MapleStory Jett Skill Build Guide V2

MapleStory Adventurer Jett Job Selection

Jett is a MapleStory Explorer Pirate who wields Gauss Rifles and Core (Shield). This job is a mix of Mechanic, Brawler and Gunslinger skills with a touch of space pirate style. Jett’s Primary stat is DEX (Dexterity). With high dexterity and mobility, Jett uses guns and the extraterrestrial technology she salvaged in her bounty hunting days to obliterate those who stand against her. She also retains a tiny fragment of the core that can be equipped and upgraded to allow her to use a powerful buff skill that provides variable stat boosts to her and another character. Once you work your way through the prelude, you will begin your Jett career at level 10, with the first job advancement already complete. You can accept and complete the quest for the second job advancement at level 30 from Kyrin, and again at level 60 for the third job advancement. At level 80, Jett will receive some very important quests that must be completed before she can proceed with her fourth job advancement quest at level 100.

Jett Overview

CLASS: Explorer (special)
EQUIPMENT TYPE: Pirate
PRIMARY WEAPON: Gauss Rifle (unique 2-handed weapon), Gun (2-handed weapon)
SECONDARY WEAPON: Martial Fist
PRIMARY STAT: Dexterity (DEX)
LINK SKILL: Core Aura (Random Stat)
CHARACTER CARD: Summon Duration +2/4/8/10%

Jett Related Guides

MapleStory Jett Skill Build Guide V1
MapleStory Jett Hyper Skills

Jett Changelog

GMS v.152 – Mark of Honor : Hieizan Temple Updates (2014-08-11)
GMS v.112 – Jett (2012-06-26)

Jett Storyline

Jett and Burke grew up together on the planet Cerberus after Jett’s family took in Burke, whose family had been killed by pirates. Although Jett comes from a family of famous bounty hunters, she wants to be a member of the Royal Guard, helping to protect the king. Unfortunately, Jett can’t pass the tests to become a member of the Royal Guard. Instead she decides to join up with her old friend Burke, who himself is a bounty hunter now. While Burke is captain of a group of bounty hunters, he can never be as good as Jett. Jett’s strength comes from the Core, an heirloom that gives her power. Burke can never have the Core, and this knowledge begins to fester and grow into a deep jealousy of Jett. One day Burke is contacted by a mysterious voice. It wants him to frame Jett–forcing her to go on the run–and bring the Core to Maple World. In return, it will make Burke a powerful bounty hunter. Burke disguises himself as Jett and assassinates the king. Now there’s a bounty on Jett’s head and she has to escape before the Royal Guard catches her. Together, Jett and Burke escape and end up in Maple World.

Jett Notes

  • Although we refer to Jett with feminine pronouns outside of the game, you will have the option to play as a male or a female version of Jett in the game.
  • Jett’s HP has increased. Whenever Jett levels up, takes a job advancement, or has AP assigned to HP, the max HP will increase more than before.
  • Existing secondary weapons (Core Controller items) have been removed and replaced with a new secondary weapon (Fist items).
  • Existing Potentials and Nebulites will carry over to the new secondary weapon.
  • The Lv. 30, 60 and 100 Job Advancement quests that gave out Core Controller equips no longer give out the items.
  • You can buy Secondary Weapons from Secondary Weapon merchant Neville. There are Secondary Weapons for Lv. 10, 30, 60, and 100 from Neville.
  • She has a special buff skill called Core Aura that can be shared with another character on the same account and in the same game world.
  • The Core Aura uses a variable buff system. The numeric value of each stat (STR, DEX, INT, LUK, Weapon ATT, Magic ATT) can be different for each Jett character, and the stats will randomly change after a certain interval of time.
  • When the Core Aura is shared with another character, the variable buffs given to that character may be different from those Jett is receiving. Each character’s Core Aura buffs will change randomly after a certain interval of time.
  • The rank of the Core Aura grows every ten levels from Lv.30-120.
  • Core Aura stats are not given until Jett reaches Lv.30.
  • Ayumilove Note: Use regular attack to trigger Starline Skill which does not cost any MP. Assuming you have maxed each Starline Skill, you will be able to auto trigger Starline One, Starline Two, Starline Three and Starline Four without consuming any MP. However, it’ll be slightly inconvenient since you need to go through each action in sequence when you want to just dash forward without performing the punches or shots in Starline One and Two.

Jett Beginner Skills

MapleStory Retro Rockets Retro Rockets (Passive)
Permanently increases Movement Speed, Max Movement Speed, and Jump.
LV1: +50 Movement Speed +50, +30 Max Movement Speed, +20 Jump.

MapleStory Core Aura Core Aura
Surrounds true owner of the Core with a powerful aura that enhances abilities.
LV1: Increases All Stats including Weapon/Magic Attack based on Jett’s Level!
NOTE: The Core Aura uses Variable Buff System to allocate bonus stat to STR, DEX, INT, LUK, Weapon Attack and Magic Attack. Therefore, each and every Jett character will have different unique bonus stat gained via Core Aura. You can reset the Core Aura stat by purchasing Supernova Dust (NX Item) or get Star Dust from monsters. Also, your Jett must be at least Level 120 and the Core has been completed to be able to reset stats.

Return to Spaceship (Active)
Requirement: Jett character who is Lv. 20 or above.
Level: 1. Move to Jett’s spaceship. Cooldown: 10 minutes.
Here is how to unlock this skill: Accept the quest ‘[Skill] Return to Spaceship’ from the lightbulb quest notifier on the left side of the game window. You will be transported to the Spaceship Cockpit, where you can speak to Kelm to complete the quest. After completing the quest dialogue, the Return to Spaceship skill will be added to your “Beginner’s Basics” skill inventory, [NEW] Return to Spaceship. From the Spaceship Cockpit map, you can move to most town maps once every hour.

