Binds for 10 sec. Prioritizes enemy with the highest Max HP. Before the consecutive hits, attack damage is determined by the number of times skill key entered. Entering the Skill Key Less than 15 / Less than 25 / More than 25. Deals 770% / 880% / 990% damage to each bound enemies 10 / 12 / 15 times, and finishes by attacking up to 10 enemies at 2,500% / 3,500% / 5,000% damage. Increases Bind duration by up to 100% based on the damage dealt by Chain Arts: Takedown’s 1st hit. Ignores 80% of Monster DEF on all attacks, and become invincible for 10 sec. after the hits start. A shockwave is released based on the number of hits dealt, attacking up to 10 enemies at 600% damage 4 times. Cooldown: 150 sec.

MapleStory Nova Warrior (Supportive)Nova Warrior (Supportive)
Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, President’s Orders, or Rhinne’s Protection.
Level 1: MP Cost: 10, Increases all stats assigned APs by 1% for 30 sec
Level 30: MP Cost: 60, Increases all stats assigned APs by 15% for 900 sec

MapleStory Nova Temperance (Active)Nova Temperance (Active)
By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Level 1: MP Cost: 30, Cooldown: 600 sec
Level 5: MP Cost: 30, Cooldown: 360 sec

MapleStory Weapon Variation III (Passive)Weapon Variation III (Passive)
Required Skill: Lv. 10 Weapon Variation II
Complete your understanding of flows between weapons to perfect Weapon Variation effects. Overrides Weapon Variation II’s effect. But, it does not override the Weapon Arts’s damage increasing passive effects, and are stacked. Lv. 10 Effect: Can learn Professionalism (Hyper Skill).
Level 1: All Attack Skill Damage +11% for 15 sec. per buff stack. Can be stacked up to the maximum number of available Weapon Arts. Stacking, or refreshing the buff, performs an additional hit to attack up to 7 enemies at 215% damage 4 times. Additional Hit Cooldown: 0.5 sec. Passive Effect: Damage of Weapon Arts: Blade Cut, Weapon Arts: Talon Strike, Weapon Arts:Shotgun Blaster, Weapon Arts:Dancing Daggers, Weapon Arts:Energy Bombs,and Weapon Arts: Shuriken Bomb +75%p
Level 10: All Attack Skill Damage +15% for 15 sec. per buff stack. Can be stacked up to the maximum number of available Weapon Arts. Stacking, or refreshing the buff, performs an additional hit to attack up to 7 enemies at 350% damage 4 times. Additional Hit Cooldown: 0.5 sec. Passive Effect: Damage of Weapon Arts: Blade Cut, Weapon Arts: Talon Strike, Weapon Arts:Shotgun Blaster, Weapon Arts:Dancing Daggers, Weapon Arts:Energy Bombs,and Weapon Arts: Shuriken Bomb +120%p

MapleStory Weak Point Converging AttackWeak Point Converging Attack
Required Skill: Lv. 15 Weak Point Attack or above
Analyzes enemies under Status Effects to perform a more deadly attack. Attacking enemies under Status Effects have a chance to inflict Bleed. Overrides Weak Point Attack’s bonus.
Level 1: Critical Rate +2%, Critical Damage +6% when attacking enemies with Status Effects. Applies up to 10 Status Effects. 31% chance to inflict Bleed with 72% Dot every 1 sec. for 10 sec.
Level 20: Critical Rate +2%, Critical Damage +10% when attacking enemies with Status Effects. Applies up to 10 Status Effects. 50% chance to inflict Bleed with 110% Dot every 1 sec. for 10 sec.

