MapleStory Ark Skill Build Guide

MapleStory Flora Pirate Ark MapleStory Ark (메이플스토리 아크) is one of MapleStory Flora Pirate who specializes in knuckle weapon to attack enemies in close range. Ark, one of Grandis’ High Flora race, was involved into a disgraceful act which resulted in half of his body transforming into Spectre. Ark awoke with lost memories as he wanders through the abyss. Now, he struggles in searching his true identity in this turbulent situation. Ark can switch between two modes: Spectral Form where he gains monstrous power from the abyss and the Flora Form where he incorporate traditional High Flora combat techniques with magic. KMST (Korea MapleStory Tespia) released Ark on December 14 2017, KMS official release on January 4 2018, MSEA official release on May 23 2018.

Ark Overview

CLASS: Flora (Tribe: High Flora)
EQUIPMENT TYPE: Pirate
PRIMARY WEAPON: Knuckle (2 handed)
SECONDARY WEAPON: Abyssal Arm
PRIMARY STAT: Strength (STR)
LINK SKILL: Damage +1/2% per stack up to 6 times when in combat.
MAPLE UNION EFFECT: STR +10/20/40/80/100
BEST INNER ABILITY: Attack +30, Boss Damage +20%
JOB SKILLS: I: ArkII: ArkIII: ArkIV: ArkHyper SkillsV: Ark

Ark Pros and Cons

Pros

  • *Share your pros on this job!*
  • Deals high amount of damage lines in early job.

Cons

  • *Share your cons on this job!*
  • Micro-manage spell buff (tiny diamonds below Ark’s gauge) to be fully effective.
  • Ark 1st Job doesn’t have much mobility in skill (1st attacking skill locks him in place)

Ark Storyline

MapleStory Ark Video

MapleStory Ark (아크) 1st~4th Job Skill Showcase

MapleStory Ark (아크) Hyper Skill Showcase

Shared Skills

Please refer to Shared Skill Build Guide for more details as it is shared among all jobs in MapleStory.

Ark Beginner Job Skills (GMS | MSEA)

MapleStory Magic Circuit Magic Circuit (Passive)
Floras have magic wings that can convert ATT and MATT at will through a special magic circuits. Most of Ark’s magic circuits have disappeared, reducing the conversion rate.
Level 1: Converts 25% of the Magic Attack from equipment in use, excluding the weapon, into Attack. But, any set effects are not applied, and the Weapon’s base Attack can be converted up to 10%.

MapleStory Ecstasy Ecstasy (Link Skill + Passive)
Temporarily increase your damage after a certain period of time during combat.
Level 1: Activates if combat lasts for more than 5 seconds and can stack up to 5 times. Duration: 5 sec. Increases damage by 1% when activated, 1% additional increase per stack.
Level 2: Activates if combat lasts for more than 5 seconds and can stack up to 5 times. Duration: 5 sec. Increases damage by 1% when activated, 2% additional increase per stack.

MapleStory Contact the Caravan Contact the Caravan
Attempt to contact the Caravan by using the signal device received when parting ways. Receive a different buff based on the communication target. Does not get affected by Cooldown Reset and Buff Duration Bonus effects.
Level 1: MP Cost: 100. Receive a random buff that lasts 300 seconds. Cooldown: 600 seconds.
Buff #1 (Way): Decreases cooldown by 10% for all skills except those not affected by the Cooldown Reduction effects.
Buff #2 (BarkBark): Damage +8%
Buff #3 (Mar): EXP Rate +4%
Buff #4 (Niya): Applies half of everyone else’s effects at the same time.

Ark Beginner Skill Build: Everything maxed.
Explanation: These are Ark’s innate abilities. No SP required.

Ark 1st Job Skills (GMS | MSEA)

MapleStory Spectral Form Spectral Form (Passive)
Part of the body has changes into Spectral Form to connect with the abyss. Skills that uses the specter’s powers are strong, but using a certain amount forces you into Spectral Form to become connected with the abyss, and wears down the soul and rapidly consumes vigor. Consumed vigor slowly recovers in Flora form. Non-cash weapons are not shown even when equipped, and your cape will also not show in Spectral Form.
Level 1: Using specter skills a certain amount of times turns you into Spectral Form. If vigor runs out from excessive use of the specter’s power, vigor does not recover even in Flora form for 20 seconds. Spectral Form Effect: Change and Enhance Skills, ATT +30, Stance Rate +100%

MapleStory Plain Charge Drive Plain Charge Drive (Active: Flora Form)
Uses the magic enhanced body to attack. Plain Spell charges up when attacks hit. It can be chained with all skills, and skills that are chained with Plain Charge Drive are used in place instead of while moving. But, even if the skill is chained, you can move using the direction keys. Can only be used in Flora form.
Level 1: MP Cost: 10. Attacks up to 6 enemies at 62% damage 3 times.
Plain Spell: Using Spell Missile creates 2 Plain Spells that deals 31% damage 1 times.
Plain Buff: When Plain Spell hits, MSPD +10, Stance Rate +31% for 60 sec
Level 20: MP Cost: 16. Attacks up to 6 enemies at 100% damage 3 times.
Plain Spell: Using Spell Missile creates 2 Plain Spells that deals 50% damage 1 times.
Plain Buff: When Plain Spell hits, MSPD +20, Stance Rate +50% for 60 sec

MapleStory Unforgettable Nightmare Unforgettable Nightmare (Active: Flora Form)
Scratches the enemy with the power of the specter in your hand. Enhances to Unforgettable Ominous Dream in Spectral Form. Lv. 20 Effect: Can learn the 3rd skill, Reviving Nightmare
Level 1: HP Cost: 30. Attacks up to 6 enemies at 71% damage 6 times. Cooldown: 2 sec
Level 20: HP Cost: 30. Attacks up to 6 enemies at 90% damage 6 times. Cooldown: 2 sec
This skill level automatically syncs with Unforgettable Ominous Dream

