MapleStory Dawn Warrior aka Soul Master Skill Build Guide

MapleStory Soul Master aka Dawn Warrior Skill Build Guide 2013 MapleStory Dawn Warrior (GMS) aka Soul Master (MSEA) Cygnus Knights is third in line to receive skills revamp from KMS (Korea MapleStory) on 10th April 2013 with this [kMSt] v.1.2.475 – Dawn Warrior Reborn! patch. Dawn Warrior can now level up as high as the rest of the classes and able to utilize 4th Job Skills and Hyper Skills. They do not require any Mastery Book to unlock their skills. MapleSEA received Knight of Cygnus Revamp on August 8th 2013 in version 1.32 patch.

The new Soul Master uses two modes: Luna Stance and Sol Stance. You can activate a certain skill when you are in either Falling Moon or Rising Sun mode. As you notice below, there are several pair of skills that shares the same skill icon which means they are combined together, therefore you do not have to level them separately. There is also the Solunar Time state in fourth job that lets you have the benefits of both! It is similar to Luminous System where you can switch between Light and Dark Mode. [NOTE] You will not be able to use Rising Sun version skills during 2nd job until 3rd job. The maximum level for Cygnus Knight is 250. They get +6 AP every level, and +5 AP every level after 70.

Soul Master Overview

CLASS: Cygnus Knight
EQUIPMENT TYPE: Warrior
PRIMARY WEAPON: Sword
SECONDARY WEAPON: Jewel
PRIMARY STAT: Strength (STR)
LINK SKILL: Cygnus Blessing – Abnormal Status and Elemental Resistance +5/10%
CHARACTER CARD: Defense +2/3/4/5%
JOB SKILLS: I: Dawn WarriorII: Dawn WarriorIII: Dawn WarriorIV: Dawn WarriorHyper Skills

Soul Master Related Guides

MapleStory Dawn Warrior aka Soul Master Skill Build Guide V1
MapleStory Dawn Warrior aka Soul Master Skill Build Guide V2 (Currently viewing!)
MapleStory Cygnus Knights Quests

Soul Master Changelog

GMS v.160 – Black Heaven: First Chapter (2015-03-09)
GMS v.157 – Shinning Stars (2014-12-03)
GMS v.150 – Rising Heroes (2014-06-17)
GMS v.141 – Cygnus Awakening (2013-09-04)
GMS v.118 – Champions (2012-09-21)

Soul Master Pros and Cons

+ Deals high damage and multiple hits with high critical rate.
+ Super high defense that reduces HP potion consumption. Great for unfunded players.
+ Has high mobility compared to most warriors and has super high jump similar to Demon Avengers and Demon Slayers.
– High MP consumption for 3rd Job Skills and 4th Job Skills.

Soul Master Notes

  • You may become a Dawn Warrior after completing the tutorial, accepting the job quest from Neinheart, and then talking with Mihile. Check the light bulb notifier for later job advancement quests: 2nd job at Lv.30, 3rd job at Lv.60, 4th job at Lv.100.
  • From Lv.140-200, you will occasionally unlock special Hyper Skills. These passive and active skills will make you even more powerful.
  • You must have a One-Handed Sword or Two-Handed Sword equipped in order to use most of your skills.
  • Each Cygnus Knight character has its own Cash Shop inventory, not shared with other characters.

Soul Master Beginner Skills

Elemental Slash (Active)
Attack 3 enemies 1 time with 190% damage.

Journey Home / Imperial Recall (Active)
Return to Empress using Shinsoo’s power. Cooldown 30 minutes.

Elemental Harmony
Gain 1 STR (Strength) every 2 character level. (Example: Level 50 gains +25 STR).

Elemental Shift (Active)
Allows you to leap forward while in mid-air by pressing Jump Key.

Cygnus Blessing (Link Skill)
The awakened Empress’ blessing protects you from enemies’ attacks, increasing your resistance to states and elements by 5% (10% for level 2). If other Cygnus jobs exist within your account, you can stack this Link Skill up to 5 times. If linked, this skill’s effects will be reduced to 2% (5% for level 2).

Elemental Expert (Passive)
[NOTE] Complete Shinsoo’s Call to unlock this skill.
Decreases elemental attribute while attacking.
LV1: Elemental Attributes -100% (Thunder Breaker, Wind Archer)
LV1: Elemental Attributes -50% (Dawn Warrior)

Noble Mind
[NOTE] Complete The Mind of A Knight Chain Quests to unlock this skill.
Increase Empress’s Blessing Master Level to enhance Empress’s Blessing effects. Mastery Level gained through quests starting on Level 125.
LV1: Increase Empress’s Blessing Master Level by 1
LV6: Increase Empress’s Blessing Master Level by 6

Echo of Hero
Increases all team members’ stats. Obtained on Level 110
LV1: Weapon/Magic ATT: +4%, Duration: 40 minutes, Cooldown: 2 hours.

Soul Master Beginner Skill Build: Everything maxed.
All of these skills are maxed automatically.

Soul Master 1st Job Skills

Triple Slash (Active)
Attack 4 enemies 3 times.
LV1: MP Cost: 10, Damage: 91%
LV20: MP Cost: 14, Damage: 110%

Sword Of Light / Hand of Light (Supportive)
Temporarily boost weapon attack and accuracy.
LV1: MP Cost: 16, Duration: 40 sec, Weapon Attack: +6, Accuracy: +6%
LV15: MP Cost: 30, Duration: 180 sec, Weapon Attack: +20, Accuracy: +20%

Element Infusion: Soul / Soul Element (Supportive)
Summon the element Soul to enable all your attacks a chance to stun enemies for 2 seconds. Passive effect: increase your defense ignored by a certain percentage.
LV1: MP Cost: 47, Duration: 90 sec, Activation Rate: 8%, Stun Duration: 2 sec – Passive Effect – Defense Ignored: +1%
LV10: MP Cost: 20, Duration: 180 sec, Activation Rate: 80%, Stun Duration: 2 sec – Passive Effect – Defense Ignored: +10%

Inner Voice (Passive)
Permanently increases MaxHP, Physical Magical Defense, Speed and Jump.
LV1: Max HP: +1%, Defense: +50, Speed: +2, Jump: +1, Max Speed: +1
LV20: Max HP: +20%, Defense: +1000, Speed: +40, Jump: +20, Max Speed: +20