Jett 1st Job Skills

MapleStory Starline One Starline One (Active)
Use the attack key to deal 3 quick hits to nearby enemies. Continue pressing the attack key after these hits to follow up with additional devastating moves. They can also be used individually.
Level 1: Damage: 106%, Number of Attacks: 3, Max Enemies Hit: 8.
Level 20: Damage: 125%, Number of Attacks: 3, Max Enemies Hit: 8.

MapleStory Blaster Barrage Blaster Barrage (Active)
Fires a pair of shots straight ahead. Hold down the skill key for continuous fire. You can move left and right while attacking.
Level 1: MP Cost: 3, Damage: 102%, Number of Attacks: 1, Maximum Range: 300
Level 10: MP Cost: 8, Damage: 120%, Number of Attacks: 1, Maximum Range: 300

MapleStory Space Walk Space Walk (Active)
Use the arrow keys to tumble while jumping. Press jump and the arrow key again to tumble once more in the selected direction.
Level 1: Movement distance increase as the skill level increases. Upon activation, pressing the jump key with another direction key to perform a second Space Walk.
Level 5: Movement distance increase as the skill level increases. Upon activation, pressing the jump key with another direction key to perform a second Space Walk.

MapleStory Vortex Jump Vortex Jump (Active)
Focuses your power on warping forward and smashing your target. If no enemies are ahead, you’ll simply teleport forward. You can use this skill without delay when using it with another skill.
Level 1: MP Cost: 3, Damage: 180%, Number of Attacks: 1, Max Enemies Hit: 4
Level 5: MP Cost: 15, Damage: 200%, Number of Attacks: 1, Max Enemies Hit: 4

MapleStory Seasoned Hunter Seasoned Hunter (Passive)
Become proficient in the bounty hunting fundamentals. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed.
Level 1: Accuracy: +15, Avoid: +15, Range: +8, Movement Speed: +2, Max Move Speed: +146
Level 10: Accuracy: +150, Avoid: +150, Range: +80, Movement Speed: +20, Max Move Speed: +155

MapleStory Galactic Might Galactic Might (Supportive)
Increases the body’s reflexes by drawing on cosmic powers.
Level 1: MP Cost: 21, Increase Attack Speed by 2 Stages for 40 sec
Level 15: MP Cost: 35, Increase Attack Speed by 2 Stages for 180 sec

Jett 1st Job Skill Build Guide: Everything maxed.
1. Starline One, Vortex Jump (1)
2. Galactic Might (3)
3. Seasoned Hunter (MAX)
4. Galactic Might (8)
5. Starline One (MAX)
6. Galactic Might (MAX)
7. Space Walk (MAX)
8. Blaster Barrage (MAX)
9. Vortex Jump (MAX)

Explanation:
Jett’s primary attacking skill is both Starline One and Vortex Jump. They will need to be used in combo to gain best training result and fastest attacking method. The reason not to use Blaster Barrage is because the MP usage is quite costly. Start off with adding 1 SP (Skill Point) into unlocking Starline One and Vortex Jump. Next, add 3 SP into Galatic Might to get at least 60 second buff duration for attack speed boost. Always buff yourself up with Galatic Might to reduce the delay between combo-ing the 2 skills above. When its done right, you will be invincible and monsters can’t deal any bump damage towards you. Then, max Seasoned Hunter to gain additional walking speed which is useful for traveling long distance (back and forth of quest area, towns for repotting, and swapping training grounds). Add 5 more SP into Galatic Might so it now gives you 120 seconds buff duration. Max Starline One to increase your primary attacking skill damage, very useful for unfunded characters. Once that is done, max Galatic Might for longer buff duration, followed by Space Walk. Space Walk here is pretty weak. It could not jump as far compared to most jobs that has Flash Jump Technique, more like half the distance. That’s the reason why its max latter. Finally, Blaster Barrage is maxed. Do not cap Vortex Jump early game because higher level only increases the damage little but the MP consumption raised by a big margin.

Jett 2nd Job Skills

MapleStory Starline Two Starline Two (Active)
Unleash beams of energy on multiple enemies. Has a chance to stun enemies. Continue pressing the attack key after these hits to follow up with additional devastating moves. They can also be used individually.
Level 1: MP Cost: 16, Damage: 125%, 5% chance to stun for 1 sec.
Level 20: MP Cost: 35, Damage: 220%, 5% chance to stun for 1 sec.

MapleStory Stellar Impact Stellar Impact (Active)
Smashes a spacecraft into the ground, creating devastating shockwaves. The shockwaves penetrate multiple enemies and launch them into the air.
Level 1: MP Cost: 5, Damage: 205%, Max Enemies Hit: 8, Knocks Enemies into the air
Level 10: MP Cost: 14, Damage: 250%, Max Enemies Hit: 8, Knocks Enemies into the air

MapleStory Vortex Cross Vortex Cross (Active)
Strike enemies as you warp past them. You will move upwards if used while pressing the Up arrow key.
Level 1: MP Cost: 21, Damage: 103%, Max Enemies Hit: 8, Number of Attacks: 1
Level 10: MP Cost: 30,Damage: 130%, Max Enemies Hit: 8, Number of Attacks: 1

MapleStory Bounty Chaser Bounty Chaser (Supportive + Passive)
Pulls out all the stops to help you take down your target. Enhances your physical strength and increases your Attack Power.
Level 1: [Supportive] MP Cost: 29, Critical Rate +1%, Total Damage +1%. [Passive] STR +1, DEX +1.
Level 20: [Supportive] MP Cost: 10, Critical Rate +20%, Total Damage +20%. [Passive] STR +20, DEX +20.