MapleStory Expert Weapons MasteryExpert Weapons Mastery
Required Skill: Lv. 10 Weapons Mastery or above
Increases Mastery, ATT, Critical Rate, and Critical Damage for all Weapon Arts including Chains.
Level 1: All Chain and Weapon Arts Mastery +56%, ATT +1, Critical Rate +1%, Critical Damage +1%
Level 30: All Chain and Weapon Arts Mastery +70%, ATT +30, Critical Rate +30%, Critical Damage +15%

MapleStory Quick Service Mind IIQuick Service Mind II
Required Skill: Lv. 10 Quick Service Mind I or above
Completely understand the Shadow Merchant’s rules to enhance Quick Service Mind’s effects. Stacks with Quick Service Mind I’s bonus.
Level 1: ATT +1, Critical Damage +1%, Critical Rate +1%, Evade +1%
Level 30: ATT +30, Critical Damage +5%, Critical Rate +10%, Evade +15%

Cadena 4th Job Skill Build: Everything maxed.
1. Chain Arts: Stroke Final Enhancement, Chain Arts: Tough Hustle, Expert Weapons Mastery (1)
2. Weapon Arts: Cinderblock Smash, Weapon Arts: Assault & Battery, Chain Arts: Takedown (1)
3. Weapon Variation III, Quick Service Mind II, Weak Point Converging Attack (1)
4. Expert Weapons Mastery (MAX)
5. Quick Service Mind II (MAX)
6. Chain Arts: Stroke Final Enhancement (MAX)
7. Weapon Variation III (MAX)
8. Weak Point Converging Attack (MAX)
9. Chain Arts: Tough Hustle (MAX)
10. Nova Warrior (MAX)
11. Chain Arts: Takedown (MAX)
12. Weapon Arts: Cinderblock Smash (MAX)
13. Weapon Arts: Assault & Battery (MAX)
14. Nova Temperance (MAX)

Cadena Hyper Skills (GMS | MSEA)

MapleStory Non-Chain Arts – ReinforceNon-Chain Arts – Reinforce
Required Level: 143 (MSEA)
Increases damage for all attacks with Weapon Arts except Chain Arts.
Level 1: Damage +20%

MapleStory Non-Chain Arts – CriticalNon-Chain Arts – Critical
Required Level: 162 (MSEA)
Increases Critical Rate for all attacks with Weapon Arts except Chain Arts.
Level 1: Critical Rate +20%

MapleStory Non-Chain Arts: Boss RushNon-Chain Arts: Boss Rush
Required Level: 183 (MSEA)
Increases damage on Boss Monsters for all attacks with Weapon Arts except Chain Arts.
Level 1: Damage on Boss monsters +20%

MapleStory Chain Arts: Stroke – ReinforceChain Arts: Stroke – Reinforce
Required Level: 149 (MSEA)
Increases Chain Arts: Stroke damage.
Level 1: Damage +20%

MapleStory Chain Arts: Stroke – Extra TargetChain Arts: Stroke – Extra Target
Required Level: 168 (MSEA)
Increases the max number of monsters that can be attacked with Chain Arts: Stroke.
Level 1: Max Attack Targets +2

MapleStory Chain Arts: Stroke – Next Attack ReinforceChain Arts: Stroke – Next Attack Reinforce
Required Level: 189 (MSEA)
Chained after Chain Arts: Stroke’s 1st Hit to increase the next attack’s damage. Added to the Final Damage Bonus of the skill used after the 1st Skill, Chain Arts: Stroke’s 1st hit.
Level 1: Final Damage of skill used after Chain Arts: Stroke’s 1st hit +5%

MapleStory Chain Arts: Takedown – ReinforcementChain Arts: Takedown – Reinforcement
Required Level: 155 (MSEA)
Increases Chain Arts: Takedown damage.
Level 1: Damage +20%

MapleStory Chain Arts: Takedown – Wave ReinforcementChain Arts: Takedown – Wave Reinforcement
Required Level: 177 (MSEA)
Increases damage for the shockwaves generated by Chain Arts: Takedown’s combo attacks.
Level 1: Damage +20%

MapleStory Chain Arts: Takedown – Reduce CooldownChain Arts: Takedown – Reduce Cooldown
Required Level: 195 (MSEA)
Decreases Chain Arts: Takedown cooldown.
Level 1: Cooldown -20%

MapleStory ProfessionalismProfessionalism
Required Level: 150 | Required Skill: Lv. 10 Weapon Variation III or above
Shows true professionalism in handling various weapons. Increases Weapon Variation effects, and attack skills have a chance of dealing additional damage.
Level 1: MP Cost: 500. Weapon Variation damage bonus is applied by 2x for 30 sec. Creates an explosion that attacks up to 6 enemies at 255% damage 2 times when switching Weapon Arts or landing attacks. Cooldown: 200 sec.