Soul Master 1st Job Skill Build (MSEA): Everything maxed except Triple Slash.
1. Triple Slash (1)
2. Inner Voice (MAX)
3. Sword of Light (MAX)
4. Triple Slash (19/20)
5. Element Infusion Soul (MAX)

Soul Master 1st Job Skill Build (GMS): Everything maxed except Triple Slash.
1. Triple Slash (1)
2. Inner Voice (MAX)
3. Hand of Light (MAX)
4. Triple Slash (19/20)
5. Soul Element (MAX)

Explanation:
Triple Slash will be your primary attacking skill during 1st Job. Therefore, add 1 SP (Skill Point) into it. Max Inner Voice early so you get bonus defenses that can help reduce your HP potion consumption and gives you a boost in your movement and jump speed. This is very helpful for those new unfunded MapleStory players. Then, max Sword of Light for additional min-max damage boost. Be careful not to max Triple Slash as you will not have sufficient SP to max all skills. Otherwise, just max Element Infusion Soul and lastly Triple Slash in case you forget about it.

Soul Master 2nd Job Skills

Soul Master aka Dawn Warrior has 2 different modes of attacks which are Moon and Sun. During your 2nd Job, you will be using Luna Stance which changes 2 of your skills into Luna Slice (hit enemies and bypass them) and Inverse Slash (attack enemies behind you). Luna Stance enables all your skills to perform double hits with higher critical rate but reduces your damage approximately by half.

Luna Slice + Sol Rush / Flicker + Bluster (Active)
Attack 7 enemies 2 times while instantly moving past them.
Luna Slice (Moon Mode)
[REQUIRE] LV1 Luna Stance
LV1: MP Cost: 10, Damage: 132%, Number of Hits: 2, Max Enemies Hit: 7
LV20: MP Cost: 20, Damage: 170%, Number of Hits: 2, Max Enemies Hit: 7
Sol Rush (Sun Mode)
[REQUIRE] LV1 Sol Stance.
LV1: MP Cost: 10, Damage: 132%, Number of Hits: 2, Max Enemies Hit: 7
LV20: MP Cost: 20, Damage: 170%, Number of Hits: 2, Max Enemies Hit: 7

Inverse Slash + Burning Cleave / Trace Cut + Shadow Tackle (Active)
Inverse Slash attacks enemies behind you. Burning Cleave attack enemies in front of you.
Inverse Slash (Moon Mode)
[REQUIRE] LV1 Luna Stance.
LV1: MP Cost: 10, Damage: 92%, Number of Hits: 3, Max Enemies Hit: 7
LV20: MP Cost: 20, Damage: 130%, Number of Hits: 3, Max Enemies Hit: 7
Burning Cleave (Sun Mode)
[REQUIRE] LV1 Sol Stance.
LV1: MP Cost: 10, Damage: 92%, Number of Hits: 3, Max Enemies Hit: 7
LV20: MP Cost: 20, Damage: 130%, Number of Hits: 3, Max Enemies Hit: 7

Luna Stance / Falling Moon (Toggle)
Draw the power of the moon to your sword. Doubles all your skills number of attack times in exchange of reducing your damage by half. Cannot be used in conjunction with Rising Sun.
LV1: MP Cost: 29, Critical Hit Rate: +1%, Damage (Reduced to): 50%
LV20: MP Cost: 10, Critical Hit Rate: +20%, Damage (Reduced to): 55%

Inner Light / Divine Hand (Supportive)
Temporarily increases weapon attack.
LV1: MP Cost: 5, Duration: 72 sec, Weapon Attack: +2
LV10: MP Cost: 14, Duration: 180 sec, Weapon Attack: +20

Sword Mastery (Passive)
Permanently Increases the weapon mastery and accuracy of swords.
LV1: Sword Mastery: +12%, Accuracy: +6
LV20: Sword Mastery: +50%, Accuracy: +120

Nimble Finger / Soul Speed (Supportive)
Improve your speed and reaction time through willpower.
LV1: MP Cost: 21, Duration: 45 sec, Weapon Speed: -2
LV10: MP Cost: 30, Duration: 180 sec, Weapon Speed: -2

Body and Soul / Inner Harmony (Passive)
Permanently increases your Strength (STR) and Dexterity (DEX).
LV1: Strength: +8, Dexterity: +4
LV5 Strength: +40, Dexterity: +20

Soul Master 2nd Job Skill Build (MSEA): Everything maxed except Inverse Slash.
1. Luna Slice, Inverse Slash, Luna Stance, Sword Mastery (1)
2. Inner Light (MAX)
3. Body and Soul (MAX)
4. Sword Mastery (5)
5. Nimble Finger (6)
6. Sword Mastery (MAX)
7. Nimble Finger (MAX)
8. Luna Stance (MAX)
9. Inverse Slash (19/20)
10. Luna Slice (MAX)

Soul Master 2nd Job Skill Build (GMS): Everything maxed except Trace Cut.
1. Flicker, Trace Cut, Falling Moon, Sword Mastery (1)
2. Divine Hand (MAX)
3. Inner Harmony (MAX)
4. Sword Mastery (5)
5. Soul Speed (6)
6. Sword Mastery (MAX)
7. Soul Speed (MAX)
8. Falling Moon (MAX)
9. Trace Cut (19/20)
10. Flicker (MAX)

Explanation:
Inverse Slash and Luna Slice will be Soul Master primary attacking skill. Use Inverse Slash for bossing whereas Luna Slice for hit and run on flat platform. To efficiently train using Inverse Slash, you will need to practice rear attack. Approach enemy closely by jumping straight at them, face backwards and activate the skill. This skill also has very far range which hit enemies without the skill animation touching them and you can jump attack enemies above you. However, Luna Slice is not capable of performing jump attack. Luna Slice is maxed instead of Inverse Slash because it can be used in 4th job bossing to avoid enemy attacks and the additional damage could help a little. Inverse Slash will be replaced with a more powerful attacking skill in 4th job.