MapleStory Volt Barrage Volt Barrage (Passive)
Strengthens Blaster Barrage by absorbing the powers of nature.
Level 1: Increase Blaster Barrage Damage by 125%
Level 5: Increase Blaster Barrage Damage by 145%

MapleStory Gun Expert Gun Expert (Passive)
Increases mastery and accuracy of guns.
Level 1: Mastery of Guns: +14%, Accuracy: +12
Level 15: Mastery of Guns: +70%, Accuracy: +180

MapleStory Cosmic Shield Cosmic Shield (Passive)
Permanently enhances STR, DEX and HP through physical training. Has a chance to activate additional Power Stance effects.
Level 1: STR +3, DEX +3, Max HP +3%, Max MP +2%, Dodge Chance +6%
Level 15: STR +45, DEX +45, Max HP +45%, Max MP +30%, Dodge Chance +20%

Jett 2nd Job Skill Build Guide: Everything maxed except Stellar Impact.
1. Volt Barrage, Vortex Cross (1)
2. Gun Expert (MAX)
3. Volt Barrage (MAX)
4. Bounty Chaser (MAX)
5. Cosmic Shield (MAX)
6. Starline Two (MAX)
7. Vortex Cross (MAX)
8. Stellar Impact (9/10)

Explanation:
Jett’s primary attacking skill at 2nd job will still rely on 1st job combo skills which are Starline One and Vortex Jump on earlier levels because Jett’s 2nd job skills is very ineffective in terms of range, casting delay and damage. Stellar Impact has a huge casting delay, making it difficult to attack while moving around at fast speed. Starline Two has slight casting delay and has a shorter shooting distance compared to Blaster Barrage. Vortex Cross lacks damage and can’t be used for killing enemies except for moving around. Therefore, use the 1st job skill until Level 40 where monsters at that range drops lots of mesos (approximately 100 meso and above), then you can switch to using Blaster Barrage where you will spam tons of Blue Potions. Purchase these Blue Potions in bulk, 1 inventory slot can hold 300 Blue Potions, so it will take 3 slots for 900 Blue Potions. These MP potions gives the best MP to Meso Ratio but the disadvantage is you need to drink the potion often to replenish your MP bar. While holding down the Blaster Barrage key, you can tap on the quickslot shortcut key to replenish MP (I allocated Blue Potions on SHIFT button). This method is useful for killing enemies quickly at flat maps where spawns are abundant.

Jett 3rd Job Skills

MapleStory Starline Three Starline Three (Active)
Force your way through multiple enemies to blast them. Continue pressing the attack key after these hits to follow up with additional devastating moves. They can also be used individually.
Level 1: MP Cost: 18, Damage: 222%, Max Enemies Hit: 8, Number of Attacks: 3
Level 20: MP Cost: 75, Damage: 260%, Max Enemies Hit: 8, Number of Attacks: 3

MapleStory Falling Stars (Active)
Leap into the air and blast multiple enemies below you. Hold the key down to keep attacking.
Level 1: MP Cost: 6, Damage: 103%, Max Enemies Hit: 8, Number of Attacks: 1, Cooldown: 3 seconds.
Level 20: MP Cost: 25, Damage: 160%, Max Enemies Hit: 8, Number of Attacks: 1, Cooldown: 3 seconds.

MapleStory Turret Deployment Turret Deployment (Summon)
Summons an upgraded turret to unleash a barrage of shots on nearby enemies.
Level 1: MP Cost: 7, Damage: 155%, Cooldown: 28 seconds.
Level 10: MP Cost: 25, Damage: 200%, Cooldown: 22 seconds.

MapleStory Cosmic Upheaval Cosmic Upheaval
Explode the ground beneath nearby enemies and draw them in.
Level 1: MP Cost: 7, Damage 82%, Max Enemies Hit: 10, Number of Attacks: 1
Level 20: MP Cost: 25, Damage 100%, Max Enemies Hit: 10, Number of Attacks: 1

MapleStory Slipstream Suit Slipstream Suit
Changes the flow of cosmic energies to increase swiftness and accuracy.
Level 1: MP Cost: 44, Duration: 55 sec, Dex: +2%, Accuracy: +1%, Additional Evade: 1%
Level 20: MP Cost: 68, Duration: 150 sec, Dex: +8%, Accuracy: +20%, Additional Evade: 20%

MapleStory Spacial Shift Spacial Shift
Enhances Vortex Cross. Can move forward/upward/downward depending on the key.
Level 1: MP Cost: 27, Damage: 133%, Max Enemies Hit: 8, Number of Attacks: 2
Level 10: MP Cost: 32, Damage: 160%, Max Enemies Hit: 8, Number of Attacks: 2

MapleStory Blaster Overdrive Blaster Overdrive
Removes all safeties from your weapons, granting them ridiculous Critical Rate and Weapon ATT bonuses.
Level 1: Damage: +10%, Critical Rate: +5%
Level 20: Damage: +20%, Critical Rate: +15%

MapleStory Clairvoyant Clairvoyant
Enhances vision to permanently determine weaknesses, and grants the ability to predict attacks.
Level 1: Defense Ignored: 6%, Accuracy: +6, Avoid: +1, Damage: +5%
Level 20: Defense Ignored: 25%, Accuracy: +25, Avoid: +20, Damage: +15%

Jett 3rd Job Skill Build Guide: Everything maxed except Falling Stars.
1. Starline Three, Falling Stars, Cosmic Upheaval, Turret Deployment (1)
2. Blaster Overdrive (MAX)
3. Clairvoyant (MAX)
4. Slipstream Suit (MAX)
5. Starline Three (MAX)
6. Turret Deployment (MAX)
7. Cosmic Upheaval (MAX)
8. Spacial Shift (MAX)
9. Falling Star’s (14/20)

Explanation:
Jett’s 3rd job primary attacking skill will be Starline Three aided by Cosmic Upheaval. Cosmic Upheaval is used to vacuum monsters behind you regardless their platform location and relocate them in front of you but at the lowest platform. This skill is very useful for both training and party quest (Ludibrium PQ, Orbis PQ) as you can vacuum monsters located at the top without climbing the ladder. Falling Stars seems buggy as it will DC (disconnect you from the game), so avoid using in PQ as it might waste your PQ entry attempts. Turret Deployment summon is useful for bossing especially when the boss casts critical armor where it only absorbs critical damage from your attacks. Turret Deployment bypasses that buff the boss puts on. Spacial Shift basically upgrades the Extreme Shadow damage and doubles the hit rate, it also allows you to jump diagonally.