MapleStory Unforgettable Ominous Dream Unforgettable Ominous Dream (Active: Spectral Form)
Engulf your arm with Spectre power. This skill can be linked to all other skills. Linking to a skill that performs movement will not move your position unless you use with arrow keys.
Level 1: Attacks up to 6 enemies at 101% damage 6 times. Recovers 1% of Max HP upon hit. No cooldown.
Level 20: Attacks up to 6 enemies at 120% damage 6 times. Recovers 1% of Max HP upon hit. No cooldown.
This skill level automatically syncs with Unforgettable Nightmare

MapleStory Spell Missile Spell Missile (Active + Toggle On/Off)
Uses all charged spells. 1 spell except Plain Spell can be charged. No spells affect enemies in the Damage Reflection state. During Auto Use Mode, attacking automatically fires Spell Missiles. Auto Use Mode On/Off: Right click
Level 1: MP Cost: 19, uses all charged spells. If more than 1 spell is used at once, increases damage by 3% per number of exceeded spells. Up to 5 spells can be charged.
Level 10: MP Cost: 10, uses all charged spells. If more than 1 spell is used at once, increases damage by 5% per number of exceeded spells. Up to 5 spells can be charged.

MapleStory Mystic Leap Mystic Leap (Active: Flora Form)
Enables you to jump twice and travel a longer distance. It can be used to move upwards by using the Up directional key. Enhances to Instinct Leap in Spectral Form.
Level 1: MP Cost: 18. Jumps a certain distance.
Level 5: MP Cost: 10. Jumps a certain distance.

MapleStory Instinct Leap Instinct Leap (Active: Spectral Form)
Enables you to jump twice and travel a longer distance. It can be used twice in a row, and can also be used to move upwards by using the Up directional key. Key-down midair with the Down directional key to levitate for a short period. Changes to Mystic Leap in Flora form.
Level 1: MP Cost: 18. Jumps a certain distance.
Level 5: MP Cost: 10. Jumps a certain distance.

MapleStory Mystic Art Mastery Mystic Art Mastery (Passive)
Enhance your body with magic.
Level 1: ATT +11, MSPD +16, Max MSPD +16, Jump +11, Stance Rate +23%, DEF +160
Level 10: ATT +20, MSPD +25, Max MSPD +25, Jump +20, Stance Rate +50%, DEF +250

Ark 1st Job Skill Build (MSEA): Everything maxed.
0. Spectral Form (MAX)
1. Plain Charge Drive, Unforgettable Nightmare, Spell Bullet (1)
2. Mystic Leap (MAX)
3. Mystic Art Mastery (MAX)
4. Plain Charge Drive (MAX)
5. Unforgettable Nightmare (MAX)
6. Spell Missile (MAX)

Ark 2nd Job Skills (GMS | MSEA)

MapleStory Control Spectral Form Control Spectral Form (Active)
Enables you to control Spectral Form. Use in Flora form to transform to Spectral Form, and use in Spectral Form to return to Flora form.
Level 1: Change to Spectral Form. Cooldown: 3 sec

MapleStory Scarlet Charge Drive Scarlet Charge Drive (Active: Flora Form + Charge Spell)
Envelope yourself in fire and charge forward. Leaves behind a trail of fire through its trajectory, and charges Scarlet Spell upon hitting. Changes to Unfading Scar in Spectral Form.
Level 1: MP Cost: 21. Attacks up to 6 enemies at 42% damage 3 times. After charging, creates a trail of fire that attacks up to 6 enemies at 42% damage 3 times. Cooldown: 3 sec
Scarlet Spell: Using Spell Missile creates Scarlet Spell that attacks up to 8 enemies at 52% damage 5 times.
Scarlet Buff: When Scarlet Spell hits, ATT +11, Critical Rate +1% for 60 sec
Level 20: MP Cost: 25. Attacks up to 6 enemies at 80% damage 3 times. After charging, creates a trail of fire that attacks up to 6 enemies at 80% damage 3 times. Cooldown: 3 sec
Scarlet Spell: Using Spell Missile creates Scarlet Spell that attacks up to 8 enemies at 90% damage 5 times.
Scarlet Buff: When Scarlet Spell hits, ATT +30, Critical Rate +20% for 60 sec
This skill level automatically syncs with Unfading Scar

MapleStory Unfading Scar Unfading Scar (Active: Spectral Form)
Transforms your body into a spear to pierce through enemies. Changes to Scarlet Charge Drive in Flora form.
Level 1: Attacks up to 8 enemies at 132% damage 6 times. Recovers 2% of Max HP upon hit. Cooldown: 3 sec
Level 20: Attacks up to 8 enemies at 170% damage 6 times. Recovers 2% of Max HP upon hit. Cooldown: 3 sec
This skill level automatically syncs with Scarlet Charge Drive

MapleStory Unstoppable Impulse Unstoppable Impulse (Active: Flora Form)
Transforms your body into a blade to slash enemies while jumping. You can jump up or down depending on the directional key. Changes to Unstoppable Instinct in Spectral Form and shares cooldown.
Level 1: HP Cost: 32. Attacks up to 6 enemies at 72% damage 5 times, can be used consecutively up to 2 times. Cooldown: 4 sec
Level 20: HP Cost: 70. Attacks up to 6 enemies at 110% damage 5 times, can be used consecutively up to 2 times. Cooldown: 4 sec
This skill level automatically syncs with Unstoppable Instinct