Soul Master 3rd Job Skills

Moon Shadow + Light Flux / Moon Shadow + Light Merger (Active)
Moon Shadow attacks multiple enemies, Light Flux attacks 1 enemy.
Moon Shadow (Moon Mode)
[NOTE] Moon Shadow requires LV1 Luna Stance.
LV1: MP Cost: 18, Damage: 158%, Number of Hits: 5, Max Enemies Hit: 6
LV20: MP Cost: 28, Damage: 215%, Number of Hits: 5, Max Enemies Hit: 6
Light Flux (Sun Mode)
[NOTE] Light Flux requires LV1 Sol Stance.
LV1: MP Cost: 18, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 1
LV20: MP Cost: 28, Damage: 320%, Number of Hits: 3, Max Enemies Hit: 1

Moon Cross + Sun Cross (Active)
Moon Cross pullis enemies towards you. Sun Cross push enemies away from you.
Moon Cross (Moon Mode)
[NOTE] Moon Cross requires LV1 Luna Stance.
LV1: MP Cost: 27, Damage: 117%, Number of Hits: 4, Max Enemies Hit: 6
LV20: MP Cost: 37, Damage: 155%, Number of Hits: 4, Max Enemies Hit: 6
Sun Cross (Sun Mode)
[NOTE] Sun Cross requires LV1 Sol Stance.
LV1: MP Cost: 27, Damage: 233%, Number of Hits: 2, Max Enemies Hit: 6
LV20: MP Cost: 37, Damage: 290%, Number of Hits: 2, Max Enemies Hit: 6

Sol Stance / Rising Sun (Toggle)
Permanently increases damage and attack speed while this mode is active. Falling Moon skills cannot be used while this skill is active.
LV1: MP Cost: 29, Damage: +1%, Weapon Speed: -1
LV20: MP Cost: 10, Damage: +20%, Weapon Speed: -1

True Sight (Supportive)
Temporarily enable your attacks to have a chance to reduce your opponents’ defense and their elemental resistance.
LV1: MP Cost: 32, Duration: 3 sec, 10% chance Enemy Defense: -1%, Elemental Resistance: -1%
LV10: MP Cost: 50, Duration: 30 sec, 100% chance Enemy Defense: -10%, Elemental Resistance: -10%

Soul Guardian / Soul of the Guardian (Supportive)
Temporarily increases Max HP and Physical Magical Defense.
LV1: MP Cost: 43, Duration: 28 sec, Max HP: +100, Defense: +75
LV20: MP Cost: 70, Duration: 180 sec, Max HP: +2000, Defense: +1500

Soul of Resilience / Will of Steel (Passive)
Permanently reduces damage intake, increase health recovery at a shorter interval, and increases resistance against status effect and elemental.
LV1: Status Effect and Elemental Resistance: +1%, Damage Reduction: 6%, Recover 1% HP every 14 seconds.
LV20: Status Effect and Elemental Resistance: +20%, Damage Reduction: 25%, Recover 5% HP every 4 seconds.

Inner Focus / Inner Voice (Passive)
Permanently increase Weapon Attack and Strength.
LV1: Weapon Attack: +5, Strength: +2
LV20: Weapon Attack: +30, Strength: +40

Dawn Warrior 3rd Job Skill Build (MSEA): Everything maxed except Moon Cross.
1. Moon Shadow, Moon Cross, Sol Stance, Soul Resilience (1)
2. Inner Focus (MAX)
3. Moon Shadow (MAX)
4. Soul of Resilience (MAX)
5. Soul Guardian (MAX)
6. True Sight (MAX)
7. Moon Cross (14/20)
8. Sol Stance (MAX)

Dawn Warrior 3rd Job Skill Build (GMS): Everything maxed except Moon Cross.
1. Moon Shadow, Moon Cross, Rising Sun, Will of Steel (1)
2. Inner Voice (MAX)
3. Moon Shadow (MAX)
4. Will of Steel (MAX)
5. Soul of the Guardian (MAX)
6. True Sight (MAX)
7. Moon Cross (14/20)
8. Rising Sun (MAX)

Explanation:
Moon Shadow will be your primary attacking skill while Moon Cross will acts as your secondary skill to cluster enemies nearby you. It’s recommended not to use Moon Cross as a primary skill because it uses more MP and deals less damage. From my personal experience, Sol Stance isn’t very useful compared to Luna Stance because the active skills on Sun Mode isn’t that useful. Light Flux only hit 1 enemy vs Moon Shadow hits 6 enemies. Sun Cross pushes enemy away from you vs Moon Cross pulls fleeing or out-of-reach enemies towards you so you can use your most powerful attacking skill against them. Therefore, no early 1 SP into Sol Stance and its maxed the last. Moon Shadow will be your primary attacking skill and for bossing. Multiple attacks is much more favored especially against enemies that usually are higher level or has high avoidability (creates lots of misses).

Dawn Warrior 4th Job Skills

Cygnus Knights / Call of Cygnus (Supportive)
[NOTE] Complete Shinsoo’s Call to unlock this skill.
Temporarily increase stats of all party members by receiving blessing of awakened Empress.
LV1: MP Cost: 10, Duration: 30 sec, All Stats: +1%
LV30: MP Cost: 70, Duration: 900 sec, All Stats: +15%

Swirling Moon + Sunset Splitter / Moon Dancer + Speeding Sunset (Active)
Both skills attack 1 enemies 3 times. When used in the air, skill displays different animation.
Swirling Moon / Moon Dancer (Moon Mode)
[NOTE] Swirling Moon requires LV1 Luna Stance.
LV1: MP Cost: 4, Damage: 373%
LV30: MP Cost: 8, Damage: 460%,
Sunset Splitter / Speeding Sunset (Sun Mode)
[NOTE] Sunset Splitter requires LV1 Sol Stance.
LV1: MP Cost: 4, Damage: 373%
LV30: MP Cost: 8, Damage: 460%,

Crescent Divide + Solar Pierce (Active)
Both skills attack 7 enemies 6 times.
Crescent Divide (Moon Mode)
[NOTE] Crescent Divide requires LV1 Luna Stance.
LV1: MP Cost: 57, Damage: 250%
LV30: MP Cost: 75, Damage: 395%
Solar Pierce (Sun Mode)
[NOTE] Solar Pierce requires LV1 Sol Stance.
LV1: MP Cost: 57, Damage: 250%
LV30: MP Cost: 75, Damage: 395%