Jett 4th Job Skills

MapleStory Starline Four Starline Four (Active)
Attack multiple enemies while forcing your way through the crowd.
Level 1: MP Cost: 19, Damage, 205%, Max Enemies Hit: 8, Number of Hits: 3
Level 20: MP Cost: 95, Damage, 300%, Max Enemies Hit: 8, Number of Hits: 3

MapleStory Starforce Salvo Starforce Salvo (Active)
Fires a hail of energy bolts. Hold down the skill key to keep shooting. You can move left and right while attacking.
Level 1: MP Cost: 15, Damage: 183%
Level 30: MP Cost: 18, Damage: 270%

MapleStory Backup Beatdown Backup Beatdown (Active)
Launches a flurry of attacks with your bounty hunter allies. This attack can be used while moving.
Level 1: MP Cost: 3, Damage: 84%, Max Enemies Hit 8, Number of Attacks: 2
Level 30: MP Cost: 9, Damage: 200%, Max Enemies Hit 8, Number of Attacks: 2

MapleStory Planet Buster Planet Buster (Active)
Concentrates enough force to crack a planet, then surges forward and unleashes it on your enemies.
Level 1: MP Cost: 20, Damage: 710%, Number of Enemies Hit: 10, Number of Attacks: 3, Cooldown: 9 seconds
Level 10: MP Cost: 26, Damage: 800%, Number of Enemies Hit: 10, Number of Attacks: 3, Cooldown: 5 seconds

MapleStory Starfall Starfall (Active)
Summons a spaceship to bombard 15 enemies 3 times around you.
Level 1: MP Cost: 360, Damage: 550%, Max Enemies Hits: 15, Number of Attacks: 3, Cooldown: 87 seconds.
Level 10: MP Cost: 450, Damage: 820%, Max Enemies Hits: 15, Number of Attacks: 3, Cooldown: 60 seconds.

MapleStory Maple Warrior Maple Warrior (Supportive)
Increases the stats of all party members.
Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 seconds.
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 seconds.

MapleStory Hero's Will Hero’s Will (Supportive)
By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Level 1: MP Cost: 30, Cooldown: 600 sec
Level 5: MP Cost: 30, Cooldown: 360 sec

MapleStory High Gravity High Gravity (Supportive)
Increases your mass, preventing you from being knocked back and increasing Attack Power and Boss ATT greatly.
Level 1: MP Cost: 78, Duration: 85 sec, All Stats: +1, Critical Rate: +1%, Stance: +12% Damage, Damage against Bosses: +1%
Level 20: MP Cost: 40, Duration: 180 sec, All Stats: +20, Critical Rate: +20%, Stance: +50% Damage, Damage against Bosses: +20%

MapleStory Strikeforce Showdown Strikeforce Showdown (Passive)
Summons armored allies to blast your foes to pieces. Chance to activate during Starforce Salvo. This skill has master level of 1.
Level 1: Activation chance during Starforce Salvo: 2%, MP Cost: 0, Damage: 355%, Number of Additional Attacks: 10, Max Enemies Hit: 1

MapleStory Giga Blaster (Passive)
Upgrades your arsenal to the biggest, baddest blasters in the universe. Increases the min and max damage of your critical hits.
Level 1: Mastery: +61%, Min and Max Critical Damage: +11%
Level 20: Mastery: +70%, Min and Max Critical Damage: +30%

MapleStory Invincibility (Passive)
Enhances the body to permanently enhance all contents required for defense. Significantly enhances internal strength to increase Attack Power.
Level 1: Increase Damage: +1%, HP: +11%, Weapon and Magic Defense: +1%, Abnormal Status and Elemental Resistance: +1%
Level 20: Increase Damage: +11%, HP: +30%, Weapon and Magic Defense: +20%, Abnormal Status and Elemental Resistance: +20%

Jett 4th Job Skill Build Guide: Everything maxed.
1. Starline Four, Backup Beatdown, Planet Buster (1)
2. Starforce Salvo, Starfall (1), Strikeforce Showdown (MAX)
3. Giga Blaster (MAX)
4. High Gravity (MAX)
5. Invincibility (MAX)
6. Backup Beatdown (MAX)
7. Maple Warrior (MAX)
8. Starforce Salvo (MAX)
9. Planet Buster (MAX)
10. Starfall (MAX)
11. Starline Four (MAX)
12. Hero’s Will (MAX)