MapleStory Chain Arts: CrushChain Arts: Crush
Required Level: 170
Throws out multiple chains at the enemy from the air to the ground at once to crush them.
Level 1: MP Cost: 300. Attacks up to 15 enemies at 950% damage 8 times. Cooldown: 30 sec.

MapleStory Elite SerumElite Serum
Required Level: 200
Drink an elixir with the secrets of the merchants guild to temporarily maximize potential.
Level 1: MP Cost: 100. Damage +10%, Critical Rate +10% for 60 sec. Cooldown: 120 sec

Cadena Hyper Skill Build:
Lv. 149 – Chain Arts: Stroke – Reinforce (MAX)
Lv. 150 – Professionalism (MAX)
Lv. 162 – Non-Chain Arts: Critical (MAX)
Lv. 177 – Chain Arts: Takedown – Wave Reinforcement (MAX)
Lv. 183 – Non-Chain Arts: Boss Rush (MAX)
Lv. 195 – Chain Arts: Takedown – Reduce Cooldown (MAX)
Lv. 170 – Chain Arts: Crush (MAX)
Lv. 200 – Elite Serum (MAX)

Cadena 5th Job Skills (GMS | MSEA)

Please refer to MapleStory 5th Job Skills Guide for more details on Skill Cores, Special Cores and Enhancement Cores!

Cadena Skill Cores

MapleStory Chain Arts Fury Chain Arts: Fury
Throws out numerous chains to bind the space itself. Chain Arts: Fury is not affect enemies with the Damage Reflection effect.
Level 1: MP Cost: 1000. For 36 sec., attacking creates a giant chain that flies randomly to deal 124% damage to up to 10 enemies 6 times. Giant Chain Cooldown: 0.6 sec. Cooldown: 179 sec.
Level 25: MP Cost: 1000. For 60 sec., attacking creates a giant chain that flies randomly to deal 220% damage to up to 10 enemies 6 times. Giant Chain Cooldown: 0.6 sec. Cooldown: 155 sec.

MapleStory Cadena A.D Ordnance A.D Ordnance
Calls upon the modernized cannon that was created by combining the Ancient Nova Weapon, Blue Dragon Cannon with the Shadow Merchant’s technology. After being called, the cannon gathers and concentrates energy to fire a shot. A.D Ordnance’s attacks do not affect enemies in the Damage Reflection state.
Level 1: MP Cost: 1000. Gathers energy for 10 sec. while dealing 151% damage to up to 8 nearby enemies 4 times. After gathering energy, fires off a shot that deals 764% damage to up to 15 enemies 8 times. Cooldown: 25 sec.
Level 25: MP Cost: 1000. Gathers energy for 10 sec. while dealing 295% damage to up to 8 nearby enemies 4 times. After gathering energy, fires off a shot that deals 1460% damage to up to 15 enemies 8 times. Cooldown: 25 sec.

Cadena Enhancement Cores

  • Chain Arts: Stroke / Weapon Variation / Chain Arts: Tough Hustle (2% per level)
  • Weapon Arts: Blade Cut / Weapon Arts: Talon Strike (2% per level)
  • Weapon Arts: Dancing Daggers / Weapon Arts: Shuriken Bomb (2% per level)
  • Weapon Arts: Shotgun Blaster / Weapon Arts: Energy Bombs (2% per level)
  • Weapon Arts: Cinderblock Smash (2% per level)
  • Chain Arts: Takedown (2% per level)
  • Weapon Arts: Assault & Battery (2% per level)
  • Chain Arts: Crush / Professionalism (2% per level)

Note:

These enhancements affects multiple skills. If you get a trio core with the first three which is (Chain Arts: Stroke, Weapon Arts: Blade Cut and Weapon Arts: Dancing Daggers), then it will also level up (Weapon Variation, Chain Arts: Tough Hustle, Weapon Arts: Talon Strike and Weapon Arts: Shuriken Bomb) simultaneously.