Soul Penetration / Impaling Rays (Active)
Attack 15 enemies 1 time by summoning the power of the soul into your blade, transforming it into a falling star that skewers your enemies into the ground. Applies to boss monsters. Affected enemies will be stunned temporarily and receive extra damage upon recovering from the effect. This skill has cooldown.
LV1: MP Cost: 64, Damage: 415%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 50%, Duration: 10 sec, Additional Damage (on Debuff Cancel): +415% – Cooldown Time: 178 sec
LV30: MP Cost: 100, Damage: 850%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 100%, Duration: 20 sec, Additional Damage (on Debuff Cancel): +850% – Cooldown Time: 120 sec

Soluna’s Harmony / Equinox Cycle (Supportive)
[REQUIRE] Max Rising Sun, Falling Moon.
Temporarily gain benefits from Rising Sun and Falling Moon by combining both of them. Each time you use a Falling Moon/Rising Sun skill, the next one you use will be the opposite state. This does not affect the stat boosts from Falling Moon and Rising Sun, you will always have both active.
LV1: MP Cost: 43, Duration: 10 sec
LV30: MP Cost: 70, Duration: 200 sec

Soul Pledge (Supportive)
Temporarily increases all stats, critical rate and stance.
LV1: MP Cost: 78, Duration: 35 sec, All Stats: +1, Critical Hit Rate: +4%, Stance Rate: +42%
LV30: MP Cost: 20, Duration: 180 sec, All Stats: +30, Critical Hit Rate: +10%, Stance Rate: +100%

Expert Sword Mastery / Student of the Blade (Passive)
Permanently increases two-handed sword mastery, weapon attack and critical damage.
LV1: 56% Mastery, Weapon ATT: +21, Minimum Critical Damage: +1%
LV30: 70% Mastery, Weapon ATT: +50, Minimum Critical Damage: +15%

Foresight / Unpredictable (Passive)
Permanently ignore a portion of enemy defense.
LV1: Defense Ignored: +3%
LV15: Defense Ignored: +30%

Harmony of the Sword / Master of the Sword (Passive)
[REQUIRE] Max Rising Sun, Falling Moon.
Completely master the sword and enhance your technique. In the Falling Moon state, increase your critical chance by a percentage and increase your skills’ attack counts by 2x while decreasing your damage to a certain percentage. In the Rising Sun state, increase your damage by 40% and your attack speed by 2 stages. Note: these effects replace the effects of Falling Moon/Rising Sun, they do not ‘stack’.
LV1: [Falling Moon] Critical Rate: +20%, Damage (Reduced to): 70%
LV1: [Rising Sun] Damage: 25%, Weapon Speed: -2
LV30: [Falling Moon] Critical Rate: +35%, Damage (Reduced to): 80%
LV30: [Rising Sun] Damage: 40%, Weapon Speed: -2

Dawn Warrior 4th Job Skill Build (MSEA): Everything maxed!
1. Crescent Divide, Swirling Moon, Expert Sword Mastery, Soluna’s Harmony (1)
2. Harmony of the Sword (1)
3. Soluna’s Harmony (10)
4. Crescent Divide (MAX)
5. Expert Sword Mastery (MAX)
6. Harmony of the Sword (MAX)
7. Foresight (MAX)
8. Soluna’s Harmony (MAX)
9. Soul Pledge (MAX)
10. Cygnus Knights (MAX)
11. Swirling Moon (MAX)
12. Soul Penetration (MAX)

Dawn Warrior 4th Job Skill Build (GMS): Everything maxed!
1. Crescent Divide, Moon Dancer, Student of the Blade, Equinox Cycle (1)
2. Master of the Sword (1)
3. Equinox Cycle (10)
4. Crescent Divide (MAX)
5. Student of the Blade (MAX)
6. Master of the Sword (MAX)
7. Unpredictable (MAX)
8. Equinox Cycle (MAX)
9. Soul Pledge (MAX)
10. Call of Cygnus (MAX)
11. Moon Dancer (MAX)
12. Impaling Rays (MAX)

Explanation:
Primary training skill is Crescent Divide vs Solar Pierce. Use Speeding Sunset for Single Target (e.g. boss). Once you have a decent level of Solunar Time, you can use both Swirling Moon vs Sunset Splitter to your advantage to cycle through the map. Next, max Sword Expert to boost your min-max damage followed by Master of the Sword to enhance Sol/Luna Stance. Buff self with Solunar Time to improve your DPS (Damage Per Second), otherwise get Soul Pledge first if you feel that the constant auto-switch skills is uncomfortable for training. If you find yourself not attending any 1vs1 ceremony, max Foresight/Unpredictable to improve your damage by small amount, else get Swirling Moon vs Sunset Splitter. Soul Penetration isn’t useful for training purposes since most monsters that you fight can be 1-4 Hit KO unless you want to use your ultimate Hyper Skill Attack for the final blow against an enemy bind at a specific spot.

Soul Master Hyper Skills (MSEA / GMS)

True Sight – Persist
Required Level: 143
True Site’s duration +20 seconds.

True Sight – Enhance
Required Level: 162
True Sight’s Additional -10% Ignore Enemy Elemental Resistance.

True Sight – Ignore Guard / True Sight – Guardbreak
Required Level: 183
True Sight’s Additional -10% Ignore Enemy Defense.

Divide and Pierce – Reinforce
Required Level: 149
+20% Damage to Crescent Divide and Solar Pierce.

Divide and Pierce – Extra Target / Divide and Pierce – Spread
Required Level: 168
Attack +2 Enemies for Crescent Divide and Solar Pierce.

Divide and Pierce – Bonus Attack / Divide and Pierce – Extra Strike
Required Level: 189
Attack +1 Time for Crescent Divide and Solar Pierce.

Swirling Splitter – Reinforce / Careening Dance – Reinforce
Required Level: 155
+20% Damage to Dance of Moon and Speeding Sunset’s damage.

Swirling Splitter – Ignore Guard / Careening Dance – Guardbreak
Required Level: 177
+20% Defense Ignored for Dance of Moon and Speeding Sunset.

Swirling Splitter – Boss Killer / Careening Dance – Boss Rush
Required Level: 195
+20% Boss Damage to Dance of Moon and Speeding Sunset.