Explanation:
Jett’s 4th Job primary attacking skill will be either Backup Beatdown or Starforce Salvo depending on your opponent. Starforce Salvo is usually used for 1 vs 1 such as bosses whereas Backup Beatdown is utilized for mobbing which is very useful when there are many monsters around such as Dimension Invasion, Nett Pyramid and Evolution Lab. Starforce Salvo is recommended for bossing because it deals extra damage with the aid of Strikeforce Showdown passive skill. First, add 1 SP (Skill Point) to unlock the active skills which are Starline Four, Backup Beatdown, Planet Buster, Starforce Salvo and Starfall. Also add 1SP to Strikeforce Showdown to allow Starforce Salvo to have a chance to deal super high damage which does slightly boost your boss damage. Second, max Giga Blaster to decrease the damage gap between your min and max base damage and also boost up both min and max Critical Damage. Third, max High Gravity to gain Stance ability which prevents monsters from knockbacking you. This is very convenient for bossing where you can continuously attack without stopping and avoid getting bumped out from a high platform (e.g. Zakum platform). Plus, High Gravity improves your bossing damage tremendously while improving the success rate of dealing a critical strike. Fourth, max Invincibility to boost your overall damage and improve Jett’s survivability with an increase of max HP, weapon defense and magic defense. This helps in reducing HP potion cost too in terms of Elixir consumption and reduce damage intake! Fifth, max Backup Beatdown to improve the primary attacking skill. You can swap this with Starforce Salvo if you are planning on bossing early or regularly with party. Sixth, max Maple Warrior to boost your base stat, as a result, boosting your base damage and improving all of your attacking skills. Seventh, max Planet Buster for some serious instant damage which is regularly combo-ed with Singularity Shock for bossing. Planet Buster can be used hand-in-hand with Cosmic Upheaval for training purposes. Finally, max Starfall and Starline Four. The reason to max Starline Four near to the end is it does not improve your Starline Three damage plus the MP consumption is quite costly.

Jett Hyper Skills

MapleStory Backup Beatdown - Extra Strike Backup Beatdown – Extra Strike
Required Level: 143
Backup Beatdown Number of attacks: +1.

MapleStory Backup Beatdown - Spread Backup Beatdown – Spread
Required Level: 162
Backup Beatdown Monsters Hit: +1.

MapleStory Backup Beatdown - Reinforce Backup Beatdown – Reinforce
Required Level: 183
Backup Beatdown Damage: +20%.

MapleStory Planet Buster - Extra Strike Planet Buster – Extra Strike
Required Level: 149
Planet Buster Number of attacks: +1.

MapleStory Planet Buster - Critical Chance Planet Buster – Critical Chance
Required Level: 168
Planet Buster Critical Rate: +20%

MapleStory Planet Buster - Guardbreak Planet Buster – Guardbreak
Required Level: 189
Planet Buster Ignores Monster’s Defense: +20%

MapleStory Starforce Salvo - Boss Rush Starforce Salvo – Boss Rush
Required Level: 155
Starforce Salvo Damage vs Boss: +20%

MapleStory Starforce Salvo - Range Starforce Salvo – Range
Required Level: 177
Starforce Salvo Range: +50.

MapleStory Starforce Salvo - Reinforce Starforce Salvo – Reinforce
Required Level: 195
Starforce Salvo Damage: +20%

MapleStory Bionic Maximizer Bionic Maximizer (Supportive)
Required Level: 150
Bioscans Jett to identify weaknesses and maximize defense. Max HP: +40%, Status Ailment and Elemental Resistance: +15%, Damage Intake: -15%, Duration: 180 sec.

MapleStory Singularity Shock Singularity Shock (Active)
Required Level: 170
Focus the Core’s power into a single point of pure destruction, which explodes and knocks enemies back. Attacks 1 enemy with a powerful explosion.
MP Cost: 100, Damage: 800%, Number of Attacks: 15. Max Enemies Hit: 1, Cooldown: 7 seconds.

MapleStory Epic Adventure Epic Adventure (Supportive)
Required Level: 200
Call upon the bravery deep within to increase damage output and max damage. Damage: +10%, Max Damage: +5,000,000, Duration: 60 sec, Cooldown: 120 sec, Applies to any Explorer class within the party.

Jett Hyper Skill Build Guide:
1. Backup Beatdown – Extra Strike (MAX)
2. Backup Beatdown – Reinforce (MAX)
3. Planet Buster – Extra Strike (MAX)
4. Starforce Salvo – Reinforce (MAX)
5. Starforce Salvo – Boss Rush (MAX)
6. Bionic Maximizer (MAX)
7. Singularity Shock (MAX)
8. Epic Adventure (MAX)
9. Hyper Dexterity (MAX)
10. Hyper Health (MAX)
11. Hyper Mana (MAX)
12. Hyper Weapon Defense (MAX)
13. Hyper Magic Defense (MAX)
14. Hyper Critical Rate (MAX)

MapleStory Jett Equipment

Jett receives a weapon at every job advancement similarly to Demon Slayer. These equipment (Gauss Rifle and Core) can only be equipped and owned by Jett! The Core Fragment can level up to 4 times. Jett can also equip Pirate Gun without needing any bullets in inventory to fire. Same applies with pirate armor. NOTE: Don’t equip 2-handed weapon such as Polearm/Spear as this will unequip your core. You will not be able to equip your core back!

Hat

MapleStory Jett Hat Jett’s Hat
REQUIREMENT: NONE
STAT: +9 WDEF
NOTE: Untradeable, 7 Slots

MapleStory Jett's Special Hat Jett’s Special Hat
REQUIREMENT: LV50
STAT: +10 STR DEX LUK INT, +100 HP MP, +90 WDEF MDEF
STAT: +500 Charm EXP and Will EXP
NOTE: Untradeable, Epic Item, 10 slots

Shoe

MapleStory Jett's Boots Jett’s Boot
REQUIREMENT: NONE (All Classes)
STAT: +2 WDEF
NOTE: Untradeable, 0 Slots

Cape

MapleStory Jett's Cape Jett’s Cape
REQUIREMENT: NONE (All Classes)
STAT: NONE
NOTE: Untradeable, 5 Slots

MapleStory Jett Videos

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116 thoughts on “MapleStory Jett Skill Build Guide V2

  1. Ayumilove Post author

    @FiremiLaser: Reach Level 100. Then click open the quest light bulb. You will see “Job Advancement” in bold red.