MapleStory Unstoppable Instinct Unstoppable Instinct (Active: Spectral Form)
Transforms your body into a blade to slash enemies while jumping. You can jump up or down depending on the directional key. Changes to Unstoppable Impulse in Flora form and shares cooldown.
Level 1: Attacks up to 6 enemies at 97% damage 6 times, can be used consecutively up to 2 times. Cooldown: 4 sec
Level 20: Attacks up to 6 enemies at 135% damage 6 times, can be used consecutively up to 2 times. Cooldown: 4 sec
This skill level automatically syncs with Unstoppable Impulse

MapleStory Knuckle Booster Knuckle Booster (Supportive)
Required Skill: Knuckle Mastery (5)
Temporarily increases Knuckle Attack Speed by 2 levels at the cost of MP.
Level 1: MP Cost: 28. Increases Knuckle Attack Speed for 20 sec
Level 10: MP Cost: 10. Increases Knuckle Attack Speed for 200 sec

MapleStory Approaching Death Approaching Death (Toggle On/Off)
Emits abyssal energy when attacking in Spectral Form. Approaching Death does not affect enemies in the Damage Reflection state. Can be toggled On/Off.
Level 1: When attacking, creates up to 6 abyssal energy that attacks at 152% damage 2 times. The number of abyssal energy depends on the number of nearby enemies.
Level 20: When attacking, creates up to 6 abyssal energy that attacks at 190% damage 2 times. The number of abyssal energy depends on the number of nearby enemies.

MapleStory Knuckle Mastery Knuckle Mastery (Passive)
Increases the Knuckle Mastery and ATT. Lv. 10 Effect: Can learn the 4th skill, Expert Knuckle Mastery.
Level 1: Knuckle Mastery +14% and ATT +2
Level 10: Knuckle Mastery +50% and ATT +20

MapleStory Initiate Fusion Initiate Fusion (Passive)
Fuse with the power of the Specter to improve your physical prowess.
Level 1: Max HP +6%, Max MP +6%, Damage Absorption +16
Level 8: Max HP +20%, Max MP +20%, Damage Absorption +30

MapleStory Physical Training Physical Training (Passive)
Increases STR through physical training.
Level 1: STR: +6
Level 10: STR: +60

Ark 2nd Job Skill Build (MSEA): Everything maxed.
0. Control Spectral Form (MAX)
1. Scarlet Charge Drive, Unstoppable Impulse, Approaching Death (1)
2. Knuckle Mastery (MAX)
3. Knuckle Booster (MAX)
4. Physical Training (MAX)
5. Initiate Fusion (MAX)
6. Scarlet Charge Drive (MAX)
7. Unstoppable Instinct (MAX)
8. Approaching Death (MAX)

Ark 3rd Job Skills (GMS | MSEA)

MapleStory Reviving Nightmare Reviving Nightmare (Active: Flora Form)
Required Skill: Unforgettable Nightmare (MAX)
Enhances Unforgettable Nightmare.
Level 1: HP Cost: 60. Attacks 6 enemies at 213% damage 6 times. Cooldown: 2 sec
Level 20: HP Cost: 50. Attacks 6 enemies at 270% damage 6 times. Cooldown: 2 sec
This skill level automatically syncs with Reviving Ominous Dream

MapleStory Reviving Ominous Dream Reviving Ominous Dream (Active: Spectral Form)
Required Skill: Unforgettable Ominous Dream (MAX)
Enhances Unforgettable Ominous Dream.
Level 1: Attacks up to 6 enemies at 223% damage 6 times. Recovers 1% of Max HP upon hit. No cooldown.
Level 20: Attacks up to 6 enemies at 280% damage 6 times. Recovers 1% of Max HP upon hit. No cooldown.
This skill level automatically syncs with Reviving Nightmare

MapleStory Gust Charge Drive Gust Charge Drive (Active: Flora Form)
Envelope yourself in a gust of wind from the air to strike down upon enemies. Gust Spell charges up when attacks hit. Changes to Endless Hunger in Spectral Form.
Level 1: MP Cost: 31. Attacks up to 6 enemies at 148% damage 6 times. Cooldown: 5 sec
Gust Spell: Using Spell Missile creates Gust Spell that drags in nearby enemies and damages up to 12 enemies at 105% damage 4 times.
Gust Buff: When Gust Spell hits, ASPD +1 level for 60 sec, Evade +6%
Level 20: MP Cost: 40. Attacks up to 6 enemies at 205% damage 6 times. Cooldown: 5 sec
Gust Spell: Using Spell Missile creates Gust Spell that drags in nearby enemies and damages up to 12 enemies at 200% damage 4 times.
Gust Buff: When Gust Spell hits, ASPD +1 level for 60 sec, Evade +25%
This skill level automatically syncs with Endless Hunger

MapleStory Endless Hunger Endless Hunger (Active: Spectral Form)
Summons a beast from the abyss to attack enemies. Changes to Gust Charge Drive in Flora form.
Level 1: Attacks up to 8 enemies at 263% damage 7 times. Recovers 5% of Max HP upon hit. Cooldown: 5 sec
Level 20: Attacks up to 8 enemies at 320% damage 7 times. Recovers 5% of Max HP upon hit. Cooldown: 5 sec
This skill level automatically syncs with Gust Charge Drive

MapleStory Crawling Fear Crawling Fear (Active)
Creates a passageway to the abyss to evade attacks. Using the skill turns you into Spectral Form, and even though vigor is not used while skill is in use, it cannot be used when exhausted, and is not affected by cooldown reset effects. Hold the key after using the skill to maintain the skill while moving for a set period of time. Releasing the key creates the Fear of the Abyss that annihilates nearby enemies. Fear of the Abyss does not affect enemies in the Ignore Attacks and Damage Reflection states.
Level 1: Consumes 2% of Max HP per 0.5 sec while holding the key. Key-down can be done up to 5 sec Invisible while holding the key.
Fear of the Abyss: Attacks up to 12 enemies at 405% damage 12 times.
Cooldown: 60 sec
Level 20: Consumes 2% of Max HP per 0.5 sec while holding the key. Key-down can be done up to 5 sec Invisible while holding the key.
Fear of the Abyss: Attacks up to 12 enemies at 500% damage 12 times.
Cooldown: 60 sec