Forge of Light / Soul Forge
Required Level: 150
Forge your sword with the power of your soul, increasing your attack by 50, accuracy by 30%, and your maximum damage by 10,000,000 for 200 seconds.

Cross The Sticks / Styx Crossing (Active)
Required Level: 170
Use the power of your soul to near the border of life and death to unleash a powerful blow, dealing 600% damage 5 times on up to 15 enemies (or 1000% damage 6 times if you charge it up fully). There is a cooldown of 90 seconds.

Glory of Guardians / Glory of the Guardians (Supportive)
Required Level: 200
The knights who swore to protect Empress Cygnus undergo a sense of honor, increasing their damage by 10% and maximum damage by 5,000,000 for 60 seconds. This effect only applies to Knights of Cygnus in the party. There is a cooldown of 120 seconds.

Soul Master Hyper Skill Build (MSEA):
1. Swirling Splitter – Reinforce (MAX)
2. Swirling Splitter – Boss Killer (MAX)
3. Divide and Pierce – Reinforce (MAX)
4. Divide and Pierce – Bonus Attack (MAX)
5. Divide and Pierce – Extra Target (MAX)
6. Forge of Light (MAX)
7. Cross the Sticks (MAX)
8. Glory of Guardians (MAX)
9. Hyper Strength (MAX)
10. Hyper Health (MAX)
11. Hyper Mana (MAX)
12. Hyper Weapon Defense (MAX)
13. Hyper Magic Defense (MAX)
14. Hyper Critical Rate (MAX)

Soul Master Hyper Skill Build (GMS):
1. Careening Dance – Reinforce (MAX)
2. Careening Dance – Boss Rush (MAX)
3. Divide and Pierce – Reinforce (MAX)
4. Divide and Pierce – Extra Strike (MAX)
5. Divide and Pierce – Spread (MAX)
6. Soul Forge (MAX)
7. Styx Crossing (MAX)
8. Glory of the Guardians (MAX)
9. Hyper Strength (MAX)
10. Hyper Health (MAX)
11. Hyper Mana (MAX)
12. Hyper Weapon Defense (MAX)
13. Hyper Magic Defense (MAX)
14. Hyper Critical Rate (MAX)

Dawn Warrior Video

Ayumilove MapleStory Dawn Warrior Soul Master 1st 2nd 3rd 4th Job Skills Preview Revamp 2013

Leave a Reply

Your email address will not be published. Required fields are marked *

107 thoughts on “MapleStory Dawn Warrior aka Soul Master Skill Build Guide

  1. Ayumilove Post author

    @dawn w@rrior: It depends on the number of hours you play and the place you train and the items/equips/NX cash you have (2x EXP). For casual-medium gamer who plays 2-4 hours a day, it would take approximately 3~4 days to reach Level 100, then another 3~4 days to reach Level 140. Then 2~3 days for Level 140 – 150.

  2. dawn w@rrior

    in ur estimate how long to lvl up to 150 pls…………. reply…………….

  3. Ayumilove Post author

    @Calliou: It really depends on your playstyle and not mine (^_^)”… If you would like super fast attacking + mobile tanky warrior, you might opt for Hayato. However, the fast attack comes with a price! It drains your MP pretty quickly. Dawn Warrior is a simpler playstyle. Just standing at one area and spamming your primary attacking skill. Some may like this, some may find it boring. I like Dawn Warrior as it does not require me to purchase Mastery Books, has very high defense, does not require you to spam buttons.

  4. Calliou

    Hey Ayumi! I’m thinking about maining Dawn Warrior or Hayato. What would you prefer? What’s the better overall pick in your opinion?

  5. Zorba

    Hi Ayumi! Thanks for such great guides as usual! Just wondered if you knew which class was stronger between Dawn Warrior and Hayato? I’ve tried calculating the buffs and speed. Both seem to be very strong and good mobbers. How about 1vs1? What is your opinion on this?

    Thanks in advance ^^

  6. Ayumilove Post author

    @Cookies!!!: Harmony of the Sword reduces your damage to 80% from 100% of your base/main damage but allows you to deal double hits (so basically 80% x 2 = 160%) which only applies to Falling Moon Skill. For Rising Sun, it does not decrease your damage, but topping another +40% damage and increase attack speed by 2 steps.

  7. Cookies!!!

    I’m kinda confused about the Harmony of the Sword thingy. Does it reduce your damage by 80% or does only 20% of it gets reduced? honestly idk what im talking about

  8. Ayumilove Post author

    @Flintlock19: Personally, I like Soul Master more for its overall mobbing ability, and offense+defense. Striker absorbs damage like a sponge, higher HP consumption.

  9. Flintlock19

    Which is better ? Striker or Soul Master ?

  10. Ayumilove Post author

    @Hyper Lemon: Basically jobs that does not rely much on MP. Demon Slayer, Angelic Buster, Demon Avenger, Kanna, Zero. Then you have jobs that replenishes HP/MP fast: Mercedes, Bishop, Buccaneer.

  11. Hyper Lemon

    What is the best jobs for unfunded player?

  12. Ayumilove Post author

    @Atticus Hale: Cygnus Knights do not need to purchase any Mastery Books for their 4th Job Skills.

  13. Atticus Hale

    Are mastery books for Cygnus knights same as every other school?

  14. GreenTeaArizona

    When I job advanced at level 100, I only got three skill points? Did I do something wrong?

  15. Agasy

    In third job, should I max moon shadow or moon cross?

  16. Agasy

    In third job, I don’t know if should max moon shadow or moon cross. Moon shadow is stronger for less my, but is replaced by a better skill in fourth job and moon cross may have more utility. Can someone help me decide?

  17. Hilary

    @Xenomata . . . Swirling Splitter is the recommended main bossing attack for any mode before hitting or getting near cap damage due to the higher percent damage per second one would have for using it against a single target. At cap damage divide and pierce wins because percent damage matters not when either hit is the same 60 or 65m damage per line or there about if you’re close. And I also find it odd to use swirling splitter in equinox, but it is a must untill you have sufficient range to finish your boss off using lunar mode rather than taking the extra 40% damage and 2 weapon speed of equinox for the sake of ease of use and more consistent damage output. When you hit are are near cap, divide and pierce will be the one attack for everything aside from movement.