MapleStory Unofficial to Official Skill Names (GMS | MSEA)

Cadena Beginner Skills

  • Bargainer → ? | Make an Offer
  • Merchant Return → ? | Return to Merchant Hideout
  • Intensive Assault → ? | Intensive Insult

Cadena 1st Job Skills

  • Chain Arts: Chase → ? | (SAME)
  • Chain Arts: Stroke → ? | (SAME)
  • Summon Cutting Scimitar → ? | Weapon Arts: Blade Cut
  • Agent Shift → ? | (SAME)
  • Agent Step → ? | Agent Steps
  • Collecting Four-Leaf → ? | Collecting Four Leaves

Cadena 2nd Job Skills

  • Chain Arts: Stroke 1st Enhancement → ? | (SAME)
  • Summon Scratching Claw → ? | Weapon Arts: Talon Strike
  • Summon Throwing Wing Dagger → ? | Weapon Arts: Shuriken Bomb
  • Weapon Booster → ? | (SAME)
  • Weapon Variety I → ? | Weapon Variation I
  • Weapon Mastery → ? | Weapons Mastery
  • Physical Training → ? | (SAME)
  • Quick Service Mind I → ? | (SAME)

Cadena 3rd Job Skills

  • Chain Arts: Stroke 2nd Enhancement → ? | (SAME)
  • Summon Shooting Shotgun → ? | Weapon Arts: Shotgun Blaster
  • Summon Slashing Knife → ? | Weapon Arts: Dancing Daggers
  • Summon Releasing Bomb → ? | Weapon Arts: Energy Bombs
  • Weapon Variety II → ? | Weapon Variation II
  • Temper → ? | (SAME)
  • Weak Point Attack → ? | (SAME)
  • Basic Detection → ? | (SAME)

Cadena 4th Job Skills

  • Chain Arts: Stroke Final Enhancement → ? | (SAME)
  • Summon Striking Brick → ? | Weapon Arts: Cinderblock Smash
  • Summon Beating Needle Bat → ? | Weapon Arts: Assault & Battery
  • Chain Arts: Tough Hustle → ? | (SAME)
  • Chain Arts: Takedown → ? | (SAME)
  • Nova’s Warrior → ? | Nova Warrior
  • Nova Hero’s Will → ? | Nova Temperance
  • Weapon Variety III → ? | Weapon Variation III
  • Weak Point Converging Attack → ? | (SAME)
  • Weapon Expert → ? | Expert Weapons Mastery
  • Quick Service Mind II → ? | (SAME)

Cadena Hyper Skills

  • Non-Chain Arts – Reinforce → ? | (SAME)
  • Non-Chain Arts – Critical Rate → ? | Non-Chain Arts – Critical
  • Non-Chain Arts: Boss Killer → ? | Non-Chain Arts – Boss Rush
  • Chain Arts: Stroke – Reinforce → ? | (SAME)
  • Chain Arts: Stroke – Extra Target → ? | (SAME)
  • Chain Arts: Stroke – Next Attack Reinforce → ? | (SAME)
  • Chain Arts: Takedown – Reinforce → ? | Chain Arts: Takedown – Reinforcement
  • Chain Arts: Takedown – Wave Reinforce → ? | Chain Arts: Takedown – Wave Reinforcement
  • Chain Arts: Takedown – Cooltime Reduce → ? | Chain Arts: Takedown – Reduce Cooldown
  • Professional Agent → ? | Professionalism
  • Chain Arts: Crush → ? | (SAME)
  • Merchant’s Special Elixir → ? | Elite Serum

Cadena 5th Job Skills

  • Chain Arts: Fury → ? | (SAME)
  • A.D Ordnance → ? | (SAME)

Cadena Equipment

Cadena Emblem

MapleStory Silver Agent Emblem Level 60 – Silver Agent Emblem
STR +5, DEX +5, INT +5, LUK +5, Weapon Attack +1, Magic Attack +1
Cannot be sold to NPC, Untradable