  2. AvengeMagnus

    I watched the video and this class looks fun. Some of the factors I see that are a seller to me are:

    1. Flashy Skills
    2. Mobbing and 1V1 potential (training and bossing can be efficient all around)
    3. Very mobile class (which is a seller to me as my Demon Avenger is not as mobile)
    4. Different game play mechanics overall from my usual Warrior chosen jobs.
    5. Medley of skill combos to use.
    6. A Pirate class, overall, cheaper to fund than a Warrior, Mage and Thief class. 40-50B funding end game for a Jett can be much better than for Kaiser.
    8. No bullets to buy or take up inventory, you sold me LOL.
    9. Equips are cheap and easier to fund overall.
    10. Rare? Don’t see many Jetts running around in Renegades. I have yet to see one in any one of my SDH runs.

    As my DA has reached 200 and has close to a 600K already, I think I might ALT MAIN with a Jett for a different feel.

    I’m looking forward to getting this guy to 200 in the next month or so. Oh yea :)

  3. AvengeMagnus

    I watched the video and I think this job looks EXTREMELY fun. It looks like JETT is diverse enough do effective boss runs with and effectively train/mob at the same time. It’s got the talent and potential for both.

    One of the biggest things I like about the job is that it is very mobile and their version of the flash jump (the tumble), is great looking as well as most of their skills are. It definitely has fun factor written all over it, which is why I am contemplating on making one (“AvengeJetts”) an alternate Main since my Demon Avenger has reached 200.

    I always give a class to level 120 to see if it is something I want to stick with. So I’m looking forward to it. However, the whole theme surrounding this class is great and the skills look fun for end game chilling.

    I may go for a training build to try and level this class up as soon as possible versus bossing in 4th.

  4. KianMage

    Hi Ayumi,

    I tried the Jett class when I saw the video of it and I also like to say thanks for the guide. The class looks great and I can see why some of my friends started to play it again. Anyway, quick question if you get the chance to reply this: What music did you use from that video? I heard it somewhere before, but I never got the name of it.

  5. Hua

    Regarding to the Stellar Impact and Vortex Jump:
    Now that I am trying on mobs that got more HP, it seems not to hurt them in that combo.

    But I do like to use Stellar Impact and Starline Three combo to go across the map.

  6. Hua

    @Ayumilove
    Yea I will let you know if I discover something about Starfall.

    About 2nd Job, it seems like Stellar Impact is not bad at all. It does 1 line of damage but enough to kill the mobs even if it has a delay so does Starline One but it has a longer range. Not only Starline One can be used with Vortex Jump, Stellar Impact works fluently with Stellar Impact.

  7. Ayumilove Post author

    @Hua: Regarding the Starfall, the formula in the patch shows Max Level is 10. I have checked with another MapleStory Jett player (Level 175), and it seems he can’t add any points above Level 10, but it shows Master Level 20. I think this is similar to the Ayame class skills too. Let me know your discoveries if it could be unlocked to Level 30 for Starfall.

  8. Hua

    Starfall (Active)
    It says level 10 but it should be level 30 I think?

    And also about the buggy skill Falling Stars. You trigger this bug if you accidently double cast the skill. It was easy for me to figure this out. I heard people were crashing by this skill so I went to take a look and I knew immediately why it happened.

    This bug already existed since the Phantom release and other jobs that got released later uses similiar skills, except they didn’t crash from turning on the glitch.

    So when you double casted the skill by accident, so the skill already went into cooldown (which should happen after you released the button or if the duration is over) you will perform a second attack with that skill. On a Phantom, Shade, Angelic Buster you will see the skill animation, the damages (numbers) but they don’t do damage at all, they do make mobs angry.

    As for Jett your game will crash.

    You can avoid crashing by not using it, however you can use the skill but make sure you press and hold it down and need to make sure you don’t walk when you press that skill. If you walk it may release the skill and recasted again which results in a crash.

  9. aran888888

    Falling stars is one of my favorite skills as a fourth job Jett, pretty sad at its bugginess. It’s one the few pre-fourth job non-buff skills I find useful.

  10. Ayumilove Post author

    @Xenomata: Thanks for your feedback! I have replaced the 100 second interval with Activation Success Rate to Strike Force Showdown (4th Job Skill). This would be one of the difference with Zen and Jett :)

  11. Ayumilove Post author

    @baller9857: Just a slight correcttion, all Starline moves except Starline One consumes MP. However, when using regular attack, it will perform Starline moves in sequence of one, two, three and four without consuming any MP, that’s how it works for Zen too.

  12. Ayumilove Post author

    @A: Thanks for the correction! I have renamed Dragon Blitz to Vortex Jump. MapleSEA and GMS is slightly different, I have a Zen character in MapleSEA now and I’m unable to max it. Perhaps GMS provide additional starting 5 SP (Skill Points)

  13. Ayumilove Post author

    @Kooler: Thanks for the note! I have corrected the Jett’s 1st Job Skill Build Guide with all maxed skills.

  14. Ayumilove Post author

    @Wolfban: Sorry, I renamed the skill in 4th job Clairvoyant instead of Invincibility :D It’s fixed now.

  15. ValorWolf

    Ahh I noticed that too on Starfall that is lowered to 10 but they need to fix it so people won’t waste mastery book on it which could be bad. =/

    I wonder why Starline Four does less damages while Starline Three does more damages which it bothers me.

  16. Xenomata

    ValorWolf, Starfall maxed out at 30 only before the revamp. The max level was lowered to 10 with the revamp.