    Also, at cap damage it would be best to use all three hypers for true sight and the 20% damage and +1 attack hyper for divide and pierce.

  18. Xenomata

    I have a few… qualms about the guide… at least listen to my two cents worth for a second…

    ~Swirling Splitter, the 1v1 skill, I feel is much worse than Divide and Pierce, the 4th job mobbing skill, even in bossing scenarios. I speak from minor experience, but outside of Equinox Cycle both versions of Swirling Splitter seem to deal much less damage than either version of Divide and Pierce, a difference that is made much more noticable in Equinox Cycle. Because of how… odd Swirling Splitter is, the characteristics of all versions of the skill can cause for some difficulty in maintaining a constant offensive pace, whereas Divide and Pierce is much more fluid and easier to control, if a little harder to aim due to the drastic hitbox relocating.

    As such, I find no reason to ever recommend using SS over D&P, unless at the time SS was stronger, in which case… why is it stronger?

    ~Speaking on terms of the above, I find no reason to recommend putting SP into any of the Swirling Splitter hyper skills. In terms of what I believe they should be put into, I think that they would see much better use in True Sight – Enhance and True Sight – Persist.
    –~Enhance raises the Elemental resistance reduction of affected targets to 20%, which combined with Elemental Expert will raise your Elemental Ignore to 70%. It might not seem like that big a change, but I find that it makes a much larger impact on damage since D&P does not have any additional Boss Attack %.
    –~Persist boosts the duration of the debuff to 50 seconds. While it seems kind of useless on paper, that’s an extra 20 seconds of attacking, and the skill itself has a fairly long animation compared to other skills of similar nature. I feel that every extra second you can use to avoid having to use the skill again will be worth it.

    ~In-game, the Soul Forge skill states that it does not stack with Hand of Light.

  19. Ayumilove Post author

    @Questioning: Thanks for the note. I have updated the skill build guide to max Luna Slice + Sol Rush instead since it can be used to evade boss attacks and deal the extra damage from that particular 1 missing SP.

  20. Ayumilove Post author

    @Curious Mapler: Thanks for the note. I have updated the skill build guide to max Luna Slice + Sol Rush instead since it can be used to evade boss attacks and deal the extra damage from that particular 1 missing SP.

  21. Henry Hopkin

    Why would you still be using Luna slice sol rush/Flicker bluster when you’re at later parts of the gaming and will mainly be using your 4th job skills.

  22. Curious Mapler

    Hey Ayumi, im interested to know why didn’t you max Luna Slice + Sol Rush / Flicker + Bluster (Active)???

  23. Questioning

    Hey Ayumi.. just wondering why didn’t you max the 2nd job skill ( Luna Slice + Sol Rush / Flicker + Bluster (Active))?

    That 2% will really mean alot when in later parts of the game eg. bossing… gollux… etc

  24. Questioning

    Hey Ayumi, why isn’t the SOUL MASTER 2ND JOB SKILLS Luna Slice + Sol Rush / Flicker + Bluster (Active) maxed?

    That extra 2% will come in really handy when you’re much higher in level and can be used as a boss evade (Eg Gollux)

  25. Ayumilove Post author

    @randommapler: Both jobs are equally good. What is your gaming style (playstyle)? Do you have any preferences?

  26. randommapler

    I was wondering what class I should make , Thunder Breaker or Dawn Warrior?

  27. AvengeMagnus

    I am looking to make a Cygnus Knight as they have been updated for increased levels and revamped. Trying to decide and this one peaks interest. I always loved warrior classes. It is this against mihile. Which is best for bossing and survivability. I can possibly fund either one with 2bill-3 bill. Kaiser is a bit rough and I think I’m only going for link skill to my main Demon Avenger. I sunk about 20 bill plus to my DA and he does great damage at 159 to some classes 20 to 30 levels higher. Is it worth the funding to either one.

  28. Guest

    Do the skills Luna Slice/Flicker and Moon/Sun Cross have significant use endgame? One allows dashing through the enemy to evade boss attacks and the other pushes/pulls enemies. IMO shouldn’t these be maxed instead of temporary main attacking skills to supplement 4th Job?

  29. LoveAyumi

    Luna Stance
    LV20: MP Cost: 10, Critical Hit Rate: +20%, Damage (Reduced to): 55%

    Master of the sword
    LV30: [Falling Moon] Critical Rate: +35%, Damage (Reduced to): 80%
    LV30: [Rising Sun] Damage: 40%, Weapon Speed: -2

    I don’t understand will Master of the sword make me stronger? Falling Moon just reduced my dmg to 80%? so does this mean for example

    Crescent Divide (Moon Mode)
    LV30: MP Cost: 75, Damage: 395%

    395-80=315% damage only?

  30. Ayumilove Post author

    @ExStrikeX: 2-handed sword provide better damage. One sword swings faster but provides negligible benefit if the monster often knock-backs you. Jewel is a secondary weapon that can be fitted with both 2-hand and 1-hand weapon I think. Usually 1-hand sword can equip a shield. If shield has potential with weapon attack, its much better to give an equal footing to 2-hand stats + higher defense.

  31. ExStrikeX

    Hey Ayumilove, you recommend use a two-handed sword or a one-handed sword and a jewel to Dawn Warrior?

  32. Ayumilove Post author

    @MeowMeow: I prefer Dawn Warrior since they do not need to purchase any skill books or mastery books to upgrade their 4th Job Skills. Secondly, Dawn Warrior has more mobility than Battle Mage (flash jumps + high jump similar to Demon Avenger), plus they hit a lot like Battle Mage and Shadower with less finger spamming on the keyboard :) This and Demon Avenger is the class that I loved most followed by Evan, Kaiser and Kanna.

  33. MeowMeow

    which class do you reccommend more to play? Battle Mage or Dawn Warrior ?

  34. game

    Aymi i have lvl 100 dawn warior and he have echo of hero

  35. Ayumilove Post author

    @Rashid: I was kinda busy lately with other tasks such as my new Flash Game and the Grand Athenaeum update :) I’ll look into it now in the Striker Job Comment Section.

  36. Rashid

    Ayumi, sit
    Ayumi, no
    Ayumi, poop
    Ayumi, lookatthestrikercommentsandupdatetheprosandcons

  37. . . . . .