MapleStory Gold Agent Emblem Level 100 – Gold Agent Emblem
STR +10, DEX +10, INT +10, LUK +10, Weapon Attack +2, Magic Attack +2
Cannot be sold to NPC, Untradable

Cadena Medal

MapleStory Shadow of Backstreet Level 10 – Shadow of Backstreet
MaxHP +50, MaxMP +50
Cannot be sold to NPC, Untradable, One-of-a-Kind

MapleStory Shadow of City Level 30 – Shadow of City
MaxHP +100, MaxMP +100
Cannot be sold to NPC, Untradable, One-of-a-Kind

MapleStory Shadow of Grandis Level 60 – Shadow of Grandis
MaxHP +150, MaxMP +150, STR +1, DEX +1, INT +1, LUK +1
Cannot be sold to NPC, Untradable, One-of-a-Kind

MapleStory Shadow of Two Worlds Level 100 – Shadow of Two Worlds
MaxHP +200, MaxMP +200, STR +2, DEX +2, INT +2, LUK +2
Cannot be sold to NPC, Untradable, One-of-a-Kind

MapleStory Explorer of Fate Level 200 – Explorer of Fate
ATK +3
Cannot be sold to NPC, Untradable, One-of-a-Kind

Cadena Chain (1H Weapon)

Required Job: Thief, Type: One-handed, Att Speed : Fast (4)

Level 10 – De Mercurio
Att Speed : Fast (4), W.Att: +28, Slot: 7, Sold for 1 mesos

Level 30 – De Venus
Att Speed : Fast (4), W.Att: +45, Slot: 7, Sold for 3,100 mesos

Level 50 – De Tierra
Att Speed : Fast (4), W.Att: +65, Slot: 7, Sold for 25,000 mesos

Level 60 – De Marte
Att Speed : Fast (4), W.Att: +75, Slot: 7, Sold for 28,000 mesos

Level 70 – De Jupiter
Att Speed : Fast (4), W.Att: +80, Slot: 7, Sold for 31,000 mesos

Level 80 – De Saturno
Att Speed : Fast (4), W.Att: +85, Slot: 7, Sold for 34,000 mesos

Level 90 – De Urano
Att Speed : Fast (4), W.Att: +90, Slot: 7, Sold for 37,000 mesos

Level 100 – De Neptuno
Att Speed : Fast (4), W.Att: +95, Slot: 7, Sold for 43,000 mesos

Level 100 – Black Energy Chain
Att Speed : Fast (4), W.Att: +115, Slot: 8, Sold for 1 mesos
Untradable after equipped, Unlock Boss-Tier Additional Options, Set Item of Maple Kuro Set

Level 110 – Dragon Energy Chain
Att Speed : Fast (4), W.Att: +100, Slot: 7, Sold for 48,000 mesos

Level 110 – Zakum’s Poisonic Energy Chain
Att Speed : Fast (4), W.Att: +102, Boss Damage: +10%, Slot: 7, Sold for 1 mesos
Untradable after equipped, Can be traded once if use PSOK, Unlock Boss-Tier Additional Options

Level 120 – Briser Energy Chain
Att Speed : Fast (4), W.Att: +105, Slot: 7, Sold for 53,000 mesos

Level 120 – Necro Energy Chain
Att Speed : Fast (4), W.Att: +105, Slot: 7, Sold for 1 mesos
Untradable after equipped, Can be traded once if use PSOK, Unlock Boss-Tier Additional Options, Set Item of Necro Rogue Set

Level 130 – Jaihin Energy Chain
Att Speed : Fast (4), W.Att: +110, Slot: 7, Sold for 58,000 mesos
Set Item of Muspell Assassin Set (Thief)

Level 130 – Royal Von Leon Energy Chain
Att Speed : Fast (4), W.Att: +114, LUK: +6, Willpower: +30, Slot: 8, Sold for 1 mesos
Untradable after equipped, Can be traded once if use PSOK, Unlock Boss-Tier Additional Options, Set Item of Royal Von Leon Brigand Set

Level 140 – Utgard Energy Chain
Att Speed : Fast (4), W.Att: +115, Slot: 8, Sold for 63,000 mesos
Set Item of Fensalir Erebus Set (Thief)