MapleStory Returning Hatred Returning Hatred (Active: Spectral Form + Toggle On/Off)
Creates a blade of abyssal energy. Leaves a Mark of Abyss at the location where Approaching Death hits. Activating the skill sets off the Marks to attack all enemies between the point of skill use to the location of the Mark. It can only be used in Spectral Form, and does not affect enemies in the Damage Reflection state. During Auto Use Mode, Returning Hatred is automatically used when not in cooldown. Auto Use Mode On/Off: Right click
Level 1: When Approaching Death hits, leaves a Mark of Abyss with 20% chance, and using the skill attacks up to 8 enemies at 153% damage 6 times by activating all marks within range.
Up to 12 Marks can be created that lasts for 12 sec. During Auto Use Mode, up to 8 Marks can be created. Cooldown: 12 sec
Level 20: When Approaching Death hits, leaves a Mark of Abyss with 20% chance, and using the skill attacks up to 8 enemies at 210% damage 6 times by activating all marks within range.
Up to 12 Marks can be created that lasts for 12 sec During Auto Use Mode, up to 8 Marks can be created. Cooldown: 12 sec

MapleStory Mystic Arts Training Mystic Arts Training (Passive)
Enhances the Mystic Arts through training. Lv. 20 Effect: Can learn the 4th Skill, Advanced Mystic Arts
Level 1: Plain Charge Drive Damage +203%p, Plain Spell Damage +103%p, Scarlet Charge Drive and Fire Damage +43%p, Scarlet Spell Damage +33%p
Level 20: Plain Charge Drive Damage +260%p, Plain Spell Damage +160%p, Scarlet Charge Drive and Fire Damage +100%p, Scarlet Spell Damage +90%p

MapleStory Instinct Arts Training Instinct Arts Training (Passive)
Learn how to control the power of the Specter. Lv. 20 Effect: Can learn the 4th Skill, Advanced Instinct Arts
Level 1: Unfading Scar Damage +103%p, Unstoppable Impulse and Instinct Damage +93%p, Approaching Death Damage +88%p
Level 20: Unfading Scar Damage +160%p, Unstoppable Impulse and Instinct Damage +150%p, Approaching Death Damage +145%p

MapleStory Continue Fusion Continue Fusion (Passive)
Further improve your abilities by fusing Spectre power into your body.
Level 1: Final Damage +7%, Critical Rate +5%, Abnormal Status Resistance +10, All Elemental Resistances +4%
Level 4: Final Damage +10%, Critical Rate +20%, Abnormal Status Resistance +40, All Elemental Resistances +16%

Ark 3rd Job Skill Build (MSEA): Everything maxed.
1. Reviving Nightmare, Gust Charge Drive, Returning Hatred (1)
2. Endless Hunger, Crawling Fear (1)
3. Continue Fusion (MAX)
4. Mystic Arts Training (MAX)
5. Instict Arts Training (MAX)
6. Reviving Nightmare (MAX)
7. Gust Charge Drive (MAX)
8. Returning Hatred (MAX)
9. Endless Hunger (MAX)
10. Crawling Fear (MAX)

Ark 4th Job Skills (GMS | MSEA)

MapleStory Endless Nightmare Endless Nightmare (Active: Flora Form)
Required Skill: Reviving Nightmare (MAX)
Enhances Reviving Nightmare.
Level 1: HP Cost: 100. Attacks up to 6 enemies at 353% damage 6 times. Cooldown: 2 sec
Level 30: HP Cost: 85. Attacks up to 6 enemies at 440% damage 6 times. Cooldown: 2 sec
This skill level automatically syncs with Endless Ominous Dream

MapleStory Endless Ominous Dream Endless Ominous Dream (Active: Spectral Form)
Enhances Reviving Ominous Dream.
Level 1: Attacks up to 6 enemies at 358% damage 6 times. Recovers 1% of Max HP upon hit. No cooldown.
Level 30: Attacks up to 6 enemies at 445% damage 6 times. Recovers 1% of Max HP upon hit. No cooldown.

MapleStory Abyss Charge Drive Abyss Charge Drive (Active: Flora Form)
Emits abyssal magic with attacks. Abyss Spell charges up when attacks hit. Changes to Uncontrollable Chaos in Spectral Form.
Level 1: HP Cost: 81, MP Cost: 51. Attacks up to 8 enemies at 253% damage 4 times. Abyssal magic attacks up to 8 enemies at 323% damage 6 times. Cooldown: 9 sec
Abyss Spell: Using Spell Missile creates an Abyss Spell that attacks up to 8 enemies at 12% damage 2 times for 3 sec at set intervals. Abyss Spell does not create Approaching Deaths.
Abyss Buff: When Abyss Spell hits, Damage +5%, Damage on Boss Monsters +5%, Ignore DEF +5% for 60 sec
Level 30: HP Cost: 95, MP Cost: 65. Attacks up to 8 enemies at 340% damage 4 times. Abyssal magic attacks up to 8 enemies at 410% damage 6 times. Cooldown: 9 sec
Abyss Spell: Using Spell Missile creates an Abyss Spell that attacks up to 8 enemies at 70% damage 2 times for 3 sec at set intervals. Abyss Spell does not create Approaching Deaths.
Abyss Buff: When Abyss Spell hits, Damage +20%, Damage on Boss Monsters +20%, Ignore DEF +20% for 60 sec
This skill level automatically syncs with Uncontrollable Chaos