    Ayumi,i love u

  38. Ayumilove Post author

    @Game: I have not experience that issue when performing Dawn Warrior combination skills (soluna Harmony + equinox cycle moon dancer)

  39. game

    With soluna harmony or qequinox cycle moon dancer and speedin sunset dosent
    conncect its laggy and buggy in gms help

  40. Kurisu

    @Ayumi

    Oooh I’m so dumb! Thanks! That must make it SUPER fun to use soul penetration into styx hyper… Can’t wait to get that hyper skill! :D

  41. Ayumilove Post author

    @Kurisu: When your skill debuff effect (e.g. stun) wears off from the enemy, they will receive additional damage, similarly to poison effect but only does this once after they are out of stun mode.

  42. Kurisu

    Hey Ayumi!

    Great guide! I was wondering, what is the debuff cancel you’re referring to under Soul Penetration / Impaling Rays?

    Thanks!

  43. Ayumilove Post author

    Puchase NX Cash or AX Cash from shop, and redeem it in Cash Shop by purchasing 3rd Job SP Reset Scroll. Free method is recreate another new character. It only takes 3 days to reach Level 100. So its either spend $$$ or spend time :D

  44. Neo Boon Chin

    hello ,can i just ask , if i misstake my skill point how can i reseet it ?? my soul master 3rd skill book ,i had no max my sol stance ,so i cant up my 4th skill book – soluna’s harmony and harmony of the sword… so how can i reset my 3rd skill book ‘ skill points???

  45. Pompomdidi

    Wow Thx for the reply and i was expecting to have a late reply xD.And sorry for not being clear on my question.Normally i will do High Level Boss for example Ark,Pink Beam,Hilla,Empress and other bosses.
    So if both DW and Tb were funded soloing those boss which is better?From my view DW will be better but i alway all ear to listen to other opinion as well xD.
    On a side note when using Equinox Cycle will the DPS of DW improve?for example without Equinox Cycle Speeding Sunset/Moon Dance deal about 900k damage but after using Equinox Cycle it deal less dmg but with 6 line but the damage add up seen to be near 900k too

  46. Ayumilove Post author

    Hi Pompomdidi, I like Dawn Warrior more than Wind Archer and Thunder Breaker because it has the stance effect skill from 4th job (prevents you from being knockback while you are attacking the boss) and deals fabulous damage with multiple lines! Also, most passive and supportive skills from Dawn Warrior are geared to boosting its weapon attack. For Thunder Breaker, you will need to keep switching skills whereas Dawn Warrior just hold down 1 button to spam attack (this saves your fingers from being hurt after tapping multiple times). Once Thunder Breaker achieve one of the hyper skills, it will allow them to spam 1 attack (Tornado) which has much larger range compared to Dawn Warrior, so it will be much easier to take down big bosses such as Zakum with multiple hands or Horntail from afar.

  47. Pompomdidi

    Thunder Break and a Dawn Warrior with both fully funded equipement which is better at bossing?

  48. kjh07

    @Tombtwit https://www.youtube.com/watch?v=Gz23rqEVG6M&list=PL34A65A973369A213&index=16
    this video will answer your question

  49. JAJAJJAJJAJAJAJAJAJJAJAJ

    nice guide will be using it for my dawn warrior on GMS Renegades

  50. utimsaw

    Erm…soul master can learn the hero will skill??????

  51. Ayumilove Post author

    Hi Anon, I have changed Unpredictable PDR from 50% to 30%. Thanks for the notice!

  52. Anon

    I believe that is a hyper skill.

    And btw Ayumi, Unpredictable’s pdr is 30%, not 50%

  53. Tombtwit

    Does anyone know what is the swirling orb around him 1:42 in the video? looks like combo aura but i cant find it anywhere in the skill book ><

  54. Ayumilove Post author

    @HeroezMastazz: Sorry for the late reply! You will need to reach Level 120 and do the quests given by Nineheart/Neinheart. I have added a guide link in the Related Guides section. Upon completing the quest, you will gain Cygnus Knights + Elemental Expert.

  55. Ayumilove Post author

    @Elijah: They are good for absorbing damage and inflicting damage. Much more balance compared to Wind Archer and Thunder Breaker in terms of offense and defense.

  56. Ayumilove Post author

    @Daebak01: Hi, I have added a guide on how to get Cygnus Knights Skill. Click the link in the Related Guides.

  57. Daebak01

    Hello Ayumi i alrdy got Job 4 but why i not get Cygnus Knight skill? PLzz help Me !!!

  58. Daebak01

    Hello Ayumi i alrdy got Job 4 but why i not get Cygnus Knight skill?

  59. kjh07

    @HeroezMastazz are u plying msea? If yes, u will get elemental toggle when u reach lvl 120.

  60. Elijah

    Are dawn warriors good unfunded damage wise?

  61. Aelus

    Yo, GMS Careening Dance (Speeding Sunset and Moon Dancer) max damage is 360%,
    and GMS Solar Pierce/Moon Divider max damage is 295%.

  62. HeroezMastazz

    Hey ayumi, I didn’t get elemental toggle and im level 101 4th job. Oh by the way I got Echo of Hero at level 100. Im a Dawn Warrior

  63. Ayumilove Post author

    Thanks Antennian for GMS name of Foresight! I’ll update it now :)

  64. Antennian

    Just letting you know, the GMS version of Foresight is Unpredictable

  65. Ayumilove Post author

    Hi DWseriousquestion, try setting MapleStory background image to the lowest quality and try again.

  66. DWseriousquestion

    i use the graphics card that came with my laptop i cant say for sure what the graphics card is but probably not the greatest:/

  67. Ayumilove Post author

    Hi DWseriousquestion, I tested it out personally and I did not experience any delay in my attacks when switching from Moon and Sun attack types. I used an external graphic card when I play MapleStory. What graphic card are you using?

  68. Ayumilove Post author

    Hi Paul, have you done this quest at Level 120? Shinsoo’s Call Quest.

  69. DWseriousquestion

    ayoumilove i have a serious question about how equinox cycle creates a delay in your attacks why is this and is there anything that can be done to fix it? i have tried lowering the graphics and the delay continues.