Level 140 – Raven Horn Energy Chain
Att Speed : Fast (4), W.Att: +128, DEX: +20, LUK: +35, Charm: +100, Slot: 8, Sold for 1 mesos
Untradable after equipped, Can be traded once if use PSOK, Unlock Boss-Tier Additional Options, Set Item of Raven Horn Set

Level 145 – Meister Energy Chain
Att Speed : Fast (4), W.Att: +148, DEX: +25, LUK: +40, Ignore Def: +5%, Damage: +15%, Slot: 8, Sold for 1 mesos
Untradable after equipped, Can be traded once if use PSOK, Unlock Boss-Tier Additional Options, Set Item of Meister Set

Level 150 – Fafnir Energy Chain
Att Speed : Fast (4), W.Att: +160, DEX: +40, LUK: +40, Ignore Def: +10%, Boss Damage: +30%, Charm: +100, Slot: 8, Sold for 1 mesos
Untradable after equipped, Can be traded once if use PSOK, Unlock Boss-Tier Additional Options, Set Item of Root Abyss set(thief)

Level 160 – Absolabs Energy Chain
Att Speed : Fast (4), W.Att: +192, DEX: +60, LUK: +60, Ignore Def: +10%, Boss Damage: +30%, Charm: +100, Slot: 8, Sold for 1 mesos
Untradable after equipped, Can be traded once if use PSOK, Unlock Boss-Tier Additional Options, Set Item of Absolabs Shadow Set (Thief)

Level 200 – Arcaneshade Energy Chain
Att Speed : Fast (4), W.Att: +276, DEX: +100, LUK: +100, Ignore Def: +20%, Boss Damage: +30%, Charm: +200, Slot: 8, Sold for 1 mesos
Untradable after equipped, Can be traded once if use PSOK, Unlock Boss-Tier Additional Options, Set Item of Arcaneshade Set (Thief)

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21 thoughts on “MapleStory Cadena Skill Build Guide

  1. Ayumilove Post author

    @all: Skill Update
    1. Return → ? | Return to Merchant Hideout
    2. Bargainer → ? | Make an Offer
    3. Intensive Assault → ? | Intensive Insult
    4. Agent Step → ? | Agen Steps
    5. Collecting Four-Leaf → ? | Collecting Four Leaf
    6. Summon Cutting Scimitar → ? | Weapon Arts: Blade Cut
    7. Summon Scratching Claw → ? | Weapon Arts: Talon Strike
    8. Summon Throwing Wing Dagger → ? | Weapon Arts: Shuriken Bomb
    9. Weapon Variety I → ? | Weapon Variation I
    10. Weapon Mastery → ? | Weapons Mastery
    11. Summon Shooting Shotgun → ? | Weapon Arts: Shotgun Blaster
    12. Summon Slashing Knife → ? | Weapon Arts: Dancing Daggers
    13. Summon Releasing Bomb → ? | Weapon Arts: Energy Bombs
    14. Weapon Variety II → ? | Weapon Variation II
    15. Summon Striking Brick → ? | Weapon Arts: Cinderblock Smash
    16. Summon Beating Needle Bat → ? | Weapon Arts: Assault & Battery
    17. Nova’s Warrior → ? | Nova Warrior
    18. Nova Hero’s Will → ? | Nova Temperance
    19. Weapon Variety III → ? | Weapon Variation III
    20. Weapon Expert → ? | Expert Weapons Mastery
    21. Non-Chain Arts – Critical Rate → ? | Non-Chain Arts – Critical
    22. Non-Chain Arts: Boss Killer → ? | Non-Chain Arts – Boss Rush
    23. Chain Arts: Takedown – Reinforce → ? | Chain Arts: Takedown – Reinforcement
    24. Chain Arts: Takedown – Wave Reinforce → ? | Chain Arts: Takedown – Wave Reinforcement
    25. Chain Arts: Takedown – Cooltime Reduce → ? | Chain Arts: Takedown – Reduce Cooldown
    26. Professional Agent → ? | Professionalism
    27. Merchant’s Special Elixir → ? | Elite Serum
    ——————–
    @all: Equip Update
    1. Back Alley’s Shadow → Shadow of Backstreet
    2. City’s Shadow → Shadow of City
    3. Grandis’ Shadow → Shadow of Grandis
    4. Two Worlds’ Shadow → Shadow of Two Worlds
    5. Destiny’s Pioneer → Explorer of Fate