MapleStory Uncontrollable Chaos Uncontrollable Chaos (Active)
Moves rapidly to slash open all sides. Changes to Abyss Charge Drive in Flora form.
Level 1: Attacks up to 12 enemies at 353% damage 12 times. Recovers 3% of Max HP upon hit. Cooldown: 9 sec
Level 30: Attacks up to 12 enemies at 440% damage 12 times. Recovers 3% of Max HP upon hit. Cooldown: 9 sec
This skill level automatically syncs with Abyss Charge Drive

MapleStory Entrancing Confinement Entrancing Confinement (Active)
Charges forward to create an Abyssal Prison to bind and constrain the enemy. Damage received by the target during the bind is all applied at the end of Entrancing Confinement. Using the skill turns you into Spectral Form. It cannot be used in Vigor Exhaustion state, and is not affected by cooldown reset effects. Entrancing Confinement prioritizes enemy with the highest Max HP within range, does not affect enemies in the Damage Reflection state, and does not create Approaching Deaths. Attacked enemy will resist bind effects for 90 sec and cannot be affected by Entrancing Confinement or any other bind skills again.
Level 1: HP Cost: 810. Attacks up to 1 enemies at 310% damage 6 times. Target becomes bound for 10 sec, and the bind duration is increased up to 100% based on the damage dealt to the target.
It then attacks up to 12 enemies at 110% damage 3 times for 9 sec at set intervals. Ending the skill additionally attacks up to 12 enemies at 710% damage 8 times. Cooldown: 180 sec
Level 30: HP Cost: 1100. Attacks up to 1 enemies at 600% damage 6 times. Target becomes bound for 10 sec, and the bind duration is increased up to 100% based on the damage dealt to the target.
It then attacks up to 12 enemies at 400% damage 3 times for 9 sec at set intervals. Ending the skill additionally attacks up to 12 enemies at 1000% damage 8 times. Cooldown: 180 sec

MapleStory Flora Warrior Flora Warrior (Supportive)
Brings out the power of Flora.
Level 1: MP Cost: 10. All AP invested stats +1% for 30 sec.
Level 30: MP Cost: 70. All AP invested stats +15% for 900 sec.

MapleStory Flora Temperance Flora Temperance (Active)
Enables you to focus your mind and remove Status effects cast on you. Grants immunity to Status effects for 3 sec. Cannot cancel certain Status effects.
Level 1: MP Cost: 30. Cooldown: 600 sec.
Level 5: MP Cost: 30. Cooldown: 360 sec.

MapleStory Expert Knuckle Mastery Expert Knuckle Mastery (Passive)
Required Skill: Knuckle Mastery (MAX)
Increases Mastery, ATT, and Critical Damage for Knuckles.
Level 1: Knuckle Mastery +56%, ATT +1, and Critical Damage +1%
Level 30: Knuckle Mastery +70%, ATT +30, and Critical Damage +30%

MapleStory Advanced Mystic Arts Advanced Mystic Arts (Passive: Flora Form)
Required Skill: Mystic Arts Training (MAX)
Enhances the Mystic Arts even more through training.
Level 1: Plain Charge Drive Damage +163%p, Plain Spell Damage +73%p, Scarlet Charge Drive and Fire Damage +83%p, Scarlet Spell Damage +11%p, Gust Charge Drive Damage +108%p, Gust Spell Damage +1%p
Level 30: Plain Charge Drive Damage +250%p, Plain Spell Damage +160%p, Scarlet Charge Drive and Fire Damage +170%p, Scarlet Spell Damage +40%p, Gust Charge Drive Damage +195%p, Gust Spell Damage +30%p

MapleStory Advanced Instinct Arts Advanced Instinct Arts (Passive: Spectral Form)
Required Skill: Instinct Arts Training (MAX)
Controls a part of the Specter’s power.
Level 1: Unfading Scar Damage +93%p, Unstoppable Impulse and Instinct Damage +88%p, Approaching Death Damage +28%p, Endless Hunger Damage +103%p, Fear of the Abyss Damage +803%p, Returning Hatred Damage +23%p
Level 30: Unfading Scar Damage +180%p, Unstoppable Impulse and Instinct Damage +175%p, Approaching Death Damage +115%p, Endless Hunger Damage +190%p, Fear of the Abyss Damage +890%p, Returning Hatred Damage +110%p

MapleStory Complete Fusion Complete Fusion (Passive)
The fusion with Specter’s power has completed.
Level 1: ATT +11, Critical Rate +1%, Ignore DEF +1%, Damage on Boss monsters +1%
Level 30: ATT +40, Critical Rate +10%, Ignore DEF +30%, Damage on Boss monsters +15%

MapleStory Battle Frenzy Battle Frenzy (Active + Passive)
Required Skill: Endless Nightmare (1)
Continuously attack to cross the physical limits and improve yourself. Additional increases Final Damage.
Level 1: Activates when chained with a different skill from Plain Charge Drive or Endless Ominous Dream, and can be stacked up to 3 levels. Duration: 5 sec. Increases Plain Charge Drive or Endless Ominous Dream chain speed based on the stacks. Final Damage +6% permanently.
Level 10: Activates when chained with a different skill from Plain Charge Drive or Endless Ominous Dream, and can be stacked up to 3 levels. Duration: 5 sec. Increases Plain Charge Drive or Endless Ominous Dream chain speed based on the stacks. Final Damage +15% permanently.