    Also would like to note that Strikeforce Showdown not only activates at a 2% chance as opposed to at every 100 second interval, but the guide currently does not give any info as to what the skill actually does (330% damage 10 times to 1 enemy.)

  17. ValorWolf

    On 4th job build, Blaster Overdrive suppose to be “Giga Blaster”. Invincibility is left out like Wolfban say. Starfall should be max level of 30 instead 10? I have Starfall increase cap to 20.

  18. A

    In first job you wrote 1 in dragon blitz and then 4 in vortex, leaving vortex unmaxed, but dragon blitz is zen’s equivalent of vortex. Vortex should be maxed.

  19. baller9857

    first job u can max everything
    all the starline moves dont cost any mana/mp
    u can use the attack key to use it

  20. A

    To everyone wondering what to do post-rework, Jett is basically the same as Zen now, so go follow that build.

  21. Ayumilove Post author

    @ksWON: It works for me, not sure why it isn’t working for you :( Did you add points into Triple Shot? Check the Nexon Forum: It seems some users are experiencing some bug with this skill: http://maplestory.nexon.net/community#%2Fshowthread.php%3F1086803-SKILL-ISSUE-Jett-Triple-Fire-Shoots-2-Bullets-instead-of-3%26p%3D9373194%23post9373194

  22. ksWON

    I tried like you have suggested… but I only shoot double QQ. I want to use the triple shot more than ever.. but still cant! HELP!!

  23. Zordinary

    Could u also tell me what classes are the most efficiently funded or easily funded! Other than bishop, if u have a list or something that would be beautiful!

  24. ksWON

    I seem to have glitch on my Triple Shot. Although it’s an active skill, I am having problems clicking on it to use it. HELP!

  25. hbarnes

    Hello,

    I recently made a Jett and made a pretty bad mistake during 3rd job… I put only 19 Skill Points into Triple Shot, so now I can’t put any SP into Rapid Fire.

    Are there any quests that give SP reset scrolls?

    Thanks for the guide!

  26. WildHeartless

    Jett does finally get hyper skills after RED… however not really sure how much that will help because I don’t recall seeing any news about any revamps for them =(…

  27. coldmiller21

    So do you think RED update for GMS might refix it? I hope so XD. Needs a new skill set after red update for other classes kinda.

  28. Ayumilove Post author

    Hi Braking, GMS has not released any Hyper Skills for their beloved Jett yet.

  29. WildHeartless

    hmm I noticed that I had some extra sp let over in third job after maxing everything… luckilly it didnt prevent me from adding sp into 4th job skills… but odd indeed!!!

  30. Ayumilove Post author

    Thanks WildHeartless for proposing a solution ;) I guess there are no other way to reset SP which is already added into a skill.

  31. Ayumilove Post author

    Hi HHEEEEEEEELP, as WildHeartless recommended, you can purchase a SP (Skill Point) Reset Scroll from shop to move some SP from 1 skill to the other.

  32. HHEEEEEEEELP

    help please i accidently didnt max triple fire now i cant do rapid fire on 4th job what can i do?

  33. Ayumilove Post author

    Hi guy, 50% is just a made-up number. It could be 10%-50% or more depending on how much the armor reduces your damage. Some boss also has special defense that reduces your overall damage by 70%. If you deal 100 damage, -70% damage would only allow Pink Bean to receive 30 damage.

  34. that guy

    Wait… Where did the 50% come from? If you’re talking about damage reduction, the formula is skill damage * (1 – target damage reduction), i.e. Pink Bean’s 70% damage reduction will reduce all incoming damage to 30% whether it’s 100,000 or 1,000. If we go by your formula, Mercedes’ Ishtar’s Ring would be useless.

  35. Ayumilove Post author

    Hi guy, Rapid Fire is not great for training. It’s best for Boss or monsters that has tremendous amount of HP (Health Points). I could kill multiple monsters faster with Suborbital Bombardier (attack 6 enemies 4 times). In training ground, you will usually encounter 2-5 monsters (if less than that, you are training in a low-spawn training ground which is not efficient for fast leveling). Using mob skills is the best method to level up. If you see yourself bossing with a Level 1 Rapid Fire, go ahead and add 1 SP into it. Also, you need to take note that performing rapid low-damage attack will chip away some of its damage because enemy has high armor/defense. If defense reduces damage by 50% (243% – 50%) x 10 = 1930% whereas (590% – 50%)x4 = 2200%

  36. that guy

    Why wouldn’t you put a point in rapid fire at level 100? Suborbital bombardment has a 1190ms delay while RF has a 120ms delay. Against 1 target, level 30 SB would hit 2360% (590%x4), while level 1 RF can hit ~10 times for 2430% (243%x10).

  37. Sica

    today i saw the skill book “Majestic Presence 30″ for jett… i got rather confused since it wasnt in my skills or on this guide.was i just mistaken or was the name changed because i thought this was a crosshair skill. Not really sure hoping you can resolve my confusion, maybe im just blind

  38. Ayumilove Post author

    Hi Victor, I don’t remember how the Core Aura appears but I have it in my Jett, probably you will need to level up more, reaching 2nd job (level 30) or 3rd job (level 60). My Jett is in 4th Job, so I can’t really test it out :( From what I read other Jett comments, if you double click the Cosmic Dust it brings up the Core Aura Window of Stat Distribution

  39. victor

    its weird.. i have a lvl 20 jett and i dont have the core aura still.. can you answer for this please.. thanks

  40. Ayumilove Post author

    Hi Mike, what do you mean by Jett skill glitch? Do you mean you can’t find anyone selling Mastery Book in Free Market? If that’s the case, perhaps there are high demand on the books, causing them to sell out like hot cakes o__O Have you browse each and every store or use Minerva Owl (purchased from Cash Shop) ?

