NightWalker is one of MapleStory Cygnus Knights Thief/Rogue who wields claws to throw deadly razor sharp stars. NightWalker primary stat is LUK and secondary stat is DEX.
Night Walker 1st Job Skills
Lucky Seven (Active)
Attacks an enemy twice with throwing-star based on LUK and uses its mastery.
LV1: -8 MP, 94% Damage.
LV20: -14 MP, 170% Damage.
Nimble Body (Passive)
Permanently increases Accuracy and Avoidability
LV1: +22 Accuracy, +22 Avoidability.
LV10: +220 Accuracy, +220 Avoidability.
Haste (Support)
Temporarily improve party member’s Speed, and Jump.
LV1: -10 MP, +2% Speed, +1% Jump, Lasts 10 sec.
LV20: -25 MP, +40% Speed, +20% Jump, Lasts 200 sec.
Dark Sight (Supportive)
Temporarily hide yourself from enemy, therefore won’t receive damage if you walk pass them. However, you will be vulnerable against enemy magic attack! Higher skill level allows you to move in Dark Sight faster. You can’t attack enemy while in Dark Sight and you can deactivate Dark Sight by pressing ATTACK skill.
LV1: -23 MP, Lasts 20 sec.
LV10: -5 MP, Lasts 200 sec.
Darkness
Summons Darkness to attack enemies you are attacking.
LV1: -11 MP, 66% Damage, Lasts 10 sec.
LV10: -20 MP, 120% Damage, Lasts 200 sec.
Night Walker 1st Job Skill Build: Everything maxed except Darkness!
1. Add 1 SP into Lucky Seven.
2. Max Haste, Lucky Seven, Nimble Body and Dark Sight.
3. Dump remaining SP into Darkness.
Explanation:
Lucky Seven is a powerful 1v1 attacking skill in 1st Job, but killing monsters that way is pretty slow. Therefore, max Haste first to boost your movement and jump speed to acquire new target quickly for your next kill. Lucky Seven is a very special skill compared to other skill as it has its own independent mastery skill. If you buff yourself with Attack Potions or wear with massive LUK equipment, you can kill higher level monsters for better EXP rate.
Night Walker 2nd Job Skills
Claw Mastery (Passive)
Permanently increases claw mastery and accuracy.
LV1: +12% Claw Mastery, +6 Accuracy, +10 Max Throwing Stars Capacity.
LV20: +50% Claw Mastery, +120 Accuracy, +200 Max Throwing Stars Capacity.
Critical Throw (Passive)
[REQUIRE] LV3 Claw Mastery.
Permanently increases critical hit rate and minimum critical damage.
LV1: +12% Critical Hit Rate, +5% Minimum Critical Damage.
LV20: +50% Critical Hit Rate, +15% Minimum Critical Damage.
Claw Booster (Supportive)
[REQUIRE] LV5 Claw Mastery.
Temporarily doubles attack speed of your claw.
LV1: -30 MP, Lasts 10 sec.
LV20: -11 MP, Lasts 200 sec.
Flash Jump (Active)
Allows you to perform double jump. The higher the skill level, the further you jump. Push the Jump Key to activate.
LV1: -40 MP, jumps a certain distance.
LV10: -22 MP, jumps a certain distance.
Vampire (Active)
Attacks multiple enemies 4 times and replenish your HP by absorbing some damage dealt against enemies. The most you can absorb is monster’s MaxHP or half of your MaxHP.
LV1: -12 MP, 71% Damage, Hits 3 Enemies, Recovers 1% damage as HP.
LV20: -24 MP, 90% Damage, Hits 6 Enemies, Recovers 5% damage as HP.
Physical Training (Passive)
Permanently increases Luck and Dexterity.
LV1: +3 LUK, +3 DEX.
LV10: +30 LUK, +30 DEX.
Shuriken Burst (Supportive)
Attack 4 enemies by throwing an explosive star that cost 2 throwing-stars.
LV1: -12 MP, 206% Damage.
LV20: -18 MP, 320% Damage.
Gust Charm (Active)
Knock-back 4 enemies 350 pixels away with a powerful wind that costs 2 throwing-stars.
LV1: -15, 205% Damage.
LV20: -21, 281% Damage.
Night Walker 2nd Job Skill Build: Everything maxed except Gust Charm.