Ark 4th Job Skill Build (MSEA): Everything maxed.
1. Endless Nightmare, Abyss Charge Drive, Uncontrollable Chaos (1)
2. Entrancing Confinement, Battle Frenzy (1)
3. Expert Knuckle Mastery (MAX)
4. Complete Fusion (MAX)
5. Advanced Mystic Arts (MAX)
6. Battle Frenzy (MAX)
7. Endless Nightmare (MAX)
8. Abyss Charge Drive (MAX)
9. Uncontrollable Chaos (MAX)
10. Entrancing Confinement (MAX)
11. Flora Warrior (MAX)
12. Flora Temperance (MAX)

Ark Hyper Skills (GMS | MSEA)

MapleStory Battle Arts Reinforce Battle Arts – Reinforce
Required Level: MSEA 143
Increases damage for all of Ark’s attack skills below 4th Job skills, except Spell Missile, Approaching Death, and Returning Hatred.
Level 1: Damage +20%

MapleStory Battle Arts Ignore Guard Battle Arts – Ignore Guard
Required Level: MSEA 162
Increases Ignore DEF value for all of Ark’s attack skills below 4th Job skills, except Spell Missile, Approaching Death, and Returning Hatred.
Level 1: Ignore DEF +20%

MapleStory Battle Arts Boss Rush Battle Arts – Boss Rush
Required Level: MSEA 183
Ark below 4th job attack skills (except Spell Bullet, Incoming Death, and Returning Hatred) damage to bosses +20%.

MapleStory Unstoppable Instinct – Extra Move
Required Level: MSEA 149
Increases consecutive usage of Unstoppable Instinct.
Level 1: Consecutive Uses +1

MapleStory Entrancing Confinement Reinforce Entrancing Confinement – Reinforce
Required Level: MSEA 168
Increases Entrancing Confinement damage.
Level 1: Damage +60%

MapleStory Crawling Fear Reduce Cooldown Crawling Fear – Reduce Cooldown
Required Level: MSEA 189
Decreases Crawling Fear cooldown.
Level 1: Cooldown -20%

MapleStory Spectral Form Extra Healing Spectral Form – Extra Healing
Required level: MSEA 155
Increases the vigor recovery rate in Flora form.
Level 1: Vigor Recovery Rate +10%

MapleStory Spectral Form Enhance Spectral Form – Enhance
Required Level: MSEA 177
Prevents being knocked back by any attack while in Spectral Form.

MapleStory Spectral Form - Advanced Spectral Form – Advanced
Required Level: MSEA 195
Using Control Spectral Form in Flora form while using a skill consumes additional vigor, cancels that skill, and turns into Spectral Form. Using Control Spectral Form during Plain Charge Drive can active Battle Frenzy.

MapleStory Charge Spell Amplification Charge Spell Amplification
Required Level: 150
Amplifies a Charge Spell to apply the Charge Spell Buff effect to party members, and doubles the effect for yourself.
Level 1: MP Cost: 500. Lasts for 60 sec. Applies to party members within range when Charge Spell Buff activates. Charge Spell’s duration is equal to the Charge Spell Amplification’s remaining duration. The buff effect is doubled for yourself through Charge Spell Amplification’s duration. Cooldown: 120 sec

MapleStory Endless Torment Endless Torment
Required Level: 170
Opens up an Abyssal Passage to release a barrage over a short period of time, then calls upon the Abyssal Guardian to deliver the final blow. Using the skill turns you into Spectral Form, and even though vigor is not used while skill is in use, it cannot be used when exhausted, and is not affected by cooldown reset effects. Endless Pain does not affect enemies in the Damage Reflection state, but the Abyssal Guardian’s attacks can damage enemies in Ignore Attack and Damage Reflection states.
Level 1: Hold the key to attack 5 enemies in front for up to 3 seconds at 300% damage 3 times. Release the key or after the key has been held for maximum amount, Abyssal Guardian activates.
Abyssal Guardian attacks up to 12 enemies at 700% damage 12 times, and recovers 20% of Max HP upon hit. This skill’s Final Damage increases up to 100% based on the key-down time. Cooldown: 60 sec

MapleStory Wrath of God Wrath of God
Required Level: 200
Borrow the power of an Ancient Flora God to gain incredible powers.
Level 1: MP Cost: 100 MP, Damage +10% for 60 seconds. Cooldown: 120 seconds.

Ark Hyper Skill Build (MSEA)
Lv.143 – Battle Arts – Reinforce (Passive)
Lv.149 – Unstoppable Instinct – Extra Move (Passive)
Lv.155 – Spectral Form – Extra Healing (Passive)
Lv.162 – Battle Arts – Ignore Guard (Passive)
Lv.183 – Battle Arts – Boss Rush (Passive)
Lv.150 – Charge Spell Amplification (Active)
Lv.170 – Endless Torment (Active)
Lv.200 – Wrath of God (Supportive)

Ark 5th Job Skills (GMS | MSEA)

Please refer to MapleStory 5th Job Skills Guide for more details on Skill Cores, Special Cores and Enhancement Cores!

Ark Skill Cores

MapleStory Memory of the Root Memory of the Root
Opens up a passage to the root of abyss and recall the memory of going through the passage.\nUsing the skill turns you into Spectral Form, and even though vigor is not used while skill is in use, it cannot be used when exhausted. Memory of the Root can damage enemies in Ignore Attack or Damage Reflection states, but does not create Approaching Death.
Level 1: Immediately connects with the root of abyss upon cast, preventing vigor from being consumed for 30 sec even in Spectral Form. While the passage is open, attacks up to 10 enemies at 416% damage 6 times. Invincible while attacking. After the attack ends, up to 15 enemies creates 6 explosions that deals 1248% damage 12 times. Cooldown: 200 sec
Level 25: Immediately connects with the root of abyss upon cast, preventing vigor from being consumed for 30 sec even in Spectral Form. While the passage is open, attacks up to 10 enemies at 800% damage 6 times. Invincible while attacking. After the attack ends, up to 15 enemies creates 6 explosions that deals 2400% damage 12 times. Cooldown: 200 sec

MapleStory Infinity Spell Infinity Spell
Gain infinite magic power temporarily in exchange for your vitality.
Level 1: Max HP Cost: 15%. Lasts for 42 sec. Cooldown: 240 sec
Flora Form: When a spell is being charged, charges as many Plain Spells as are left.
Spectral Form: Creates 2 additional abyssal energy when Approaching Death activates.
Level 25: Max HP Cost: 15%. Lasts for 90 sec. Cooldown: 240 sec
Flora Form: When a spell is being charged, charges as many Plain Spells as are left.
Spectral Form: Creates 3 additional abyssal energy when Approaching Death activates.