  41. papuchito2012

    hola ayumilove.. una consulta el jet en el cuarto trabajo no es en el nivel 100 como se ajusto con los demas?

  42. Ayumilove Post author

    Hi HikariX, Drone Blast damage is pretty weak compared to Solar Array, and you need to be really close to the boss to get the Drone Blast to work (its similar to Bandit Savage Blow). When you are close to the boss, you will definitely get yourself damage unnecessary whereas Solar Array, you can attack the boss from far.

  43. HikariX

    On jett 3rd job would it be okay to add 1 into Solar Array, Gamma Missile and Drone Blast for bossing or not?

  44. Ayumilove Post author

    Hi HikariX, I have updated Jett 1st, 2nd, 3rd and 4th Job Skill Builds with Tempest Update.

  45. Joel

    Level Three core (red one lv 70) gives out DEX and STR,too. At least the level up’d version of it does.

  46. Ayumilove Post author

    Hi Joel,
    Gaussfield Mark 3 Gun can only be obtained from event (it was time-limited). You can still get the job advancement weapons available at Job Advancement (30, 70, 120).

  47. Joel

    How do I get the Gaussfield Mark 3 gun,the lv 50 one? I’m not getting a quest to get it,and I’m lv 58.

  48. Ayumilove Post author

    @Movaro: I don’t think Level 50 Jett hat is available after the event deadline is over (GMS V112) It can be obtain on the weekend on the day Jett was first released, not on this patch. Correct me if I’m incorrect.

  49. Ayumilove Post author

    @ddunn1882:
    Forfeit the quest! Open your Quest Window, scroll to the job quest. It might have tagged with [Required] in bold red. Then click Forfeit. Once you have done that, click either the light-bulb to restart the quest or via the Quest Window. Hope that helps!

  50. Joel

    Triple Shot is passive – it just adds a bullet to Double Shot and raises it’s damage. It isn’t active.

  51. ddunn1882

    i need help during 2nd job quest at thunder hammer guy i left by accident i cant find out how to get back

  52. Ayumilove Post author

    Hi Bobby Joe, Jett primary stat is DEX (Dexterity). The more DEX Jett have, the better damage it can dish out. In short, yes raise it!

  53. Herroherro

    Thank you for this guide. It helped a lot, this is like the only jett skillbuild online so thanks!

  54. Ayumilove Post author

    Hi kidddd, GMS Developers would need to fix this issue. For the time being, use the Gauss Mark 4 or substitute it with another Level 120 Pirate Gun (Timeless Blindness or Reverse Blindness or Cora Von Leon Pistol)

  55. Ayumilove Post author

    Hi Jane, dump remaining SP (skill points) into optional skills. But make sure all your main skills are already maxed such as Solar Array, Cutting Edge, Roll of the Dice and High Life. Optional skills are Turret Deployment, Drone Blast and Gamma Missile.

  56. jane

    for 3rd job advancement what if i maxed the drone blast already? which skill should i dump the rest to? please help me:(

  57. this kiddddd

    my jett char must have gotten glitched because when i advanced to the 4th job i didnt get the guassfield mark 5. what should i do?

  58. Ayumilove Post author

    Hi Darkenralf.

    Jett’s Special Hat is obtain during MapleStory Renegades Celebration Day (Login June 28 and 29) by clicking on the book icon left side of the game screen to receive a Renegades Gift Box.

    Open the Renegades Gift Box on 30th June (Saturday) to collect Jett’s Special Hat (comes with hidden potential which will be always Epic Tier when revealed) or Goggles of Counterattack or 20x Renegade Coins.

  59. Ayumilove Post author

    Hi Anonymous:
    There are 2 options (free and paid). The paid option is to buy NX Cash from Cash Shop and reset your Triple Shot (2nd Job Skill). The free method is to move all your valuables into a mule and recreate that Jett character.

  60. Ayumilove Post author

    Eight Legs Easton is Pirate 4th Job Skill similarly to Jett’s Suborbital Bombardier. You can check out the pirate skill build guide at http://ayumilove.net/maplestory-pirate-skill-build-guide/

  61. Airgears

    Hey, What is Eight legs easton? I’m not sure what skill it is but i know it’s for Jett. Could it be Suborbital Bombard ?

  62. Airgears

    Hey, What is Eight legs easton? it’s a speicial skill book for a skill which i dont know what it is. is it suborbital bombard or something?

  63. lkraie

    hi, you said not to equip any 2-h weapon, but pirate guns are considered 2-h. Isn’t core like infinite arrows?

  64. Ayumilove Post author

    Hi all, I have added some notes and video on how to advance Jett’s 3rd Job.

  65. Ayumilove Post author

    Hi MunchZ, I made some corrections to Jett 2nd Skill Build Guide, it is Level 16 Static Thumper. Thanks anonymous for helping to answer MunchZ query :)

  66. anonymous

    MunchZ, you get a total of 121 SP for third job(40*3 SP each level +1 when you get the job) and to max all skills you need 125 SP. if i have done my calculations right you need to cap it at 16

  67. Ayumilove Post author

    Hi all, I have added Jett’s weapon list (gauss rifles) and shield list (Jett’s Core Fragments) with its stats and requirements!

  68. Ayumilove Post author

    Hi New, I have placed a link above “MapleStory Jett AP Stat Build” click that link. Then find for Jett. Jett uses the same AP build as Bowman where STR (secondary stat) is equivalent to your level and the remaining points are into DEX (primary stat).

    Don’t forget that you can cap your STR (strength) at different levels depending on your equipment and passive stats. Example: You are level 120, you should have 120 STR but you cap your STR at 90 because you have passive +30 STR from Physical Training. So you have free 30 AP you can dump into DEX for more damage!