  2. Ayumilove Post author

    @Tsurugi: Thanks for the pointing out! I’ll check the patch notes provided by MapleSEA :D

  3. Tsurugi

    Hi Ayumi,

    MapleSEA Cadena’s skill names are now available through their patch notes: http://www.maplesea.com/updates/view/v171_nova_patch_notes/

    Though, this makes me want to create a Cadena on both services that I play (MSEA and GMS – Reboot). But I have to wait 1 and 2 weeks to be able to do so. Haha!

  4. Jake

    I think the “Chain Arts: Stroke – Next Attack Reinforce” could potentially come in handy if one masters the class (flawlessly executing the skills that can be linked together for optimal damage)

  5. Colton

    Just a heads up, a lot of talk on KMS forums say Cadena has a very high potential damage output, like Blaster level high. However, like blaster her skill level is very high to get her maximum damage out.

  6. Ayumilove Post author

    @Jake: I think there would not be a need for the “Non chain arts-critical rate” if Cadena is able to achieve 100% critical rate from Link Skills and Decent Skills. Do you have any recommendations of Cadena Hyper Skills which can replace it?

  7. Ayumilove Post author

    @dgnunch: Nexon does not pay me though. The reason for this site existence is to help MapleStory players who are new to the game. The only time I have spare to update this site is during weekends. With the help of fellow visitors visiting the site with ads enabled helps cover the fees for website hosting and domain name.

  8. Jake

    Hey Ayumi! I was wondering if that we already have 100% critical rate from link skills, and decent skills, would we have a need for “Non chain arts-critical rate” ?

  9. dgnunch

    Holy shit you’re still making guides and whatnot? Pretty sure I was a child last time I visited this site. Does Nexon pay you, or a big fan of MS in general, or just habit? How do you find the time? Some things never change

  10. Ayumilove Post author

    @Fontana: Thanks for pointing out about the Summon Beating Needle Bat”. I have updated the skill description (removed the cooldown). Basically, the hits from this skill will need to be restarted if it was interupted by any other attacking skills.

  11. Fontana

    Does the skill “summon needle bat” has a cooldown? If it does why it isnt shown in the skill description?

  12. Ayumilove Post author

    @Elson: Should be roughly the same timing or delay by 1-3 months after GMS releases it.

  13. Elson

    I suppose for it to be released into MSEA, it will be another 6-12 mths after GMS releases it ?

  14. TuttiFrooty

    Theres a spelling error

    Pros
    *Share your pros on this job!*
    All of his skill is AoE, and she is an excellent mobber.

    his, she

  15. Ayumilove Post author

    @Johnathan: It would be approximately within 6~8 months after KMS (Korea MapleStory) released it to give sufficient time to translate all the Cadena content (skills/questline/etc) into English.

  16. Johnathan

    When will the Cadena class be released in GMS?

  17. Ayumilove Post author

    @Axel: Yeah, I was wondering the same thing as well about where Cadena will get the additional boost of speed and jump after increasing the max limit.

  18. Axel

    Can’t deny, being a thief without any kind of haste/movement speed/ jump boost just seems stupid.

    I mean, they give you a skill that raises your maximum speed to 160 but no speed or jump boosts.
    What’s the point in raising the cap without giving any in the first place?

  19. Ayumilove Post author

    @Surprise: Thanks for sharing your pros and cons on Cadena. I’ll add them into the guide above!

  20. Anchovies

    Pros: Link Skill is dope, Very mobile, Shops are cheaper

    Cons: You need to link skills together for maximum Dpm as they have no main bossing skill, Not beginner friendly

  21. Surprise

    Pros : All of his skill is AoE, and she is a VERY GREAT MOBBER

    Cons : From 1 to 3rd job is weak, rinse at 4th job

    Source : X3TheAran5 streaming cadena