Ark Enhancement Cores

Skill Enhancement max level is 50. Each level enhances Final Damage (+2% per level)
Skill Enhancement at Level 20: Max Target +1, Level 40: Ignore Monster DEF +20%.

MSEA

  • Plain Charge Drive
  • Unforgettable Nightmare / Unforgettable Ominous Dream
  • Scarlet Charge Drive / Unfading Scar
  • Unstoppable Impulse / Unstoppable Instinct
  • Approaching Death / Returning Hatred
  • Gust Charge Drive / Endless Hunger
  • Abyss Charge Drive / Uncontrollable Chaos
  • Crawling Fear / Entrancing Confinement / Endless Torment

Ark V Matrix Skill Build

Trio #1: N/A
Trio #2: N/A

Ark Equipment (GMS | MSEA)

Ark Emblem

MapleStory Ark Gold Abyss Emblem Level 60 – Silver Abyss Emblem
STR +5, DEX + 5, INT +5, LUK +5, Weapon Attack +1, Magic Attack +1

MapleStory Gold Abyss Emblem Level 100 – Gold Abyss Emblem
STR +10, DEX + 10, INT +10, LUK +10, Weapon Attack +2, Magic Attack +2

Ark Medal

MapleStory The Sprouting Abyss Level 10 – The Sprouting Abyss
MaxHP +50, MaxMP +50
Cannot be sold to NPC, Untradable, One-of-a-Kind

MapleStory The Rocking Abyss Level 30 – The Rocking Abyss
MaxHP +100, MaxMP +100
Cannot be sold to NPC, Untradable, One-of-a-Kind

MapleStory In the Abyss Level 60 – In the Abyss
MaxHP +150, MaxMP +150, STR +1, DEX +1, INT +1, LUK +1
Cannot be sold to NPC, Untradable, One-of-a-Kind

MapleStory Light in the Abyss Level 100 – A Light in the Abyss
MaxHP +200, MaxMP +200, STR +2, DEX +2, INT +2, LUK +2
Cannot be sold to NPC, Untradable, One-of-a-Kind

MapleStory Devoured the Abyss Level 200 – Devoured the Abyss
Weapon Atack +3
Cannot be sold to NPC, Untradable, One-of-a-Kind

Abyssal Arm

Abyssal Arm are Secondary Weapons for Ark. Certain Abyssal Arm are obtained from Events or Bosses. The unofficial name of this item is “Pass of Abyss”.

MapleStory Initial Path Level 10 – Initial Path
STR +3, DEX +3

MapleStory Secondary Path Level 30 – Secondary Path
Weapon Attack +1, STR +4, DEX +4

MapleStory Advanced Path Level 60 – Advanced Path
Weapon Attack +2, STR +5, DEX +5

MapleStory Ultimate Path Level 100 – Ultimate Path
Weapon Attack +3, STR +10, DEX +10

MapleStory Black Path Level 100 – Black Path
Weapon Attack +5, STR +8, DEX +8
Untradeable, Set Item of Black Set

MapleStory Princess No's Path Level 140 – Princess No’s Path
Weapon Attack +9, STR +14, DEX +14

Additional Information

MapleStory Unofficial to Official Skill Names (GMS | MSEA)

Ark Beginner Skills

  • Contact Caravan → ??? | (SAME)
  • Magic Circuit → ??? | (SAME)
  • Non-Self → ??? | Ecstasy

Ark 1st Job Skills

  • Looming Spectre → ??? | Spectral Form
  • Plain Charge Drive → ??? | (SAME)
  • Unforgettable Nightmare → ??? | (SAME)
  • Unforgettable Ominous Dream → ??? | (SAME)
  • Spell Bullet → ??? | Spell Missile
  • Mystic Leap → ??? | (SAME)
  • Instinct Leap → ??? | (SAME)
  • Mystic Art Mastery → ??? | (SAME)

Ark 2nd Job Skills

  • Looming Control → ??? | Control Spectral Form
  • Scarlet Charge Drive → ??? | (SAME)
  • Unfading Scar → ??? | (SAME)
  • Unstoppable Impulse → ??? | (SAME)
  • Unstoppable Instinct → ??? | (SAME)
  • Knuckle Booster → ??? | (SAME)
  • Incoming Death → ??? | Approaching Death
  • Knuckle Mastery → ??? | (SAME)
  • Fusion Beginning → ??? | Initiate Fusion
  • Physical Training → ??? | (SAME)

Ark 3rd Job Skills

  • Revived Nightmare → ??? | Reviving Nightmare
  • Revived Ominous Dream → ??? | Reviving Ominous Dream
  • Gust Charge Drive → ??? | (SAME)
  • Unfulfilled Hunger → ??? | Endless Hunger
  • Crawling Fear → ??? | (SAME)
  • Returning Hatred → ??? | (SAME)
  • Mystic Arts Training → ??? | (SAME)
  • Instinct Arts Training → ??? | (SAME)
  • Fusion Progression → ??? | Continue Fusion