1. Add 1 SP into Shuriken Burst and Flash Jump.
2. Max Claw Mastery, Shuriken Burst, Critical Throw
3. Max Flash Jump, Physical Training, Claw Booster and Vampire.
4. Dump remaining SP into Gust charm.
Night Walker 3rd Job Skills
Shadow Partner (Supportive)
Temporarily summons a doppelganger who mimics every attack you do but this costs you double as well in terms of throwing-stars and MP and it deals a portion of original skill’s damage.
LV1: -40 MP, 13% Shadow Damage, Lasts 60 sec.
LV20: -64 MP, 70% Shadow Damage, Lasts 180 sec.
Shadow Web (Active)
Has a chance to bind 6 enemies in a sticky web which can only be released if timer is up or upon hit. The web immobilizes enemies and also deals damage overtime every second similarly to Poison skill.
LV1: -10 MP, 114% Damage, 44% Bind Chance, 64% Damage Over Time, Lasts 5 sec.
LV10: -25 MP, 158% Damage, 80% Bind Chance, 100% Damage Over Time, Lasts 8 sec.
Venom (Passive)
[NOTE] Complete Level 100 Night Walker Quest to unlock this skill.
Has a chance to temporarily poisoned enemies when you hit them. Poison deals damage over time every second, does not stack with one another and only brings their health to 1 HP at most.
LV1: 11% Poison Chance, 52% Damage Over Time, Lasts 3 sec.
LV20: 30% Poison Chance, 90% Damage Over Time, Lasts 6 sec.
Quad Star (Active)
[NOTE] Complete Level 90 Night Walker Quest to unlock this skill.
Attack enemies 4 times with 4 throwing-stars.
LV1: -11 MP, 177% Damage.
LV20: -21 MP, 253% Damage.
Poison Bomb (Active)
Throw a bomb that temporarily fill an area with poisonous cloud whereby any monsters within it will continuously take damage. The poison damage is dealt every second once infected by poison cloud.
LV1: -21 MP, 83% Explosion Damage. 62% Poison Damage.
LV1: Poison Cloud lasts 4 sec. Poison Effect lasts 4 sec.
LV30: -50 MP, 170% Explosion Damage. 120% Poison Damage.
LV30: Poison Cloud lasts 40 sec. Poison Effect lasts 10 sec.
Shadow Stars (Active)
Temporarily consume no throwing-stars by sacrificing a set of stars.
LV1: -6 MP, Consume 190 stars. Lasts 108 sec.
LV10: -16 MP, Consume 100 stars. Lasts 180 sec.
Shade Splitter (Active)
Attack 6 enemies twice with shadow clones but costs 3 throwing-stars.
LV1: -16 MP, 165% Damage.
LV20: -28 MP, 241% Damage.
Enveloping Darkness (Passive)
Permanently increase maximum HP, status effect and elemental resistance.
LV1: +1% Max HP, +5% Resistance.
LV20: +20% Max HP, +30% Resistance.
Dark Flare (Supportive)
[NOTE] Complete Level 110 Night Walker Quest to unlock this skill.
Temporarily summons Dark Lord to reflect enemy damage if you and/or party member are within area of Dark Flare Star. Not more than half of target’s HP can be reflected.
LV1: -100 MP, Reflects 1300% Damage, Lasts 60 sec. 60 sec cooldown.
Alchemic Adrenaline (Passive)
Permanently improves effectiveness of potions and healing items but does not apply to percent-based items like Elixirs. Example: A HP Potion that used to replenish 100 HP will now replenish 170 HP (additional 70 HP at max level). This also applies to time-based buff potions such as Onyx Apple (Temporary Boosting Weapon Attack)
LV1: +16% Potion Effectiveness.
LV10: +70% Recovery Effectiveness.
Night Walker 3rd Job Skill Build: Everything maxed except Shadow Web.
1. Add 1 SP into Shadow Partner.
2. Max Shadow Stars, Shadow Partner.
3. Cap Shadow Splitter at Level 11.
4. Save SP until Level 90 to Max Quad Star (Level 90 Skill Quest)
5. Max Shadow Splitter and add 1 SP into Enveloping Darkness.
6. Save SP until Level 100 to Max Venom (Level 100 Skill Quest)
7. Max Enveloping Darkness, Alchemic Adrenaline, Dark Flare (Level 110 Skill Quest)
8. Max Poison Bomb. No SP added into Shadow Web.
Explanation:
Shadow Web is kinda useless against enemies that can be killed in 1-2 hits. It’s usually use to bind many tough enemies at their position but this web will be instantly broken upon attacked by you or party members which makes it not so useful unless you are just spamming Quad Star against 1 enemy at a time. Therefore, no SP added into Shadow Web.