  70. Paul

    Hi Ayumi, I’ve done the “The Alliance Gathers” quest on my Dawn warrior but I still don’t have the “Call of Cygnus” skill. Do you know why?

  71. HeroezMastazz

    Thanks! I just noticed Sol is at 3rd job

  72. Ayumilove Post author

    Hi HeroezMastazz, look at the GMS skill build section. Nimble Finger is for MSEA. Soul Speed is for GMS.

  73. HeroezMastazz

    I dont have Nimble Finger, and I’m in GMS… Is Nimble Finger 3rd or 2nd job? I’m 2nd Job :(

  74. kjh07

    And i did’n get Elemental Expert (Toggle skill) after fourth job, i have to wait until 120?

  75. kjh07

    i get Echo of Hero before lvl 200, is that wierd?

  76. john keyes

    i reached lvl 120 and received Call of Cgynus. but what happens at lvl 125 in the quest line?

  77. Ayumilove Post author

    Hi john keyes, I’ve added GMS Skill Build version to this guide.

  78. Ayumilove Post author

    Hi Captain Vane, I’ve added GMS Skill Build version to this guide.

  79. Ayumilove Post author

    Hi John Keyes, the other English name is from MSEA, not KMS.

  80. john keyes

    can u make a guide under GMS? its confusing going buy this guide which is from KMS but the names are different. thanks

  81. Captain Vane

    Time to update for GMS Ayumi :D

  82. kano

    which of the three is the strongest wind archer, soul master or strike?

  83. Ayumilove Post author

    Hi passerby, 1-handed and 2-handed sword uses different damage formula. 2-handed sword usually deals higher damage than 1-handed sword even if both have the same amount of weapon attack. However, there is a way to compensate the lack of damage in 1-handed sword which is equipping a shield that has weapon attack such as Maple Shield.

  84. passerby

    Hey, my friend in maplesea said that when he sees a 1h sword with higher weapon atk and equipment stats while he equipped his 2h sword, he sees a decrease in attack range, so is dawn warrior in maplesea supposed to be using only 2h swords?

  85. DragoonKnightl

    Question which of the three revamp Cygnus is the strongest if you are unfunded.

    Because I can never get some money in this game.

  86. Ayumilove Post author

    Hi ELLO, yeah I have tested it and they can use 1-handed and 2-handed swords :)

  87. ELLO

    Hey Ayumi, apparantly my Soul Master/Dawn Warrior can use 1 handed sword. from maplesea btw. interestingly it will adopt a different form of stance when using 1 handed and 2 handed, but im not sure about shield. you might wan to test it out

  88. Ayumilove Post author

    Hi BBHunter, Soul Master aka Dawn Warrior uses two-handed swords.

  89. BBHunter

    is soul master able to use one handed swords and shields? although the 2nd job sword mastery skill states a general “increase mastery and accuracy of swords”, the 4th job expert sword mastery states “increases two-handed sword mastery”. are both descriptions accurate?

    thanks for clearing things up

  90. Ayumilove Post author

    Thanks WaiHarlowThar for the feedback on unlocking Cygnus Knights skill for Revamped KOC.

  91. Ayumilove Post author

    Thanks XxXxX for your feedback! I’ll edit the 3rd Job Skill Build Guide to include 1 early SP to unlock those skills.

  92. kjh07

    WaiHarlowThar, thanks for your answer

  93. WaiHarlowThar

    Dear Ayumi, in MSEA to unlock Cygnus Knights skill you need to be lvl120 and complete “Regular Meeting” quest. Only after the completion of the quests following “Regular Meeting”, Shinsoo will give “Cygnus Knights” skill

  94. XxXxX

    Hi Ayumi, im from maplesea and it seems that for 3rd job, to unlock the 2 attacking skill you would need sol stance so you should lvl sol stance as soon as you reached 3rd job

  95. kjh07

    y my cygnus character don’t have Cygnus Knights skill, that increase all stats. I’m plying MSEA

  96. Leon

    Ayumilove,why no video skill for new soul master?

  97. Ayumilove Post author

    Hi asdf, purchase A-Cash using real money and buy the SP reset scroll. Otherwise, find a trusted person who will sell you their A-Cash (meaning he purchase and give you the SP reset scroll) and you pay meso in exchange. An alternative free method would be recreate the character (delete character, and retrain) = waste valuable time but save you real money and/or meso.

  98. asdf

    I reached fourth job but only has 19 levels in sol stance and I could not add a level in soluna’s harmony. Is there any way possible for me to reset my skills? I don’t think purchasing a skill reset book is viable because I only got 8 mil moses.

    maplesea.

  99. Ayumilove Post author

    Hi Kooler, thanks for the link!

  100. Kooler

    all the skills are here
    http://www.southperry.net/showthread.php?t=65978&nxid=6

    you can use this link to update your guide for all the skills ^_^

  101. Ayumilove Post author

    Hi Matt, you need to download the patch manually or automatically to update your MapleStory client to receive the new jobs. GMS currently do not have any updates/patch for this yet. KMS is still working on it and once they are done, it will be passed to other regions such as GMS, EMS, MSEA, JMS to update their side to obtain the new content/jobs/items/etc.

  102. Ayumilove Post author

    Hi John, I’ll be adding 4th Job Skill later :)

  103. Anonymous

    With the new Dawn Warrior/Soul Master patch, there are new pets. Do you know what buffs each of these new pets give?

  104. matt

    I’m a little confused on this patch, do you download it, or is it downloaded automatically?

  105. john

    hey what happened to the 4th job skills???? oh ur finished yet. nice job btw. i hope they add the buster ability to the dawn warrior from Mihile soon. its my own opinion thou. :)

  106. Ayumilove Post author

    Hi Song Hyun Young, it is similar to Luminous System, where you have a skill can change depending on which mode you are in. If you are in Rising Sun Mode, you can activate only Rising Sun skills whereas Falling Moon Mode, you can activate only Falling Moon Skills. However, instead of having 2 separate skills like Luminous for Light and Dark, Dawn Warrior have it combined. So that skill will alter its animation/appeareance based on which mode you are in.

  107. Song Hyun Young

    Hi Ayumi, What do you meant by falling moon and rising sun? Is it dark powers and light powers as luminous have? Cool job by just looking at the skills…i’m playing maplesea… :)