Ark 4th Job Skills

  • Endless Nightmare → ??? | (SAME)
  • Endless Ominous Dream → ??? | (SAME)
  • Abyss Charge Drive → ??? | (SAME)
  • Uncontrollable Chaos → ??? | (SAME)
  • Fascinating Desire → ??? | Entrancing Confinement
  • Lef’s Warrior → ??? | Flora Warrior
  • Lef Hero’s Will → ??? | Flora Temperance
  • Knuckle Expert → ??? | Expert Knuckle Mastery
  • Advanced Mystic Arts → ??? | (SAME)
  • Advanced Instinct Arts → ??? | (SAME)
  • Fusion Completion → ??? | Complete Fusion
  • Battle Rampage → ??? | Battle Frenzy

Ark Hyper Skills

  • Battle Arts – Reinforce → ??? | (SAME)
  • Battle Arts – Ignore Guard → ??? | (SAME)
  • Battle Arts – Boss Killer → ??? | Battle Arts – Boss Rush
  • Unstoppable Instinct – Extra Move → ??? | (SAME)
  • Fascinating Desire – Reinforce → ??? | Entrancing Confinement – Reinforce
  • Crawling Fear – Cooltime Reduce → ??? | Crawling Fear – Reduce Cooldown
  • Looming Spectre – Extra Healing → ??? | Spectral Form – Extra Healing
  • Looming Spectre – Enhance → ??? | Spectral Form – Enhance
  • Looming Spectre – Advanced → ??? | Spectral Form – Advanced
  • Charge Spell Amplification → ??? | (SAME)
  • Endless Pain → ??? | Endless Torment
  • Race of God → ? | Wrath of God

Ark 5th Job Skills

  • Memory of Root → ??? | Memory of the Root
  • Infinity Spell → ??? | (SAME)

Ark Job Quests

The Sprouting Abyss
The Rocking Abyss
In the Abyss
A Light in the Abyss
The Devourer and the Devoured
Medal: The Sprouting Abyss
Medal: The Rocking Abyss
Medal: In the Abyss
Medal: A Light in the Abyss
Medal: Devoured the Abyss
Silver Abyss Emblem
Gold Abyss Emblem
The Kid Is in Danger!
Caravan Leader Niya
Deliver Treatment
Explosion Specialist Barkbark
Food Supply
Detection Specialist Way
Repair the Shelter
Finishing Up the Repair Work
Mar’s Wish
Crystal Airship
Form a Power Source Search Party
Prepare for the Search 1
Prepare for the Search 2
Check Electromagnetic Signals
The Power Source Search Party Takes Off
Radio Interference 1
Radio Interference 2
Bottom of the Sand
Finding Scattered Friends 1
Finding Scattered Friends 2
Leaving the Armor Graveyard
Impending Success
An Emergency
Specter Onslaught
Control the Spectral Form
Ark Resurrected
Separate Ways 1
Separate Ways 2
Contact the Caravan
A Reencounter with Albert
Dangerous Black Market
Connie’s Return
Pantheon and Another Dimension
To the Dimension Gate
Strange World: Henesys 1
Strange World: Henesys 2
Strange World: Gold Beach
Strange World: Swamp Region
Strange World: Riena Strait
Strange World: Sleepywood
Strange World: Verne Mine 1
Strange World: Verne Mine 2
Maple Alliance
Ereve, the Empress’s Island
A Member of the Alliance
To Pantheon
Heliseum Reclamation HQ
Help Us Once More in the Castle
Violent Shadow Merchants
Battleground Idol
The Descendent of Verdant Floras
Beldar’s Gratitude
Finding Lost Memories

Ark Changelog

MSEA v.176 – ARK Patch Notes (2018-05-12)

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14 thoughts on “MapleStory Ark Skill Build Guide

  1. Ayumilove Post author

    @billy: It only converts 25% magic attack from armor/accessory and 10% magic attack from weapon into weapon attack based on the Magic Circuit Skill (Ark Beginner Skill)

  2. Ayumilove Post author

    @all: Updated skill and equip based on MSEA v.176 Ark Path

    Updated the following Ark medal names (Unofficial → MSEA):
    1. Faint Abyss → The Sprouting Abyss
    2. Seething Abyss → The Rocking Abyss
    3. In The Abyss → In the Abyss
    4. Light of the Abyss → A Light in the Abyss
    5. Devoured Abyss → Devoured the Abyss

    Updated the following Ark secondary weapon names (Unofficial → MSEA):
    1. Initial Pass → Initial Path
    2. Secondary Pass → Secondary Path
    3. Holy Pass → Advanced Path
    4. Advance Pass → Ultimate Path
    5. Black Pass → Black Path
    6. N/A → Princess No’s Path

  3. billy

    does ark gain att from magic att from potions?
    what about link skills and set bonus magic attack?

  4. L

    Cons: lack of party or self buffs & many active skills to handle

    Pros: fun gameplay & great lines with high %

    These are just my opinions (i haven’t check out the class myself), feel free to correct me if im wrong. Peace ♥

  5. Ayumilove Post author

    @Ricky: 3~6 months after KMS releases Ark officialy.

  6. Ricky

    when can we expect ark to come out on GMS

  7. Ayumilove Post author

    @Majed: Thanks for your pros on Ark! I have added them into the pros and cons section.

  8. Majed

    One pro to Ark could be the amount of lines he could do early game.

  9. Ayumilove Post author

    @Yoshiiro: Thanks for sharing Ark cons! I’ll be adding it into the guide above.

  10. Yoshiiro

    one con to ark is that he has to be micro managed with his spell buff, those tiny diamonds things below his gauge to fully be effective, and also his first job doesnt have much mobility in skill terms as iirc, his first attacking skill locks him in place.

  11. jake

    @Aishi nope it’s not

  12. Aishi

    Is Ark that person that appear to be Agate’s teacher in this comic?
    https://imgur.com/a/VufDl

  13. Ayumilove Post author

    @jason: I guess its Lef. Should be same as Illium.

  14. jason

    Ishe a legend class or nova