NIGHT WALKER QUESTS
[SKILL QUEST] Quad Star
Talk to Nienheart (Nineheart) after reaching Level 90. He instructs you to learn a new skill from Icarut Eckhart (Night Walker Job Instructor). He asks you to defeat a boss in 3rd Drill Hall and retrieve the item to prove your worthiness. Upon returning the item to her, he teaches you Quad Star skill. This skill is superb against bosses or one-to-one enemy.
[SKILL QUEST] Venom
Talk to Nienheart (Nineheart) at Ereve after reaching Level 100. He instructs you to learn a new skill from Icarut Eckhart (Night Walker Job Instructor). He asks you to defeat a boss Pianus in 4th Drill Hall and retrieve an item to prove you worthiness. Upon returning the item to him, he teaches you Venom skill.
[SKILL QUEST] Dark Flare
Talk to Nienheart (Nineheart) at Ereve after reaching Level 110. He will instruct you to kill Thanatos at Ludibrium Clocktower. After completing this, you will be taught Dark Flare skill.
Night Walker Changelog:
February 22 2012 – Justice Patch
February 18 2013 – New changes to skill names and skill build.
Hi Steven! I have updated Night Walker 3rd Job Skill Build to include the missing Shadow Stars. Thanks for the notice :)
Hi TeaTime, sorry for the late reply, somehow missed your comment :( I have updated Night Walker 3rd job skill build guide by including Shadow Stars!
^^^^ Yes, what about Shadow Stars?
Hey ayumi
what about the skill ”Shadow Stars” in the 3rd job?
You didn’t mention it…
Your welcome Ayumilove
Hi Muhammad Zulhusni, leave Gust Charm at Level 1. This skill only use for knockbacking monsters. Use Shuriken Burst as your primary attacking skill in Night Walker 2nd Job Training. I have corrected Night Walker 2nd Job Skill Build! Thanks for spotting it :)
errr Ayumilove,at 2nd job, u say vampire should max last but at nombor 3, u say max flash jump,physical training and vampire.Instead, u say max last?
Hi elffff, thanks for your Sharp Eyes, much appreciate the correction you have pointed! Will be correcting the Bow Expert to Venom Skill.
[SKILL QUEST] Venom
Talk to Nienheart (Nineheart) at Ereve after reaching Level 100. He instructs you to learn a new skill from Icarut Eckhart (Night Walker Job Instructor). He asks you to defeat a boss Pianus in 4th Drill Hall and retrieve an item to prove you worthiness. Upon returning the item to him, he teaches you Bow Expert skill.
Shud be Venom skill
Hi Gunzero, estimated time will be more than 1 year. I’m not sure why MapleSEA is slow in releasing content unless they are still busy battling against hackers.
Tq. I wondering when the night walker 4th job will reach maple sea?
Hi Gunzero, I have updated Night Walker 1st, 2nd and 3rd Job Skill Build Guide. Some of the skill names have changed after the Justice Patch.
Gunzero, Quadruple Throw is learned at lv 90. Cygnus Knights learn their last 3 skills at levels 90, 100, and 110, respectively.
Hi Gunzero, I guess its Level 70 and above since they are Cygnus Knights.
Can i know what level I can learn quad star in nightwalker?
Hi Yong Yu Shawn, What do you mean by prower? If you mean which one of these 2 jobs is more powerful, Thief (Assassin/Bandit) would be much more powerful as they have 4th Job Advancement skills and they can level up till Level 200 whereas Night Walker leveling stops at Level 120.
which is prower? Night Walker or Thief?
I wonder why you suggest to max Spider Web and Wind Talisman for Night walker, but max Shuriken Burst for Nightlord?
Is that means Wind Talisman gd for NW, and shuriken burst gd for NL? but why?
Sry for broken english and such many question…cuz I’m raising a NW for UE NL now, great headache about Wind Talisman&Shuriken Burst that which is better.
So useful post-Justice :D But one thing: Nightwalkers have to earn Quadruple Throw, Dark Flare, and Venom. The order should be adjusted to fit that. Thanks!
Thank youuuuuu